commit | 3338dfbd7f61e4ebb5a1e1519e0ef930cd7499d8 | [log] [tgz] |
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author | loyso <[email protected]> | Wed Mar 09 03:07:32 2016 |
committer | Commit bot <[email protected]> | Wed Mar 09 03:09:29 2016 |
tree | 4e9178d21feeb5c2cc791eeb440186b509191174 | |
parent | e8cb0a5872250fc3845c0fbe7e49c88888301c71 [diff] |
UI Compositor: Fix threaded animation survival if layer removed and added. This is minimal fix, scoped in ui/compositor. To be merged. In general, we must allow to move AnimationPlayers between timelines inside same Compositor(AnimationHost) without any animation losses. See http://crbug.com/592873 (To be designed separately) BUG=591474 Review URL: https://codereview.chromium.org/1776513002 Cr-Commit-Position: refs/heads/master@{#380047}