Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

Thursday, August 13, 2026

The Silver Surfer: Parable

 

The Silver Surfer #1 "Parable" Part 1 of 2 by Stan Lee and Moebius by Stan Lee
My rating: 4 of 5 stars

[This review is for both volumes of the mini-series combined]

I've been a Silver Surfer stan (pun intended) since the early '70s when I first encountered the character on the news-stan(d) - okay, I'll stop.

I had spotted "Parable" when it was first published, but I was out of high school and trying to be "cool" by ignoring comics at the time. What an idiot I was. A few years later, I realized the error of my ways and got back into comics but had lost track of this mini-series until a few years ago. I'm not quite sure how that happened. Moebius is one of my favorite artists and The Silver Surfer is one of my favorite Marvel characters.

In this treatment, the art, as one would expect, is absolutely amazing. Moebius' Galactus, sans-crackle, would still warm Jack Kirby's heart, I would think. I wonder if anyone interviewed him about this miniseries before he passed away? One is quite curious what his thoughts would be. And Moebius' style lends itself to the sleek action sequences one would expect in such a tale.

But the action only catches the eye. It's the philosophy and psychology underneath it all that holds the reader's attention. The writing is not perfect, by any means - at times it sounds like it's trying too hard to be "wise" and "insightful," which lends a sort of hokeyness to some of the dialogue, sometimes to the point where it is downright painful. But if one can look beyond the treacle, there are some solid pearls of wisdom and insights into human psychology that would explain the current socio-political mess we are in. This miniseries was so prescient it could have been written today, this very hour, without skipping a beat. And I fear that it will always be applicable, no matter what happens in the political landscape. It is a parable that sees beyond its years, a sort of cosmic-action scripture, if you will. It is so accurate that it's scary. I'm afraid that Norrin Radd's near-nihilism is very, very close to a bigger truth, and we can't handle that truth.

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If you like my writing and want to help my creative endeavors, please ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!

Wednesday, July 15, 2026

Edifice: A Graphic Novel

 

Edifice: A Graphic NovelEdifice: A Graphic Novel by Andrzej Klimowski
My rating: 3 of 5 stars

I was drawn in by a blurb written by the Quay Brothers. While they are my favorite movie directors of all time, they . . . might not be the greatest of graphic novel aficionados. Yes, I'm well aware of their background in graphic design, and I am rather fond of their Black Drawings. But with this blurb on Klimowski's book, I think they might have jumped on the hyperbole train.

I liked Edifice but did not love it. I appreciate the attempts to impart meaning or to deconstruct meaning through a series of darkly surreal, if fairly plain, charcoal sketches interspersed with some limited dialogue. Perhaps if I took phenobarbitol and listened to Penderecki and Ligeti while I read, I might have been in a more receptive mindset. But without sensory enhancement (or suppression), I see mostly a neat little graphic novel with rather ordinary (I'm talking execution here, not subject matter) charcoal drawings and the occasional clever twist of perspective and/or chronology. In other words, it's no Cinema Panopticon, Quay praise aside.

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Sunday, March 1, 2026

Censure forthcoming from Zagava

 I am thrilled beyond measure to announce that Zagava is publishing my short story collection Censure in 2026, first as a very limited slipcased hardbound edition, then as a paperback edition. 15 dark tales, 4 of them previously-unpublished, the rest from a bevy of obscure and difficult-to-find editions (some of them also very limited). The cover art is by one of my favorite artists: Odilon Redon, the Symbolist master. Exact publication date is TBD, but here is a taste of what's coming:


Link to the signed and lettered edition is here!


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If you like my writing and want to help my creative endeavors, please ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!

Saturday, February 14, 2026

The Eigengrau Oracle Deck

 Eigengrau n. The dark grey color seen by the eyes in perfect darkness as a result of signals from the optic nerves.

I just received my most recent spontaneous did-not-plan-on-buying-anything-at-all purchase, the Eigengrau Oracle Deck. Whether for Art or for Working, you can't go wrong. This is a beautiful artifact.


You can pick up a copy here. Recommended.

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If you like my writing and want to help my creative endeavors, please ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!


Saturday, October 4, 2025

Gravensteen's Weapons

 I love to travel. The Wanderlust is a core part of who I am. I was born "overseas," as a child, I moved every three years or so, and when "overseas" my family travelled for vacation as often as possible. 

One natural consequence of travel is to come home with photos to remind us of the good times we had and the interesting places we saw. Technology makes it easy to take as many pictures as we want. However, I've found that looking through a screen at the things that are immediately around me forces a one-step remove from the actual experience. I intentionally try to limit my screen time while on vacation; after all, why would I travel halfway across the planet just to be online? But, despite my best efforts to analogize, I'm often sucked into the camera eye and miss the saturation of experience that can occur while I am immersed in a new place. So, I've made efforts to limit how many pictures I take while travelling. Of course, I'll take some photos, but whereas I might have taken a hundred photos a day in the past, I've tried to limit myself to something more like half of that. Even then, I have a lot of photos to "dump".

This last April, I was able to travel to Germany for work. After this, my wife and I took a week-long stay in Belgium. We were "stationed" in Antwerp - our Air BnB was literally 100 feet from the train station - and travelled out to Ghent, Bruges, and up to The Hague, Netherlands. I took a lot of pictures that week, as Belgium has some of the most beautiful architecture I've ever seen. When I look at the photos on my phone, I'm overwhelmed. So, I am trying to parse out these photographs into batches that are a little more digestible in order to blog a bit more clearly about my trips.

We'll start with Castle Gravensteen, AKA Castle of the Counts in Ghent. I'll include pictures of the castle itself in another post (or posts). 

Being a dutiful D&D nerd, of course I toured the castle! And, of course, I took photos of some of the weapons displayed there. This shows maybe half of the weapons there (again, I tried to limit pictures so I could actually enjoy the experience in the moment). For you other D&D nerds, hopefully this will provide some inspiration for your own games. Or, perhaps you might just enjoy the beauty of these killing tools. 












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If you like my writing and want to help my creative endeavors, ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!

Monday, September 1, 2025

Now It's Dark

 

Now It's DarkNow It's Dark by Lynda E. Rucker
My rating: 5 of 5 stars

I first encountered Lynda E. Rucker's work in such magazines (remember those?) as The Third Alternative , Shadows and Tall Trees , and Nightmare Magazine . I've always admired her work, but I've read it intermittently, in sparse doses. The wonder about short story collections is that a reader can encounter stories by the same author, one after another. Sometimes this is disconcerting - quality is varied, voices change so dramatically as to be jarring, the same themes are done to death - but the best collections show just enough of the author's range of voices and themes, all at high quality, to introduce the reader not just to a new world, but to new worlds.

The worlds that Rucker takes us to in Now It's Dark are, well, dark. Not gory, not reliant on jump-scares, but more than just weird. At times, her work is creepy, emotionally gut-wrenching, or shocking, and sometimes (as in the last story of this volume) all three at once. Let's explore each story, in turn.

"The Dying Season" is composed (with a deft authorial hand) of a series of mis-steps by a fragile, emotionally-shaky woman who is on a supposed vacation in an off-season resort. This is not a fairytale but a tale of dark fairy that leaves one befuddled and even less sure of one's place in the world, like a psychogeographic black blot on the map, where being found is being lost. An unsettling tale.

"The Seance" was first published in Uncertainties, volume 1 and I can . . . certainly . . . see why. It's the vagaries peeking around corners, not the jump scare or obvious gore, where the real terror lies. Or does it? Just when you think you know something or, worse yet, someone, another angle reveals a hint of things you really don't want to see clearly. But you're the curious type, aren't you? Careful! You don't want to peek! But Rucker forces the issue and you are helpless and wide-eyed.

Rucker captures liminality in a bottle in "The Other Side". It's not a horrific tale, far from it, though the weird element might be considered horrific by some. Dark? Yes. But this was a somber contemplative piece drenched in sadness. Reflective and vaguely hopeful at the same time. Not only is liminality the subject of the story, but Rucker has captured the feel and mood of the liminal. Outstanding!

Egaeus Press's anthology A Soliloquy for Pan recently went through it's second printing and, once again, I missed my chance to get a copy. If Rucker's "The Secret Woods" is representative of the quality of the other stories in that volume, I have lost out on a treasure. It evoked in me both a deep emotional response and intellectual resonance. It's a gem in Rucker's crown.

I needed to sit with "Knots" for a while. It's a story about control and abuse, but there's a supernatural thread passing throughout that takes it firmly into the territory of the weird. It's heartbreaking, though, to think of those in abusive relationships that can't or won't get out. What are the knots that tie them to the situation? Mental illness? Emotional immaturity? Or something much more sinister than that? If you like to feel helpless, this is the story for you. And therein lies the horror: the horror of co-dependence.

Another story in the register of Aickman, "The Vestige" tracks a hapless traveler who has lost his passport, phone, and money. A traveling worst nightmare scenario. I've been in a similar situation when I last travelled to the UK and, on my way back, was detained in Heathrow Airport and had to give up my passport to authorities for reasons that were not clear to me then, but are now. I'll spare you the details of what is a very long story, but suffice it to say that I (and several others) were on Homeland Security's list for extra vetting and the first thing they did was confiscate our passports. Of course, that is a terrifying thing, but it's not the terror of the loss or fear of being a stranger in a strange land that affect the reader. These are sharp elements in the story, but it's the mystery of a past that might not have been and a present that also might not be that create the most emotional dissonance in this tale.

The next story was written for the anthology Gothic Lovecraft . There's just enough Lovecraft in "The Unknown Chambers" to call the story Lovecraftian. "Deep Ones" are mentioned once, as is Lovecraft himself. If you're familiar with the mythos, you'll figure out what's happening or going to happen early on. If not, then this might be a good introduction to Lovecraftiana not from the man himself. Disconcerting and stultifying, it's a good mythos tale, but not spectacular.

I suspected the final conceit of "So Much Wine" about three-quarters of the way through. The obtuse narrative could only lead to one conclusion, in the end. I was right. But I still love this story, not because of the way it concludes, but because the writing throughout devoured my attention, pulling it away from the fact that I already knew what was coming. The journey is more important than the destination.

"An Element of Blank" presents a coming-of-age story of three girls, now women, who experienced something - though it's never quite clear how fully - which may have been a demonic possession, those many years ago. Now, the possessor is back and the girls are wiser and braver than . . . what, exactly? Memory is a fickle mistress and cannot be trusted. And, yet, it must. But trauma, while it cannot erase the past, can redact it.

"The Seventh Wave" finishes this volume with, dare I say it? A splash. At turns, deeply sad, empathetic, and desperate, this story ends on a high note of pure terror. Possibly the most effective story in the volume, the voice of the narrator is strong, not in intensity, but in its depth. And the story will push and pull at your heartstrings until they're about to break until the inevitable, yet shocking end. I cannot recommend this story strongly enough.

And I cannot recommend this collection strongly enough. The physical object, as with all Swan River titles, is crisp and engaging. It might sound silly, but I love their size, the way they feel in the hand. The cover art for this volume is a painting by the amazing

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Sunday, July 27, 2025

Le Livre des Fourmis: The Book of Ants

 

Le Livre des Fourmis: The Book of Ants (Trail of Cthulhu)Le Livre des Fourmis: The Book of Ants by Robin D. Laws
My rating: 4 of 5 stars

One of my favorite games is the old Surrealist game Exquisite Cadaver. I'm not only a proponent, I'm a teacher of the game. I spread the gospel of Exquisite Cadaver far and wide, whenever I have the opportunity. My primary reason for loving the game is that it breaks my brain and causes me to look at live in a whole new way. It's the cognitive equivalent of cubism - seeing objects (in this case, either grammatical objects, if you are playing the "sentence" version, or illustrative objects, if you're playing the "three part drawing" version). Through what appears to be an aleotory excercise, but is really a channeling of the sublimated unconscious, one discovers new ways of looking at (or reading or writing or drawing) Things. I capitalize "Things" because I think of those creations as entities - self-sufficient, complete entities created by a group of people exercising the collective unconscious in a double-blind experiment. These Things emerge as we take our disjointed thoughts or pieces of thoughts (memes, perhaps?) and force them into a relational structure that causes disparate bits of our processed perceptions to be ordered in a template that we would normally use to create "meaning" - sentences and/or drawings. Through this, we form a new "reality". Or, at least, we form a new perception of reality. And if perception is reality, well, you get the picture.

In The Book of Ants (I will use the English title, because, to be honest, there is very, very little French in the book, even though most of the protagonists are French Surrealists), we are introduced to all the most famous of the surrealist cadre, and quite a few minor, even peripheral players of that artistic/poetic era. The book is told from the viewpoint of one Henri Salem, but don't go researching him, he's not real. At least not in this reality. In the reality of The Book of Ants, however, he is a young poet who develops relationships (and rivalries, and sometimes downright mutual loathing) with Breton, Dali, Bataille, Magrite, and many others you have likely never heard of, who keeps a diary set in two worlds: The world of the Great War and the interwar years of Paris, and the strange "place" underlying the conscious world, The Dreamlands.

As others have pointed out, this book serves as a sort of addendum to an RPG book, The Dreamhounds of Paris (which I shall review at some future point), written for the Trail of Cthulhu gaming system. It is referenced in the rulebook as a possible history from which players and game-masters might leverage for their own game play.

That said, there is nothing game-specific about the book at all. It reads quite well (outside of some annoying typos). The style is sparse, at times elegant, but not "purple," which is a bit surprising when the narrator and many of the characters are French poets and artists and even more surprising when once considers the overly-ornamented prose of H.P. Lovecraft, who brought The Dreamlands into the popular conscience. It helps to know the Cthulhu mythos and The Dreamlands, specifically, but those aren't absolutely necessary to understanding and enjoying the story, in fact, that knowledge isn't necessary at all. There's enough context and explication to allow the reader "in," though some references, such as the names of certain creatures that inhabit The Dreamland, might miss their full impact. In summary, no experience with the game or the subgenre is necessary, though knowing the subgenre is helpful.

I acknowledged the annoying typos. And I've edited and written enough books to know that eliminating all typos from a manuscript is a herculean task and, in many cases, nearly impossible. But the number of typos in the book can throw one out of the "dreamstate" of the book, which is a real shame. One might be luxuriating in the strangeness of it all, only to be suddenly jettisoned back to grammatical reality by obviously missing words (or obviously "extra" words). Can this be forgiven? Sure, but not without losing a star on my rating.

But when it's flowing, this story will capture you, slowly at first, intriguing you through the historical relationships of the surrealists one to another, then accelerating with the discovery that many of those sensitive enough (note: Breton was not) might enter the dreamlands, then, with the discovery that the surrealists could not only enter that place, they could manipulate it, create, and destroy, the pace becomes almost frantic. A new reality is discovered, then it is manipulated, subverted altogether, and disintegrated by those who have crossed over. There is a strong thread of the responsibility of those who colonize and the heinousness of the erasure of another's culture. Some serious ethical questions are asked and the answers to those questions affect not only The Dreamlands, or early-20th-Century Paris, but our own waking reality today. This isn't a book about strangeness and horrific caricatures of monstrosities - it really is about what it means to have influence, and about the consequences of one's actions, intended or not. This takes the work a step further than any other book I've read that was based on a roleplaying game. This isn't a "real play". It's much more than that. It will cause something that roleplaying games rarely do, and which the best gamemasters will engender in their players: introspection.

It's not just a book based on a game. It has, dare I say it? Meaning.


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Saturday, July 26, 2025

Terror Train to Köln Dom

 The last time I travelled to Europe, I was fairly convinced that it would be the last time I set foot on the continent of my birth. Of course, this saddened me a great deal, as half of my childhood was spent there (Germany, Italy, and England). But the travel gods have smiled on me and I was able to go to Germany, where my work sent me for some training and to establish some connections between our US facility (here in Janesville) and our division's "mothership" in Oelde, Germany. It was work, but it was excellent. I have a much greater appreciation for the breadth of the work we do now, so, mission accomplished. Of course, we couldn't pass up the opportunity to pay for my wife's flight over. So, while I was working, she did a number of day trips to surrounding cities in the region. And, of course, we took a weeks vacation afterwards, most of it spent in Belgium, but those are reminisces for later blog posts. 

On Friday, I packed up a little early and went to the train station in Oelde to catch a train to Köln. The intent was to meet my wife there (she was visiting a different city that Friday - Hamm or Essen, I can't remember which), and we were then to meet a co-worker who I got to know when she worked in the States for several months, along with her fiancée. 

What I didn't know, is that the German train system has degraded markedly since I was a kid. The trains most decidedly do NOT arrive on time (unlike Austria) and, as I found on this little "adventure" (it's not an adventure until you're lost), they are sometimes altogether cancelled for reasons that remain a mystery to me. I blame the de-socialization and privatization of the train lines. Yeah, the country has probably saved some money and cut some waste by privatizing, but have they really? The old adage "you get what you pay for" has never been more true.

I got to the train station with plenty of time before arrival, had my ticket and passport ready, and was very excited to get on a European train for the first time in six years. Then, as I was waiting, the announcer said something about my train that I mostly understood (I can understand a little over half of what I hear in German, but I still speak like a three-year-old. Maybe four on a good day.), but wasn't completely clear on, so I looked at the board and saw this:


That's my train on the highlighted column. Notice the lack of a platform number in the last column? Yep, my train was cancelled. So, I did what any person using public transit in a foreign country who only understands half of the langue does: I panicked. First thing, I called my wife, who had dealt with the train system for the past week while I walked to and from work. She was also having train issues. As we were talking, I remembered a local traffic office downstairs, in the "station" (that is far too grandiose of a word to describe the wide hallway with a glass-windowed office and bathrooms that I am confident people have been murdered in), so I went downstairs and, thankfully, they were still open. And the host there spoke excellent English. I'm sure he had dealt with dumb Americans who were in Oelde for work before, so he was well-equipped to recommend another train where I could switch trains in Hamm and catch a connector to Köln, no problem!


Slightly comforted, but still a little wary, I went on my way. Caught the train from Oelde to Hamm, which was standing-room-only because of the cancellations back down the line, but I had no idea which platform to catch my connector on. This occasioned another trip to the help desk, but this time, the English of the person who was trying to help me was about as good as my German, and she was most decidedly NOT used to dumb Americans. Eventually, as I was growing in worry about catching the train, she was able to direct me to platform 10. I sprinted and made it there in time. .


This time the train was even worse. It was a double-decker, which was cool, except I had to stand halfway up a semi-spiral staircase, which, while I'm sure it was very aesthetically pleasing, was not practical to stand on. Thankfully, I had been walking about six or seven miles a day for the first six days we were there, so my legs weren't too bad and my back held up. Above me and to my left was a young couple who were "working out their relationship" the entire ride. She was crying and he was muttering and trying to placate her and she just kept repeating the phrase "Wie schön für dich" ("How nice for you") again and again. I thought maybe this was just a German train culture thing, but when I looked at all the other passengers around me, they looked at them baffled, then looked at me like "Please! Help meeeee!" This was not normal, apparently. But it carried on the entire time of that train ride.

So, when word came over the speakers (and I understood this message clearly) that this train would not be continuing to Köln, but would instead stop in Dusseldorf and then skip Köln to go straight to Bonn, I'm not sure if I was pissed off or relieved. A bit of both, honestly. By this time, I had a three-way texting conversation going on between me, my wife, and my co-worker. Natalie's train to Köln had also been cancelled! Argh! Thankfully, my co-worker, who had just left Dusseldorf to head to Köln with her fiancée by car, told us to stay put at Dusseldorf station and they would come by and pick us up and we would drive to Köln. Oh, did I mention that we were an hour and a half late by that point and had an early train to catch back from Köln to Oelde?

Now, why would we suffer such torture at the hands of the German train system? I had been told by people whose opinions I respect that I must not leave the area without visiting Köln Dom (Cologne cathedral). This was the point of that tortuous pilgrimage. Being in the back seat of our friends' car travelling at 200 Kilometers Per Hour, as the frustration and fear of that awful train trip subsided, I was getting rather excited. Some of that anxious energy had to do with the fact that we would have about an hour to see the cathedral and get dinner before we had to catch our train back to Oelde, but as we rounded a corner and the Köln Dom came into view, I was completely awestruck.

I've seen a lot of cool things in my day because I was blessed to travel the world from birth. I've seen many of the "have you seen?" monuments in Europe and the US (though definitely not all), and some have been more impressive than others. But this was at a whole 'nother level, as they say. This monumental piece of architecture took 600 years to build. Yes, 600 YEARS! Nearly two and a half times as long as the United States has been a nation . . . to build one building! I asked my co-worker's fiancée if he knew how many people had died building that, at which point his face grew grave (he is a very cheerful person) and he just said "Many". I'm certain of that. 

And what did they get for all this sacrifice? Only one of the most beautiful and awe-inspiring structures on the planet. We had seen <a href="https://forrestaguirre.blogspot.com/2021/06/vienna-part-i.html">Stefansdom in Vienna</a> on our previous trip, and while that was very impressive, it really paled in comparison to Köln Dom. I took some photos (below), but honestly spent most of the time in reverence just trying to take it all in with my natural eyes. The phrase "pictures don't do it justice" seems trite and over-used, even abused, but in this case, it was clearly correct. I simply could not absorb the magnitude of it all through that stupid little piece of electronically-charged glass in my little phone. I'll include some pictures, but if you have any chance to see this magnificent structure, TAKE IT! 






As you can guess, because of the time in the evening, the cathedral was closed, so we didn't get a chance to see the inside. I'm guessing it's gorgeous, yet overwhelming, just like the outside. I'd love to get inside someday.

What we had planned to be a great dinner turned out to be ordering Döners at a shop on the square. They were good (but not nearly as great as the ones we had in The Hague the next week), but we had to eat them on the train back to Oelde. Which, incidentally, had to make an emergency stop in Hamm with policemen running around all over the place - I still don't know what the heck they were doing, and they looked like they didn't know what they were doing, either - which took about a half hour before we finally, finally arrived back in Oelde. Thus began the first of that vacation. More later. 

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If you like my writing and want to help my creative endeavors, ko-fi me at https://ko-fi.com/forrestaguirre. Every little bit is seen and appreciated! Thank you!

Saturday, July 19, 2025

Metal Hurlant

 

Metal Hurlant: Old Dreams, Young Visions (1)Metal Hurlant: Old Dreams, Young Visions by Brian Michael Bendis
My rating: 5 of 5 stars

If any one piece of media informed my teenage years, it was the movie Heavy Metal . Now, 43 years after I first watched that movie on HBO late night as a early teen (the perfect target for the movie at that particular time), I can honestly say that it still carries a heavy influence on my tastes in art, music, and just plain attitude. It was a significant blip on my cultural radar, but it was, in all honesty, just a blip. I watched it twice on HBO and then . . . the movie just disappeared. Vanished. I looked for news of a videotape release everywhere: magazines (remember, there was no internet back in 1982 - at least none that the military was sharing) such as Starlog or Fangoria , at obscure corners of videotape stores , libraries - wherever. I asked about it a lot. And whenever I asked, I either got a blank stare, or the person's face lit up, then quickly sagged with "Man, I wish. No one can find that." It wasn't until the very late '90s that the movie was released on DVD. There was some kind of legal kerfuffle about the use of the music, if I remember correctly, which prevented its release after the movie was shown on HBO.

But, though the times were dark, they weren't empty. I could always turn to the pages of Heavy Metal magazine, a number of which I usually shoplifted, and sometimes bought, from the gas station down the road from my house. Marvel comics also published a competitor in the form of Epic Illustrated , their first adult-themed publication. I could also rely on my old copy of Mechanismo (which I bought in the 1979, before I even knew about Heavy Metal) for a fix of cutting-edge scifi art. While in those "lean years" I also heard of a magazine titled "Metal Hurlant". It took some asking and researching (again: no internet) to figure out that this was the French version of the English "Heavy Metal". But it wasn't until 1985, when I moved to England, that I saw a copy of Metal Hurlant in the (paper) flesh. Sadly, the magazine ceased publication in 1987. A TV series, "Metal Hurlant Chronicles" emerged in 2012, but to be honest, it had little of the flair of either the original Heavy Metal movie or the magazine Metal Hurlant.

The English variant, Heavy Metal, had a series of misfortunes, mostly caused by abysmal customer service and poor money management, in the last couple of years. A kickstarter was done to re-release the magazine, which I've seen on bookstore (remember those?) shelves, though I hear there were also hiccups involved in getting copies to kickstarter backers.

At the same time, Metal Hurlant was kickstarted by a completely separate entity from Heavy Metal magazine. I did not back the kickstarter, as we were saving for a trip to Europe at the time, among other things. But I book-marked it as something I would look into. Lo and behold, my oldest son bought me a copy of Metal Hurlant for Father's Day. I raised that boy right!

With that long history lesson behind us, let's turn briefly to the book itself. And it is a book, at 267 pages of content. It's a mixture of old, classic pieces that debuted in the pages of the original Metal Hurlant back in the '70s, and newer material that explores contemporary approaches to science fiction illustration. Interspersed are several excellent essays that cover the history of Metal Hurlant, introductions to the newer artists in the volume, and sometimes delve into the punk attitude that informs the art, stories, and even the publication itself of what might be considered a counter-cultural manifesto, as well as an expanded artistic view of possibilities.

Of course, my own attitudes toward art have changed since I was a young teenager. Back then, I was clearly focused on the violence, crazy vistas, and . . . other biologically-driven interests. While those things are still of interest, I've upped my reasoning and critique since those testosterone-fueled halcyon days of yore. It's not enough to be "gonzo," and frankly, I am oftentimes put off by "gonzo for gonzo's sake" in my media consumption. Yes, I'm currently listening to the Heavy Metal soundtrack as I'm writing this review (duh), but my "favorite" songs on this wildly-eclectic album have shifted over time. I like some songs better than I used to and others have grown moldy (though there is one exception that has always been on steady footing for 43 years now - though I prefer the live version to the album version).

The wonder of the current incarnation of Metal Hurlant is that it has chosen "classic" reprints of the highest quality. There are no "dumb" stories in this volume (unlike, for instance, the "snow time" vignette in the Heavy Metal movie - ugh), except for the one overly-indulgent story about Arzach's mount pooping out copies of Metal Hurlant - that was admittedly pretty dumb.

The new stories also create a sometimes subtle sense of wonder at small things and gentle turns of story, among the awe-inspiring and more visceral emphasis of others. "Catching the Wave" and "You Will Remember Me" are downright poignant. Dare I say that I have found a new level of sophistication in the pages of this historically irreverent, "punk" magazine. Yes, yes I dare. I am eager to see what the next volume brings (subscriptions are available). All-in-all, I am rather ecstatic of what we've got here in the "new" (but also old) Metal Hurlant, and I am optimistic about its future, which will contain many futures that we can't even yet imagine.

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Monday, May 26, 2025

The Creative Act: A Way of Being

 

The Creative Act: A Way of BeingThe Creative Act: A Way of Being by Rick Rubin
My rating: 5 of 5 stars

I studiously avoided reading reviews of this book until I was done because I (correctly) predicted there would be those who praised it as a new book of holy scripture and those who would utterly trash the work as thin and inconsequential. Neither of those two camps is right. And while I do not condone tossing a book before you've given it a fair chance (though I have utterly given up on a book or two, opinions will differ on what a fair chance is. I can see the naysayers who feel that the book is a bunch of twitter quotes strung together, and I can even see why people who went into it not expecting a philosophically-oriented book would be turned off to it (though why you would think that a book about creativity would NOT have a philosophical orientation is beyond me). That said, I lean towards the cult of those who sing this books praises. I'm not all-in drinking the Kool-Aid, but I am at the edge of the clearing watching everyone line up, considering.

If one reads the book to the end, one finds the admission:

You are you.
The work is the work.
Each person in the audience is themselves. Uniquely so.
none of it can truly be understood, let alone distilled to simple equations or common language.


And herein lies the heart of the matter. Creativity is very difficult to pin down. There are exceptions and contradictions. What works one time doesn't work the next. That's the whole point of creativity. If you're looking for an end-all-be-all truth, study Accounting. Paint-by-numbers is not creativity, and it never was. It's good practice, and one can learn principles from it, but the true teachers in creative acts are experience, intuition, and failure.

Rubin does, however, share practical ways of thinking/being for those who might be struggling through the creative process. He also shares ways to ensure that you are creating good art when you think you've got a finished product. Any writer who's been writing for a while will tell you that the most difficult part of writing is editing. And if they don't, you can bet that their work shows it. I can categorically state that my early work, even those for which I was paid good money, could stand another edit. Or two. Or ten. Here Rubin doesn't spare the rod, but reminds us of our responsibility to create the best work we can, while giving us some tools to work with.

Now many of these tools come in the last third of the book, but if one doesn't buy into the foundational principles (remember that old concept of "willing suspension of disbelief"?), then the latter parts of the book are going to be far less impactful. No, you don't have to drink all the Kool-Aid, but you have to be willing to read and observe with an open mind. If you can't at least accept, theoretically, that "art is our portal to the unseen world," then this book is not for you. But if you'll give that thought a serious chance, the rest of the book will make sense to you. Again, if you want paint-by-numbers-so-you-can-monetize-everything-with-high-productivity, you need to look elsewhere.

If you're onboard with exercising a little faith, you'll be able to grok the book. The practicum really starts with the chapter on "Seeds," about a third of the way in. From here to the end, I've marked so many passages and taken so many notes that I won't take the time to put them all (if any) into this review. I've begun marking it up (in pencil - yes, I write in my books) with marginal notes, much like the ancient rabbinical scholars used to litter a verse of scripture with their annotations. As a result, this book has become highly personal to me and will continue to do so as I revisit it. It serves as a mirror to my own creative process, revealing all of its beauty and flaws. I will gaze into this book many times in the future both for inspiration and for practical solutions when I'm stuck (and there are many methods given for how to become un-stuck in the last third of the book).

I have a handful of reference books that I keep "hot at hand" in my writing area. An old Roget's Thesaurus, Tim D. White's Human Osteology, Francis D.K. Ching's A Visual Dictionary of Architecture, and now: Rick Rubin's The Creative Act: A Way of Being.

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Saturday, September 28, 2024

Deadmau5 aut Mus Mortuus?

 My work allows me an hour lunch. I try to consume all my needed food (gotta get that protein in) before lunch, if at all possible. That way, I have an entire hour free to mentally decompress. My workplace is about a one minute drive from a beautiful branch of the Ice Age Trail on one hand, and, across the street, the Janesville Optimist Community Park. The Ice Age Trail is a paved, slowly-winding path through prairie (with restored prairie grasses) and wood (with deer that are so tame, they don't spook until you are very close to them - I've wondered if they might eat out of your hand, but haven't been brave enough to test this yet). The Optimist Community Park has dirt and grass trails that cover 35 square acres.

On my lunch breaks, I like to take a half hour or thereabouts (or even ten minutes, if I have errands to run) and read while I walk. That's how I read the book I most recently finished, Ad Infinitum. I'll also occasionally turn on the Derive App and see where it takes me. And sometimes, I just walk in, stand, and listen to the birds (it's a bird-watcher's paradise). Whatever it takes, I go there to reconnect with my inner self during the work day. I'm dreading winter, when temps and conditions will make this walk far less likely. Maybe I'll use some of that time for writing.

Recently, like within the last two weeks, I came across a dead mouse in the Optimist Community Park. I felt sorry for the little guy, laying there with flies buzzing around him. So I gave him a little private funeral. My Latin is not great, so I had to settle for the (probably incorrectly-structured) text: Mus mortuus non respirare. I then gathered a few prairie flowers and laid them by him. The next day, the flowers were still there, but Mr. Mus was gone, likely eaten by crows. Of course, I knew that he (honestly, I have no idea how to check for a mouse's gender, nor do I want to know) was going to be eaten, whether by bird, bug, or bacteria. But I wanted to celebrate his little life, really celebrate life itself, as I am closer to the end than the beginning of my own. 



Truth be told, I hike the Ice Age Trail more than the Optimist Community Park trails. So fast forward a couple of days and, lo and behold, I find another mouse dead on the trail, likely stricken by a bicycle. Well, that was odd, I thought. What are the chances that a mouse would be schmucked by a bike while crossing an eight-foot wide paved path?

Apparently VERY high.

Over the course of the last two weeks, I've found five dead mice on my short hikes. And I just happened to get there before the scavengers did. Five dead mice in two weeks on the same stretch of tales. This is how conspiracy theories start. It's like the beginning to an X-Files episode. 

So, in all, I held five very brief mouse funerals. I admit that I checked the trail both ways before plucking prairie flowers. I know how prairie flower aficionados are. Had I been caught by one of them, I likely would have ended up paralyzed, stuffed into a bearskin to be burned alive. But I was able to dodge the prairie flower inquisitors and gave my little bit of homage to these little guys:





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Saturday, September 21, 2024

Into the Cosmos


 

I've been a fan of Decadence Comics for years now. I think I first encountered there work in 2017 or thereabouts. My first purchase of their products was Geopolitical Manipulation Through the use of Fungi Based Parasites on 186F, which I strongly recommend. Since then, I've picked up a variety of their works and never been disappointed. Most of their books feature art by Stathis Tsemberlidis or Lando, a pair of brilliant artists who, when one looks at their work combined, is loosely reminiscent of the work of Moebius combined with that of Pepe Moreno and Arnaud Dombre (better known as Arno, from his collaborations with Jodorowsky in what appears to be the now-defunct Heavy Metal Magazine), but in a more organic register. 

Now, one of my favorite movies of all time is 2001: A Space Odyssey. So, when I saw that 50 Watts Books was publishing a collection of illustrations from Tsemberlidis featuring work from his graphic novelization of 2001, Solaris, and Rendezvous with Rama, along with the comic "Protoconscious", I hit the buy button before I even knew what I was doing. Thankfully, sometimes my instincts are right. 

While the entirety of these stories are not contained herein (except for "Protoconscious"), those familiar with either the written or filmed versions of these science fiction staples will recognize the touchpoints. But Tsemberlidis, while providing gracious nods to the originals, makes the works his own with his distinctive (if not evocative of the aforementioned artists) style and impressionistic structuring of panels. 

I am particularly fond of the illustration of the black monolith of 2001:



Now, I might be playing a little favoritism here, as another black monolith of much larger dimensions, which I dubbed The Black Cliff, features in my newest published Mutant Crawl Classics adventure, At the Mutants of Madness. 

TTRPG nepotism aside, Tsemberlidis has provided here a panoply of compelling imagery and storytelling via illustration. If you're looking for surrealistic science fiction art that uses abstraction to trigger the imagination, you've found yourself a treasure. 


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Thursday, August 22, 2024

Dreamland RPG Preview

 If you know me, or if you've read my blog for any length of time, you'll know that three things that inform a great deal of my life are dreams, "weird" fiction, and tabletop roleplaying games. So when I learned, several years ago, that Jason Thompson, artist behind the amazing graphic novel version of The Dream Quest of Unknown Kadath & Other Stories was behind a TTRPG focusing exclusively on the dreamlands, I was very excited. 

Then, last year at Gameholecon, I had the privilege to play in a game and, frankly, was blown away. This is a game that rewards creativity, it is not a player's game, but a creator's game, and I am ALL in on it! The mechanics use word cards that players use to influence and create actions and even the environment itself (a malleable dreamworld where creation is the ultimate power). I had been prepared to be disappointed (just in case), but that preparation melted away as the game play far surpassed my cautious emotional hedging. It was one of the most fun games I've played at a convention (and I've played a few). 

So now, you can download the quickstart rules in preparation for the upcoming Kickstarter next year. I'll be saving my gold pieces to be able to splurge on this one. I only get excited about Kickstarter campaigns every few years - yeah, I'm a skeptic and a bit of a cheapskate at times - but 2025 is going to be the year I get excited. 

Go here to download the quickstart rules. And have a gander at this art! This is just a sample of the goodness that is and will be the Dreamland RPG


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Monday, July 22, 2024

The Hanging

 Raphus Press have created another beautifully dark, darkly beautiful limited-edition book in Fabio Waki's The Hanging. This is a story of the unsaid, that which is only implied, but the implications loom like thunderheads rolling in unseen at night, the rumble faintly indicating an approaching maelstrom. The descriptive prose reminds one of Cormac McCarthy at his slightest - pure description with no over-riding commentary. The reader is left to pain(t) the picture, allowing for a sparse, but brooding tapestry. The dialogue is obtuse, with dark understanding passing between the characters between the words in a way best characterized by the works of Brian Evenson, particularly his darkest works. The volume of silence is immense, the words only borders or corners of a vast void, with comprehension seeping in through the liminal zones. 

The package is evocative of the prose and the situations within - a dark horse with larger-than-life teeth (or, possibly, teeth bared in terror) and eyes wide with alarum, warns readers from the very cover of the book that they had best beware. A pale equine ghost peers out from behind the front endpaper, haunting the entryway, as if trying to tell you that this is the last warning before you plunge in. 

There really is no "coming out the other side" in this instance. The story, partially because of it's paucity of prose, sticks in the brain, needling thoughts long after one has "finished" the tale. But there is no clean finish. The ragged ends of hints and veiled references flap in the wind like a ghostly vestment. Reading it is a holistic experience, or hole-istic, meaning it leaves holes within the reader. And it's what might fill those holes that agitates the most frisson.

The horses tried to warn you. 

If you're insistent, you can buy a copy at the Raphus Press website or at one of my favorite places to buy books, Ziesings.com. But don't wait too long. These are limited, and they will slip away into the darkness, leaving only questions for the uninitiated. 



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Sunday, July 21, 2024

Cathode Love

 

Cathode LoveCathode Love by Matthew Brendan Clark
My rating: 5 of 5 stars

Matthew Brendan Clark is an alchemist of decadence, mixing a strong literary and analytical brew to create something more powerful than the sum of its parts. Lead to gold? No. More like silver to gold, but the mix and presentation add significant value to each piece, giving a cumulative effect from beginning to end. One is reminded of the boundaried eclecticism of Strange Attractor and the wonderful Sacrum Regnum I and Sacrum Regnum II.

After an excellent introduction, the post-introduction introduction, "Now Departing . . . Reality," is a careful examination of the impossibility of communicating, something I've addressed myself at length. But Clark does so in a more careful way, I think, exploring to the very dusty corners the limitations we have as humans.

But in doing so, he opens doors, much like a Oulipo philosopher, showing that acknowledging the severe limitations of human ability to share perception actually cracks open the wall to one's own imagination. In our vain attempts to communicate, we give each other seeds that take root in our minds and our imaginations are opened to new vistas that are ours alone.

The first piece of writing not penned by Clark is Michel Leiris' "The Heiroglyphic Monad". It's is a brief philosophical treatise, told by a surrealist, outlining some of the ideas found in the writings of John Dee. A heady mixture in and of itself, which gives hints to the overall thematic content of Cathode Love.

I'm not sure if Marina Warner's essay "The Writing of Stones" constitutes an apologia for metaphor or science, both or neither. In the end, Warner finds a Hegelian dialectic moment in the stones collected by Roger Caillois, erstwhile surrealist. Here "material mysticism" and "convulsive beauty" are brought into contentious focus with one another over the subject of of, of all things, Mexican jumping beans. There is a lot to digest here, and it's a topic I've thought about extensively, so much so that I twirl around, infinitely, like an astronaut orbiting a black hole. The divergent threads might never merge in my mind, at least not as smoothly as Warner presents, so I have to be content to be on the edge, forever circling, until something breaks in my mind one way or the other. Perhaps this is why I like writing so much - the Apollonian side of me is gratified by the order of grammar and syntax, while the Dionysian side of me enjoys wrestling that same syntax into disorder (sometimes slight, sometimes more radical) in order to wedge open cracks in the armor of logic.

I was very glad to see Remy de Gourmont's "Introduction to the First Book of Masks," the symbolism manifesto, in many ways, contained in Cathode Love. This piece actually inspired me to compile and edit Text:Ur, The New Book of Masks many years ago, so, for me, it's seminal. I'm sure it was for many others, as well. The symbolism movement, while still a little obscured by time, spawned much of the early modernist movement. And I have to admit here that the Symbolist art movement (which featured two of my favorite artists: Gustave Moreau and Odilon Redon) is, by far, my favorite artistic era. So between the visual art and the written word, I enjoy a sort of artistic-synesthesia, if you will.

In his essay "Prison Food," Clark muses on poetry's ability to blossom from the depths of suffering. Or, in his words, we can benefit our lives by "assuming that poetry operates as an escape from hell". Though I don't think that poetry, whether we are writing it or reading it, can fully alleviate our internal suffering, it can provide some reprieve from the pangs of sorrow.

Antonin Artaud pushes for a mystification of what was becoming, in his day, utilitarian theater, in his essay "Metaphysics and the Mise En Scene". He creates a sort of artistic synesthesia (do you sense a theme here?) in his rolling commentary on visual art (featuring Van Leyden's painting The Daughters of Lot), poetry, and, most of all, theater, pointing out the metaphysical nature of Leyden's piece and Balinese shadow puppetry.

Artaud's "The Theater of Cruelty" is a Dionysian manifesto for the stage, criteria for a ritual more than a play, or the reuniting of the play with ritual. I see now exactly where Hermann Nitsch drew his inspiration for "The Fall of Jerusalem". Here, Artaud is as concerned with occult matters as dramatic matters. His focus on hieroglyphs and holy places betrays a neo-platonic reach to connect with the beyond.

I am not fond of werewolf stories or their ilk, as I find them hackneyed and largely predictable. But Count Stenbock's "The Other Side," of which I've heard rumors for years, has such a beautiful poetic resonance, that it's impossible for me not to love it, just like it was impossible for Gabriel not to love the woman with piercing blue eyes and golden hair, even though he condemned her (and himself) in the process.

Here's a bit of healing for your soul I discovered while perusing the next section of the book: Reading Baudelaire on the back porch on a cool summer evening with Dave Brubeck playing in the background. A sip from the balm of Gilead. A little moment of bliss. You're welcome. Now back to the book . . .

David Tibet's essay "Why I Looked to the Southside of the Door" is, as one would expect with his writing, elliptical, peeking around the corner, just out of sight, and absolutely enveloping in its charisma. From Coptic grammar to more nicknames than I can keep track of to, of course, Current 93 (don't all roads lead to Current 93 after all?), we journey with Tibet through vast halls of intellect, getting a glimpse of how the man sees the world.

In "A Dream Through Death," Matthew Brendan Clark gives a short, if thorough, retrospective on the films of French director Jean Rollin outlining his works, biography, and distinctive ouvre. Am I a huge fan of Rollin's films? No. Will I examine them in a different light and with a more careful eye, especially those films I have not yet seen? Absolutely, and directly as a result of this essay.

After a short eulogy to Roger Gilbert-Lecomte, eight of the drug-addled poet's works are presented in the original French and in translation. I've not read much of the former-surrealist's works, but after this introduction I will be reading much, much more. "Wind out of a space steeper than the edge of eternity" indeed!

"Clarimonde" is not my first encounter with Theophile Gautier, but it might be my most profound. This is the epitome of the gothic romance story, vampirism, and all. It's a crushingly beautiful work, giving full feeling to the experience shared by all humans of being violently-pulled between two natures, two entire beings, Manichean dualism of the heart (and in this case, the body and soul, as well). A profound work.

"An Interview with Catherine Ribeiro" is my introduction to the music of Catherine Ribeiro + Alpes, a genre-melding psychedelic band redolent of early Pink Floyd, but unique. Since I make it a habit to listen to the Floyd's "Live at Pompeii" from time to time, this is a welcome introduction.

Jess Franco's "Lorna . . . The Exorcist" sounds like the sort of movie that would disgust even the 19th-century decadents. Not my cup of tea. I enjoyed the essay, which was informative and insightful, but I won't be watching the movie.

The inclusion of Remy de Gourmont's "Hell" seems appropriate in a book that flies to the heights and descends to the depths. But these are the heights of tortured bodies and the lows of forlorn hopes. Gourmont embraces them all!

"The Lock of Faith" is, by the author's own admission, a fragmentation recounting of a sexually-charged, yet terrifying dream. Unedited, it shows a raw, shattered reality that many will recognize from their own dreamtime forays. Edited, this could be a compelling tale, dark, sensual, and surprising. The germ is there, waiting to grow. Perhaps it's a bit indulgent for Clark to have included this in his own anthology, but it doesn't lessen the impact of the whole.

The short prose-poem "Chlorotic Ballad" by Joris-Karl Huysmans is an exquisite sliver of his larger works, concentrated beauty and grim dreadfulness all wrapped up in velvet and rubies. Each sentence seemed like a little explosion through which one could see the author's longer works, like the heretofore-unseen backdrop to a sky torn asunder, revealing the stunning reality beyond.

Saint-Pol-Roux takes the reader (and the "Yokels" of the story) from banal lust to an apotheosis of the sublime in "The Perceptible Soul". This vibrant account of an esoteric transformation, not only of the stage performer's persona, but of the very hearts and minds of the Yokels, is a wonder to read, a high point of aesthetic beauty and profound reverence, which ends on a suitably surreal note.

A mystical strain of Catholicism (or a catholic strain of mysticism) permeates Saint-Pol-Roux' next piece, "The Immemorial Calvary". At what point does the quest for hope destroy the vessel of hope, only to integrate into one's very soul? Saint-Pol-Roux explores that very question, and finds a bittersweet, if positive answer.

Clark's final essay, "For the Saints of Failure . . ." is a work of beauty and genius, a manifesto, if not for artists, then for those who appreciate art, especially in its strangest, most outre forms. It is a beautiful benediction to the works that appear before it in this volume, and to the volume itself. Finis opus coronat!

All-in-all, I strongly recommend buying a copy direct from the editor/author. It's an absolutely beautiful artifact, inside and out. It's obvious that Clark poured a lot of love and creative juices into this volume. I honestly wish there were more books like this in the world, where someone has taken great care to curate and present a cohesive group of fiction and non-fiction to form a sort of "world view" artifact. The anthologies I mentioned at the beginning of this review are exactly the sort of anthologies I mean. Anthologies, especially those that combine fiction and non-fiction, are becoming a rare sight these days. Clark, I think, recognizes this and has presented Cathode Love as a rare treasure, indeed.




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