Move base/prefs to components/prefs

This change is the minimal move change. It does not update namespaces or includes. Forwarding headers and targets exist to map to the new location. The namespaces, include guards, and references to these files will be updated in follow-ups.

The GYP build has been updated to point to the new location because the forwarding headers generated a .gyp file cycle. Avoiding a cycle with libaddressinput is why prefs is a separate .gyp from most of the rest of the components. The GN build uses forwarding targets to keep the change smaller.

The json pref store unit tests had to be updated because of the way that they used histograms conflicted with the hsitogram setup of the components unittests. Fortunately, there's a HistogramTester helper for this case, so this patch uses it in for the moved test in place of manually checking histogram counts.

json_pref_store_unittests.cc also depended on the files il base/test/data/prefs. Rather than worry about updating all the isolates and such, this just adds the data inline and avoids having separate test files.

Reland of http://crrev.com/1648403002 with iOS fix
[email protected]

Review URL: https://codereview.chromium.org/1653693002

Cr-Commit-Position: refs/heads/master@{#372536}
diff --git a/components/prefs/pref_service.h b/components/prefs/pref_service.h
new file mode 100644
index 0000000..bec7830
--- /dev/null
+++ b/components/prefs/pref_service.h
@@ -0,0 +1,385 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This provides a way to access the application's current preferences.
+
+// Chromium settings and storage represent user-selected preferences and
+// information and MUST not be extracted, overwritten or modified except
+// through Chromium defined APIs.
+
+#ifndef BASE_PREFS_PREF_SERVICE_H_
+#define BASE_PREFS_PREF_SERVICE_H_
+
+#include <stdint.h>
+
+#include <set>
+#include <string>
+
+#include "base/callback.h"
+#include "base/compiler_specific.h"
+#include "base/containers/hash_tables.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/observer_list.h"
+#include "base/prefs/base_prefs_export.h"
+#include "base/prefs/persistent_pref_store.h"
+#include "base/threading/non_thread_safe.h"
+#include "base/values.h"
+
+class PrefNotifier;
+class PrefNotifierImpl;
+class PrefObserver;
+class PrefRegistry;
+class PrefValueStore;
+class PrefStore;
+
+namespace base {
+class FilePath;
+}
+
+namespace subtle {
+class PrefMemberBase;
+class ScopedUserPrefUpdateBase;
+}
+
+// Base class for PrefServices. You can use the base class to read and
+// interact with preferences, but not to register new preferences; for
+// that see e.g. PrefRegistrySimple.
+//
+// Settings and storage accessed through this class represent
+// user-selected preferences and information and MUST not be
+// extracted, overwritten or modified except through the defined APIs.
+class BASE_PREFS_EXPORT PrefService : public base::NonThreadSafe {
+ public:
+  enum PrefInitializationStatus {
+    INITIALIZATION_STATUS_WAITING,
+    INITIALIZATION_STATUS_SUCCESS,
+    INITIALIZATION_STATUS_CREATED_NEW_PREF_STORE,
+    INITIALIZATION_STATUS_ERROR
+  };
+
+  // A helper class to store all the information associated with a preference.
+  class BASE_PREFS_EXPORT Preference {
+   public:
+    // The type of the preference is determined by the type with which it is
+    // registered. This type needs to be a boolean, integer, double, string,
+    // dictionary (a branch), or list.  You shouldn't need to construct this on
+    // your own; use the PrefService::Register*Pref methods instead.
+    Preference(const PrefService* service,
+               const std::string& name,
+               base::Value::Type type);
+    ~Preference() {}
+
+    // Returns the name of the Preference (i.e., the key, e.g.,
+    // browser.window_placement).
+    const std::string name() const;
+
+    // Returns the registered type of the preference.
+    base::Value::Type GetType() const;
+
+    // Returns the value of the Preference, falling back to the registered
+    // default value if no other has been set.
+    const base::Value* GetValue() const;
+
+    // Returns the value recommended by the admin, if any.
+    const base::Value* GetRecommendedValue() const;
+
+    // Returns true if the Preference is managed, i.e. set by an admin policy.
+    // Since managed prefs have the highest priority, this also indicates
+    // whether the pref is actually being controlled by the policy setting.
+    bool IsManaged() const;
+
+    // Returns true if the Preference is controlled by the custodian of the
+    // supervised user. Since a supervised user is not expected to have an admin
+    // policy, this is the controlling pref if set.
+    bool IsManagedByCustodian() const;
+
+    // Returns true if the Preference is recommended, i.e. set by an admin
+    // policy but the user is allowed to change it.
+    bool IsRecommended() const;
+
+    // Returns true if the Preference has a value set by an extension, even if
+    // that value is being overridden by a higher-priority source.
+    bool HasExtensionSetting() const;
+
+    // Returns true if the Preference has a user setting, even if that value is
+    // being overridden by a higher-priority source.
+    bool HasUserSetting() const;
+
+    // Returns true if the Preference value is currently being controlled by an
+    // extension, and not by any higher-priority source.
+    bool IsExtensionControlled() const;
+
+    // Returns true if the Preference value is currently being controlled by a
+    // user setting, and not by any higher-priority source.
+    bool IsUserControlled() const;
+
+    // Returns true if the Preference is currently using its default value,
+    // and has not been set by any higher-priority source (even with the same
+    // value).
+    bool IsDefaultValue() const;
+
+    // Returns true if the user can change the Preference value, which is the
+    // case if no higher-priority source than the user store controls the
+    // Preference.
+    bool IsUserModifiable() const;
+
+    // Returns true if an extension can change the Preference value, which is
+    // the case if no higher-priority source than the extension store controls
+    // the Preference.
+    bool IsExtensionModifiable() const;
+
+    // Return the registration flags for this pref as a bitmask of
+    // PrefRegistry::PrefRegistrationFlags.
+    uint32_t registration_flags() const { return registration_flags_; }
+
+   private:
+    friend class PrefService;
+
+    PrefValueStore* pref_value_store() const {
+      return pref_service_->pref_value_store_.get();
+    }
+
+    const std::string name_;
+
+    const base::Value::Type type_;
+
+    uint32_t registration_flags_;
+
+    // Reference to the PrefService in which this pref was created.
+    const PrefService* pref_service_;
+  };
+
+  // You may wish to use PrefServiceFactory or one of its subclasses
+  // for simplified construction.
+  PrefService(
+      PrefNotifierImpl* pref_notifier,
+      PrefValueStore* pref_value_store,
+      PersistentPrefStore* user_prefs,
+      PrefRegistry* pref_registry,
+      base::Callback<void(PersistentPrefStore::PrefReadError)>
+          read_error_callback,
+      bool async);
+  virtual ~PrefService();
+
+  // Lands pending writes to disk. This should only be used if we need to save
+  // immediately (basically, during shutdown).
+  void CommitPendingWrite();
+
+  // Schedule a write if there is any lossy data pending. Unlike
+  // CommitPendingWrite() this does not immediately sync to disk, instead it
+  // triggers an eventual write if there is lossy data pending and if there
+  // isn't one scheduled already.
+  void SchedulePendingLossyWrites();
+
+  // Returns true if the preference for the given preference name is available
+  // and is managed.
+  bool IsManagedPreference(const std::string& pref_name) const;
+
+  // Returns true if the preference for the given preference name is available
+  // and is controlled by the parent/guardian of the child Account.
+  bool IsPreferenceManagedByCustodian(const std::string& pref_name) const;
+
+  // Returns |true| if a preference with the given name is available and its
+  // value can be changed by the user.
+  bool IsUserModifiablePreference(const std::string& pref_name) const;
+
+  // Look up a preference.  Returns NULL if the preference is not
+  // registered.
+  const PrefService::Preference* FindPreference(const std::string& path) const;
+
+  // If the path is valid and the value at the end of the path matches the type
+  // specified, it will return the specified value.  Otherwise, the default
+  // value (set when the pref was registered) will be returned.
+  bool GetBoolean(const std::string& path) const;
+  int GetInteger(const std::string& path) const;
+  double GetDouble(const std::string& path) const;
+  std::string GetString(const std::string& path) const;
+  base::FilePath GetFilePath(const std::string& path) const;
+
+  // Returns the branch if it exists, or the registered default value otherwise.
+  // Note that |path| must point to a registered preference. In that case, these
+  // functions will never return NULL.
+  const base::DictionaryValue* GetDictionary(const std::string& path) const;
+  const base::ListValue* GetList(const std::string& path) const;
+
+  // Removes a user pref and restores the pref to its default value.
+  void ClearPref(const std::string& path);
+
+  // If the path is valid (i.e., registered), update the pref value in the user
+  // prefs.
+  // To set the value of dictionary or list values in the pref tree use
+  // Set(), but to modify the value of a dictionary or list use either
+  // ListPrefUpdate or DictionaryPrefUpdate from scoped_user_pref_update.h.
+  void Set(const std::string& path, const base::Value& value);
+  void SetBoolean(const std::string& path, bool value);
+  void SetInteger(const std::string& path, int value);
+  void SetDouble(const std::string& path, double value);
+  void SetString(const std::string& path, const std::string& value);
+  void SetFilePath(const std::string& path, const base::FilePath& value);
+
+  // Int64 helper methods that actually store the given value as a string.
+  // Note that if obtaining the named value via GetDictionary or GetList, the
+  // Value type will be TYPE_STRING.
+  void SetInt64(const std::string& path, int64_t value);
+  int64_t GetInt64(const std::string& path) const;
+
+  // As above, but for unsigned values.
+  void SetUint64(const std::string& path, uint64_t value);
+  uint64_t GetUint64(const std::string& path) const;
+
+  // Returns the value of the given preference, from the user pref store. If
+  // the preference is not set in the user pref store, returns NULL.
+  const base::Value* GetUserPrefValue(const std::string& path) const;
+
+  // Changes the default value for a preference. Takes ownership of |value|.
+  //
+  // Will cause a pref change notification to be fired if this causes
+  // the effective value to change.
+  void SetDefaultPrefValue(const std::string& path, base::Value* value);
+
+  // Returns the default value of the given preference. |path| must point to a
+  // registered preference. In that case, will never return NULL.
+  const base::Value* GetDefaultPrefValue(const std::string& path) const;
+
+  // Returns true if a value has been set for the specified path.
+  // NOTE: this is NOT the same as FindPreference. In particular
+  // FindPreference returns whether RegisterXXX has been invoked, where as
+  // this checks if a value exists for the path.
+  bool HasPrefPath(const std::string& path) const;
+
+  // Returns a dictionary with effective preference values.
+  scoped_ptr<base::DictionaryValue> GetPreferenceValues() const;
+
+  // Returns a dictionary with effective preference values, omitting prefs that
+  // are at their default values.
+  scoped_ptr<base::DictionaryValue> GetPreferenceValuesOmitDefaults() const;
+
+  // Returns a dictionary with effective preference values. Contrary to
+  // GetPreferenceValues(), the paths of registered preferences are not split on
+  // '.' characters. If a registered preference stores a dictionary, however,
+  // the hierarchical structure inside the preference will be preserved.
+  // For example, if "foo.bar" is a registered preference, the result could look
+  // like this:
+  //   {"foo.bar": {"a": {"b": true}}}.
+  scoped_ptr<base::DictionaryValue> GetPreferenceValuesWithoutPathExpansion()
+      const;
+
+  bool ReadOnly() const;
+
+  PrefInitializationStatus GetInitializationStatus() const;
+
+  // Tell our PrefValueStore to update itself to |command_line_store|.
+  // Takes ownership of the store.
+  virtual void UpdateCommandLinePrefStore(PrefStore* command_line_store);
+
+  // We run the callback once, when initialization completes. The bool
+  // parameter will be set to true for successful initialization,
+  // false for unsuccessful.
+  void AddPrefInitObserver(base::Callback<void(bool)> callback);
+
+  // Returns the PrefRegistry object for this service. You should not
+  // use this; the intent is for no registrations to take place after
+  // PrefService has been constructed.
+  //
+  // Instead of using this method, the recommended approach is to
+  // register all preferences for a class Xyz up front in a static
+  // Xyz::RegisterPrefs function, which gets invoked early in the
+  // application's start-up, before a PrefService is created.
+  //
+  // As an example, prefs registration in Chrome is triggered by the
+  // functions chrome::RegisterPrefs (for global preferences) and
+  // chrome::RegisterProfilePrefs (for user-specific preferences)
+  // implemented in chrome/browser/prefs/browser_prefs.cc.
+  PrefRegistry* DeprecatedGetPrefRegistry();
+
+ protected:
+  // The PrefNotifier handles registering and notifying preference observers.
+  // It is created and owned by this PrefService. Subclasses may access it for
+  // unit testing.
+  scoped_ptr<PrefNotifierImpl> pref_notifier_;
+
+  // The PrefValueStore provides prioritized preference values. It is owned by
+  // this PrefService. Subclasses may access it for unit testing.
+  scoped_ptr<PrefValueStore> pref_value_store_;
+
+  scoped_refptr<PrefRegistry> pref_registry_;
+
+  // Pref Stores and profile that we passed to the PrefValueStore.
+  scoped_refptr<PersistentPrefStore> user_pref_store_;
+
+  // Callback to call when a read error occurs.
+  base::Callback<void(PersistentPrefStore::PrefReadError)> read_error_callback_;
+
+ private:
+  // Hash map expected to be fastest here since it minimises expensive
+  // string comparisons. Order is unimportant, and deletions are rare.
+  // Confirmed on Android where this speeded Chrome startup by roughly 50ms
+  // vs. std::map, and by roughly 180ms vs. std::set of Preference pointers.
+  typedef base::hash_map<std::string, Preference> PreferenceMap;
+
+  // Give access to ReportUserPrefChanged() and GetMutableUserPref().
+  friend class subtle::ScopedUserPrefUpdateBase;
+  friend class PrefServiceTest_WriteablePrefStoreFlags_Test;
+
+  // Registration of pref change observers must be done using the
+  // PrefChangeRegistrar, which is declared as a friend here to grant it
+  // access to the otherwise protected members Add/RemovePrefObserver.
+  // PrefMember registers for preferences changes notification directly to
+  // avoid the storage overhead of the registrar, so its base class must be
+  // declared as a friend, too.
+  friend class PrefChangeRegistrar;
+  friend class subtle::PrefMemberBase;
+
+  // These are protected so they can only be accessed by the friend
+  // classes listed above.
+  //
+  // If the pref at the given path changes, we call the observer's
+  // OnPreferenceChanged method. Note that observers should not call
+  // these methods directly but rather use a PrefChangeRegistrar to
+  // make sure the observer gets cleaned up properly.
+  //
+  // Virtual for testing.
+  virtual void AddPrefObserver(const std::string& path, PrefObserver* obs);
+  virtual void RemovePrefObserver(const std::string& path, PrefObserver* obs);
+
+  // Sends notification of a changed preference. This needs to be called by
+  // a ScopedUserPrefUpdate if a DictionaryValue or ListValue is changed.
+  void ReportUserPrefChanged(const std::string& key);
+
+  // Sets the value for this pref path in the user pref store and informs the
+  // PrefNotifier of the change.
+  void SetUserPrefValue(const std::string& path, base::Value* new_value);
+
+  // Load preferences from storage, attempting to diagnose and handle errors.
+  // This should only be called from the constructor.
+  void InitFromStorage(bool async);
+
+  // Used to set the value of dictionary or list values in the user pref store.
+  // This will create a dictionary or list if one does not exist in the user
+  // pref store. This method returns NULL only if you're requesting an
+  // unregistered pref or a non-dict/non-list pref.
+  // |type| may only be Values::TYPE_DICTIONARY or Values::TYPE_LIST and
+  // |path| must point to a registered preference of type |type|.
+  // Ownership of the returned value remains at the user pref store.
+  base::Value* GetMutableUserPref(const std::string& path,
+                                  base::Value::Type type);
+
+  // GetPreferenceValue is the equivalent of FindPreference(path)->GetValue(),
+  // it has been added for performance. If is faster because it does
+  // not need to find or create a Preference object to get the
+  // value (GetValue() calls back though the preference service to
+  // actually get the value.).
+  const base::Value* GetPreferenceValue(const std::string& path) const;
+
+  // Local cache of registered Preference objects. The pref_registry_
+  // is authoritative with respect to what the types and default values
+  // of registered preferences are.
+  mutable PreferenceMap prefs_map_;
+
+  DISALLOW_COPY_AND_ASSIGN(PrefService);
+};
+
+#endif  // BASE_PREFS_PREF_SERVICE_H_