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Main Everquest Wiki

Progression Servers Wiki

Shattering of Ro:
- Overview | Progression | Armor | Raiding

The Outer Brood:
- Overview | Progression | Armor | Raiding

Laurion's Song:
- Overview | Progression | Armor | Raiding

Night of Shadows:
- Overview | Progression | Armor | Raiding

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The Burning Lands:
- Overview | Progression | Armor | Raiding

Ring of Scale:
- Overview | Progression | Armor | Raiding

Empires of Kunark:
- Overview | Progression | Armor | Raiding

The Broken Mirror:
- Overview | Progression | Armor | Raiding

The Darkened Sea:
- Overview | Progression | Armor | Raiding

Other Expansion Guides:
- Call of the Forsaken | Rain of Fear | Alaris | House of Thule | Underfoot | Seeds of Destruction | Other guides

The Plane of War:
- Where to Start: Getting Into the Field of Strife

Hero's Journey:
- An Achievement Overview
Top Image Uploaders

Game Update 2-11-2026

Game update today, below are the patch notes.

Source

 

Highlights

  • Added a spell auto-grant. Please see the spells section for more details.
  • Druid and Wizard - Created new teleport spells to Ruined Relic.

Items

  • Removed the Heirloom flag from Tsikut's Crystallized Magic.
  • Clicking on a target with a key ring item attached should now properly interact with the target.

Quests & Events

  • Letting Go and Grounding - All instances of Heloise Alston are no longer marked as Rare. Additionally, should the attackable version be left alone for a while, she will despawn and reset.
  • Answering the Call - Moved the safe area in Ethernere Tainted West Karana, so Deathmaster Sarenth will be combatable.
  • Shar'Drahn (Mission) - The rockfall auras will appear again.
  • Achievements - Updated the "Champion of Shattering of Ro" and "Vanquisher of Shattering of Ro" General achievements to show all of the Challenges needed as sub-steps for their respective missions or raids.
  • Added a note to The Plane of Time achievement component about the Quintessence of Elements, which needs to be in your inventory to complete the achievement.
  • Veil of Alaris progression - Fixed an issue where the Record of Tales and the following books do not progress correctly if the server has bonus evolving item experience.

Spells

  • Null Vortex in the Ruined Relic events should no longer give an out-of-combat timer.
  • Added a spell auto-grant. Upon leveling, characters with the spell auto-grant enabled will automatically learn new spells and combat abilities up to their current level, up to four expansions away from the current expansion (on progression servers), or four expansions away from the account's currently owned expansion (on live servers).
    • Some spells are intentionally not auto-granted.
    • The spell auto-grant requires All Access membership, and can be enabled in the Options Window.
    • On progression servers, the spell auto-grant becomes available in Planes of Power, and classic spells will be granted. On live servers, if you own Shattering of Ro, spells up to Terror of Luclin will be auto-granted. If you own The Outer Brood, spells up to Claws of Veeshan will be auto-granted.
  • Added the /autogrant command. This command can be used to manually run the AA or spell auto-grant.
  • Fixed a misspelling in the cast on you text of Burning Mana.
  • Druid and Wizard - Created new teleport spells to Ruined Relic. These are available from Tulanarynn in the Scarred Grove if you have completed the Partisan of Ruined Relic achievement.
  • Enchanter - The scrolls for Illusion: Guardian of Ro and Illusion: Tier`Haeth can now stack to 20.
  • Necromancer - Moved the Strength debuff in the Grip of Mori DoT line from slot 2 to slot 5 to avoid stacking conflicts.
  • Shadow Knight - Made several changes to the Dire Constriction DoT line to avoid stacking conflicts. Moved the Disease counters from slot 1 to slot 2. Moved the Strength debuff from slot 2 to slot 6, and moved the AC debuff from slot 3 to slot 1.
  • Shadow Knight - Unyielding Stance Rk. II and Rk. III are now available from Candlemaker's Greater Wax Seal and Greater Mirrorshard of Relic along with Drape of Spite. If you have upgraded Drape of Spite already, you will have a new special option to upgrade Unyielding Stance on its own.
  • AA

  • Magician/Wizard - Updated the Class AAs, Heart of Skyfire/Improved Familiar, all pre-Shattering of Ro ranks, to use a different damage effect that will yield increased damage output and improve buff compatibility.

Miscellaneous

  • Fixed particle affects to attach to the correct location (for example, skeleton's glowing eyes) when the window is at a 16:9 aspect or higher.
  • Expendable items can now be placed into the Activated Item Key Ring. Each stack of a stackable item counts as one item towards the item limit.

UI

  • Tribute and Trophy Tribute activation state now persists between persona swaps.
  • You can now remove augments from armor by clicking Grab Item in the Find Item Window.

Changed

  • EQUI_DragItems.xml
  • EQUI_OptionsWindow.xml

Previously Updated

  • Tradable: The Shattering of Ro Expansion Ticket will now grant the correct features when used.
  • Spite-Woven armor ornaments are now No-Trade.
  • Colossus (Raid and Mission) - Moved the magic storms back into the event. Note: The stony storm will wander in a larger loop than before, but still within the event area.
  • Shar'Drahn (Raid and Mission) - Wisp NPCs can now be attacked by pets.
  • Removed some anniversary NPCs that should not have been available at this time.
  • Null Vortex is now a short buff, so it will not linger if you zone.
  • Zones with a Resource Hunter experience bonus will once again give the correct amount of bonus experience.
  • Fixed an issue that caused the Raid window to not properly handle moving raid members between groups.
  • Fixed a crash when using the new UI engine and toggling or changing fullscreen display mode.



- The EverQuest Team

Game Update 1-21-2026

Here are the patch notes for today's game update.

 

Source

 

Highlights

  • Added a new teleport item that is locked behind progression. Ask Tsikut about travel.
  • Added achievements that follow the Planes of Power progression.
  • Added a safe area in many expansions starting at House of Thule. See Miscellaneous for more information.

Items

  • Midnight Mallet can no longer be used if you are not one of the classes on the item. Also, the recast has been increased to 2.5 minutes.
  • Protector's Gem of Unraveling Order should now have a more appropriate heroic stamina value.
  • Acrylia Slate of Shar Vahl is no longer lore, and Initiate's Cloak of Shar Vahl is now lore equipped.
  • Short Bow of Unraveling Order now has an AC value.
  • Added a new teleport item that is locked behind progression. Ask Tsikut about travel.
  • Items that are turned in for quests above the character's current level will now be returned instead of being stolen by the NPC (the quest will still not be advanced).
  • Fixed an issue where bandolier would not load correctly if you had two of the same item in the bandolier, such as two of the same weapons or two throwing items.
  • Clicking an empty bandolier no longer removes your weapons if you have Auto Swap enabled.
  • New armor ornaments are available for purchase from Grogg Harpyr or Cortnia Stonebreaker in Scarred Grove.
  • Real estate eviction should no longer cause items to become lost or missing.
  • Corrected an issue that prevented you from swapping two items containing augments in the same lore equipped group.
  • Removed the trivial loot code from Scraps of Wither and Decay.
  • Aurora Carver and Zed Growlinggut in Scarred Grove will now buy back fewer items.
  • Added druids to the Vah Shir cultural leather armor.
  • The Celebratory Champagne Flute Ornament should now work correctly on one-handed, two-handed, and hand-to-hand weapons.
  • Candlemaker's Wax Seals will now drop from named NPCs in The Vortex, Ruined Relic, Labyrinth of Spite, and Arcstone, Shattered Isles.

Tradeskills

  • The recipe for Acrobat's Diminished Belt of Unraveling Order now uses the correct container type.
  • Increased drop rate of Riven Arcana Imbued Timber.
  • Increased drop rate and quantity of Riven Arcana Imbued Silk.
  • Updated default hotkey label for "Enchant Honed Riven Arcana (x1)" and "Enchant Honed Riven Arcana (x10)" abilities.
  • Increased size limit on reading from the INI to properly save and load recipes from your favorites list.
  • Improved performance of the Tradeskill Depot.

Quests & Events

  • Echo of Hate (Mission): Removed a spiteful drachnid/a venomous drachnid that wandered near the Northern even area. Note, you can still gain additional aggro if you move too close to the room edges. Or, you can clear the natives first!
  • Echo of Hate (Mission): NPCs will no longer respawn for the life of the instance.
  • Added achievements that follow the Planes of Power progression.
  • In Ruined Relic, a static magic storm has been added near the Janitor that may need cleaning up while helping him in the task Shattered Tears: The Third Fragment.
  • It will now be possible to levitate in the Shar'Drahn mission.
  • The Echo of Hate mission will no longer congratulate you for defeating Shar'Drahn.
  • Falling off the edge in the Shar'Drahn mission will no longer strand you at the bottom of the zone.
  • Added scheduled update events to the calendar for 2026.
  • Labyrinth of Spite - Letting Go and Grounding - Resolved a typo in the task steps.
  • In the Invaders Raid, the bombs will no longer explode instantly when dropped. Also, they will no longer chase people around the space.
  • In the Echo of Hate Raid the Dark Mania spell will be removed on success or reset of the event.
  • The task The Hate Machine in Labyrinth of Spite now has less repetitive task text. It also plays nicer if you complete some elements out of order.
  • Made a speculative fix to a bug where you would incorrectly be blocked from looting from a raid due to the zone believing the lockout was from a different instance.
  • Set NPCs in progression instances to no-equip so they will not equip their loot.
  • Ring of Scale raids should no longer fail to reward flags to dead or zoned-out players on success.
  • Fixed an issue with the Rings of Fire mission in Argin-Hiz that could cause the Archivists to be unkillable.
  • The Last of the Storm Boars quest has been slightly improved. Sometimes you can loot the Terse Note and not get the first element to complete. Now, if that happens, simply step back into the hut where the "wandering corpse" appeared, and you should get the update.
  • The "spy" for the Supplies for Spies task in the Steamfactory will now spawn properly.
  • The "Aspects" defending T'Shara in Accursed Nest, if left alone long enough, will reset their attack power.
  • Altered the timing of Brew Day events.
  • Increased the drop rate of Ethereal Fragments in Arcstone, Shattered Isles so they drop one for each character in a group.
  • Ruined Relic - Shattered Tears: The Second Fragment - You can now spawn Magmath in pickzones.
  • Increased the drop rate of the Hymn of Stability: Verse from rare NPCs in Ruined Relic. Rare placeholder NPCs in Ruined Relic now also have a chance to drop the page if any members in the group have the Songs of Stability quest.
  • Waxwork Abolishion: Adjusted raid and mission timings for Candlemaker's Workshop Waxwork Abolishion to reduce encounter inactivity.

Spells

  • Reduced the damage of "Burning Slime" cast by Caiser the Lava Dweller to be in line with the rest of the Shattering of Ro expansion.
  • Added 20 pages to the spellbook.
  • Description for Secretion of the Mamba now correctly indicates that it summons a single dose of Consigned Bite of the Shissar XXIII.
  • Queuemelody will no longer be interrupted if you try to use an offensive song on a target who cannot be attacked.
  • Fixed the spell description string for Temporal Disturbance, cast by certain Shattering of Ro magic storms.
  • Beastlord - Corrected an issue where some warders between levels 56 and 64 would lose the ability to taunt when focused.
  • Enchanter - Added scroll drops for Illusion: Guardian of Ro to Candlemaker's Workshop and Illusion: Tier`Haeth to the Labyrinth of Spite. These scrolls will not appear in mission or raid instances of these zones.
  • Magician - Added additional NPC races to the Monster Summoning pools in Shattering of Ro zones.
  • Magician - Corrected the name of the level 126 Burnout XVII.
  • Paladin - Corrected the healing values for Aurora of Sunlight XI.

AA

  • All Classes - Updated the Special AA, Wild Magic: Unleash, all ranks, such that "Energizing" storms restore less mana (1/2/3% down from 1/2/4%) and drain more HP (2/4/6% up from 1/2/4%) per tick, while "Revitalizing" storms drain less mana (0.2/0.4/0.6% down from 1/2/4%) and restore more HP (2/4/6% up from 1/2/4%) per tick.
  • Monk - Updated the Focus AA, Focus: Dragon's Balance, ranks 19-20, to correctly focus Eagle's Symmetry Strike.
  • Shadow Knight - Updated the Class AA, Chattering Bones, ranks 29-31, to correctly reference the Venom Claw spells they cast.

NPCs

  • In Ruined Relic, the rare NPC 'living marble' now has the correct body type for an elemental construct.
  • Labyrinth of Spite fish had a rude awakening when some alligators came in and disrupted their sewer habitat. All fish have been exchanged with alligators, which can, and will, chase you on land.
  • In Ruined Relic, dirt dervishes spawned during Partisan Quest 3 (The Third Fragment) will now despawn if left alone for a period of time.
  • The weaker forgebound in the Hero's Forge will be a little less sensitive to fighting near them. This should make the structures a little easier to fight in.
  • Increased the experience granted by the aggressive Manasheen Defenders in Arcstone, Shattered Isles.
  • In Ruined Relic, the wandering scrykin near the zone-in from Arcstone, Shattered Isles will no longer spawn.

Mercenaries

  • Level 130 mercenaries are enjoying AA experience gains again. At level 130, the mercenary AA cap is 65 points.

Collections

  • Moved a collection item that was under the world in The Vortex.

Overseer

  • Fixed an issue with The Outer Brood Worker rewards.

Progression Servers

  • Re-adjusted Mitigation of the Mighty so it mitigates hand-to-hand damage less.
  • Vaniki: Added a Challenge reward for Shattering of Ro.

Miscellaneous

  • Made the following factions persona shared: Dranik Loyalists, Wraithguard, Wraithguard Leadership, Scholars of Solusek, and Infiltrators and Traitors of Ashengate.
  • Warriors will once again go into a berserk frenzy when low health.
  • Updated the '/outputfile recipes' command to accept the 'all' parameter which will output a file for each tradeskill. This option will always use the default name for each file.
  • Updated the '/who' command to accept 'raid' as a parameter. When used, you'll be shown the current players in your raid including their level, class, name, and which raid group they are in.
  • Added a chat message when picking up an item from the ground.
  • The Player window will now flash blue when '/autofire' is used.
  • Removed the target requirement when disabling '/autofire'.
  • OpenMP library is no longer used by the game client. The game client no longer sets CPU affinity and ClientCore variables in the eqclient.ini file are now obsolete.
  • Player characters are less likely to go into orbit while following another player.
  • Added an option to bypass confirmation prompts when inserting, removing, or swapping augments in items. The new option can be set using '/augmentprompt' or through a new dropdown in the General tab of the Options window.
  • Changed calculation of fall damage modifier to use a ratio based on strength.
  • Added a safe area to the following zones that will allow players to change personas:
    • House of Thule
    • Beasts' Domain
    • Shard's Landing
    • Ethernere Tainted West Karana
    • Katta Castrum
    • Katta Castrum: Deluge
    • Sul Vius: Demiplane of Life
    • Sul Vius: Demiplane of Decay
    • Lceanium
    • The Overthere
    • The Eastern Wastes
    • The Western Wastes
    • Maiden's Eye
    • Ruins of Shadow Haven
    • Hodstock Hills
    • Scarred Grove

UI

  • Fixed price display items that can be purchased with Daybreak Cash in regular Merchant Windows to correctly display a player's membership discount.
  • Fixed the faction link on consider messages to not include the rare NPC text as part of the link.
  • Locking bag item slots, assigning the slot to a hot button, and then swapping persona no longer crashes the game client.
  • Updated loading UI skins to now properly load the new UI. This will allow changes to things like fonts and windows to happen in folders other than the default, preventing any changes from being overwritten during updates.
  • Fixed crashes on Windows 10 (22H2) when fullscreen display mode requests are refused by the system.
  • The Find Item and Key Rings windows will now update correctly when moving items in and out of a Key Ring.
  • The columns of the Find Item window are now all resizable and the blank column has been removed.
  • Corrected an issue with grabbing items while resizing columns in the Find Item window.
  • The Stat, Qty, and Location columns of the Find Item window will now sort correctly.
  • Fixed locked slot spam when bartering or doing tradeskill combines.
  • Fixed several issues with the Find Item Window and locked slots.
  • Converted the Bank Window to use the new UI.
  • Updated the naming conventions of some UI pieces for the Bank Window in the old UI.
  • Improved the game client's fullscreen window handling to reduce flashing and D3D device reset failures on Windows 10+, especially Windows 11 25H2 update.
  • Fixed a D3D device reset failure when logging out to the server select screen.
  • Launching multiple game clients in fullscreen exclusive mode can display a dialog to retry in windowed mode when the D3D device cooperative level fails. You can switch window mode afterwards by pressing ALT + ENTER keys, or through the Options > Display tab in game.
  • Correctly resized the view for the new UI elements when resolution changes.
  • When moving characters between groups in the Raid Window they will now remain properly highlighted.

Added

  • BankWindow.html

Changed

  • ClaimWindow.html
  • EQUI_BigBankWnd.xml
  • EQUI_FindItemWnd.xml
  • EQUI_OptionsWindow.xml
  • GiveWnd.html
  • index.html
  • InventoryWindowInv.html
  • InventoryWindowPersonas.html
  • main.css
  • NameReservationWnd.html
  • SendMoneyWnd.html
  • TradeWnd.html

Previously Updated

  • Mask of the Vortex should now gain 2% experience from Shattering of Ro mission chests.
  • Waxwork Abolishion (Mission) - NPCs will now properly attack pets.
  • Echo of Hate (Mission) - NPCs will now properly attack pets.
  • Echo of Hate (Mission) - Decreased the health of Dark Flagellant.
  • Echo of Hate (Mission) - Mercenaries will no longer be suspended upon entering.
  • Echo of Hate (Mission) - Corrected an issue that caused some NPCs to give too long of an out of combat timer.
  • Frostfell - Giftis Waylayus - The task steps now correctly reference that the Leather Cord can be found in dens near the Everfrost Peaks entrance.
  • Added additional dialogs to Firiona in Arcstone, Shattered Isles.
  • Removed Life Guide from the unconscious Firiona Vie in Scarred Grove.
  • Reduced the experience granted for killing Manasheen Groves.
  • Removed an NPC in Arcstone, Shattered Isles that might attack players zoning in and using evacuate or succor.
  • Removed the extra teleport locations around each island in Arcstone, Shattered Isles.
  • The recipe for Longbow of Unraveling Order now uses Diminished Longbow.
  • The recipe for Short Bow of Unraveling Order now uses Diminished Short Bow.
  • The Shattered Mask of the Vortex recipe will now return 3x Charged Tempestuous Storm Essence upon failure.
  • A Frostfell fanatic and a Frostfell enthusiast in the Commonlands tunnel and the Gifty Giver will now sell holiday items from the Marketplace.
  • Fixed an issue where equipment sets would not search your inventory when loading items.
  • When loading an equipment set, currently equipped items will be searched first, followed by the Equipment Key Ring, followed by inventory bags.
  • Fixed an issue with convertible augments and the Equipment Key Ring sometimes causing items to disappear.


The EverQuest Team

Shattering of Ro Expansion Launch

It's the day for a whole new expansion folks. We've been hard at work getting information ready.

We don't have have everything 100% done but we've got plenty of info ready to go.

Check out our Shattering of Ro Wiki to get started.

 

Also here are the official Patch Notes from Darkpaw.

Source

Shattering of Ro


Welcome to EverQuest: Shattering of Ro, the 32nd expansion for EverQuest!

Druzzil Ro is murdered! Adventurers stand accused. Rampant storms of broken magic sweep across Norrath.

Primordial tempers flare and battle lines are drawn as an enraged Solusek Ro invades the Plane of Growth. Rallos Zek and Innoruuk have already joined the invasion, but Tunare does not stand alone. Mithaniel Marr has come to her aid while Quellious seeks an altogether different alternative to war. Amidst this turmoil, the rest of the pantheon watches and waits, but there is an ominous silence from the Underfoot.

Planar conflict seems inevitable as the gods rally their allies and followers. Will you heed their call to either uncover the truth behind these catastrophic events or fan the flames of war?

  • Learn new spells, combat abilities, and alternate abilities.
  • Find new items and learn new tradeskill recipes.
  • Explore six new zones.
  • Participate in new raids and quests.
  • Complete new achievements.
  • Gain a pair of new shared bank slots.
  • Join the fight as a Vah Shir Druid and embrace the spirituality of Nature.
  • To start, enter Shattered Grove through the burning tree in Wakening Lands.

Items

  • Fixed an issue where arrows could go into the Equipment Key Ring when changing persona.
  • Fixed an issue where bandolier was not properly updating Weapon Stance buffs.
  • In honor of the new Vah Shir Druid race and class combination, Vah Shir heritage crates are available on the marketplace for a limited time.
  • The bandolier can now insert and remove items from the Equipment Key Ring. It will add items to the Equipment Key Ring if you have the Store Equipment Set Items setting enabled.

AA

  • Melee - Fixed an issue with the Archetype AA, Finishing Blow, ranks 39-44 that let it trigger on targets 6 and 7 levels lower than the caster instead of 8.
  • Beastlord - Updated the Class AA, Roar of Thunder, all ranks, to apply its Str/Dex/Agi debuff as a triggered spell with values at approximately 90% of those provided by the Necromancer spell Line Grip of Mori and the Shadow Knight spell line Dire Constriction. Additionally, the hate reduction component of this AA has been increased at higher ranks while the damage component has been decreased so that the hate reduction is consistently 5 times stronger.
  • Berserker - Updated the Class AA, Everburn, all ranks, to use a different damage effect that will yield increased damage output.
  • Berserker - Updated the Class AAs, Furious Rampage and Focused Furious Rampage to have a 15 minute reuse timer.
  • Druid - Updated the Class AA, Season's Wrath, to have a max incoming damage effect value of 16-20% at rank 8, but all ranks now include an additional flat incoming damage effect that will continue to scale with future ranks. These effects no longer increase the damage of procs.
  • Ranger - Updated the Class AA, Elemental Arrow, to have a max incoming damage effect value of 12-20% at rank 13, but all ranks now include an additional flat incoming damage effect that will continue to scale with future ranks. These effects no longer increase the damage of procs.
  • Rogue - Updated the Class AA, Twisted Shank, all ranks, to apply its incoming damage, poison counters, and healing reduction as a triggered spell with max values of 18-22%, 12, and -20% at rank 42 so that its DoT effect can now stack. Additionally, the incoming damage effect no longer increases the damage of procs.

Miscellaneous

  • Added the '/swapdisc' command to remove the currently active combat ability and activate a new ability.
  • Improved transparency and translucency rendering.
  • Added two new shared bank slots for players who purchase Shattering of Ro.
  • Fixed a crash that could occur when giving keyring items to an NPC.
  • Fixed a zone crash that happened when loading a persona equipment set.

UI

  • Progression servers, regardless of expansion unlocks, will now use EQUI_BigBankWnd.xml. For servers that have not unlocked Prophecy of Ro, they will still be restricted to only 16 regular bank slots.
  • Fixed an issue with Cash Loot being sold if it is in a locked slot.
  • Moved font declarations for the new UI engine to CSS rather than game code.
    • This will allow players to choose their fonts by changing the defined fonts at the bottom of the main.css file in the uiresources/default folder (currently this is the only location the new UI will use for CSS/HTML).
    • Several fonts have already been defined as examples and included in the default font folder.
    • Please note that changing anything in the default folder will be overwritten when the client is patched, we strongly recommend making a backup of any changes you make.
    • As a reminder, you can reload changes made to these files while in-game by using /ui reloadhtml.
  • Refined several of the shaders related to rendering fonts to increase clarity.
  • When trying to create a guild, if your previously created guild still exists, more information will be given in the guild failure message.
  • When trying to create a guild, if 24 hours since your last guild creation hasn't passed, more information will be given in the guild failure message.

Changed

  • EQUI.xml
  • EQUI_Animations.xml
  • EQUI_BigBankWnd.xml

Removed

  • EQUI_BankWnd.xml

Previously Updated

  • Removed Charred Rune-Etched Stone until Shattering of Ro opens.
  • Added speculative fixes for rendering crashes on modern NVIDIA and AMD GPUs with the latest drivers.
  • Disabled the removal of AFK players on Teek, Tormax, and Fangbreaker.



- The EverQuest Team

 

 

Game Update 11-12-2025

Source

 

Highlights

  • Added the ability to lock items in bags from being moved or accidentally sold by shift + right-clicking an inventory slot. See the UI section for details.
  • Added a new item flag: CASH LOOT. See the UI section for details.
  • Cleric, Druid, and Shaman - Added more common Area Effect types that the Divine Response, Nature's Response, and Responsive Spirit buff lines can react to. This should enable them to respond to many more spells used in raids.

Items

  • Removed Vah Shir from some items they should not have been added to.
  • Tribute Benefit: Harmony of Essence - Tier 10 now provides 700 health, mana, and endurance.
  • Added Merchant's Loot Satchel to the marketplace, a bag that only holds cash loot items.
  • Added the cash loot flag to appropriate items.
  • Augments can now be inserted or removed from items while they are in a key ring.

Spells

  • Rogue - Corrected a bad description in the Assault line of abilities that implied it added a percentage of melee damage rather than points of minimum melee damage.
  • Cleric, Druid, and Shaman - Added more common Area Effect types that the Divine Response, Nature's Response, and Responsive Spirit buff lines can react to. This should enable them to respond to many more spells used in raids.
  • Enchanter - Removed an unimplemented illusion spell from /outputfile and other places it was visible in game.

AA

  • Rogue - Updated the Class AA, Mrylokar's Rigor, all ranks, to use the Skill Damage 2 spell effect so that it can stack with abilities like Executioner Discipline.

Progression Servers

  • Pets will now correctly gain social aggro from their leaders' hate list on Encounter Locked servers.

Miscellaneous

  • Increased the maximum total number of purchasable character slots in the Marketplace to 9.
  • Improved background loading performance of textures and animations, reducing the time it takes to zone and spawn characters.
  • Improved game performance while using '/loginterval 0' in intense combat situations.
  • Texture loading can now utilize more CPU threads for compression. ClientCore variables in eqclient.ini must be deleted, or set to -1, for best performance.

UI

  • Corrected the position of the power source power meter on the item's icon when scaling the UI.
  • Made the faction link only affect the name in the consider message on the rare occasion it's used.
  • Fixed hotbuttons processing left-clicks as both left- and right-clicks. Also cleaned up how they process key modifiers when handling keybinds so they're no longer awkwardly passed when activated.
  • Added a speculative fix for occasionally being unable to perform certain actions such as casting spells.
  • Cleaned up the new UI version of the Claim Window to be less irksome.
  • Corrected how Augment Skill Mods were being shown in the Item Display Window.
  • Increased the total number of open bag and inventory slots that can be rendered.
  • Added the ability to lock slots inside bags in the inventory, bank, and shared bank. You can lock / unlock a slot by shift + right-click. You'll see a red lasso around locked slots. You can also change this color in the options window (and it will change the color of the associated messages).
  • Added a new flag to items: "CASH LOOT". Items with this flag are intended solely for selling for coin, and appropriate vendors will have a button to sell all cash loot in your inventory all at once.

Changed

  • ClaimWindow.html
  • InventoryWindowPersonas.html
  • main.css
  • EQUI_BandolierWnd.xml
  • EQUI_FindItemWnd.xml
  • EQUI_Inventory.xml
  • EQUI_KeyRingWnd.xml
  • EQUI_MerchantWnd.xml
  • EQUI_OptionsWindow.xml




- The EverQuest Team

Site Update #11

Click on Read More to see all the updates for the month of October 2025.

Game Update 10-15-2025

Source

 

October 15, 2025

_____________________

Items

  • Previously worn ornaments will no longer be removed from armor when loading a different equipment set.
  • Items that convert between an augment and armor piece (e.g. The Tears of Alaris) will be automatically converted more reliably.
  • Privateer's Eyepatch will now work on female trolls.
  • A new heritage crate, the Rodcet Nife Heritage Crate, is available in the Marketplace.
  • The Consuming Magic effect on group-tier Necromancer robes from Terror of Luclin and raid-tier Necromancer robes from Laurion's Song should now work on detrimental spells up to level 125.

Quests & Events

  • Dance of the Demiurge (Raid) - At the end of the event, Malthshisku will devour the 'fake' actors last to allow time to complete the achievement.
  • Erollisi Day - Can Anybody Find Me - The goblin instigators have had their awareness and reaction ranges reduced. They will also now despawn after two minutes of inactivity.
  • Stone Cold Summer - Cure for the Blues - Removed the duplicate spawns of Greke, Jiaf, and Muok.

Spells

  • Druid and Magician - Updated the Annihilate the Unnatural line of spells (beginning at level 73) to provide a greater advantage over normal spells when used against summoned and construct creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs. Added a missing upgrade to Annihilate Destruction at level 88 and corrected the version of Annihilate Destruction that is triggered by Annihilate the Anomalous.
  • Cleric and Paladin - Updated the Annihilate the Undead line of spells (beginning at level 86) to provide a greater advantage over normal spells when used against undead creatures. Increased the chances to fire Annihilate Resistances and Annihilate Destruction to 24% and 10-12% at all levels. Greatly increased the damage dealt and mana costs to be proportional to the Annihilate the Unnatural line.

NPCs

  • Changed all instances of Druzzil Ro to a new model that better represents the original concept art for Druzzil Ro.

Overseer

  • Corrected an issue that could allow starting a quest with an incapacitated iconic agent.

Miscellaneous

  • Fixed how Finishing Blow Headshots are calculated.
  • Updated the /keyring command to allow specifying which tab should be opened, such as '/keyring mount'.
  • Added item quantity to the message when purchasing from merchants.
  • Added a message for when you deposit or withdraw coin from the bank and shared bank.
  • Added the name of the item the player foraged to the results message.
  • Added a class abbreviation to the factions, spellbook, and missingspells output files.
  • Corrected an issue that prevented using /cast with the tenth spell slot's name.
  • Personas who are dead when an event is completed should now correctly receive any pending rewards when they respawn.
  • The chat message showing a task's timer upon request or completion will now be more accurate for solo tasks.

UI

  • Made improvements to how the new UI engine scales windows.
  • Fixed some potential sources of rendering artifacts that could occur when using UI scaling.
  • Keymaps will now load from and save to character/persona-specific INI files. These keymaps will take precedence over any in the eqclient.ini file.
  • Added default key 'K' to open Key Rings window.
  • Added new keybind options for the different tabs of the Key Rings window.
  • Fixed the handling of DirectX device reset when the fullscreen game window is not the active foreground window.
  • Fixed an issue that caused the Extended Target Window to be reset when camping with a custom UI enabled.
  • The Ignore section of the Friends window will now accept entering a server before a player's name. The list of ignored players will now include their server when it is different than your own.
  • Converted the Send Money window to the new UI engine.
  • Updated the new UI engine.

Added

  • SendMoneyWnd.html

Changed

  • FindLocationWnd.html
  • GiveWnd.html
  • TradeWnd.html
  • main.css


- The EverQuest Team

Site Update #10

Click Read More to see all the udpates for the month of September.