crash_keys: Convert keys in //gpu to the new API.
Bug: 598854
Cq-Include-Trybots: master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel
Change-Id: Ied530be6146866340290abff1df5d9f6227e3668
Reviewed-on: https://chromium-review.googlesource.com/812525
Reviewed-by: Jochen Eisinger <[email protected]>
Reviewed-by: Kenneth Russell <[email protected]>
Commit-Queue: Robert Sesek <[email protected]>
Cr-Commit-Position: refs/heads/master@{#522785}
diff --git a/gpu/config/gpu_crash_keys.cc b/gpu/config/gpu_crash_keys.cc
index 3ff2b3a..9218c7a 100644
--- a/gpu/config/gpu_crash_keys.cc
+++ b/gpu/config/gpu_crash_keys.cc
@@ -8,19 +8,20 @@
namespace crash_keys {
#if !defined(OS_ANDROID)
-const char kGPUVendorID[] = "gpu-venid";
-const char kGPUDeviceID[] = "gpu-devid";
+crash_reporter::CrashKeyString<16> gpu_vendor_id("gpu-venid");
+crash_reporter::CrashKeyString<16> gpu_device_id("gpu-devid");
#endif
-const char kGPUDriverVersion[] = "gpu-driver";
-const char kGPUPixelShaderVersion[] = "gpu-psver";
-const char kGPUVertexShaderVersion[] = "gpu-vsver";
+crash_reporter::CrashKeyString<64> gpu_driver_version("gpu-driver");
+crash_reporter::CrashKeyString<16> gpu_pixel_shader_version("gpu-psver");
+crash_reporter::CrashKeyString<16> gpu_vertex_shader_version("gpu-vsver");
#if defined(OS_MACOSX)
-const char kGPUGLVersion[] = "gpu-glver";
+crash_reporter::CrashKeyString<64> gpu_gl_version("gpu-glver");
#elif defined(OS_POSIX)
-const char kGPUVendor[] = "gpu-gl-vendor";
-const char kGPURenderer[] = "gpu-gl-renderer";
+crash_reporter::CrashKeyString<256> gpu_vendor("gpu-gl-vendor");
+crash_reporter::CrashKeyString<128> gpu_renderer("gpu-gl-renderer");
#endif
-const char kGPUGLContextIsVirtual[] = "gpu-gl-context-is-virtual";
+crash_reporter::CrashKeyString<4> gpu_gl_context_is_virtual(
+ "gpu-gl-context-is-virtual");
} // namespace crash_keys
} // namespace gpu