The Grumpy Writer

Writings

PORTRAIT AT AN EDGE

A short story

The old man had strong hands, hands made powerful by years of pounding the truth of the news through the keys of big black Royal and Underwood typewriters. Even after computers came in, he stuck to the typewriter, composing his stories and later his editorials on it before typing them into the computer and then waiting for the rumble of the big presses starting up and pouring his words into the world. The roar of the presses was one of the great pleasures, the great satisfactions of his life, and he waited for it eagerly every day he worked in the news room. He felt as if his soul was holding its breath until that deep sound began. But now, in the false dawn, he watched his hands as if they were someone else’s, folding his clothing into a neat pile above the tide line. He thought of his hands as belonging to that other person who had lived his life and whom he often could not now remember, a stranger who had used this body for decades and now that it was wearing out was abandoning it.

The chill fog brushed his skin, washed thin by time, wrinkled by the failing of proteins and amino acids and whatever else the oldest seas had created. Wavelets lapped at his feet and he felt thankful for the calm sea, what few yards of it he could see before the fog hid the rest. He was sure that if the sea were rough he couldn’t manage to get very far out and he wanted to go far enough.

The beach was littered with bodies of men and parts of men and the screams of men and the screams and thunder of artillery and the hiss of bullets and he shriveled himself behind a steel obstacle praying for it to all go away and wondering how the hell he was going to get across the beach without getting torn in half or shot in the face.

He drifted back into the fog and let it cradle him, let it soothe him. Something in his brain had fired off a memory, he knew that, but for that moment he had been on that bloody beach in Normandy. He remembered he had gotten off that forever beach and had killed a couple of German boys. Hans and Fritz, he always thought of them as Hans and Fritz. He carried their shocked faces in a locket in his mind and lately, as layers of his brain peeled away, he remembered them as clearly as the day he bayoneted them. During the past month he liked to think sometimes that they were just coming to help him do this thing. It was easier to think that than the other.

Sister Mary Something leaned towards him, peering down at him through the wire glasses on her chubby face. He could see the anger flashing in the back of her eyes. “Suicide is a sin,” she said quietly.

“But when we die we go to heaven,” he said. He was a stubborn boy.

“You have to suffer first. You have to stay alive so you can suffer. Then you can go to heaven to be with our Lord Jesus.”

Squirming into the reeking sand of bleeding Omaha Beach he wished Sister Mary Somethingorother were there so he could rub her face in the suffering blood, thump her bland arrogant face with Marty Greene’s suffering guts. At Bloody Omaha he gave God a swift kick in his stupid bloody ass and never looked back.

Even now. He knew there would be nothing when he was finished. For months he had tried to imagine the nothing, but the imagining never quite worked. To imagine, you had to be. And if you were, you always retained that awareness of yourself imagining. He considered trying it with LSD or mescaline, but he figured that even if he could get some it would just make his brain more active and make it harder to imagine nothing. Mostly all he got out of the exercise was a mild headache. Pretty much everything gave him a headache.

The fog on the beach wasn’t as thick as on the water. He could see maybe a hundred yards all around. A couple of shadowy figures drifted in the distance but gave no sign of noticing him.

For decades he had come here, a ten-minute walk from his home, swimming in the summer, walking the sand in the cold seasons. Summer was over now, the tourists pretty much gone home after screwing up everything. He guessed he wouldn’t much miss the town. Too many people chasing tourist dollars and selling out everything that had once made the place desirable. Quaint had become ugly. Qugly. Late American Qugly. Yeah. He wouldn’t miss it much. At all. Nothing doesn’t miss anything.

Gott mit uns. Fritz’s belt buckle. He’d seen it when he was pulling the bayonet out of the kid’s chest. Gott mit uns. The G was chipped. God’s mittens.

No Gott on this beach, pal.

He had given serious thought to leaving a note and had started writing several. They all sounded pointless or pompous or apologetic. The only one he liked said “I’m tired. Good bye.” Eventually he decided that the abandoned car in the beach lot and the little pile of clothes near the water would be enough of a message. I was here. Now I’m not. Bye bye.

“Hey Mister, hey Mister.”

He felt a tug at the hem of his bathing suit. A little girl stood there. Six years old. Eight years old. Ten years old. He didn’t know anymore. She was barefoot, wearing bluejeans and a pink shirt. Black hair. Bright blue eyes. A lot like Molly. Molly. Who the hell was Molly? He turned to ask his wife who Molly was, but she wasn’t there.

“You going swimming, Mister?”

Why would anyone let their kid wander alone on the beach at this hour? He looked around but didn’t see anyone nearby.

“Where’s your mother, little girl?”

“She’s over there somewhere. She runs. It’s too cold to swim, isn’t it? I put my foot in over there” – she pointed back along the beach – “and it was really cold. You going in that water?”

“I’m… practicing.”

“You in a race?”

“Yes, that’s it. Practicing for a race. And you shouldn’t go near the water. It’s dangerous.”

“No it’s not. I go in all the time.” Defiant, very defiant. Sister Whatshername would have had a time with this one.

For an instant he considered telling her a scary shark story, but he knew he didn’t want to leave things that way. Not at all. What he wanted to do, what some part of him wanted to do, was to take the little girl’s hand and set out to find her mother. And lecture the mother about leaving her little girl on the beach alone where strange old men dwelt. He would never have left one of his daughters alone like that. It wasn’t right. He almost did it, almost reached out to take her hand, but he lacked the courage. If he did that now, he would have to come back the next day and start all over again, or maybe he would give up and then what would happen? In a little while they would take him away from his home, put him in one of those places, take from him the last shred of his thickheaded independence. They’d have him shuffling from bed to meal to bathroom to television to meal to bathroom to bed, trailing little bits of dignity behind him.

He wasn’t going to do that. He wasn’t going to let them do that to him. Molly had lain in that bed after her strokes. A deaf and sightless garbling thing. His beautiful wife, his love, his heart, his life.

He had wanted to kill her, had despised himself for not doing it, for letting her lie like that for almost a year before what was left of her had finally run out the clock. Hope had unmanned him, done him in, screwed with his will. No chance, the doctors said, none. But some bright little warbling light inside him stayed his hand, some blind vision of what she had been, who she had been. He knew it wasn’t to be, he knew it like he knew the sun would rise and the sun would set but she was his sun and he couldn’t, he couldn’t.

“Hey Mister.”

“Still here? I have to practice. You go find your mother now. And stay away from the water, okay? Go on now.”

She scooted away a few feet, then turned and said “Bye-bye” before running off into the fog. She seemed to fade.

He turned back to the sea, took a step forward and gingerly touched his toes to the water and pulled back quickly. He heard laughter behind him.

“Schau, Hans, schau auf den alten Mann!” Fritz said.

He heard it in German, but knew it in English. Look at the old man. He turned around to watch Hans and Fritz approach. They were young and fresh, almost glowing in the fog, wearing their same uniforms.

He held his hands out against them. “Don’t, please don’t. I’m sorry for what I did.”

The boys laughed again, but their laughter was lighthearted. “Don’t be afraid, old man, we didn’t come to drag you to Hell,” said the one he thought of as Hans.

“No, no,” said Fritz. “We come to see you off. To say bye bye.”

“Are you ghosts?” he said. Fritz’s Gott was still chipped.

Hans and Fritz looked at each other, shrugged in unison, and shook their heads. “No, old man,” Hans said. “There are no ghosts.”

“But you’re dead. I killed you.” They had been so young. He remembered their eyes most of all, the sheer terror in their young eyes when they realized they had lost the fight and were dying.

“Yes,” they said together. Hans shivered and Fritz put his arm around Hans’ shoulders.

“It was war. We tried to kill you,” Fritz said. “You were too strong and too fast. And Hans of course had to trip.” Hans shrugged and smiled.

“I didn’t want to,” the old man said. Behind him the breeze freshened. He hadn’t. They had to know that. It had just been the bloody, stupid war. Their lives stopped. His went on. “It was just…”

“…the war,” Hans said.

“…the war,” Fritz said.

They began to bleed where he had driven the bayonet. “Ah. We have to go now,” Fritz said, pointing to the open wound in Hans’ chest.

“Yes,” said Hans. “We can go now.” Casually he pointed at the sea behind the old man. “This is good what you do.”

“Bye now,” they said, waving as they walked into the fog over the sea.

They were gone.

He wanted to call them back, to talk with them more, to drink whisky with them, to trade tales of war, to get drunk and visit the local ladies, to grow old with them and share stories and experience, to trade pictures of their children and wives.

“Come back,” he said to the fog. Tears dribbled down his face, wet his lips with salt. He heard his voice break. “Come back.”

Little waves lapped at his feet, the breeze wrapped fog around him. To the east the fog bank brightened.

“There’s no back, Molly. And I don’t want to go forward.” He heard the sound of typewriters in the fog, and behind them the rumble of the big presses as the beach exploded around him and Charlie Maloof’s legs came off.

The old man shook his head to clear it.

He felt her hand gently touch between his shoulder blades.

-30-

Backgammon At The Asylum

In the Beginning was The Asylum, and The Pip

By Ric Gerace

The Asylum, where I dwell, is an island off the coast of an unnamed Atlantic nation. It covers approximately one square mile, comprising vaguely mountainous terrain. There is, of course, a small harbor. The Asylum is not a tropical paradise. It is not even vaguely tropical. The trees are hardwoods for the most part, and the vegetation is quite similar to that found in the northern reaches of the United States, and some other reaches in England.

            The Asylum is also the name of the luxury hotel near the harbor. It is actually the only building on the island, aside from a few storage buildings. The hotel is quite nice, built of granite exteriors and fireproof wood interiors. The accommodations are comfortable, the food is very good, and the communications consist of two T3 lines underwater to the mainland, two-way satellite installations, and standard phone lines, all linked to several of the best backgammon servers in the world. And of course there is a direct line to BIBA, and another to those folks who live a stratified existence in a primitive Village somewhere in the wilds of Canada.

            There are no ugly fences here, no barbed wire, no razor wire, no guards with guns, none of that undignified, uncivilized nonsense. We live here far off the coast in order that our governments may protect us from the barbarians among them (many of them chess players). We have free run of the island, but for the most part we gather in the game room. Well, let’s call a spade a spade. Or is it a shovel? I forget sometimes. Oh, yes, the game room.

            Since there is only one game, the room contains only backgammon boards. All kinds of backgammon boards, from cheap bar boards to the finest leather boards to be found in Europe. Everyone plays. Even the staff. Two of the doctors owe me several thousand dollars each, and the redheaded nurse, Miranda, owes me several times.

            (I’m not sure why our governments feel the need to have so many medical personnel staffing a luxury hotel. Even the waitresses and bellhops are medical. Quite odd, really!)

            We have some interesting personalities currently residing in The Asylum. You may recognize some of the names. Attila. Mr. Ghengis Khan (he’s very touchy about the Mister). Josephine Bonaparte. Napoleon Bonaparte. (They don’t speak to each other any more.) Two gentlemen named Jesus Christ. For the sake of clarity, one agrees to be John the Baptist. Hitler, of course, sans moustache. George W. Bush (unpleasant sort of chap – he walks around whistling like a falling bomb – seems to enjoy it; terrible backgammon player). And the cleaning lady. Really. She is the cleaning lady. Name of Emma. Very nice lady, but she has an annoying habit of patting people on the head and saying “There, there,” when she throws wicked doubles. And of course, my self. The others call me The Knight of Backgammon, or Knighty for short. Miranda calls me God. I believe she called me that about twelve times last night.

            Now things do get a little stale here playing with the same group. One of our most exciting times occurs when a new fish… er… resident comes to The Asylum. It is especially exciting when the newby comes out of quarantine and we discover that he doesn’t know the game! Oh, those are delicious times! Caviar and champagne all around! Yes, yes, yes!

            It fell to me to train the latest government acquisition, a young woman, long dark hair, sky blue eyes. In appearance very much like Elizabeth Hurley. You must have heard of her? The English actress and model? I’m quite mad about her, you know, quite mad.

            In any event, it is our policy not to force the game on newcomers. Sooner or later they must play. There is little else to do, besides Miranda, though she and I are each other’s exclusive hobby. However. The newcomer called herself The Kid, but allowed that we could call her The. She seemed to be enamored of a Sharon Stone movie about gunfighting and to have invented her self from that connection.

            After about a week of sitting around the game room listening to dice rattle and mice click, The began to come out of her shell and show some interest. By prearrangement, each player she approached for information referred her to me, and ultimately she sat down to watch as I polished off Doctor Who with a fortunate sequence of 66, 44, 55 in the bearoff. Doctor Who grumbled off to his tardis, which looks remarkably like a broom closet, and I turned my attentions to Elizabeth. I mean, The.

            “Good evening, The.”

            “Yeah. Okay. Everybody shuffled me off to you about this game. So what’s the deal? You teach me this stuff?”

            “Well. Do you want to learn? It’s not as simple as it looks.”

            “Hey, it’s a game. How hard can it be? Push them little round things around. Pssssh!” She pushed her hand through the air.

            “Where are you from, The?”

            “Hell’s Kitchen, New York City. What about it?”

            Her dossier said she was a California Valley Girl.

            “And what is your education, dear?”

            “I ain’t a deer, alright. I got a doctorate in English and another one in nuclear physics and an MBA from Harvard.”

            She had a BA from a state university in the Midwest of America, graduated with a gentleman’s C average. Excuse me. Gentleperson’s C.

            “Quite good, The. You’ll find this game quite to your liking. Please. Sit there across from me and we’ll begin with the basics.”

            “I wanna get to the good stuff, okay.”

            “You like to beat people, do you?”

            “Who told you that? I never beat on nobody in my life. That’s a lie put out by those Republican clowns in the FBI.”
            “Of course, dear.”

            “I told you!”

            “Sorry, of course. You are The, and you want to learn this game so well that you can win money from everyone here.” I indicated the room full of players. Several of them were surreptitiously eying us, and three were rolling their eyes instead of their dice. Quite an ugly picture, actually.

            I cleared the checkers off the board in front of me. Quite a nice, serviceable Crisloid board. Hardly the aristocracy, but very sturdy, a necessity when Hitler throws a hissy fit. “What do you see, The?” I said, pointing at the board.

            “Bunch of pointy things pointing at each other. Looks like a mouth with sharp teeth.”

            Quite the discriminating eye, I mumbled to myself. “Yes, well. Those are called pips.”

            “Whats?”

            “Pips.”

            “Yeah, well they don’t scare me, all those pointy things. Not me.”

            The staff were quite gentle with her as they dragged her off screaming for an emergency valium appointment.

            The next day I decided on a different approach. The table between us was empty. No board. No pips. No scary mouth. Then I brought out my brilliant educational device.

            “Alright, The, this is a pip.” I placed a stuffed cloth pip on the table in front of her.

I encouraged her to touch it and play with it. She did for a few minutes, rather slowly and hesitantly, while two of the burlier sorts in white uniforms looked on from a discreet four feet away.

“That’s pretty nice for a stuffed toy,” she said. “Whazzit got to do with this game?”

“Well, I wanted you to experience the fullness of a pip. And to learn that they don’t bite.”

“Yeah. Okay. Can we get past the puff dolly stuff now?”

Since she seemed to be calm and have gotten over her earlier difficulty, I brought out the board again and opened it up.

Through hypnosis and liberal doses of various chemical supplements, she was finally able the following month to sit down and begin her apprenticeship.

“Sorry about that,” she said.

“We all have our little…problems, The. Now then, do you have any problems with round objects?”

She pushed her shoulders back, smiled and said, “Not at all. See?”

“Yes. Quite. Ahem.” Elizabeth would have been proud.

I put a checker on the table. It was white and innocuous. “We call that a checker.”

“Like at the grocery store?”

“Er, no. Like in the game of checkers.” A mistake, I knew it the moment I opened my mouth.

“No. No. I want to learn backgammon.”

“Yes, sorry, we just call them that. You may call them other things. Men. Stones is popular in some parts of the world.”

“Why men? Why not women? Or persons? Huh?”

I leaned back in my chair and put on my best wicked grin. “Or how about Sam or Mary or Harriet or Harry?”

She gazed at me for a long moment. Then, “You being smart with me, Mister?”

“God, I hope so.”

“Good. Checkers it is. What’s next?”

“Now take a good look at the board.” She did, inspecting it quite carefully for a quarter of an hour.

“Nice board. I like the corky stuff.”

“Oh good, I’m so glad. Now, how many pips are there?”

“The pointy things?”

“Yes.”

She counted. “Twenty four seems close.”

“Good. How many in each quarter of the board?”

“I’d say six.”

“So would I.” I placed the checker on what would be her ace point. “Now, I want you to move it six pips. Six pointy things.”

“Which way?”

I pointed. She picked up the checker, touched it to each point, counting one two three four five six, and put it down.

She smiled at me, threw her shoulders back again. “There!”

“No,” I said, moving the checker back to the ace point. “Try again.”

She performed the same ritual. After several tries, with the burly lads in white nervously moving closer, she finally picked up the checker and plopped it down on the seven point without counting.

Everyone in the room broke out in applause. They had, of course, had one ear and one eye on our little drama. Several had been through the same process.

The leaned back in her chair, wide-eyed. “What? What?” she said, on the verge of tears.

“Your first lesson. Never, never count like that. Get to know the board so well that you can pick up a checker from anywhere and move it any number on the dice without the slightest hesitation.”

She blinked at me.

“You don’t have problems with small cubical objects do you?”

She shook her head slowly.

“Excellent. Now practice on this board tonight, and when you can move the checker in your sleep, we’ll progress to the next lesson.”

“But what’s the difference if I count or not? That’s dumb.”

“No it is not dumb, The. If you must count moves, you can never see the situation on the whole board and you will miss good moves. You won’t see the board, the whole board, the complete situation on the board.

“You’ll be going one two three and your opponent will be going hee hee hee.”

She still looked somewhat mystified. I put it into terms she could understand.

“You’ll be a bloody loser forever.”

Her eyes lit up. “Why didn’t you say so? Jeez.”

I breathed a sigh of relief as I watched, in the far corner, George W. Bush playing Saddam Hussein. George was saying, “One two three…” Saddam looked bored.

Next time: The learns the point of the game, how to move more than one piece, and the miracle of opening moves.

————————————————————————

In Which The Learns to Move and Shake that Thing

          The was nothing if not a thorough student. She didn’t reappear in the game room for another week. My intelligence sources (Guido, both of him, a very large man who is my cousin as well as a trustee guard, and who once bench pressed Michael Crane, Paul Magriel, and a CD of the Encyclopedia Britannica all at once, six times), as I say, my intelligence sources told me that The had spent all her time learning the board.

            “She can whip that checker,” Guido said, his faces alight.

            “But a week, G, just on that?” I feared for her insanity.

            “She’s a tough little cookie.” He patted me on the head. “You watch your butt.”

            I noticed he had a suitcase packed and was wearing civilian clothes. “Where are you going, G?”

            “Oh, you know that fellow in Albania who owes you two pigs for that match last year?”
            “He never paid. I thought he got shot.”

            Guido smiled. “Not just yet. Bacon next week.” He cracked his knuckles. Several people ducked.

            The showed up that evening while I was watching the final few moves of a match between George W. Bush and Saddam Hussein. George was contemplating a four cube from Saddam, who was looking determinedly impatient.

            “Are you going to take the cube or not, Georgie?” Saddam sighed heavily. George was the only one who would play with him.

            George stared at the cube for another minute. “What’s that thing for again?” he finally said.

            “It’s a bomb, George. It’s going to blow up the board.”

            George poked Saddam in the nose. “You don’t play fair, Saddy. I told my Daddy I’d beat you but you don’t play fair.” George was jumping up and down and throwing checkers at Saddam. The men in white moved in and grabbed him and hauled him off.

            Saddam wiped his nose on his sleeve and turned to me. “That little bugger is nuts.”

            “Well,” I said consolingly, “it was a good redouble. He should never have doubled you.”

            “He hasn’t a clue, has he?”

            I shook my head sadly. “Runs in the family, I suppose.”

            The chimed in. “What’s the cube?”

            Saddam intoned gravely, “The cube is Truth, Grasshopper.”

            I pulled The away, politely saying goodnight to Saddam.

            “If he gets started on that, he’ll go on and on and on. He likes to pretend he’s Fidel Castro sometimes.”

            “Who is he anyway?”

            “Well, rumor has it that he used to be an accountant. Looks like one, little guy like that. Lost all his money, his home, his wife, his kids, the dog, the cat, and the Volkswagen playing backgammon in back alley games in Chicago.”

            “Hmph,” The hmphed, wrinkling her nose. “That’ll never happen to me.”

            They all say that, I thought, surveying the game room full of people to whom such things never ever happened.

            “Well, The,” I said as we sat down at a very nice oak bar board, “are you ready for the next lesson?”

            “Whaddya think I’m doing here, for Pete’s sake? Get it on, old man.”

            I may not be young and pretty anymore, but I can still think and feel and fantasize and … never mind, I digress. I must discuss this with Elizabeth later. Or Miranda. She owes me. Umm. Yes. Well. Never mind, never mind.

            “Alright, The,” I said calmly. I think I heard Hitler snicker nearby. “We’ll work on setting up the board.” The board in front of us had all its checkers borne off.

            “No probs,” The said brightly, and proceeded to lay out the board in a matter of seconds. Then she sat up, threw her shoulders back, and said, “See? I’m a quick learner.”

            “Who taught you that?”

            “That big guy, Guido. He showed me all you gotta do is set up half, then mirror the other half in the other color. Neat guy. And big, too.”

            Pigs in Albania, indeed!

            I took a deep calming breath and went on. “Alright, The, that’s very good. It took George three weeks to get that almost right.”

            “George is a wuss.”

            “We humor him. Now, then, you’ve watched lot of games. What do you think the point of the game is? In the simplest terms you can muster.” The usual answer I got was something general about winning points and being sportsmanlike. But The was not the usual student.

            She stood up and in a deep muscular voice she boomed out, “To crush my enemies, see them driven before me, and hear the lamentation of their women.”

            Hitler and Bonaparte stood up and applauded politely. Stalin’s moustache twitched. George W., now in restraints in the corner, jumped up and down, wildly shouting “Yeah, baby. Yeah, baby. Bombs away, bombs away!” Arnold Schwarznegger, in a high squeaky voice, said, “That’s my line, that’s my line.” He and George got valium right away.

            The bowed to the room and sat down.

            “Very good, The. You might have glossed over some minor intricacies, but we’ll get to them later.” Minor stuff like primes, holding games, races, backgames, strategy, tactics, checker play, yada yada yada.

            “Alright then. Perhaps we should move on to opening moves.”

            The grinned. “Yeah, baby.”

            “Or dice.”

            “Yeah, baby.” She stopped grinning. “Wait a minute, wait a minute, that’s them things with little dots on ‘em, right? Bouncy bouncy clickety clack?”

            “Yes, The.”

            “What do I gotta know about them? Huh? What for?” She was squirming in her chair.

            “It’s okay, The, everyone uses them.” Suddenly I realized what her difficulty was. “And the dots won’t jump off and crawl under your skin.”

            “Yeah? You sure? You really sure?”

            “Oh yes. All the dots have been superglued to the dice and fastened securely with little tiny nails.”

            “Yeah?”

            “Yes. Not to worry.”

            She settled down. Well, pretty much anyway. After a little while her feet stopped kicking the table and we got on with it.

            “Okay. We always use two dice. Just two.”

            “Yes. That one and that one.” She touched each one.

            “Well, yes, but it can be any two.”

            “There’s so many.” Her eyes started darting all around the room. “How do you choose? How do you choose?”

            “The!” I said sternly, getting her attention. I was getting seasick watching her eyes. Not quite as pretty as Elizabeth’s eyes. “It doesn’t matter. Any two.”

            “Okay. Okay. Two will do.”

            I heard Conan the Barbarian, a couple of tables away, giggling.

            “We’ll just use these two. Watch.” I rolled out a 6 and 1. “How would you move that?”

            She moved one checker seven pips, threw her shoulders back, and smiled.

            “Maybe you could not do that thing with your shoulders so much. Reminds me of someone I’d like to know.”

            “Okay.” She relaxed. “It’s about that Hurley dame, isn’t it?”

            “Never mind. Put the checker back. Right. Now how else can you move?”

            “Else? It’s seven. What is this else crap?” The beginning of a snarl showed on her lips.

            “You moof a six und den a vun vit vun of der udder checkers.” Hitler said over my shoulder.

            “Thank you, Adolf,” I said. “But it would be better if she figured it out herself rather than have you dictate to her.”

            He got all huffy then. “Vell, Mr. Knight person, I am a dictator!” he huffed, and stomped off. Stalin laughed himself silly across the room.

            The leaned forward and whispered, “You have some very strange friends.”

            “Yes, and just think, soon they’ll be your friends, too.”

            She thought about that for half an hour, then said “Oh. Yeah. Never mind. So I can move a six and then a one with another checker if I want.”

            “Right. And you can even move them to the same point.” I made her bar point for her.

            “Oh. Oh. Of course. This is very deep,” she whispered. “Do the others know about this?”

            “Most of them.”

            “Except George?”

            “Except George.”

            She spent the next hour rolling dice and moving checkers. She was actually quite good at it.

            “Okay. I’m good at that now. What’s next? And when’s Guido coming back with the pigs?”

            I muttered something obscene under my breath, smiled at her, and said, “Guido will have another mission right away, something about the Himalayas, I believe. Secret agent stuff and all that.”

            “Oh,” she said, disappointed. Then she brightened. “Okay, I guess I’m stuck with you.”

            “Thanks for the vote of confidence.”

            “You’re welcome. Really. I have a doctorate from MIT in manners.”

            I mumbled my thanks to the universe.

            “Let’s move on, shall we, The?”

            “Yeah. Cool.”

            I pulled out a diagram I had made for her.

startboard

            “Isn’t that cute?” she almost gushed. “Little numbers. Awww.”

            “That’s how we tell where things go. See.” I picked up a white checker from the 24 and moved it to the 18. “I moved 24 18. Six pips.”

            She squirmed a little. “This is higher math, right? I don’t do math so good.”

            “I’m sorry. You said you had an advanced degree in physics.”

            “Oh, yeah, sure. But that’s just physics. This is backgammon.”

            I understood perfectly. “Don’t worry. You’ll catch on. Do you remember relativity from your physics courses?”

            “Of course I do. You think I’m stupid or sumtin?”

            “Not a bit.” Over in the corner Einstein’s hair perked up and he ambled over to us. “Just remember, the numbers are relative to the player. These are white’s numbers. Black’s would be just the opposite.”

            “Zat brings up a pertinent point from my paper, On The Electrodynamics of Moving Bodies.

            The gushed, “Ooooh, I read that, Doctor Einstein. Wonderful. I especially liked the part about making hash brownies.”

            They beamed at each other for a moment. It could have gone on all night, the beaming.

            “Albert,” I finally said, “I have business with The. You can trade recipes later.”

            “Yes, of course. Charming little girl. Good night, dear,” he said to her and walked away.

“He can call you ‘Dear’ and I can’t? Hardly seems fair,” I grumped.

She sighed. “But he’s such a doll with that Don King hair.” As an afterthought, very definitely an afterthought she said, “But you’re cute too.”

Yes, well, Miranda didn’t call me God for nothing. I wondered how many times she would call me that on this night. The record was twelve. Hmmm. But I digress.

“Alright, here’s the last little bit for tonight. Some of the points have names.”

“Oh okay. I want to call that one Steve, and that one Mick, and that one – “

“No. No. No.”

The Empress Josephine leaned over from the next table and said, “You call them anything you want, honey. You don’t have to take any grief from… from… men!” She was swept away by gales of laughter and two burly orderlies.

“She’s not been right since Waterloo,” I said.

“That’s the little girls room down the hall?”

“Whatever. Pay attention. See the 18 and the 7? Those are called the bar points.”

“Bar points? What’s that mean? Can I get a drink?”

“It’s because they’re next to this long thing in the middle, which is called the bar. Don’t ask about that yet. I have a headache.”

“Poor baby.”

“This and this, the 5 and 20, they’re called the golden points. Well, the 20 is the golden point.”

“Doesn’t look like gold. Same color as the others.” She licked her finger and rubbed at the paint. “Nope. No gold there.”

“It’s because they’re valuable in play.”

“I’ll give you a dollar for one.”

Yes you will, I thought, looking ahead to the long years to come. Yes you will. Many dollars. Many many dollars. Hey, a guy’s gotta make a living. And Miranda liked expensive trinkets. And chocolate. You have no idea how hard it is to come by chocolate in The Asylum.

“And these,” I said, indicating the 12 and 13, “are the midpoints. Yours, and mine.”

“Because they’re in the middle.”

“Good. Now go to your room and memorize all that. Next time we’ll look at opening moves, and different kinds of games. Maybe.”

“When do I get to the money?”

“Sooner than you want to.” I paused. “Dear.”

She tried to give me a withering look, but I pretended she was really Elizabeth Hurley showing me that delightful sneer she’s mastered. Then she stomped out of the room.

George wandered over, looking for a game. Saddam had gone to bed.

“God wants me to play this game,” he said.

Usually I could resist, but I had my eye on a very nice chocolate backgammon set from Switzerland, for Miranda. How could I not play a nice prep school rich boy whose brain was half fried and whose mission in life was to prove how macho he was. And of course he has happily stoned on the valium he’d been given earlier.

“Okay, George, but I get to start with triple threes this time, okay?”

“Sure enough. Say, what religion are you?”

“A Backgammonite. Shall we say ten dollars a point?”

————————————————————————

In Which The Learns to Run and Bounce,
and Guido Learns He Has a Pig Problem

            My match with George W. went swimmingly well. In addition to letting me open games with any double I wished, he took every cube I gave him. Perhaps it wasn’t all his fault, as he conferred several times over a small radio with someone named Karl. George claimed it was a Secret Service matter. Whatever. I think it was one of the Iraqi waiters who worked the dining room. Obviously the advice Karl provided was wrong. At the end of the session I owned three counties in Texas, including George’s ranch, and the $800,000 he made off that insider stock sale at Harken Energy. Not a bad night’s take.

            Unfortunately I didn’t get the frog farm.

            “I ain’t a-giving that up. I got real fond memories from when I was a boy. Why, the whole family used to sit around on a summer night and watch me stuff firecrackers in them frogs and blow ‘em up. We all had a great laugh over that.”

            It’s true, too. I looked it up in his dossier. Miranda sneaked it out of the office for me after I gave her the chocolate backgammon set for her birthday. Budding sociopath, someone had written on the file .

            “Takes all kinds to screw up the world,” I said to Miranda, between gasps.

            She gasped. “Oh god!”

            George wouldn’t play me for a while after that. Told me he wanted to play froggies with Saddam.

            Fortunately The came back a couple of nights later.

            “Where have you been, The? We’ve missed you,” I said, knowing full well where she’d been. Guido had come back with the two pigs from Albania and he was bumbling around The Asylum with silly smiles on his faces.

            “You ain’t gonna believe it, Knightie.”

            “Please don’t call me that. Sir or Mister will be fine.”

            She sneered endearingly. “Yeah. Right. Anyway, that guy I talk to everyday-”

            “Dr. Takesbaddoubles?”

            “Chuck’s a doctor?” Perplexity was not her best emotion, though she had considerable practice with it.

            “Yes. Sometimes. Please continue.” Such innocence. Such ignorance. I wondered if she had a trust fund.

            “Yeah, okay, Sir Knightie. So Dr. T, he sees about my doctorate in physics from M.I.T. and asks if I’d help him out with an experiment.”

            “Ah, yes. The Experiment. Let me guess. They clamped a couple of small pads on the side of your head, told you to bite on something-”

            “Peppermint flavored.”

            “Or wintergreen. Then they asked you to concentrate and count back from ten.”

            “I got as far as nine.” She grinned and threw her shoulders back.

            “They gave you a lollipop.”

            Her face went blank for a minute.

            “I don’t remember.”

            “Surely you remember Guido?”

            She smiled. Nothing shy or maidenly about it. Was he twice the man I was?

            “Never mind,” I said. “Are you ready for some more backgammon?”

            “You betcha, buddy.”

            “You, ah, you do remember what you learned before?” George had lost an entire year in 1972-1973 after one of his experiments with the doctor. Even his military unit couldn’t find him. Not that he noticed.

            “Of course. But I can’t remember the damn lollipop.”

            “No one does, dear, no one does. Set up the board and we shall get on with it.”

            The set up the board in quick time. I noticed that she was wearing a rather loose, low cut blouse, which clued me immediately that she meant business and was beginning to understand the game at its deepest, most fundamental level. But I was not without profound intellectual resources of my own, and resolved to look only at the board and into her eyes.

            “Today,” I said, staring right into her eyes, “we’ll discuss the different types of games one can play.”

            “Hey,” she said, sitting bolt upright, “I wanna discuss backgammon. You said you’d teach me backgammon, Knightie.”

            “Don’t call me that! And I’m talking about themes within backgammon, so don’t get your blouse… I mean your brain in a tizzy.”

            She leaned forward. “I don’t understand.” The sly look in her eyes and secretive little smile told me she understood perfectly about the blouse.

            “That is the first step on the road to wisdom.” I gazed at the board.

            “Okay. Whatever. Where did you learn to talk like that?”

            “Like what?”

            “All weird and wisdomy.”

            For a moment I flashed back to my adventures pursuing the secrets of backgammon through the Far East, the Himalayas, the dust bowls of the Middle East, the mighty Pyramids themselves, and the foulest alleys of New York City. 

            “I was a Tibetan wise man for seven years.”

            “What’s Tibetan?”

            “Never mind. It paid poorly. Can you focus now?”

            “Sure.” Then she waved to someone across the room. “Hi Guido, hi!” I turned to stare at him and he slunk out of the room. Traitorous soul.

            “The?”

            “Ain’t he sweet? Both of him?”

            “No. He owes me a pig. Pay attention.”

            “Okay. Themes. Go for it, Knightie.”

            I breathed a quiet “Oy,” and went on.

            “Fundamentals. You understand the object of the game, correct?”

            She stood up and began to intone: “Crush your enemies…”

“No, no, not that.”

She sat down, leaned forward. “Oh, you mean about getting my little guys around and off the board before you get your little guy off.” She smiled.

“Save the innuendo for Guido. But yes. And in the process there are different things that might happen, or be made to happen.”

“Okay. Like?”

“Broadly speaking, there are racing games, holding games, priming games, and attacking games.”

The bounced up and down in her chair. “I like holding and attacking. Or sometimes the other way around.” She was quite the bouncer. Two Republican politicians, family men both, they claimed, threw their necks out watching her… bounce.

“Backgammon, The, backgammon.”

She settled. “Yessir, sir.” Nonetheless, she did wave slyly to Snow White in the corner. Ms. White was looking quite out of sorts.

“Let’s talk the simplest game, the racing game. Or running game.”

“I bet you could lose a lot of weight running a mile a day carrying your backgammon board.”

“Yes you could.” Not being a religious man I could not ask the supernatural for patience nor the dark forces for plagues and pestilence, so I took a deep breath and plunged ahead.

“Assume a position like this. Stop that. On the board.” I moved the back men for both sides up to the midpoint.

“Jeez, four six fives in a row. That kind of sucks. Don’t you have to cheat to do that?”

“No. It happened to me several years ago, when Michael Crane was just starting out as a tournament director, on a small nameless island in the vicinity of Scapa Flow. Mid January it was, a horrendous gale blowing for four days. Fortunately, the inn was well stocked and the barmaids…”

“Knightie?”

“Yes, what, sorry?”

“The game.” She smiled and leaned forward. Visions of bouncing barmaids danced in my head.

“Yes. Well. Of course. The six-fives are just for illustration purposes, you understand. Do you see how the game from this point would simply be a matter of dice? Given equal skill, the player with the better dice wins.”

“So, where can I buy some really really good dice?”

“No, The. I’m talking about better rolls.”

“We had some good ones at breakfast, eh? Especially the cinnamon ones.”

I sighed. She sat up and threw her shoulders back.

“Bigger numbers,” I said. “Bigger numbers on the dice.”

“Oh, okay. Lemme look at this.”

She spent five minutes staring at the board. I could see her lips moving as she thought about the position.

“Okay, Knightie, I got it. There’s hardly any contact here so we’re just racing for home.”

“Racing game.”

“Got it.”

“So,” I said, “when there is little contact possible, or none, the game is just a race.”

“Got it.”

At that moment Snow White raced across the room towards us, mumbling, and stopped at our table.

“Knightie, I’ve lost my dwarves, I’ve lost my dwarves.” She was quite upset.

“Did you tell her to call me that?” I said to The.

She grinned. I grimaced.

“Where did you leave the dwarves, Snow?”

“Right on the computer, where they always are.”

“Ah, right, let’s go see.” I excused myself and led Snow back to her computer, which had indeed locked up and gone blank. I rebooted the machine and reloaded the Seven Dwarves backgammon program. It had been written especially to placate the more paranoid among us, and was programmed to cheat, blatantly, broadly, unabashedly.

Snow smiled, gave me a little peck on the cheek, and as I turned to leave she said, “The Dwarves don’t cheat, you know. I have proof.”

“Very good, Snow, very good.”

Back at the table, The said, “Even I know the stupid program cheats. Why do these people insist that it doesn’t?”

“Well, The, you may have noticed that The Asylum is not a hotbed of critical thinking.”

“I don’t know about that. Some of you guys are pretty critical.”

“Oh, you mean the art critics and theater critics and suchlike. They have their own wing. They’re much too disruptive and arrogant.”

“Well, no, I meant you guys, in here. Some of your brains are in pretty critical shape.”

“And you’re here because you have a doctorate in nuclear physics from the University of Chicago?”

“From MIT. Yes, I do.” She bounced up and down. “I can tell you all about the physics of bouncing these.”

“Listen, The, just don’t do that when George is around. He won’t understand.”

“Gotcha.” She winked.

“Okay, now, back to the running game. If you want to play that game, you understand that you have to move the men accordingly.”

“Like play an opening six three all the way out to the fifteen instead of to the eighteen and ten?”

“Yes. And so on. Of course a racing game can start at any point in the course of a game. Some other strategy will fail perhaps, but you may be able switch to a running game.”

“And eventually it all becomes a race. Vroom vroom.” She gestured with her hand, running it round and round like a car on a race course. Like those really boring American auto races.

“Ain’t that kind of boring?”

“American car races. Oh, certainly.”

“Yeah, that too, but I mean backgammon.”

“Usually. It’s all dice. Minimal skill, strategy, trickery, deceit.”

“Yeah. None of the good stuff.”

Jesse Owen stopped at the table. “I heard that. It’s not true. Racing is exciting. I ran a great race in the 1936 Olympics. I did. I did. I did.”

I patted him on the head. “Very true, Jesse. I was there.”

Hitler chimed in from the next table. “He vasn’t dere, dat little Owen person. It vas a big black guy. I haf to shoot all my runners after he beat them.”

Our Jesse was a midget with a gimpy leg and big dreams. Played a hell of a backgame though. He limped off with Hitler, the pair arguing about the recent height restrictions in America, where the President declared that only Christians and people who were white and over five foot eight inches tall could be citizens. “I was with the CIA, for god’s sake,” Jesse said loudly.

“I know, little man, I know. Come, ve’ll haf some schnapps and play some Backgammon. I can tell you that Bush league stuff nefer verks in der long run.”

The gazed quietly at them walking out the door. “Isn’t that sweet? Mutt and Jeff.”

“Sweet? The little guy is the most vicious player here.”

“Yeah, yeah. Sour grapes. I heard he whomped you bad, Knightie. In The Asylum Finals last year.”

“Lucky dice, that’s all. You want to play or not?”

“Can’t, Knightie. Got a game to play with Guido. I’m holding and he’s attacking.”

She bounced out of the game room.

“Yeah,” I called after her, “you tell that two-faced mug that the Albanian is coming for his pigs. You tell him that!”

She waved ta-ta casually over her shoulder.

Oh, well, Miranda was coming back from a three-day leave on the mainland, wherever that was. In the meantime Marilyn Monroe breathed that she’d play me, but just for points.

What the hell, why not? So what if Marilyn’s a cross dresser from Iceland? She looks good. Or he looks good. Plays a mean game too. And that’s what counts around here.

————————————————————————

In Which Civil War Breaks Out, Conspiracies Hatch, Dresses are Discussed, Relationships Are Rocked, and The Begins to Lose Her Cubinity

With  Mookie

Institut pour des joueurs de jacquet de Deranged

mookie

            Marilyn Monroe whomped me good. Fortunately she, or he, decided that money wasn’t her object.

            At the end of the match she said, “Knightie, I’m not going to take your money. I know that Miranda dame is expensive.”

            “Very kind of you, Marilyn. Thank you for the match.” I got up to leave but he waved me back into my chair.

            “But there is something you can do to work off your debt.” She smiled. Looked like the real thing.

            “Oh, now Marilyn, I just don’t go that way.”

            “Stop it. I’ll blush. No, silly, I want you to get me something, something that only you can manage.” That smile, those eyes, convinced me that I could do anything. Well, almost anything.

            I tried to be discreet about heaving a sigh of relief. She patted me on the knee. “Don’t sigh like that. It’s not good for your lungs.”

            “Okay, what do you need?”

            “A dress.”

            “Well, no problem. You can mail order anything you want, you know.”

            “No, no, no. A special dress. A particular dress.”

            “Oh, no, not the Monica dress! The blue job?”

            Her brow furrowed. I ached to smooth it. (What on earth was I thinking?) “Monica? Who is Monica?”

            “Oh. Never mind. What dress do you want?”

            She leaned forward and breathlessly whispered, “The birthday dress. The dress the real Marilyn wore when she sang Happy Birthday to John F. Kennedy.”

            “Oh. Oh!! That dress!!” I remembered it. A skintight sheath, neck to ankles, looked like it was painted on.

            “Yes. The one that was sewn on.”

            “I remember it well. Madison Square Garden. May 1962. That was a great night.”

            His eyes went wide and she inhaled in surprise. “You were there?”

            “Oh yes. I was on the trail of a major backgammon smuggling ring. They had connections high into the government.”

            “Really?!”

            “Yes. Marilyn was working with me. I think they were the ones responsible for her death.”

            “Backgammoners? Involved in chicanery?” she breathlessed.

            “Hard to believe, isn’t it?”

            “Oh my, yes.”

            “However,” I said, “the dress.”

            “Oh dear, can you get it for me?”

            I knew the garment had been auctioned for an unconscionable price, over a million dollars, in 1999 at Christies, but beyond that I had no idea and I told Marilyn so.

            “But with all your contacts, your CIA background, your KGB connections, you must know someone.”

            She was really quite wistful and lovely. She had finally found a way to eliminate the problem she had been having with her five o’clock shadow. Quite the replicant he was.

            “I’ll see what I can do. I know a KGB shopkeeper in the Himalayas who might know someone.”

            “Oh thank you, Knightie, thank you.”

            “It will take a while.”

            She just smiled. “Good things are worth waiting for, Knightie.” She slinkily breathed her way across the room to play a few goodnight games with Alice in Wonderland and the Mad Hatter.

            A couple of days later Miranda returned. A good thing well worth waiting for. She sneaked into my room that night and we found other things worth waiting for, but not too long.

            After, she said, “Are you working on The Asylum Grand Tournament yet?”

            “I’m trying,” I said, exasperation creeping into my voice.

            “What’s wrong, babe?”

            “I love it when you call me babe.”

            “How about when I call you God?”

            “Oh yeah…”

            Later, we continued.

            “It’s George,” I said.

            “The pinhead?”

            “No, the crazy one.”

            “Oh. Bush.”

            “Yes. All this blathering he’s doing about war has everyone upset. No one can make any sense of it. He keeps talking about invading the South Wing if they don’t stop playing chess over there. Says chess is a threat to the whole world. He rants and raves day and night since you’ve been gone.”

            “Does he still blow up frogs with firecrackers?”

            “No. He’s graduated to blowing up women and children.”

            Saddam had wandered into George’s room by mistake and discovered magazine cutouts of women and children pasted onto the walls and crude drawings of explosions on top of the photos. “Who’s the real nutcase?” was his only comment.

            Miranda said, “What can we do? His daddy pays a lot of money to keep him here. We can’t just treat him like a normal person.”

            I sat up in the bed and scrunched back against the headboard. All my brain cells were madly firing. Miranda put her head in my lap.

            Later, when I got my breath back, I had a solution.

            Miranda breathed in my ear.

            “Stop that a minute. No, no, just for a minute. Listen, I’ve got an idea.”

            “Can I pout first?”

            “No. Pout later. Let’s give George a box of backgammon chequers, tell him they’re chess bombs and will destroy any chess set or chess player they land near.”

            “What good will that do?”

            “Then,” I grinned, “we send him into the South Wing by himself.”

            “Oh, Knightie, he’ll never go for that. He runs like a scared bunny when he hears a loud noise.”

            “Ah,” I said. I had a plan. “I have a plan.”

            “What?”

            “Appeal to his macho cowboy persona. Challenge his manhood.”

            “Hmmm. The nurses tell me there isn’t much there.”

            “Not that.”

            “Oh,” she said. “You mean his psycho manhood.”

            “Yes, love. And let him know that if he doesn’t take up the challenge we’ll let the world know that he deserted from the military back in 1972.”

            “Carrot and stick.”

            “Yes. Most definitely.”

            “But Knightie, what’s to be gained from all this?”

            Imagine, I told her, George marching into the South Wing flinging chequers at all the chess players, shouting his jingoistic anti-chess insanity. Imagine the chess players getting really riled. Imagine the row that results. Imagine George getting pummeled thoroughly. Imagine that shutting him up. Imagine him in a nice quiet padded room for about a year. Imagine peace in The Asylum, the way it used to be before George got here.

            Miranda sighed. “Wouldn’t that be wonderful?”

            “We can only hope.”

            The next evening I was puzzling over a particularly difficult cube problem when The came in and plopped down in the chair across from me. She wore pre-torn bluejeans and a baggy sweater. No bouncing tonight. She crossed her arms and frowned.

            “Good evening, The.”

            “No it’s not. And leave me alone.”

            Women! “No problem, dear.”

            She grimaced, then sat silently for several minutes.

            “Guido broke up with me,” she finally grumped.

            “So that’s what all that noise coming from his room was about.”

            “Oh, jeez, you could hear that?”

            I raised my eyebrows and waved my hand around the room at the others.

            “Oh, jeez,” she said, “everybody could hear that? Oh jeez.” She leaned forward confidentially. “You won’t tell my mother, will you? Please don’t tell her.”

            “The, I don’t even know who your mother is or where she lives.”

            She leaned back smugly. “Ha! I knew that!”

            “No, you didn’t. What happened?”

            “He’s two-faced.”

            “Well, yes, he is. What’s the problem?” It was a genetic abnormality, his faces.

            “Well. He wanted another girl at the same time so both his faces could be kissing and stuff.”

            “Oh.” That didn’t really sound like such a bad thing. “Why, that’s terrible, The.”

            “Yeah. I’m not going to be part of a mangy tree.”

            “We certainly can’t have that.” It was, of course, rude to be amused at her suffering, but I just couldn’t help it. Fortunately she seemed not to notice.

            “It’s not funny, you know,” she said. “Get up off the floor and stop laughing.”

            After a few minutes I managed to get back in my chair and dry my eyes.

            “Perhaps we should play some backgammon,” I offered.

            “No. I want you to talk to Guido.”

            “Excuse me?” My old pappy told me the most dangerous thing in the world was to get involved in arguments between a man and a woman, no matter how many faces they had. (Okay, my pappy was a bounder and a cad and a lousy backgammon player, but he knew people and he played a mean chess game. Really. He always beat me in chess but would never help me learn. But he’s dead now. I never did beat him. The rotter.)

            “Please, Knightie. Pleeeeease.” She batted her eyes, smiled winsomely, bounced a little. All the signs of a genuine psychotic. I don’t know how they allowed her in here.

            Then from all corners of the game room came the cry, “Pleeeeeease Knightie.”

            I knew none of them would play me for more than toothpicks if I didn’t at least try to get the three of them back together. I lifted my arms in surrender and set off to find The’s erstwhile lover, the bifaced Guido.

            I searched several wings of the Asylum with no luck. Then, hearing a commotion, I trotted over to the Go wing, arriving just in time to see Guido racing out the door, his pockets overflowing with white and black Go pieces. He Hanseled and Greteled wildly down the hall, grinning madly at me as he raced past. I glanced at the mob starting to pour out from the doorway and decided the better part of valor involved serious cowardice and fast running. Guido detoured to the Chess wing, flung the remaining Go pieces into their ward and ran off. I followed him to his room, where he sat on his bed, doubled up laughing.

            “G, what was that about?”

            After a few moments he regained enough composure to talk out of one mouth. “Civil war. Chess. Go.” A burst of maniacal laughter.

            “G, stop that. Maniacal laughter is my schtick.”

            He stopped on both sides. “Oh, yeah, boss, sorry about that. I got carried away.” He started to snicker.

            “The came to see me.”

            He got serious right away. “She’s mad at me, huh?”

            “Very hurt, Guido, very hurt.” Then I played him. “She told me to ask you for the Albanian’s phone number.”

            “The pig farmer?” He sat right up, serious surprise crossing both faces. “The pig farmer? She wants to date the pig farmer? How could she do this to me?”

            “Well, you broke up with her.”

            “The pig farmer?”

            “What shall I tell her?” I was of course gambling that the blow to his pride would bring him to his senses. While I may have my little fantasies about The, I couldn’t bring myself to interfere in her happiness. Besides, I still didn’t know if she had a trust fund.

            “Jeez, don’t tell her nothing, boss. I was just trying to make her

a little jealous.”

            “But why?”

            “She was playing with George and I didn’t like the way he looked at her.”

            “But George is married?”

            “Oh, yeah, and he’s compassionate too,” he sneered.

            “Well, don’t you worry about George. He and Tony will be moving into adjoining cells soon enough.”

            “Cells? Down in the basement?”

            “Mum’s the word, G, mum’s the word. I’ll deny everything.”

            “Oh good, boss, a conspiracy.”

            “And by the way, would you like to provide security for The Asylum’s Grand Tournament this year?”

            Both of him giggled at the thought.

            I left him happily contemplating the twists and turns of Asylum politics and went to find The.

            She was sitting in the game room at a very nice Naylor board, idly twiddling a cube. I sat down across from her and began to arrange the chequers for a game.

            “Well?” she demanded.

            “You’re very demanding,” I said.

            “I demand to know what happened.”

            “See what I mean?”

            “Stop it. Stop it. Stop it.” A tear made its way down her face.

            “Alright, calm down, The.” She really was quite upset. Somewhat disconcerting. “Guido will talk to you. They were upset that you played with George.”

            “But George is married,” she said, perplexed. “And really repulsive. Guido are so much better looking.”

            “Yes, true.”

            “So Guido doesn’t really want to do a mangy tree?”

            “No. He said that just to get back at you for playing with George.”

            “George is sick. No, really, I mean he’s a very sick man.”

            I patted her arm. “We know. We know. How about we play a little backgammon?”

            She wiped away the tear and smiled. Almost as dazzling as Marilyn. “Okay, but what do I do with this?” She held up the cube.

            “Ah,” I said. Then I smiled knowingly. Cryptically, even. “Ah, the cube.” Perhaps it was too early to introduce the cube. Perhaps not. Cube Master Iki Picasso said, “Never cube too early the introduction, nor too late meeting novice under full moon with picnic basket and twin butterfly.”

            Of course I didn’t tell The about Master Picasso. His sayings would only confuse her at this stage in her development. I took the cube from her lovely hand and looked into her eyes. Fortunately she wasn’t wearing the low cut blouse. Thus began her introduction to The Cube.

 

In Which George and Tony Get A Life, The Approaches the Cube, and Knightie Realizes a Mistake and Collapses

ScooterBIBA

With Scooter

Institut pour des joueurs de jacquet de Deranged

            Unfortunately The and I were unable to continue our initial cube discussion. A major disturbance erupted when the Bridge players attacked the Poker room in an attempt to retrieve their cards, stolen by the Poker players three nights before. The Backgammonites, whose allegiances split between the two groups, were drawn in. A great row ensued and a good time was had by all.

Several nights later I entered the game room and was met by a loud cheer and shouts of congratulations. In short order I was hoisted on the shoulders of several people and carried about the room to the sounds of huzzahs and merriment. After ten or fifteen minutes of raucous behavior, the crowd deposited me on a dais in the corner and handed me a microphone.

            After a few moments of cheering they hushed.

            “Thank you, thank you, fellow Backgammonites,” I began. Knowing that the attention span of this crowd could be measured in seconds, I wanted to keep the speech brief. “Once again The Asylum is safe for ordinary, decent, honest mental degenerates. We had nothing to lose but our George and Tony, and thank God we finally lost them.” More cheers. “Now let the backgammon begin.”

            Merlin the Magician, who doubled as The Asylum’s audio-video wizard, whispered in my ear.

            “Ah, yes. I forgot. We have cake! For everyone!” A large layer cake, almost two meters tall, stood in the middle of the room. I strode over to it and was just about to plunge in a very large plastic knife when the top flew off and out leaped Miranda, wearing… very… little. She did me proud (but that was later).

            After half an hour of eating cake and commenting on Miranda’s attributes, the crowd dispersed to the backgammon tables. Miranda whispered to me, “Good plan, Knightie, good plan!” She was wearing Shalimar. My knees got all wobbly for a second or two. “See you later, babe,”  she said. She patted my nether region and swiveled across the room.

            My plan to give George a bunch of magic chequers he could use to bomb the Chess players had worked marvelously. He ran into their wing, flinging chequers left and right, screaming about heathens playing Terror Chess and how God told him, over cornflakes in the White House, to bomb all things Chess in the entire Asylum.

            Naturally the chequers, the finest Crisloid could produce, didn’t explode. The Chess players rose up and pummeled George mercilessly, then rampaged over to Tony’s room and grabbed him up too, because the Chess players, great analysts that they are, suspected a grand conspiracy of stupidity. The crowd stripped off the men’s clothes and tossed both of them, naked, out a second story window.

            Staff later found the two men on a pile of rocks, baying at the full moon. Each man received a new strait jacket and a private room in the basement. Adjoining, of course. Tony coos at George, and George swears at Bill Clinton, claiming everything was his fault and that he, George the Second, was only doing what God and Rummy told him to do.

            George’s Daddy tried to buy his son’s way out, but Daddy was himself locked in a wing full of evangelizing atheists who had been stripped of their American citizenship because they refused to accept John Ashcroft as their One True God.

            Cruelest of all, George, Tony, and Daddy had their backgammon privileges suspended indefinitely.

            Now that I had put paid to George’s and Tony’s axis of evil, The Asylum became a much quieter, more peaceful place. Boring, almost, but that was a condition that could not long obtain. In the meantime, backgammon continued, as did The’s lessons. I had promised her, before George had tried to take over The Asylum, to discuss the doubling cube with her.

            “Well. Well. Let’s get to it. Let’s get to it,” she said this evening. She was dressed in a sweatshirt and tight jeans. I figured my mental abilities would be okay as long as she didn’t stand up.

            “Why are you saying everything twice?”

            “You said we’d be doubling tonight. You said-”

            I put up a hand to stop her. “Got it. Got it. I meant that you would learn something about the doubling cube tonight.”

            “That’s that thing with the numbers on it,” she said, picking it up and turning it round and round.

            “Yes, precisely. The Cube.”

            “Yeah, the thing you guys are always having some kind of mystical organism over.”

            “Organism?”

            “Yeah, yeah, like when you’re in bed and–”

            “Never mind, never mind.”

            “You did it twice!” she said, grinning.

            I considered arranging for an exorcism to be performed on her organism. However…

            “Alright, The. Can we possibly get serious? Just for a minute or two?”

            She shrugged, almost as well as Miranda. “Okay, Knightie. Listen, you don’t want me to call you sir, do you?”

            “This,” I said, taking it firmly from her hand, “is the cube.”

            “Okay, okay, I’ll be good for a while.”

            “Hmmmph. Now, with your degree in nuclear physics from M.I.T., you must have noticed the numbers on the cube increase in a geometric procession, from two to sixty four, right?”

            “University of Chicago, actually. Yes. Two, four, eight, sixteen. Yada yada.”

            “Good. Very acute.”

            “I am, aren’t I?” she said, primping.

            I think I groaned, but it may have only been an inward groan. Perhaps it was gas.

            “Yes, dear. Now then, you’ve seen people use the cube here. What do you think they’re doing?”

            “Aggravating the hell out of each other?”

            “Besides that?”

            “They’re messing with the score somehow?”

            “Good. I appreciate your use of precise technical terminology.”

            She smiled coyly and started to take off her sweatshirt.

            “Please don’t do that.”

            “Then be nice.”

            More gas.

            “Okay, here’s the nitty gritty. When you think you’ve got a good advantage, you offer the cube to your opponent, doubling the stakes.”

            “I’m a vegetarian. But yeah, okay.”

            “So now if he takes the cube, you’re playing the game for twice as much.”

            “That’s it? That’s the whole magilla?” She got up to go. “Gotta go see Guido about an organism.”

            “No that is not it, and Guido left earlier on a mission.”

            She sat down heavily. “Aw, geez, where’d you send him this time?”

            “Siberia.”

            “No, really. Where’d you send him?”

            “Really. Siberia. Some backgammonites were only recently released from what’s left of the Gulag. They have some interesting documents on KGB suppression of arcane backgammon lore during the Soviet Union’s heyday. It’s quite interesting. You see…”

            She held up a hand. Nicely manicured, but I didn’t care for the blue nail polish.

            “Nope, don’t tell me. I’ll just fall asleep. When is Guido coming back?”

            “I don’t know exactly. Couple of weeks maybe.”

            She sat silently for several minutes. I did not want to imagine what was going through her mind. A nice Kevlar suit might be in order, I thought. Perhaps Miranda could get me one on her next trip off island. Perhaps tailored in Hong Kong. Dark blue, with a fine pinstripe. Double thickness.

            “Okay. Get on with it, Knightie. Sir.”

            “He didn’t tell you?”

            “Neither one of his faces said a word.”

            “Well, you may want to speak harshly to them when they return.”

            She clapped her hands. “Oh, good idea,” she said smiling. “Because then we can make up after!”

            “Yes. Hmmpph. Can we do this?” I said, holding up the cube.

            “Full charge ahead, matey. Damn the speed. Up the torpedoes.”

            “I suppose you have a doctorate in American History, too?”

            “Louisiana State. I’m smart, Knightie, I’m smart.”

            “Okay. So, now you’ve given your opponent the cube.”

            “You mean I just hand my weapon to my enemy? Hardly makes sense. Can I hmmmph now?”

            “Certainly.”

            “Hmmmph.”

            “Ready?”

            “Yes, thank you.”

            “Not only have you handed the weapon to the enemy, he gets to keep it, and only he can use it next.”

            “You mean I’m without a double from then on?”

            “Unless he gives it back to you.”

            “Why would he do that?”

            “Because he thinks he’s better than you.”

            “Bah. I’ll see that he doesn’t make that mistake again!” She made a charming little fist and held it up in my face.

            I patted her hand and pushed it away gently. “Perhaps some valium…”

            She grinned.

            “I meant his position on the board has improved to the point where he feels he has a good advantage over your position.”

            “Did I tell you about this position that Guido and I found?”

            “Please don’t.”

            She cocked her head and winked at me. “Okay, but I told Miranda already.”

            I had a feeling I was about to be surprised, or ambushed, on my next rendezvous with Miranda. Actually an exciting thought. There was that time outside The Asylum wall… well, never mind.

            “The cube?” she said.

            If ever there was a wench in the works…

            “Okay, so he redoubles you. Now you’re at four times the original stake, you own the cube, and only you can double next.”

            She pondered that for a few minutes.

            “When you’re done pondering…” I said.

            “Okay. I got it. Whoever owns it is the only one who can double.”

            “Right. Except at the start of the game, when the cube is in the middle.”

            “Well, suppose I just grab it at the start.”

            “Well, that’s not how it’s done, The.”

            “Oh, pish. I can beat anybody here with one hand tied behind my back.”

            “Of course you can, The. Nobody doubts that.” I had in mind a Cyclopean bargain, since she stood barely a meter and a half and weighed maybe five stone.

            “Hey, I read the Odyssey. None of that Noman stuff, okay? I’m a kung-fu double black mocha belt. Beat anybody here.”

            “I believe you, The.” I almost did. Well, maybe more than almost. I’d seen bruises on Guido. “Okay. The rule is that you can’t just grab the cube when the game starts. Unless you want to double after the first move.” Alice in Wonderland had wandered over and was watching us. “Hello, Al,” I said. He nodded.

            “But who would do that?”

            “That’s a little advanced for you right now.”

            Alice chimed in. “Oh, listen sweetie, don’t pay any attention to him. I always take six impossible cubes before breakfast every morning.” He stopped, then counted on his fingers. “Actually that’s thirty-six separate cube faces, but the permutations, the permutations.” He sighed and wandered away, muttering something about the Queen and practicing a little Queen wave as he walked.

            Joe Stalin snickered as Alice walked by him. “The, you want it, you take it, you hear me. You play with capitalist pig, you got to play rough.” He lit his pipe and twinkled at me.

            I nodded and tried not to roll my eyes about in my head. That always made me dizzy.

            The said, “See. From an expert, no less.”

            “Perhaps you’d care to take lessons from him?”

            “Hmmm. When did you say Guido would be back?”

            “The!”

            “Kidding!”

            I wasn’t so sure. “Alright, a little bit more cube lore.”

            “Lore away.”

            I placed a red chequer on The’s six point and a black chequer on my one point. “If red is on roll, would he double? Would black take?”

            She looked at it for several minutes, finally looking up at me and shrugging helplessly.

            “Are you alright? You’re not speaking.”

            “I’m shrugging helplessly. Do I have to spell it out for you?”

            “Sorry. Okay, there are twenty-seven combinations on the dice that take the red chequer off the board, and nine that take the black one off. Seventy-five percent for red and twenty-five percent for black. Very important.”

            “Umm, so? And how do you know that? And what’s the point?”

            I suddenly realized that there was a gaping hole in The’s backgammon education. We had never talked about the probabilities of a dice roll. I rolled my eyes at my stupidity and had to lie down until the dizzy spell passed.

            “Sir, sir, what’s wrong?” I heard The saying. I think there was a genuine note of concern in her voice.

            Then I heard Ziggy Freud’s voice close to my ear. “Ztop dis nonsense. Remember your position.”

            The said, “Hey, I tried to talk to him about positions, but he don’t wanna listen. Is he alright?”

            Ziggy slapped me. “You’re disgracing your class! Get up. I vant to know vhat you are dreamink.”

            Stalin picked him up and carried him away, muttering about capitalist nightmares. Ziggy said to him, “Joe, Joseph, vhat did your mudder do to you?”

            When I was finally upright in the chair again, I told The that I had sorely neglected an aspect of her education.

            “Oh, don’t worry, I got a book.”

            “Oh. Excellent. Who did you get? Magriel? Robertie?”

            “Don’t know those guys. No, I got Comfort.”

            I dug in my memory, but could not recall an expert named Comfort. I shrugged helplessly.

            “Oh, Knightie, you know, The Joy of Sex. Jeez, sir.”

            “Wrong aspect, The. I meant a backgammon aspect.”

            “Jellied backgammon? I don’t understand.”

            I explained that I hadn’t instructed her in the probabilities of dice rolls.

            She thought a moment.

            “Well,” she said, “what’s the probability Guido gets back before I play with Stalin?”

            I shrugged helplessly. “How many points?”

            “Two,” she said, throwing her shoulders back and once more looking remarkably like the love of my fantasy life, Liz Hurley.

            “Oy,” I said. “Tomorrow we’ll talk probability.”

 

[Here endeth the series…]

 

Cracking the True History of Backgammon

by Ric Gerace

Part 1: Miss Pringle and the Pyramids of Death

New developments in archaeology have pushed back the major historical dates we’ve come to take for granted since we were forced to memorize all kinds of useless trivia in elementary school.

"Now, Ric, how old are the Pyramids?" Miss Pringle said in the third grade.

"Pyramids?" I said dreamily, staring at her tight cashmere sweater. I had a terrible crush on Miss Pringle. I was much too advanced for my age. Anyway that’s what the cops always said.

"The Egyptian Pyramids, Mr. Gerace. Stop woolgathering." She was so cool.

"Five thousand years, Miss Pringle, they’re five thousand years old and full of bones." God, she had wonderful bones.

Well, how times change. Miss Pringle quit teaching at the end of that year and gyrated to a very successful career as a stripper and later a madam. It is rumored she holds a 51% stake in the United States Congress, and major stakes in several humongous American corporations which have never been investigated by Congress.

And the Egyptian Pyramids are now thought to be 12,500 years old, having been built when the constellation Orion was at a certain position in the sky. Some archaeoastronomer types measured time backwards from those little vent tunnels running out of the King’s Chamber. (Some members of the International Union of Venters have brought a legal suit, claiming that such claims defame their workers, whom the union insists installed the vents five thousand years ago. Apparently there’s some sort of back tax issue of 7,500 years the union is trying to avoid.)

One cannot discuss the Pyramids without also considering the Sphinx. Therefore, consider the Sphinx.

Now, the Pyramids. The significance of this discovery is of course self-evident and needs no further discussion.

Backgammon is therefore a lot older than we thought. In fact, secret data from an ancient cave in Eastern Russia, data which I was extremely fortunate to obtain under difficult circumstances (I offered an ex-KGB agent $USD5 but he wanted a bottle of American vodka too, the provision of which is a death offense, but I managed it, for the greater glory of the game), proves that backgammon’s roots go far into prehistory. In fact, the game was invented by, and played successfully by, the Neanderthals and their cousins, the Smith family.

This is conclusively proven by photographs and wall paintings found deep in the cave. (Well, the photos were actually of a Hungarian teenage couple playing games their parents shouldn’t know about.) The original painting, discovered in 1952 by premier archaeologist and backgammon player Herr Professor Doktor DicenMeister Karl Wilhelm von Takesbaddoubles, showed a rectangular board with some pointy things and some rocks on it.

Doktor Karl deduced, from the angle of the points as related to the positions of several constellations, working backward to 200,000 years ago, that the points pointed to the back of the cave. Taking the hint, he wandered further back into the dark cave with his young intern, Mary Forabuck. Sometime afterwards (the timing is unclear from the diary Ms. Forabuck left behind) the pair stumbled on a manuscript written in strange symbols on animal skins. In highly technical terms, it was really, really, really old, and then some. Forabuck and Dr. Karl carefully packed up the skins, tidied up various spots they had messed up in the cave, and left. (A human interest note for those who think science is a cold, heartless, logical endeavor. Dr. Karl married Ms. Forabuck three months later and she gave birth to a bouncing baby backgammon champion six months after that. They appeared quite happy together right to the end last year, when they were brutally assassinated by an ex-backgammon player suffering from insanity induced by plastic poisoning received from handling too many cheap checkers during a long career. He pelted them to death with antique Bakelite checkers. A genealogist also informs me that Mary Forabuck was distantly related to the delectable Miss Pringle.)

The K’s, as their friends affectionately call them, worked the rest of their lives to translate the Backgammon Skins, as they came to call them, or BS for short. In their will they left the Skins to me, as I had done them a favor by dating their daughter to keep her out of the clutches of a chess player. They appreciated that I stuck to the chore for twelve years, during which time the chess player died. (Actually he died six months after we started dating, but we kept that from the K’s. You see, Marisa von Takesbaddoubles looked a lot like Miss Pringle.)

I digress. But that is how I came into possession of the BS, which shows the true origins of the game of Backgammon. Much of the translation had been completed by the K’s before their really gory death, and their notes allowed me to complete the work. And for the first time, I present it to the backgammon playing public as the opening chapter in a complete history of the game.

 

Part 2: The Backgammon Skins of Death

As you will undoubtedly recall from the last episode, Miss Pringle and the Pyramids of Death, I am in possession of the Backgammon Skins (BS, for short), found in an ancient Russian cave by the recently deceased Herr Professor Doktor DicenMeister Karl Wilhelm von Takesbaddoubles, and reliably dated to 200,000 years ago.

Having finished the translation of the strange symbols on the BS, I present the story of the true prehistory of backgammon. Of course, it is to be understood that it has been necessary to take certain liberties due to the indeterminate nature of the symbology and the lack of an intermediary text, such as the Rosetta Stone. Perhaps someday some lucky backgammon scientist will turn up a Checkers Stone (a little humor there, ha ha – no, wait, sorry, Nixon used that already – stupid dog.) So, yeah, I had to make some of this up. Us academics can do that. It says so on our housebreaking certifications. (I should point out that some of my illustrious colleagues challenge my interpretations of this material. I should also point out that they are not certified and are required to use outhouses.)

It all started in the year 203,439 B.D.C. (Before Doubling Cube), and it started, as did most things with the Neanderthals, with rocks. Rocks, or as the cognoscenti refer to them, stones, were central elements of Neanderthal life. (By the way, the ‘h’ in ‘Neanderthal’ is silent, which is one of the many enduring mysteries of the species. There are in fact no h’s in the BS.)

"In Beginning was rock, and it was a real good rock." (BS 1:1) Obviously the mythos of rocks was powerful in Neanderthal society. The early BS discusses many permutations of rockness – the kitchen rock, the hearth rock, the rock that rolls, the bed rock – and of course, degrees of rockness – soft rock, hard rock, and hot rock (believed to be volcanic).

It is necessary to keep in mind that Neanderthal society was composed of large numbers of small groups of wanderers forever seeking a better cave or a water view condo. Naturally this lead to conflict when two groups crossed paths. And from the vast body of knowledge created by these interNeand crossings, various rock strategy and tactics developed. Unfortunately, the main manuscripts delineating these matters, the Arcanum Esotericata NIMBYosum Rockus Killemall, have not been found. Sufficient references in the BS, however, allow us to draw a picture of the development of backgammon in primitive societies.

A major early tactic consisted of isolating a single member of an opposing clan, say, for the sake of argument, the Smiths, known to be argumentative and very good with hammers, but that’s for later. So here’s Smith Gamma out for a little foray. He’s spotted by Neanderthal Beta, who makes a funny noise that brings his relatives running, all armed with rocks. Very shortly Smith Gamma is reduced to a little blot on the landscape. The Neanderthals report home to their chief, a feast is prepared, and everybody dances around a huge fire while shouting in unison "Blot! Blot! Blot!" Therefore, blot is apparently the oldest term in the game. (This behavior has continued to the present day and is normally found in certain side chouettes at major tournaments.)

Soon, however, the Smiths would respond and blot a Neanderthal. As a result of this primitive game playing, Neanderthals as a group had a very short life expectancy. At some point they dimly perceived the advantage of traveling in pairs when berry gathering and the carnage ceased, but the fun of blotting was never forgotten.

A couple of thousand years passed, with only an occasional blotting to keep the myth alive. Then, thanks to certain unforeseen cranial developments in the forebrain of certain Neanderthals, a member of the Pringle clan, known by the name Gummin Pringle, a name derived from his habit of gumming his food and his better looking female clanmates (BS 98:6-47), hit on a way to revive the old blotting fun without cutting the life expectancy statistics and annoying the insurance companies.

Gummin took it on himself to approach the chief of the nearby Smith clan, a chubby fellow with several lovely daughters. The chief was agreeable and after several back and forth sessions of Pringlian diplomacy, a contest was arranged between the two groups.

The Smiths and the Neanderthals met in a large field, where they formed two lines facing each other. Well, the men formed the lines. The women stood back and cheered and made sure their men had enough rocks. The first rules had the men flinging rocks at each other willy nilly. Anyone who was hit dropped out. The last man standing won the day and was given a woman from the other side. The first contest was won by Willy Pringle who knocked out Nilly Smith and claimed his prettiest daughter, Miss Kitty (BS 122:3).

As time went on and the women complained (the early development of another high art), the game was refined by Gummin. The number of players was reduced to the best twelve men on each side. Rather than indiscrimately hurling rocks, a captain for each team determined who was to throw and at whom he had to throw. The captain stood behind the line, randomly flinging pebbles into a square drawn on the ground. The number of pebbles corresponded to the thrower and his target. Again, last man standing was the winner and got a woman. The losing team had to play chess everyday for a year (BS 202:7).

This version of the game required obviously more skill and was much more satisfying to the developing intellect of the Neanderthals. They liked it so much that they sought a name for it. After much wrangling over the merits of Rockbang, Thud, Bonkbonk, and others of that ilk, they decided to name it after the developer and first team captain, who stood behind the line directing strategy, and they called it GumminBack (BS 207:78).

It should be noted that the records show that Gummin Pringle met an early and untimely death when he sneaked into the Smith camp in the dark of night and was caught gumming one of the chief’s daughters. He was blotted by the Smith clan.

The game persisted for thousands of years, ultimately leading to the downfall of Neanderthal civilization when they taught it to some newcomers who had less hair on their bodies, bigger brains, and played for keeps. These less hairy types continued the game and ultimately lost out to an even less hairy species, Homo backgammonus, who can be found at every major and minor tournament today. The occasional Neanderthal sometimes shows up at tournaments, but they play a less sophisticated form of the game and are usually ejected when they start throwing checkers at their opponents.

 

Part 3: Dr. Who and the Death of the Peasant, Guido

In our previous episode, The Backgammon Skins of Death, you learned that the rudiments of Backgammon developed some 200,000 years ago as a sexist, blotting, rock-tossing contest between the Neanderthals and the Smiths.

While the Neanderthals lost out to various species more successful (i.e., vicious) at the game, the Smiths are forever with us. However, the Smiths were never very good at the game and contributed little across the ages, except that the divine Miss Pringle is directly descended via a lateral branch of the Smith species twice removed. And there are rumors that a Smith was directly involved in the design and execution of the Sphinx in Egypt (he was executed by being buried under it). But we have already discussed the Sphinx at length (240 feet), so enough of the Sphinx.

For many, many tens of thousands of years, while various human species sought to develop more efficient ways to kill everything around them, the game languished, developing very slowly. Killing, pillaging, raping, robbing, rampaging, and destruction leave little time for the development of games requiring intellect. The same can be said for having to get up at four in the morning to milk cows and mess with growing grains and corn and such stuff. We only know the game continued at all from fragmentary evidence, as the Backgammon Skins end at about 197,000 B.D.C. Among the fragments we find occasional parchments with round and pointy things drawn on them, which could be either backgammon representations or women. These parchments have been found in China, India, Africa, and Chicago. The latter are somewhat suspect, as no archaeological or anthropological evidence of backgammon or women existed in Chicago until the advent of Mr. Hefner and his Coup de Bunnie. Rumors that Mr. Hefner single-handedly created the resurgent Backgammon movement in the United States are simply unverifiable and undoubtedly untrue. He had a lot of hands working and surging and resurging, etcetera and so on.

Other ancient evidence includes bits of bone with dots on them and a smashed skull from China with a symbol that appears to indicate crooked dots. There also exist stone paintings showing groups of men surrounding some kind of small flat playing surface. The dialog balloons above their heads indicate intense excitement. A sample quotation, translated into modern English, reads "!%@$#^ %#$," proving that Backgammon maintains traditions from the distant past because these very phrases are repeated daily at chouettes around the world today. But in the old days the game was apparently played with high seriousness and severe intent, as shown in the painting by the number of severed heads rolling about on the ground.

But just what are the origins of the modern game? We have found the best evidence available for the modern origins printed on fragmentary ancient parchments retrieved from the fossilized innards of a large mummified tiger unearthed in India. The tiger contained the entire skeletal remains of an Imperial courier named Mukerjee. Technically speaking, this was the Mother of All Tigers, or as Mukerjee managed to scrawl bloodily on one of the parchments, "Aw jeez, why me?"

Having heard rumors of these documents, I managed, after much time and investigation, to track them to a small village in the southern foothills of the Himalayas. It took a little while to win the trust of these xenophobic villagers, but after three years and after marrying two of the head man’s daughters, I discovered that the parchments were kept on a back shelf in a small store called Mom and Pop Mukerjee’s All-Purpose General Store, Donkey Rental Agency and Wedding/Funeral Chapel. Some further research revealed that Pop Mukerjee was a retired KGB agent. For $USD7 and a bottle of triple distilled California vodka that I had specially air-dropped, he sold me the parchments and two divorce decrees. For an additional $USD2 he rented me the fastest donkey in town for my getaway.

Upon my return to the States, I arranged for the parchments to be translated by Professor Mukerjee N. Pringle-Smith, a known authority on all things very, very, very old in India. He told me the documents contained a partial record of a conversation between the top Indian strong man and his top advisor. The head man was named Boss and his advisor was Al Mukerjee. The discussion appeared to concern stopping cross-border raids from some really annoying Chinese warlords. Professor Pringle-Smith’s translation follows.

Boss: They’re gonna kill us with these raids.

Al: Whaddya wanna do?

Boss: I don’t know. What do you wanna do? You’re the advisor. Advise.

Al: Well, what about we tax the peasants, buy some weapons, raise an army.

Boss: That’s a lotta work, Al.

Al: Pisses off the peasants too.

Boss: Hey, I know, let’s send them your sister as a peace offering.

Al: (long pause) You’ll just make them mad.

Boss: Yeah. She’d piss off the Pope. Hey, I know!

Al: What? What? And what’s a pope?

Boss: Chuckie Pringle invented a new game. Let’s send them that. That’ll keep them busy.

Al: That thing he calls ‘chess,’ you mean?

Boss: Yeah. Make ‘em all brainy, they forget how to fight, then we send your sister and she mops the floor with them.

Al: I like it. Maybe then my brother-in-law will stop whining about getting beat up.

The ploy succeeded. The Chinese never conquered India and didn’t graduate from chess to Backgammon until thousands of years later. In fact, only now can it be revealed that the buried terracotta army of thousands of soldiers discovered in 1974 in Shaanxi Province about 35 kilometers east of the city of Xi’an was actually an attempt to create a grandiose version of Backgammon during the twentieth century heyday of Chinese Communism. The Maoists planned to create a game which only they could win, but their attempts to corner the world market in terracotta failed. The devious plot was revealed by erstwhile Brown University Professor Josiah Carberry of the Brown Department of PsychoCeramics, Sub-Department of Cracked TerraCotta. His whereabouts are currently unknown, though it is rumored he is encapsulated in one of the soldiers.

India did go on to invent a modern precursor to Backgammon several thousand years ago. It was called ParcheesiGummin, a name that originally referred to a primitive form of golf played with balls of cheddar and gouda. When Bengal tigers lurking in the woods around the Parcheesi courses took a liking to cheese and then to cheese-flavored golfers, the game lost popularity and the name became available to the inventor of ParcheesiGummin, one Mike Pringle-Mukerjee, about whom little is known.

It is known that MM, as his friends called him, did possess the Backgammon Skins. We know this because he scribbled notes in the margins and his handwriting matches that on certain documents with pictures of a nature, shall we say, that might have adorned the walls of Miss Pringle’s more expensive establishments. In any event, his interpretation of the BS led to the Indian game.

ParcheesiGummin was played outdoors on a large surface, usually a retired golf course. The idea was similar to modern Backgammon. Move some markers around a set path and stop your opponents from doing the same. One marker is a vulnerable blot, more than one blocks the opponent. Players, learning much from the experience of the dead golfers, carried lots of knives and swords and pointy things, a practice leading to the modern term ‘pointing on your opponent’s head.’

The initial difficulties with ParcheesiGummin (henceforth referred to as Parcheesi, or as it is known to adherents in Wisconsin, Cheese) included the number of players required, the size of the playing surface, and the objections of the peasants. First, four players were required, all of royal stature. Players often found it difficult to get a fourth to come over the bridge, given the demands of affairs of state and affairs. Then a playing field had to be laid out, usually covering several acres, and paths marked out, a process requiring several weeks. And finally there was the matter of gathering enough peasant heads to use as markers. A few unruly, armed peasants could make the game impossible to play.

Eventually royalty gave it up and the peasants, as is their wont, took up a variation in which the heads of royalty were used, a tradition that continued right on through the French Revolution, after which Parcheesi was outlawed in France.

But we jump ahead of ourselves, as us academics are wont to do, especially those of us with a little peasant in our family history. Mine was named Guido, from Sicily, and he stood almost four feet tall.

So before getting into Europe, we will follow the game as it proceeded in time and development from India to that place, out there, you know, that place with all the sand and dirt, you know, it was a real mess, oh bloody hell, what was it? Had a couple of rivers, the civilians specialized in building cradles… oh, never mind, I’ll ask the reference librarian, Kitty Pringle. She knows everything. I mean everything! Learned from her Aunt.

 

Part 4: The Mesopotamian Twin Rivers of Death

In our previous episode, Dr. Who and the Death of the Peasant, Guido, we traced the development of modern Backgammon to its origins in an Indian golf game called ParcheesiGummin. The more astute among you will remember that Dr. Who killed a peasant in Sicily, name of Guido, whom he mistook to be a Dalek cheating him at a game of Backgammon. But that’s another story.

Today we shall follow the development of the game in the ancient land of Mesopotamia, the cradle of civilization (a matter of dispute – they produced terrible cradles and their table manners were rude).

Mesopotamia was known as The Land Between the Two Rivers, one named in honor of the late Imperial Courier Mukerjee, who, as you will undoubtedly recall, was eaten by a tiger in India. Hence, the river Tigris. The other river, Euphrates, was named by drawing a bunch of silly clay syllables from what passed for a hat. (The rumor that it was named after Euphrates Pringle was, and is, false. Euphrates Pringle was a bounder and a cad and a cheat, and my family disowned him a long, long, long time ago. But he was definitely not a horse thief.) In any event, it was very convenient to have these two rivers so handy. The Mesopots threw all their discarded stuff into them, including dead people and the occasional live one. Since all this happened over 5,000 years ago, it doesn’t matter.

But the discovery this century by Sir Leonard Woolley, who may have donated his name to the Wooly Caterpillar, of game boards and pieces during his excavation of the city of Ur, specifically the cemetery where dead game boards were buried, has shed new light on Backgammon’s development. The five boards Woolley discovered may be the oldest surviving Backgammon boards. Of course they bear as much resemblance to modern boards as Australopithecines do to modern humans. Actually, that’s not a good analogy if you consider my cousin Sam, but it will have to do, it will have to do. In any event, while these boards are very pretty, they don’t have enough checkers and do have too many dice. After a long time (possibly some 3,400 years to the development of Takhteh Nard [we now believe this is a Klingon phrase] in Persia) these manufacturing defects were corrected, certainly, but proper boards from that period did not survive.

The game did not, of course, spring up from nowhere in the land of the Twin Rivers of Death. While these messy pot people may have created several minor inventions, such as the wheel and mathematics and written language, they needed help with the serious business of fun and gaming, and that was provided by a trader of suspect reputation who wandered from the fringes of India to the heart of the Twin River gangs. His name was Kris Lo Id.

At great personal cost I have obtained what little remains of Kris Lo Id’s diary. For $USD20 and a bottle of single malt Scotch, a resident of the deep tunnels under New York City sold me the document, which had been in his family for thousands of years. Lest the authenticity of the diary be questioned, I have been assured that there are three tunnels under New York City that lead directly to critical points in the country of Iraq, formerly Mesopotamia. In fact, Id’s descendant, who wishes to remain anonymous, led me to a secret vantage point from where I witnessed thousands of American troops and their vehicles entering these tunnels. Some sort of archaeological exploration, I’m sure.

In any event, Mr. Id’s diary shows that he was descended by several generations from the marriage of the Indian, Boss, and Al Mukerjee’s oldest daughter, that he fell on hard times and became a trader in trinkets, cookware, and three card monte throughout West India. He was considered to be a sly, but expert, player of Parcheesi and always traveled with several handmade boards.

Apparently he got in Dutch with the authorities in Bikaner, and fled for his life to the west, making an absolutely heroic journey alone through the Great Indian Desert and then the Thar Desert in Pakistan. He crossed the Sulaman and Kakar Ranges, climbing hidden, snow-covered passes in the bitter cold of winter to Chaman, where he crossed into Afghanistan and finally settled in the mystical city of Kandahar. During this time of trials and travel, Id supported himself on his Parcheesi winnings – some goat’s milk here, a turnip there, an occasional piece of meat, and 200 pieces of silver won from an irate Pakistani headman. Oh, yes, and a wife, the young and comely Mrs. Pringle-Id, the headman’s daughter.

In one sense we can look at Kris Lo Id as the Johnny Applecheesi of his day, spreading the seeds of the game along his path as he inexorably approached the West, forever being hounded and chased by his critics and… ummm… victims. (Well, Columbus and those guys were no prize either, you know.) We could say he heroically bestrode the land. We could. But let’s face it, Id was just a little guy who hated to work and made his living gambling on Parcheesi, a tradition that has continued into modern Backgammon.

Eventually he left Kandahar in one piece and with his wife walked across Iran to settle in Ur in Mesopotamia, where he opened a small gaming shop and began to spread the gospel of Parcheesi. By this time he had made minor modifications to the game, and as the Urrians gathered noisily in the back of his shop to gamble, further modifications developed, leading to the boards Sir Woolley discovered in the cemeteries of Ur thousands of years later. In time the Ur game settled on each player having seven playing pieces and six dice and no mathematical analysts allowed in the playing room.

(It should be noted that Id’s family eventually made their way to America where their distant descendants continue to manufacture some pretty nice Backgammon boards for the Mass Market. Protestants and Baptists and others can buy them too.)

It is unfortunate for the world of Backgammon scholarship that the rules to Mr. Id’s game have not survived, and Mr. Id is not talking. However, no point in beating a dead horse. Suffice it to say that the Ur game remained static for a long time, with minor variations occurring as it spread throughout the ancient Middle East. It wasn’t until it reached really really old Egypt of the Pharaohs and Sphinxes and those big pointy stone things that there was further development. But enough about the Sphinx.

We will next trace the development of Backgammon in Egypt and its spread throughout the Eastern Mediterranean.

 

Part 5: The Egyptian Backgammon Kittens of Death

It has long been suspected that beneath the Sphinx exist secret chambers containing much of the wisdom of the ancient world as well as profound prophecies about the future of the world. Sonar devices have indicated that there are indeed suspicious areas under the Sphinx. (Careful readers will deduce that one of those sonar blips must be Smith.) And it turns out that the secrets of the Sphinx are crucial to the development of backgammon.

After a great deal of time, financial expenditure, physical duress, and being forced to consort with wicked, but knowledgeable people on the fringe of Egyptian society, I can report that the rumors are true – well, the one about the Sphinx anyway. I promised not to speak of the rumors about the expatriate Englishwoman Martha Pringle and her daughter, Sophie Pringle and our sleeping arrangements during my extended stay in country.

However, the Sphinx. After spending several years tracing Sphinxian rumors, I discovered the remnants of an ancient tribe of Sphinx guardians residing in hidden caves in the desert. There are fifty-two of them and they present to the world as an impoverished tribe that survives on lizards and grubs, and by filching vegetables from farmers. The truth goes deeper, much deeper.

In fact, the truth goes deep into the ancient bedrock under the shifting Saharan sands. That’s where the Tutanks, as they call themselves, after the builder of the Sphinx, an ancient minor pre-Pharaonic king named Tutankpringle, constructed a major underground civilization covering scores of square miles. This amazing place has running water and yes, electric lighting developed thousands of years ago and still functioning. The ancients discovered the secrets of static electricity as generated by the shifting wind-blown sands, and harnessed it to create light underground. It’s true, I’ve seen it. Really.

In any event, dozens of tunnels lead out of the city. Many are mining tunnels which produced vast wealth for the Tutanks; many are growth and storage facilities for hydroponically produced foods. Much of this has fallen into disrepair as the population has steadily gotten smaller over the years due to inbreeding and the lack of fresh genes in the Tutank gene pool.

I get ahead of myself. I had for years heard rumors of an underground tribe, and apparently my constant questioning and seeking and nagging gained the attention of the Tutanks, who undoubtedly saw me as a threat to their tiny society. Nonetheless, as I was a foreigner and under the protection of Martha and Sophie Pringle (English women can be quite frightening to ancient peoples), they decided to open negotiations rather than assassinate me outright, as is their normal custom.

Arrangements were made and one dark night in December, on the outskirts of Cairo, down a dim alley, in an illegal karaoke bar known for its desperate and dangerous clientele, I met Mukerjee Pringle-Smith Tut.

"Call me Muk," he said, smiling. He was impossibly slim, of indeterminate age (later he admitted to 137), and almost broke my hand in a grip that was immensely powerful. He wore a handsome burnoose and was drinking single malt Scotch. He spoke unaccented English in a smooth deep voice. His eyes were the color of new copper pennies and I could have sworn they glowed.

"Okay, Muk," I said. I’ve discovered it’s always best to be agreeable with people who can slaughter and gut you in three seconds.

"You’ve been asking questions, my friend, about a certain desert tribe. Why are you doing that? You must know there are people who don’t take kindly to having their privacy breached."

"I can appreciate that. Just last month I had to track down and shoot a persistent telemarketer."

"Little guy? Red hair? One ear missing?"

"That’s him. You know him?" I said.

"He’s a creep. Been hunting him for years. Good for you. Buy you a drink?"

"Whisky. Neat."

He ordered from his private stock which the bartender kept in back.

"So what is it you’re doing?" Muk said.

I decided not to be cute, but to go straight to the heart of the matter. "I’m researching the ancient history of the game of Backgammon."

His eyes did glow. "Well, dammit, man, why didn’t you say so? Have we got information for you. Boy oh boy. Hey, we’re having a little tournament at the cave tomorrow. Fifty bucks entry, double elimination, last chance, consolation, lots of side action. I’ll pick you up in the morning. We need some fresh blood." He showed a lot of teeth when he smiled.

I explained that while I played a decent game, I was really interested in ancient documents about Backgammon’s history.

"Oh, yeah. We got that, lots of that stuff. We’ll be happy to trade for it."

"What did you have in mind?"

He looked at me speculatively before answering. "Are you familiar with gene pools?" he said.

Thus began my several month stay in the underground city of Ankh Pringle, or its short name, Ankhle. The first several weeks were spent engaging in round the clock backgammon. Well, not quite round the clock. Muk and the leadership council arranged daily sessions for my contributions to the gene pool. Fortunately I didn’t have to marry anyone this time. A couple of direct daily contributions to the fertile female members of the tribe was considered quite adequate as a trade for the documentation Muk had promised me.

Finally Muk decided, despite the considerable protestations of the womenfolk, that it was time for my journey to the inner sanctum of Backgammon to begin. He lead me to the northern edge of Ankhle, pointed to a tunnel and said, "Follow that one, stay to the right. Takes you under the Sphinx. Everything you want is there. Make all the notes you want. The copy machine is broken, but you can take pictures."

"What’s off to the left?"

"Oh, that goes under the Pyramids. There’s nothing much there except a bunch of Pringle family history and genealogy tables."

I thanked him, hefted my backpack with a week’s rations, and set off. After walking briskly a few hundred yards into the tunnel I could no longer hear the wailing of the women.

The tunnel itself was unremarkable. The walls were smooth, decorated with intricate carvings, and every several hundred yards a vase of fresh cut flowers. Entrances to storage rooms cut into the rock appeared every hundred yards. The air was pleasantly cool and dry. The walkway was paved with smooth white limestone.

After what seemed to be a couple of miles, I heard footsteps coming from behind me, someone running. I waited and shortly Sylvia Muker-Pringle appeared, a very attractive young woman who had shyly demurred from taking part in the gene pool project.

"I missed you," she said. Wonderful smile. "I want to show you a secret."

She led me into a storeroom where we traded secrets for a couple of hours.

"You have a wonderful smile," she said when she left.

Anyway, quite refreshed and relaxed, I proceeded along the tunnel to meet my destiny under the Sphinx. I don’t know how long the journey took. Time stopped. My watch stopped. It had a fresh battery and had never failed before. Nonetheless, I kept on going, following the path to the right, which had been thoughtfully marked with little Sphinx signs. I felt remarkably buoyant, light in spirit and body, and my mind seemed to regain the sharpness and insightfulness of my youth. At one point I even felt that I finally understood the doubling cube and the Thorp count variations. These feelings increased the closer I came to my goal. I was of course quite familiar with the legends and myths of the rejuvenating and mystical powers of the Pyramids and the Sphinx, but these had all been proven to be bunk. On the other hand, no one had investigated the effects under the monuments.

I knew I was close, was practically upon the sanctum, because I felt powerfully certain that I understood every word Kit Woolsey and Bill Robertie ever wrote or spoke on Backgammon, and understood Michael Crane’s driving passion to become the King of England. As this last insight slammed through my mind like a million-candlepower searchlight, I stepped into the very core of Backgammon, the Genesis of The Game, the Alpha and Omega of our beginnings.

I was in a room beneath the very Sphinx itself. There was no question of it, because a small sign pointed straight up and had written on it the single word "Sphinx." It was next to the sign pointing off to the bathrooms.

The walls were lined with texts, from pale and ancient papyrus scrolls through intricately decorated medieval texts, and a selection of modern texts, including three pristine, plastic-wrapped copies of Magriel’s original Backgammon, which is unobtainable in the outside world. Here, and only here, would I find the final secrets of the origin of the game of Backgammon.

Infused with demonic energy and clarity of thought, I set out my camera and my notebooks and began to work with feverish enthusiasm and intellectual heat. Ancient secrets of the game, unknown in the modern world, revealed themselves to me on almost every page. Personalities of great players, dead and forgotten for thousands of years, came to vibrant life. I had indeed stumbled into the greatest Backgammon treasure of all time.

It must have been hours later when a strange sound from the corridor distracted me from the work. It came closer and closer, a sort of shuffling sound, accompanied by a guttural sound between a grunt and a growl. I was overcome by a sudden black anxiety. My hand trembled. I feared to move, felt deathly afraid to turn and face the doorway. The hairs on the back of my neck stood up and a cold sweat broke out over my body. The sound came closer, until I knew it was at the very door itself.

Slowly I turned to meet my fate.

 

Part 6: The Resurrection and Death of the Knight of Backgammon

There, blocking the doorway, stood an old man, carrying a wooden cane with its head carved into a backgammon cube, wearing a three piece tweed suit, and holding a pale blue handkerchief to his nose. He snuffled loudly into it, examined the results and tucked it neatly into an inner pocket of his coat.

"Christ, I wish I had an antihistamine pill. These Tutanks still use herbs, for God’s sake." He looked at me quizzically. His eyes were bright blue. "Ah, you must be Ric, backgammon quester extraordinaire and sperm donor ordinaire." He held out a remarkably steady hand. "Quite glad to meet you after all these years."

"I’m sorry, sir, you have the advantage." Normally, after a fright, I would have said something dignified like, "Who the hell are you? You scared the crap out of me." However, I had apparently spent too much time hanging around English people (in particular the delectable Martha Pringle and her delicious daughter, Sophie). I sounded like an old English movie.

"Ah, sorry. Muk Tut told me you would be here when I returned from my travels. I am Id, Kris Lo Id, late of India, Pakistan, Afghanistan, and so on." He extended his hand.

"Excuse me, buddy," I said, folding my arms across my chest. English be damned. I knew when I was being scammed. "Id died four thousand years ago."

He smiled one of those patronizing little smiles that precedes slamming someone upside the head. "I assure you, I am the original Kris Lo Id, and I am four thousand years old. I know every word of every book in this library because I have spent my considerable life gathering them and studying them."

He was entirely sincere. But then so were all the crackpots I’d met in my life. They believed profoundly in their odd theories, and every one of them could pass a lie detector test.

"Prove it," I said sharply. I’d soon have his scalp in my pocket.

"May I sit down? I’m not quite as spry as I used to be."

I nodded assent.

Id sighed. "Alright, do you remember how you felt the closer you came to this room? Your mind became crystal clear, your energy seemed boundless, you felt young and fresh and vigorous, you understood Woolsey and Robertie and match equity tables."

What he said was true. "But that was simply the effects of my liaison with Sylvia back in the storeroom."

"She’s still at it, is she? Well, never mind. Do you have a watch, the calendar kind."

"Yes, of course." I raised my wrist to show him. "But it stopped working on the way here."

"Au contraire. Look at the date."

I did and could not believe my eyes. The date was three months later than the day I had entered the tunnel. I shook the watch, whacked it against the copy machine.

"It’s quite correct," Id said.

"Impossible."

"Time does very strange things here. How many of these volumes have you gone through?"

I looked at the clutter on the desk. I believed I had only been working for a few hours, but the evidence indicated I had cataloged and annotated fully three quarters of the books. I sat down and let out a great gust of air.

"But I haven’t been to the bathroom, " I muttered. "Three months without going to the bathroom? No, it can’t be."

"Actually," Id sighed, "it’s quite a relief. You’ll appreciate it when you’re my age."

"Excuse me?"

"Muk didn’t tell you?"

"Apparently he didn’t tell me half."

"You, sir, are my replacement. You are to be the new Knight of Backgammon, the wanderer through time who preserves and defends the game against those who would defile it. The Marie Celeste of the cube. The Flying Dutchman of pips and dice."

I laughed. Quite loudly. He was quite insane. "Not bloody likely, old man. This is all some kind of joke, some elaborate trick you and Muk have got up." Damn! I was slipping back into those English movies again.

While I ranted on for a while, the old man gazed steadily at me. He was quite calm, apparently waiting for me to wear down. Which in due course I did.

"If you are quite done, I would like to show you incontrovertible proof, and ask that you keep an open mind."

"Oh, what now? A bleeding time machine?"

"Quite. Follow along now, and mind the steps. They’ll be quite narrow."

I decided to play along. There was certainly nothing to lose, and I was certain that shortly he would reveal himself as a fraud.

He led me through a small door and down a spiral flight of narrow stone stairs, taking us perhaps one hundred feet deeper beneath the Sphinx, where we stepped through another small door into an oblong stone chamber that pulsed with green and blue and yellow light at one end.

Id pointed to the pulsing pool of light. "We’ll be stepping into that in a moment. The effect will likely feel disorienting until you get used to it."

"Where are the controls? How do you set the date?" The whole idea was so bogus. That H. G. Wells person had levers knobs and dials on his time machine. The Parker character in Seven Days had a big blue globe and controls and readouts and Justina Vail. Here I was with a puddling globe of greenish light and an old man. Much rather have Justina Vail. Much. It’s possible she’s a Pringle woman.

"There are no controls. Rather, they are in the mind. Concentrate on where you want to go, and you are taken there. In this case, I will do the concentrating and you would be advised to think about nothing."

I spotted the flaw right away. "Sure, and how do we get back, eh? Pop down to the corner to the nearest timeport booth? Dr. Who, where are you? Yoo Who!"

He smiled as he would at a stupid child. "Part of the field remains with you."

Right. "Okay, where are we going, Id?" I liked my quest better when I had to deal with ex-KGB agents demanding vodka in exchange for obscure documents. At least their heads were screwed on straight.

"To one of the great defining moments in backgammon. We are going to the moment in the year 1926 in the city of New York when the world finally accepted the doubling cube. You will see how it actually happened."

While we waited for the timefield to tune itself to our bodies, Id filled me in on a few things. Some four thousand years ago his creditors chased him into Egypt, where he fell in with the Tutankh crowd. They took him in and killed his creditors, for which favors he taught them the latest variation of the game that was becoming backgammon and donated some time and effort to the gene pool.

At some point he discovered what was by then an ancient and unused tunnel and decided to explore it. It was, of course, the very tunnel that led to the room beneath the Sphinx. In due course he discovered the time chamber in which we now stood. When he discovered what it was and how it worked he began an extensive program of time travel, gathering all the great documents of Backgammon for preservation and study.

"Quantum mechanics, I don’t know," he said, slightly exasperated about my insistent questions about how he managed to live so long. "Regular use of the time portal retards the body’s aging process. You go visit the year 2756, the Georgia University for Really Smart Women. Talk to Mary Pringle Mukerjee Smith. She invented all this stuff, she can tell you about it. And she’s built like a… never mind, you’ll see."

"Well, how did you find her?"

"She left a note in here. Listen, are you done, can we go now? I’m an old guy and I’m getting tired. Besides, I’ve got a date with Sylvia tonight."

At this point I half believed him. So, what the hell, I thought, can’t hurt to go with the flow, jump in the timestream, roll the dice, flip the cube.

"Okay, Id, I’m with you. New York, 1926, inventing the cube."

"No, not quite. I invented it three thousand years ago but nobody had the smarts to figure it out. Nearly got me lynched a score of times."

"Until New York."

"Right. And it’s not going to be as glamorous as you think."

We moved up to the edge of the pulsating pool of light.

"You ready?" he said.

I nodded.

"Hang on to your babushkas, baby, it’s a hell of ride." He grinned. Reminded me of Death. Or one of my Himalayan mothers-in-law, the short ugly one.

We stepped into the light. Suddenly I realized I had forgotten my motion sickness pills, but before I could worry about it, we stepped into a deserted alley in New York City. It was twilight, a hot summer’s day, and the street at the end of the alley was filled with the boxy looking cars of the era while the sidewalks were filled with men wearing fedoras.

Id had told the truth.

And now I would discover one of the great secrets of Backgammon, the introduction of the cube.

"Omigod," I breathed. Which is how I knew we were really in New York, because my first breath made my eyes water and my throat go raw. Some things just never change.

 

Part 7: Death, Time Travel, and the Birth of the Cube

Deep underground beneath the Sphinx, Kris Lo Id and I stepped into the sphere of light that Id claimed was a time machine. Suddenly I realized I had forgotten my motion sickness pills, but before I could worry about it, we stepped into a deserted alley in New York City. It was twilight, a hot summer’s day, and the street at the end of the alley was filled with the boxy cars of the era while on the sidewalks strolled crowds of men wearing fedoras.

Id had told the truth.

And now I would discover one of the great secrets of Backgammon. The Birth of the Cube.

"Omigod," I breathed. Which is how I knew we were really in New York, because my first breath teared my eyes and ripped at my throat and lungs. Some things just never change.

"Okay, okay," I coughed, "you made your point. Let’s go home." I felt like I had, when, at age fourteen, I sucked smoke from my first cigarette. Death would be kinder.

"Oh, get over it!" said Id, with a note of annoyance. His beige suit wasn’t even rumpled, every hair was in place, and not a drop of perspiration dared appear on him. "Now pay attention."

"Wait, I have to get the soot out of my ear." I coughed and hacked some more to make a point. Id just gazed calmly at me, with one eyebrow raised. I managed to regain my composure as I realized he wasn’t giving an inch. "Alright. What?" A little petulance never hurt.

"Listen. There are an infinite number of time lines, all similar to some degree to the one you started from. So I can’t guarantee this is the same timestream, but it’s close."

"Well, that bloody well defeats the purpose, doesn’t it? And how do we get back to the right one?" A lot of petulance sometimes worked.

"Grow up." Didn’t always work. "We always go back to the same starting point." He held up a hand. "No, I don’t know how or why. Ask Mary Pringle Mukerjee Smith."

"Well what about the cube?"

"Introducing an event into one timeline creates spillover into the others. Whatever we do here will echo into other lines." I’m sure he was patronizing me.

"I have a headache. Does that resonate, huh, does it?" Then I thought about what he said. "What do you mean ‘introducing an event’? I thought we came here to witness the birth of the cube."

Id rocked back and forth for a minute. He fiddled with his cane. Finally, he said, just a tad sheepishly, "Well. Not exactly. It’s more like we’re going to be midwives. Fairy midwives. You know, exchanging babies. Something like that. Oh, bloody hell."

I started to mutter.

"Look," he said, "we’re going to witness the birth, but we’re bringing the baby." He held out a one inch wooden cube, looked like white oak, with the numbers carefully painted on. "See?"

Somehow it still seemed like cheating. More like an adoption than a birth.

"Stop muttering and listen a minute. Without the cube, there’ll be no Cooke, no Magriel, no Woolsey. No Crane. Or that little Turkish blonde you admired at those tournaments in 1981. And do you know how long a game of strip backgammon takes without the cube?"

He snagged my attention on that last one. And how did he know about the blonde?

"We’re creating greatness. Don’t you want to be part of it? Don’t you want backgammon to be all it can be?"

I made a face at him for ripping off a crummy ad slogan. I also remembered many sensuous sessions of strip backgammon with the delectable Sophie Pringle when her mother, the delectable Martha Pringle, was away. Martha didn’t believe in strip games. They took too long.

"And besides, if you’re going to be the new Knight of Backgammon, you’ve got to take some chances. Sometimes you’ve got to take that eight cube." He looked at me expectantly.

I looked around at the dirty little alley we were in, I considered the two hundred thousand year history of backgammon without the cube, I visualized myself as the Knight of Backgammon, and did the only thing I could do. I clenched my teeth and muttered, "Let’s get on with it, then."

"Well muttered, old chap, well muttered," Kris Lo Id said much too cheerfully. Cheerful people make me nervous.

We set out from the alley and were soon making our way through the crowds of fedoras and flappers who were creating a gay Saturday night in the Big City. We stopped at a newsstand and sure enough, the issues of Colliers, Radio News, McClure’s and dozens of other magazines and newspapers all showed publication dates of 1926. The time machine was the real thing. A movie theatre advertised Beau Geste with Ronald Colman. Another had Douglas Fairbanks’ name in lights.

"Where we going?" I said, starting to get into the spirit.

"Ultimately to a place called the Club New Yorker. It’s a speak on Fifty-First near Park Avenue. At least it’s supposed to be there. Depends on the timeline. But first we have to find somebody."

"Who’s that?"

"Well," Id said, "in modern parlance, he might be called Cube Daddy."

"Cube Daddy? Oh, jeez, we’re not going to have to listen to rap, are we?"

"No, no, no. We’re looking for the fellow who’s going to do the deed, spread the gospel of the cube." Id raised that eyebrow at me again. "Rap, indeed," he said. "I’d have stayed home."

We walked in silence for a while in the deepening twilight. Id looked into every alley we passed, and eventually began once more to mutter. I didn’t know what he expected to find in an alley. I mean, we were here on Cube business. We certainly weren’t going to find Cube Daddy in an alley.

Silly me.

"Ah ha," Id cried out at the entrance to a particularly seedy looking alley. "Look! There! There, lad."

I peered. Down at the end of the alley, in a little puddle of light, something humanoid was scrounging through a garbage can.

I peered at Id. "You’re nuts," I said.

"No, no. Au contraire. That’s our Daddy." He poked a finger in my chest. "Now be nice and don’t scare him. He’s not one of your usual KGB thugs who can be bought with some cheap vodka."

Apparently all it would take would be a moldy hamburger. However, as the Knight in training, I told myself to be diplomatic and kind. We slowly walked into the alley, and gingerly approached our Cube Daddy.

"Don’t let his appearance fool you. He has a fine mind. Used to be a professional mathematician."

"Oh, I see," I said, while thinking, yeah, sure, and now he’s researching pi r squared functions of random matrices of New York City garbage cans, hoping to discover apple pi. I had fallen in amongst unbalanced time travelers and garbage can mathematicians. A Knightly life, indeed!

However, always willing to make apple pie out of bad apples, I struggled to maintain a sense of balance and optimism. Immediately upon obtaining that zennish state, my foot stepped in something slick and slimy and I fell on my ass. I could have sworn I heard Samuel Beckett laughing as I tumbled.

The noise of my fall and the accompanying verbal exclamations brought our quarry forth from the garbage can in which he had stuck his head.

"Huh? Who? Pi. Pi. Fibonacci," he cried, making the sign of the cross at us. "Fermat. Fermat. Unfinished theorem. Descartes. Descartes."

"Id!" I hissed. "This can’t be right."

Id shushed me and approached the unfortunate creature, whose three piece mathematician’s suit had been reduced to pants, shirt, tattered brown shoes, and Phi Beta Kappa key dangling uselessly from his belt.

I followed closely behind Id, while using a handkerchief I swiped from his coat pocket to wipe some unnamable stuff from the seat of my pants. Knighthood in flower! King Arthur would have wept.

Id’s hands were out, showing empty palms to the creature, while he murmured words I assumed were designed to reassure the fellow. "Principia Mathematica. Principia. Newton. New. Ton. Einstein. Tensors. Riemannian Geometry. Godel. Escher. Bach."

The fellow suddenly relaxed and the light of intelligence floated back into his eyes. "Ah, Bach," he said dreamily. A moment later he said loudly, "Carry me Bach to old Virginny." Then he shook his head violently. Little things flew from his hair and I batted at them uselessly. He stopped doing that, straightened up, looked around the alley, took a deep breath, and announced, "Oh, crap, I’m doing garbage cans again. Dammit!"

Meanwhile Id had dropped his hands and relaxed. He winked at me. "You see? Quite sane."

"Yup," I mumbled. Sane as a pair of fruitcakes. Make that a trio.

"I’m sorry," the mathematician said. "Have I intruded upon your alley?"

"Not a bit, sir, not a bit. Why, it’s the berries and you’re the bees knees, a genuine darb," Id said to the fellow. Then he whispered to me behind his hand. "That’s how they talked in this time period."

The fellow gazed at Id for a moment. One eyebrow slowly raised. He looked at me. I shrugged.

"I have not the faintest idea what you just said, but you seem happy enough to have said it. Gentlemen, if you will excuse me, I have to get back to my life as a mathematician." He started to walk away, then stopped and looked around him. Then he looked down at his clothes and he fingered the Phi Beta Kappa key. "Oh my. Oh my. I seem to have forgotten where I postulated, theorized, and mathematicated."

Id bumped an elbow into my ribs and motioned me to follow his lead. He walked up to the fellow, took an arm, whilst I took the other, and started walking us out of the alley. "My good man, allow me to introduce ourselves. I am Kris Lo Id, traveler and errant backgammon player. This is my associate, Ric, also a traveler and game player."

"Oh. Yes. Backgammon players." He looked at me, then at Id. I am quite sure that little green lights began to flash in his eyes. "I have done that on occasion. Quite good at it, chaps, quite good. Not a profound game though."

"We think that will change," Id said.

"Of course it will. But my manners, my manners. I am James Pringle. James Gummin Smith Pringle. Of the New York Pringles, of course. I am not sure of the origins of Gummin."

"It’s a long story," I said.

By now we were on the sidewalk, moving through the crowds.

"Well, Jimmy me boy," Id said, "how’d you like to come with us to get some spiffy clothes at a ritzy joint. Turn you into a real cake-eater with the Shebas. And get some swell food too."

After a moment’s silence James said, "You aren’t from around here, are you?"

I took Id aside at that point. "Look, this guy’s not a drugstore cowboy looking for a dumb dora. He’s a big cheese in math, doesn’t know street talk."

Id said, "What? Why are you talking that way?"

"Crap. Must be the air. Try to talk regular, will ya?"

"Point taken, old chap."

Well, it was an improvement. Sort of.

We took James to a ritzy clothing store and outfitted him in a swell suit, then went to a swanky beanery for a good meal. Turned out James had lost his glasses so we found an all night joint and got him a new pair of cheaters. Finally, we headed for the New Yorker, a speakeasy on Fifty-First Street.

It was a quality gin-mill with a $25 cover charge, graciously paid by Id with minimal muttering, as Smith and I were broke. Inside the place was dark and noisy, but it had a lively dance floor and a small band playing Bye Bye Blackbird. Chinese lanterns managed to be the main décor – they hung everywhere. Id spoke to a loud, raucous woman who seemed to be in charge, and handed her some more money. He then led us through the crowd to a back room, much quieter, where some card games were going on, and three out of four backgammon boards were occupied. We took the empty table.

"I’m going to have to design some boards for the trade," Kris Lo Id said distastefully as he ran a finger over the board. It was a somewhat typical bar board, cheaply made, but adequate.

He smiled at Jim who was idly watching the card players. "James, let’s play a little backgammon."

I thought I saw James quiver a little. His nostrils definitely flared and a bit of a wild light crept into his eyes.

"Not a good idea," he said. "Not at all, not at all."

"Don’t you care for the game?" Id said.

He definitely quivered. His right hand crept fitfully towards the dice, fingered a checker, drew back quickly. Both hands began to shake and he clenched them in his lap.

"James, you okay?" I said.

"I. Cannot. Play. This. Game." Definitely a tense mathematician.

Id nonetheless pressed on, a man with a mission to change the world, to make backgammonery safe for the Magriels and Grandells and Scalamandres of the future. "James," he said, "you were the top player in the city just five years ago. We really want to play with you, perhaps learn a few tricks."

A tear trickled from James’ left eye, then his right, and in a moment the floodgates opened and the man was practically bawling. While the tears flowed onto the backgammon board, wetting checkers, cork, and wood frame, he spilled the story to us. Short version: He got hooked on the game while in college, gave it up for marriage and children and a professorship. Then, during a moment of deep emotional stress occasioned by a mathematical function that would not resolve, he took to the game again, and within two years had lost wife, children, two cats, cocker spaniel, home, job, and all his suits. The only thing he had not pawned was his Phi Beta Kappa key. He had, he said, been undone by a long string of unfortunate dice, in which his rolls had all the solidity and firmness of a jellyfish. Chance and chaos had un-backgammoned him.

Id listened attentively, making sympathetic clucking noises and offering a handkerchief. Hypocrite! He didn’t care about the poor man’s suffering, he simply wanted to suck him back to the game for his own purposes.

When James finally calmed down, Id struck. "James, my lad, how would you like to win it all back? How would you like to set the world on its ear?"

"It’s rear?" he snuffled.

"Ear. Ear."

"No backgammon. I’ve given it up completely." He straightened up and his face once more took on the cast of a mathematician, firm of purpose, strong of will.

"One game," Id coaxed.

"Okey dokey."

So much for my illusions.

Id set up the men and they rolled for opening. The game went on in a perfunctory manner. Nothing very exciting or challenging. Then, in a position that was maybe 60 percent for Id, he pulled off his coup. The card room manager made him put it back on, and then Id took the Cube from his pocket, put it on the board in front of Cube Daddy James Gummin Smith Pringle and said the immortal words, "I double you."

James looked at the Cube, looked at Id, looked at the Cube. "Say what?"

Id explained the basic operation of the Cube.

James’ eyes lit up. His skin began to glow. He lifted the Cube from the board, examined every face of it. I could almost hear the cogs and gears and wheels and levers turning in his rapidly recovering mathematical brain.

"Hmmm. White oak," he said. "It’s made of white oak."

Id nodded. I think I rolled my eyes. Cube Daddy indeed.

James suddenly launched into a monologue touching on the 75-25 rule, on the advantage of Cube ownership, the power of it in a match, and he made up an 11 point match equity table on the spot. Then he stopped spouting, gazed lovingly at the Cube for a full five minutes while Id and I exchanged meaningful glances. The card room manager asked us to stop doing that.

And then James Pringle leaned over the table, kissed Id loudly on the forehead, thanked him, and left, Cube in hand, without further ado.

I shrugged. Id grinned. We had some lovely gin, played some lovely backgammon, found a couple of lovely flappers, and retreated to a hotel for the night.

During the coming week we made the rounds of clubs where backgammon was played and heard stories about the tall man with the dangerous light in his eyes cleaning out player after player. He took $7,000, a fortune in 1926, from just one chouette at a posh club in Manhattan.

And everywhere we went where he had been, crudely made cubes sat on the boards.

And over all of New York City, in a building, rising rush of sound, like a choir of a thousand thousand devils, slowly rose the cry, "Double. Double. Double."

Mission accomplished, we returned to the time chamber beneath the Sphinx, where Id officially retired and invested me with the Ancient and Royal Order of the Knight of Backgammon.

And so I shall continue my investigations into not only the origin of Backgammon, but also into its future, paying special attention to the contributions of Ms. Mary Mukerjee Pringle Smith, who invented the time machine in the 28th century, A.D.C. (After Doubling Cube). It’s rumored among time travelers I have met that she looks very much like Miss Pringle, my third grade teacher, who started this whole quest when I was but a young boy on his way to a world of trouble and pyramids and backgammon.

Thank you, Miss Pringle. Love your cashmere sweater.

 

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