commit | 737ed650e86ac3bd52f3d47e77c11af627ce1a57 | [log] [tgz] |
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author | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Sat Jan 26 03:58:25 2013 |
committer | [email protected] <[email protected]@0039d316-1c4b-4281-b951-d872f2087c98> | Sat Jan 26 03:58:25 2013 |
tree | 30cfef38c796b9f3128d437339d6052b2e5ea49f | |
parent | a99feac74222de8e750aee67d8844825ca1fc92d [diff] |
Aura: Throttle --ui-prioritize-in-gpu-process Without this change, --ui-prioritize-in-gpu-process will preempt other clients to service the browser UI whenever the browser UI wants to draw. This allows the browser to starve other clients of the GPU process. With this change, the browser has to wait 16 ms (a full frame) before preempting other clients. This moderately affects interactivity (tested by dragging a window on x86-alex while running https://www.khronos.org/registry/webgl/sdk/demos/google/san-angeles/index.html) but improves fairness and prevents starvation. R=piman BUG=171135,chrome-os-partner:14133,148382,chromium-os:37557 Review URL: https://chromiumcodereview.appspot.com/12040077 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@179016 0039d316-1c4b-4281-b951-d872f2087c98