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072b8d48705dc76cafa1aa8189f62a15c94aa7fb
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gpu
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command_buffer
8790210c
Move EmptyString, kWhitespace and the BOM to base.
by
[email protected]
· 12 years ago
65f7efe
Implemented failIfMajorPerformanceCaveat WebGL context creation attribute.
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[email protected]
· 12 years ago
3c58012
gpu: Allow TEXTURE_RECTANGLE_ARB and other targets to be used with CHROMIUM_texture_from_image.
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[email protected]
· 12 years ago
3110b12
Revert 235428 "Revert 234915 "Revert 234758 "gpu: Remove redunda..."
by
[email protected]
· 12 years ago
f42f05b
gpu: Support ES3 msaa and depth/stencil formats
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[email protected]
· 12 years ago
82c6632
Revert 234915 "Revert 234758 "gpu: Remove redundant calls from C..."
by
[email protected]
· 12 years ago
345ba90
gpu: Remove set_testing_force_is_angle
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[email protected]
· 12 years ago
3dc0a5eb
Revert 234758 "gpu: Remove redundant calls from CommandBufferHel..."
by
[email protected]
· 12 years ago
efe3d22c
Rename MultisampledRenderToTextureTest to fit existing heapcheck exclusion filter.
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[email protected]
· 12 years ago
49cabed
Split incompatible MSAA extensions.
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[email protected]
· 12 years ago
e51f786
gpu: Remove redundant calls from CommandBufferHelper::GetSpace() and optimize it.
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[email protected]
· 12 years ago
40245ccf
[Android] Add workaround to unbind gpu memory buffer only on NVIDIA
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[email protected]
· 12 years ago
1d51882f
Fixes for -Wunused-function on Linux, Android and ChromeOS
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[email protected]
· 12 years ago
1461bbd
Fix win64 compilation error
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[email protected]
· 12 years ago
4159e7f
mac: Prepare for -Wunused-functions.
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[email protected]
· 12 years ago
17486bd
Delete gpu/command_buffer/client/atomicops.h
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[email protected]
· 12 years ago
ef74db9
command_buffer: Remove hash_tables.h, simplify atomicops.h
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[email protected]
· 12 years ago
cf1aa98
Delete gpu/command_buffer/common/logging.h
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[email protected]
· 12 years ago
1c96e2d
Delete gpu/command_buffer/common/compiler_specific.h
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[email protected]
· 12 years ago
3b8dedf4
Remove apatrick@ from OWNERS
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[email protected]
· 12 years ago
4aada5a9
gpu: Use std::vector instead of ObserverList.
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[email protected]
· 12 years ago
0b8ef284
Do not give GPU memory to backgrounded compositors.
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[email protected]
· 12 years ago
680aa41
Don't call into driver for unsupported extensions.
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[email protected]
· 12 years ago
de222677
Add a basic test for GL_CHROMIUM_framebuffer_multisample
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[email protected]
· 12 years ago
f44d555
Move memory allocation/stats structs to gpu:: and remove bazillion copies
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[email protected]
· 12 years ago
68d170c
Make command buffer handles the situation that unused uniform array elements can be optimized out.
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[email protected]
· 12 years ago
ce29689
Break the dependency of BackTexture on the entire Decoder. Part 2 because a change submitted near the same time caused this to break the build.
by
[email protected]
· 12 years ago
fdc9828
Replace --trace-gl with TRACE_DISABLED_BY_DEFAULT("cb_command")
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[email protected]
· 12 years ago
a7f3568
Add delegated rendering support for software renderer.
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[email protected]
· 12 years ago
91c94eb
Re-land: gpu: Add Will/DidUseTexImage to GLImage API.
by
[email protected]
· 12 years ago
6ffaaf31
Expose Signal(Query|SyncPoint) via gpu::ContextSupport* instead of WGC3D
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[email protected]
· 12 years ago
d38a7d24
Revert 229532 "gpu: Add Will/DidUseTexImage to GLImage API."
by
[email protected]
· 12 years ago
621a27b
android: Enable -Wunused-const-variable.
by
[email protected]
· 12 years ago
be814b0b
Revert 229640 "Break the dependency BackTexture had on the entir..."
by
[email protected]
· 12 years ago
389d929
Break the dependency BackTexture had on the entire Decoder.
by
[email protected]
· 12 years ago
8a48e732
gpu: Add Will/DidUseTexImage to GLImage API.
by
[email protected]
· 12 years ago
69a517c
Remove BindAttribLocationImmediate, BufferSubDataImmediate, CompressedTexSubImage2DImmediate and BindUniformLocationCHROMIUMImmediate.
by
[email protected]
· 12 years ago
c01ab13
Add renderbuffer BGRA8 format extension and support in cmd buffer for desktop GL. This enables development of a canvas2d msaa flag on desktop systems that use BGRA for canvas2d.
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[email protected]
· 12 years ago
e8dc566
Work around broken GL_TEXTURE_BINDING_EXTERNAL_OES query
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[email protected]
· 12 years ago
f0c8760
Apply shader short circuit workaround on MacOSX
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[email protected]
· 12 years ago
caa1b06
Set immediate to false for DestroyImageCHROMIUM (seems to have no effect - but getting ready to remove it).
by
[email protected]
· 12 years ago
e421391
Removed HandleBufferDataImmediate.
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[email protected]
· 12 years ago
d5a28e45
Break BackRenderbuffer dependency on the decoder.
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[email protected]
· 12 years ago
13388d4
Remove GetAttribLocationImmediate and GetUniformLocationImmediate.
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[email protected]
· 12 years ago
3f0855c0
Move in process SignalQuery implementation to service side
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[email protected]
· 12 years ago
db144e7c
Make ConvertableToTraceFormat ref-counted
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[email protected]
· 12 years ago
09c9afc
Remove TexSubImage2DImmediate, TexImage2DImmediate, CompressedTexImage2D.
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[email protected]
· 12 years ago
18e785a
ScopedRenderBufferBinder no longer depends on the Decoder.
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[email protected]
· 12 years ago
40621eb5
Move the ScopedGLErrorSuprressor to only take ErrorState.
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[email protected]
· 12 years ago
82fb6c974
Remove TexImage2DImmediate as a first example of removing an immediate function. They are not currently used and no plans to do so.
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[email protected]
· 12 years ago
1d3072f
Support GL_TEXTURE_EXTERNAL_OES in ScopedTextureBinder.
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[email protected]
· 12 years ago
b88a48cc
Add SignalQuery to GpuControl interface
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[email protected]
· 12 years ago
ee881f40
GTTF: move the test launcher files to base/test/launcher
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[email protected]
· 12 years ago
fff7cb3
Move Insert/SignalSyncPoint() to GpuControl
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[email protected]
· 12 years ago
9d3b2e1
Move more framebuffer state out of ContextState and into FramebufferState.
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[email protected]
· 12 years ago
baed42c
Route GenMailboxCHROMIUM through GpuControl
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[email protected]
· 12 years ago
4dfeae6
GTTF: enable new test launcher for gpu_unittests
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[email protected]
· 12 years ago
4e46a73
PPAPI: Make GLES2 calls resilient to bad/dead resources.
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[email protected]
· 12 years ago
744e079
Make *CommandBufferProxy* implement GpuControl
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[email protected]
· 12 years ago
7fdd175
[Android] set the mapped_memory_limit for the browser compositor. This ensures we use smaller shared memory chunks when we upload resources.
by
[email protected]
· 12 years ago
3ecc105
Allow rendering from non-stream GL_TEXTURE_EXTERNAL_OES
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[email protected]
· 12 years ago
9afc14e2
Clean up a few more unused globals.
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[email protected]
· 12 years ago
07a8501
gpu: [Android] Use 1MB as the MappedMemoryManager chunk size instead of 2MB for low-end devices.
by
[email protected]
· 12 years ago
8e102e10
gpu: Upgrade DEPTH_COMPONENT16 to DEPTH_COMPONENT24 if possible
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[email protected]
· 12 years ago
959e907
Expose real VENDOR/RENDERER strings for WEBGL_debug_renderer_info.
by
[email protected]
· 12 years ago
9493d9e
Revert 224117 "gpu: Upgrade DEPTH_COMPONENT16 to DEPTH_COMPONENT..."
by
[email protected]
· 12 years ago
50bcb3c
gpu: Upgrade DEPTH_COMPONENT16 to DEPTH_COMPONENT24 if possible
by
[email protected]
· 12 years ago
27a41fe
cc: Reland r233830. "Adding support for RGBA_4444 tile textures". r223830 had a bug in async_pixel_transfer_manager_egl.cc that wasn't directly related to the 4444 support. This patch includes the rest of the files in r223830. Changes to async_pixel_transfer_manager_egl.cc have been moved to the separate patch after fixing the bug: https://codereview.chromium.org/23533067/
by
[email protected]
· 12 years ago
ad71a0fc
Removing the IsMailboxNameValid check in MailboxManager::ConsumeTexture for perf.
by
[email protected]
· 12 years ago
465f6e8
gpu: Remove DCHECKs in AsyncPixelTransferManagerEGL about egl_image_ not being EGL_NO_IMAGE_KHR as with the upcoming 4444 texture support that assumption will no longer hold.
by
[email protected]
· 12 years ago
b992782
Revert "Adding support for RGBA_4444 tile textures"
by
[email protected]
· 12 years ago
8e6d158
Adding support for RGBA_4444 tile textures
by
[email protected]
· 12 years ago
8ebb4e4
gpu: Disable EXT_discard_framebuffer on ARM GPUs and expose it for pre-ES3
by
[email protected]
· 12 years ago
4a4c18b
Moved multisample buffer verification to the command buffer
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[email protected]
· 12 years ago
8f9b8dd
gpu: Record GL state to trace
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[email protected]
· 12 years ago
d49c540
cc: Invalidate appropriate FBO attachment for offscreen rendering
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[email protected]
· 12 years ago
d7c7a484
Remove the problematic call to GLSurface::GetBackingFrameBufferObject.
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[email protected]
· 12 years ago
81187c6
Roll in ANGLE and turn on gl_Position init workaround.
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[email protected]
· 12 years ago
d7f083e
Uniforms and attributes name conflicts should cause link failure
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[email protected]
· 12 years ago
a6739bc
Add driver bug workaround for SH_INIT_GL_POSITION.
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[email protected]
· 12 years ago
7185d6d
gpu: Map glDiscardFramebufferEXT to glInvalidateFramebuffer
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[email protected]
· 12 years ago
956aec5
FeatureInfo: Remove allowed_extensions and init workarounds early
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[email protected]
· 12 years ago
487ce43
Apply varying packing rule.
by
[email protected]
· 12 years ago
cd8f189
Set MaxDrawBuffers to 1 if WEBGL_draw_buffers is not enabled in WebGL.
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[email protected]
· 12 years ago
bc2df5d9
Android: Add gl_tests to FYI bot
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[email protected]
· 12 years ago
dc2b85c
Android: Don't update StreamTexture from CopyTextureCHROMIUM
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[email protected]
· 12 years ago
0fc0a2d4
[Android] Rename SurfaceTextureBridge to just SurfaceTexture.
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[email protected]
· 12 years ago
d48f33cc
Android bot issue were fixed by infrastructure team, so reland this.
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· 12 years ago
6eb77535
GPU: Avoid generating a crash report when the GPU process quits.
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[email protected]
· 12 years ago
5537605d
Rename async upload/readback queries to avoid mix-ups
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[email protected]
· 12 years ago
e585f9e2
Support async readbacks on OpenGL ES 3.0 drivers
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[email protected]
· 12 years ago
524a69c11
Re-order fields of gpu::gles2::Buffer.
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[email protected]
· 12 years ago
77ecd32
Added gpu driver workaround for disabling ANGLE_instanced_arrays
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[email protected]
· 12 years ago
2f632ca
Create an OWNERS file in gpu/command_buffer and add a few owners.
by
[email protected]
· 12 years ago
4604ad61
Revert 219501 "Validate varying varibales matching for vertex/fr..."
by
[email protected]
· 12 years ago
28a33e3
Validate varying varibales matching for vertex/fragment shaders.
by
[email protected]
· 12 years ago
f43d0a2
Fix shader uniform precision bug.
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[email protected]
· 12 years ago
b52fa34
Remove redundant newlib builds of untrusted libraries
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[email protected]
· 12 years ago
3a59bb9
Support stream textures with the synchronous compositor
by
[email protected]
· 12 years ago
f9b9cce60
Enforce a memory limit on MappedMemoryManager
by
[email protected]
· 12 years ago
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