GetDisplayNearestPoint returns the nearest display when point is outside of any display.
BUG=146893
TEST=ash_unittests --gtest_filter=DisplayControllerTest.FindNearestDisplay
Review URL: https://codereview.chromium.org/99163006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@243273 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/ash/extended_desktop_unittest.cc b/ash/extended_desktop_unittest.cc
index 225deca2..1ba8297 100644
--- a/ash/extended_desktop_unittest.cc
+++ b/ash/extended_desktop_unittest.cc
@@ -351,8 +351,8 @@
// Zero origin.
EXPECT_EQ(root_windows[0], wm::GetRootWindowAt(gfx::Point(0, 0)));
- // Out of range point should return the primary root window
- EXPECT_EQ(root_windows[0], wm::GetRootWindowAt(gfx::Point(-600, 0)));
+ // Out of range point should return the nearest root window
+ EXPECT_EQ(root_windows[1], wm::GetRootWindowAt(gfx::Point(-600, 0)));
EXPECT_EQ(root_windows[0], wm::GetRootWindowAt(gfx::Point(701, 100)));
}