Launch GPU raster on low end Android
We've moved to 100% on finch. Switching this to always on.
Bug: 704716
Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Change-Id: I4211a8a0b5a09dd2f8a86726da9d63186fb4ce47
Reviewed-on: https://chromium-review.googlesource.com/847969
Reviewed-by: Victor Miura <[email protected]>
Commit-Queue: Eric Karl <[email protected]>
Cr-Commit-Position: refs/heads/master@{#526926}
diff --git a/gpu/config/gpu_finch_features.cc b/gpu/config/gpu_finch_features.cc
index d2e49457..269b013 100644
--- a/gpu/config/gpu_finch_features.cc
+++ b/gpu/config/gpu_finch_features.cc
@@ -9,8 +9,10 @@
// Enable GPU Rasterization by default. This can still be overridden by
// --force-gpu-rasterization or --disable-gpu-rasterization.
-#if defined(OS_MACOSX) || defined(OS_WIN) || defined(OS_CHROMEOS)
-// DefaultEnableGpuRasterization has launched on Mac, Windows and ChromeOS.
+#if defined(OS_MACOSX) || defined(OS_WIN) || defined(OS_CHROMEOS) || \
+ defined(OS_ANDROID)
+// DefaultEnableGpuRasterization has launched on Mac, Windows, ChromeOS, and
+// Android.
const base::Feature kDefaultEnableGpuRasterization{
"DefaultEnableGpuRasterization", base::FEATURE_ENABLED_BY_DEFAULT};
#else