Remove stops_event_propagation from Window, since it's broken.
Changes it to be implemented by the Aura client, via a new interface EventClient.
The client can determine whether or not a given window and its subtree can receive events.
I also cleaned up the way screen locking is entered/exited via the delegate, and some stuff in ash/shell.
http://crbug.com/119347
TEST=none
Review URL: https://chromiumcodereview.appspot.com/9788001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@128553 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/ash/shell/window_watcher.cc b/ash/shell/window_watcher.cc
new file mode 100644
index 0000000..05c4f74
--- /dev/null
+++ b/ash/shell/window_watcher.cc
@@ -0,0 +1,75 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/shell/window_watcher.h"
+
+#include "ash/launcher/launcher.h"
+#include "ash/launcher/launcher_model.h"
+#include "ash/shell.h"
+#include "ui/aura/window.h"
+
+namespace ash {
+namespace shell {
+
+WindowWatcher::WindowWatcher()
+ : window_(ash::Shell::GetInstance()->launcher()->window_container()) {
+ window_->AddObserver(this);
+}
+
+WindowWatcher::~WindowWatcher() {
+ window_->RemoveObserver(this);
+}
+
+aura::Window* WindowWatcher::GetWindowByID(ash::LauncherID id) {
+ IDToWindow::const_iterator i = id_to_window_.find(id);
+ return i != id_to_window_.end() ? i->second : NULL;
+}
+
+ash::LauncherID WindowWatcher::GetIDByWindow(aura::Window* window) const {
+ for (IDToWindow::const_iterator i = id_to_window_.begin();
+ i != id_to_window_.end(); ++i) {
+ if (i->second == window)
+ return i->first;
+ }
+ return 0; // TODO: add a constant for this.
+}
+
+// aura::WindowObserver overrides:
+void WindowWatcher::OnWindowAdded(aura::Window* new_window) {
+ if (new_window->type() != aura::client::WINDOW_TYPE_NORMAL)
+ return;
+
+ static int image_count = 0;
+ ash::LauncherModel* model = ash::Shell::GetInstance()->launcher()->model();
+ ash::LauncherItem item;
+ item.type = ash::TYPE_TABBED;
+ id_to_window_[model->next_id()] = new_window;
+ item.num_tabs = image_count + 1;
+ item.image.setConfig(SkBitmap::kARGB_8888_Config, 16, 16);
+ item.image.allocPixels();
+ item.image.eraseARGB(255,
+ image_count == 0 ? 255 : 0,
+ image_count == 1 ? 255 : 0,
+ image_count == 2 ? 255 : 0);
+ image_count = (image_count + 1) % 3;
+ model->Add(model->item_count(), item);
+}
+
+void WindowWatcher::OnWillRemoveWindow(aura::Window* window) {
+ for (IDToWindow::iterator i = id_to_window_.begin();
+ i != id_to_window_.end(); ++i) {
+ if (i->second == window) {
+ ash::LauncherModel* model =
+ ash::Shell::GetInstance()->launcher()->model();
+ int index = model->ItemIndexByID(i->first);
+ DCHECK_NE(-1, index);
+ model->RemoveItemAt(index);
+ id_to_window_.erase(i);
+ break;
+ }
+ }
+}
+
+} // namespace shell
+} // namespace ash