Use Local instead of Handle in src/content/*

Handle is just an alias of Local

BUG=424445

Review URL: https://codereview.chromium.org/1113783002

Cr-Commit-Position: refs/heads/master@{#327674}
diff --git a/content/renderer/pepper/ppb_var_deprecated_impl.cc b/content/renderer/pepper/ppb_var_deprecated_impl.cc
index 589981cf..4188ee6e 100644
--- a/content/renderer/pepper/ppb_var_deprecated_impl.cc
+++ b/content/renderer/pepper/ppb_var_deprecated_impl.cc
@@ -63,7 +63,7 @@
   }
   // Lazily grab the object so that the handle is created in the current handle
   // scope.
-  v8::Handle<v8::Object> GetObject() { return object_var_->GetHandle(); }
+  v8::Local<v8::Object> GetObject() { return object_var_->GetHandle(); }
   PepperPluginInstanceImpl* instance() { return instance_; }
   V8VarConverter* converter() { return converter_.get(); }
 
@@ -90,7 +90,7 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_name = try_catch.ToV8(name);
+  v8::Local<v8::Value> v8_name = try_catch.ToV8(name);
   if (try_catch.HasException())
     return false;
 
@@ -107,7 +107,7 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_name = try_catch.ToV8(name);
+  v8::Local<v8::Value> v8_name = try_catch.ToV8(name);
   if (try_catch.HasException())
     return false;
 
@@ -125,7 +125,7 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_name = try_catch.ToV8(name);
+  v8::Local<v8::Value> v8_name = try_catch.ToV8(name);
   if (try_catch.HasException())
     return PP_MakeUndefined();
 
@@ -177,8 +177,8 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_name = try_catch.ToV8(name);
-  v8::Handle<v8::Value> v8_value = try_catch.ToV8(value);
+  v8::Local<v8::Value> v8_name = try_catch.ToV8(name);
+  v8::Local<v8::Value> v8_value = try_catch.ToV8(value);
 
   if (try_catch.HasException())
     return;
@@ -194,7 +194,7 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_name = try_catch.ToV8(name);
+  v8::Local<v8::Value> v8_name = try_catch.ToV8(name);
 
   if (try_catch.HasException())
     return;
@@ -222,7 +222,7 @@
 
   PepperTryCatchVar try_catch(accessor.instance(), accessor.converter(),
                               exception);
-  v8::Handle<v8::Value> v8_method_name = try_catch.ToV8(scoped_name.get());
+  v8::Local<v8::Value> v8_method_name = try_catch.ToV8(scoped_name.get());
   if (try_catch.HasException())
     return PP_MakeUndefined();
 
@@ -231,8 +231,8 @@
     return PP_MakeUndefined();
   }
 
-  v8::Handle<v8::Object> function = accessor.GetObject();
-  v8::Handle<v8::Object> recv =
+  v8::Local<v8::Object> function = accessor.GetObject();
+  v8::Local<v8::Object> recv =
       accessor.instance()->GetMainWorldContext()->Global();
   if (v8_method_name.As<v8::String>()->Length() != 0) {
     function = function->Get(v8_method_name)
@@ -248,8 +248,8 @@
     return PP_MakeUndefined();
   }
 
-  scoped_ptr<v8::Handle<v8::Value>[] > converted_args(
-      new v8::Handle<v8::Value>[argc]);
+  scoped_ptr<v8::Local<v8::Value>[] > converted_args(
+      new v8::Local<v8::Value>[argc]);
   for (uint32_t i = 0; i < argc; ++i) {
     converted_args[i] = try_catch.ToV8(argv[i]);
     if (try_catch.HasException())
@@ -266,7 +266,7 @@
     return PP_MakeUndefined();
   }
 
-  v8::Handle<v8::Value> result = frame->callFunctionEvenIfScriptDisabled(
+  v8::Local<v8::Value> result = frame->callFunctionEvenIfScriptDisabled(
       function.As<v8::Function>(), recv, argc, converted_args.get());
   ScopedPPVar result_var = try_catch.FromV8(result);
 
@@ -304,7 +304,7 @@
     return false;  // Not an object at all.
 
   v8::HandleScope handle_scope(object->instance()->GetIsolate());
-  v8::Handle<v8::Context> context = object->instance()->GetMainWorldContext();
+  v8::Local<v8::Context> context = object->instance()->GetMainWorldContext();
   if (context.IsEmpty())
     return false;
   v8::Context::Scope context_scope(context);