cc: Rename visible_content_rect and content stuff on quads.
This renames visible_content_rect to visible_layer_rect. And for
SharedQuadState renames the transforms and rects to no longer refer
to "content" and instead refer to the space the the DrawQuad rects.
R=enne, vmpstr
TBR=dcheng
BUG=413479
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Review URL: https://codereview.chromium.org/1175113010
Cr-Commit-Position: refs/heads/master@{#335172}
diff --git a/cc/layers/render_surface_impl.cc b/cc/layers/render_surface_impl.cc
index a583d7f..ebb3016 100644
--- a/cc/layers/render_surface_impl.cc
+++ b/cc/layers/render_surface_impl.cc
@@ -157,9 +157,9 @@
LayerImpl* mask_layer,
AppendQuadsData* append_quads_data,
RenderPassId render_pass_id) {
- gfx::Rect visible_content_rect =
+ gfx::Rect visible_layer_rect =
occlusion_in_content_space.GetUnoccludedContentRect(content_rect_);
- if (visible_content_rect.IsEmpty())
+ if (visible_layer_rect.IsEmpty())
return;
SharedQuadState* shared_quad_state =
@@ -173,7 +173,7 @@
DebugBorderDrawQuad* debug_border_quad =
render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
debug_border_quad->SetNew(shared_quad_state, content_rect_,
- visible_content_rect, debug_border_color,
+ visible_layer_rect, debug_border_color,
debug_border_width);
}
@@ -200,14 +200,9 @@
RenderPassDrawQuad* quad =
render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
- quad->SetNew(shared_quad_state,
- content_rect_,
- visible_content_rect,
- render_pass_id,
- mask_resource_id,
- mask_uv_scale,
- mask_texture_size,
- owning_layer_->filters(),
+ quad->SetNew(shared_quad_state, content_rect_, visible_layer_rect,
+ render_pass_id, mask_resource_id, mask_uv_scale,
+ mask_texture_size, owning_layer_->filters(),
owning_layer_to_target_scale,
owning_layer_->background_filters());
}