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072b8d48705dc76cafa1aa8189f62a15c94aa7fb
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gpu
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gpu.gyp
5b91fc5
Include angle tests in gpu_unittests
by
[email protected]
· 12 years ago
40c19e72
Merge gpu_switching_list into gpu_driver_bug_list.
by
[email protected]
· 12 years ago
1ec852c
Remove the use_angle_translator condition.
by
[email protected]
· 12 years ago
f798d31
Revert 227161 "Include angle tests in gpu_unittests"
by
[email protected]
· 12 years ago
12f3e6ae9
Include angle tests in gpu_unittests
by
[email protected]
· 12 years ago
3e5cd3dcfc
Use translator instead of translator_glsl ANGLE dependency.
by
[email protected]
· 12 years ago
4dfeae6
GTTF: enable new test launcher for gpu_unittests
by
[email protected]
· 12 years ago
529a3cf
gfx: Create a separate gfx component out of ui.
by
[email protected]
· 12 years ago
7df6fff
Revert 225857 "gfx: Create a separate gfx component out of ui."
by
[email protected]
· 12 years ago
89063721
gfx: Create a separate gfx component out of ui.
by
[email protected]
· 12 years ago
5780f5ac
gpu: Add support for multiple GpuMemoryBuffer types.
by
[email protected]
· 12 years ago
4230e0f
Converted compressed texture demo into test.
by
[email protected]
· 12 years ago
337e863
MemoryProgramCache uses base::MRUCache instead of ProgramCacheLRUHelper.
by
[email protected]
· 12 years ago
c9248d3
Replace angle_path gyp variable with regular path.
by
[email protected]
· 12 years ago
d7cf393
Factor out code from WebGraphicsContext3DInProcessImpl
by
[email protected]
· 12 years ago
fde9576
Add mailbox manager test
by
[email protected]
· 12 years ago
c91dc72
Make it possible to switch between two different versions of ANGLE.
by
[email protected]
· 12 years ago
f44a840
[Android] Fix component build again.
by
[email protected]
· 12 years ago
b68b10075
GPU: Proxy calls from Manager to Delegate.
by
[email protected]
· 12 years ago
498b5c07
GPU: Factory produces APTManagers instead of APTDelegates
by
[email protected]
· 12 years ago
b8b14be
Add allocator.gyp target to gpu_unittests to fix heapcheck build
by
[email protected]
· 12 years ago
129f019e
Move gpu_test_config stuff from content/ to gpu/
by
[email protected]
· 12 years ago
d7b5cc7
Move GPU device/driver info related code from content to gpu.
by
[email protected]
· 12 years ago
7fba3e5
Revert 201380 "Move GPU device/driver info related code from con..."
by
[email protected]
· 12 years ago
c36744a
Move GPU device/driver info related code from content to gpu.
by
[email protected]
· 12 years ago
e9ec4269
GPU client side changes for GpuMemoryBuffers:
by
[email protected]
· 12 years ago
ac0c7622
Android: Move SurfaceTexture from content to ui/gl and add test.
by
[email protected]
· 12 years ago
d3eba34
Clean up of GLES2 Command Decoder by moving some of the error state into a separate class.
by
[email protected]
· 12 years ago
de43f08
Implement client side PBOs for glReadPixel
by
[email protected]
· 12 years ago
d0881841
Make gl_tests apk for android
by
[email protected]
· 12 years ago
e3932abb
Add per-profile disk caching of complied GPU shaders.
by
[email protected]
· 12 years ago
17cfbe0e
Revert "Revert 186416"
by
[email protected]
· 12 years ago
a8fb8f4
Revert 186416
by
[email protected]
· 12 years ago
790aae08
Use client side arrays for GL_STREAM_DRAW attributes
by
[email protected]
· 12 years ago
4f3981d
Make all gpu tests build on Win64
by
[email protected]
· 13 years ago
a625beb
Make gpu static and release builds work on Win64
by
[email protected]
· 13 years ago
8cbc82e
Make gpu_unittests build on Win64
by
[email protected]
· 13 years ago
3a41c8ef
Disabling nacl_win64 targets when building in target_arch!=ia32 mode.
by
[email protected]
· 13 years ago
b28afe1
Make gpu build on Win64
by
[email protected]
· 13 years ago
c4485aad6
Add a command to lose the context
by
[email protected]
· 13 years ago
32145a9
gpu: Add async pixel transfers.
by
[email protected]
· 13 years ago
62b8a9c
Fix FBO client side state caching
by
[email protected]
· 13 years ago
e16b025
Make more GL stuff auto-generated
by
[email protected]
· 13 years ago
af638096
Fix VAOs and client side arrays
by
[email protected]
· 13 years ago
7d51a725
Disambiguate 'headers' targets in khronos and mesa.
by
[email protected]
· 13 years ago
e071ea7
Fix GLES2CmdDecoder::DoTexStorage2DEXT so it can handle multiple levels.
by
[email protected]
· 13 years ago
e0d6b1f
Add support for GL_CHROMIUM_pixel_transfer_buffer_object.
by
[email protected]
· 13 years ago
9ffb05d3
Encapsulate khronos include paths in khronos.gyp,
by
[email protected]
· 13 years ago
d97590a
add shared resource test
by
[email protected]
· 13 years ago
1868a34
Virtual GL
by
[email protected]
· 13 years ago
f731b946
automate more GL state handling
by
[email protected]
· 13 years ago
fb4bf582
Add CommandLatencyQuery to the gpu command buffer
by
[email protected]
· 13 years ago
c2a3caf1
Work around NVidia's glLinkProgram bug
by
[email protected]
· 13 years ago
a9fb79d
Make GLES2Implementation based on GLES2Interface
by
[email protected]
· 13 years ago
944b62f3
Added support for OES_vertex_array_object to the command buffer
by
[email protected]
· 13 years ago
b62753a
Fix gyp --checked violations.
by
[email protected]
· 13 years ago
246fc49
PPAPI/NaCl: Make NaClIPCAdapter transfer handles more generally
by
[email protected]
· 13 years ago
d2a0e1a
Implement GL_EXT_debug_marker
by
[email protected]
· 13 years ago
9ca8a523
Add gpu targets to untrusted build, and add Graphics3D code to untrusted build.
by
[email protected]
· 13 years ago
b69afa2b
Revert 150343 - Add gpu targets to untrusted build, and add Graphics3D code to untrusted build.
by
[email protected]
· 13 years ago
ab6ce19
Add gpu targets to untrusted build, and add Graphics3D code to untrusted build.
by
[email protected]
· 13 years ago
efcdd236
Add GL_CHROMIUM_get_error_query
by
[email protected]
· 13 years ago
af65aab
Add ShareGroup stub
by
[email protected]
· 13 years ago
b67d228
GPU: Fix the component build when the incremental linker is used.
by
[email protected]
· 13 years ago
dd25504
GPU: Build most of the gpu as a single DLL.
by
[email protected]
· 13 years ago
195e51fe
Revert 124702 - GPU: Buld most of the gpu as a single DLL.
by
[email protected]
· 13 years ago
183b60a
GPU: Buld most of the gpu as a single DLL.
by
[email protected]
· 13 years ago
68eff95
Use shared memory to update the renderer's view of the command buffer state.
by
[email protected]
· 14 years ago
bed9927
GPU: Split some of the GPU projects to individual gypi files.
by
[email protected]
· 14 years ago
2c7eed0
Revert 122034 - Use shared memory to update the renderer's view of the command buffer state.
by
[email protected]
· 14 years ago
2f9704c
Use shared memory to update the renderer's view of the command buffer state.
by
[email protected]
· 14 years ago
06b73aa
Revert "Revert 119430 - Make transferbuffer increase in size dynamically"
by
[email protected]
· 14 years ago
2f38c454
Revert 119430 - Make transferbuffer increase in size dynamically
by
[email protected]
· 14 years ago
d5c7696
Make transferbuffer increase in size dynamically
by
[email protected]
· 14 years ago
36ef10f5
Remove command buffer command id tests etc..
by
[email protected]
· 14 years ago
3c0edf1
Revert r118525 / Re-land r118240 - the build failure was a flake.
by
[email protected]
· 14 years ago
96fba197
Revert r118240 - gles_2_c_lib as a component.
by
[email protected]
· 14 years ago
7522541
This change makes gles2_c_lib work as a component. It introduces a gles2_c_lib_export.h file, and ensures that all of the GL shim symbols are exported properly.
by
[email protected]
· 14 years ago
e844ae2
Add --enable-gpu-debugging to call glGetError after every command in the command buffer.
by
[email protected]
· 14 years ago
df0729f
Fix IsExtensionAvailable so it calls GetStringHelper
by
[email protected]
· 14 years ago
951ce6f
Log GLenums as strings in service
by
[email protected]
· 14 years ago
7102690b
Move GL headers from gpu to third_party/khronos
by
[email protected]
· 14 years ago
8ee503f6
Revert 111170 - Move GL headers from gpu to third_party/khronos
by
[email protected]
· 14 years ago
8fcd0ee5
Move GL headers from gpu to third_party/khronos
by
[email protected]
· 14 years ago
a0d98916
A few less TOUCH_UIs.
by
[email protected]
· 14 years ago
b0af4f5
External stream texture support.
by
[email protected]
· 14 years ago
79311e8
Reland 101545 - Moved code not relating to GPU scheduling out of GpuScheduler and into GpuCommandBufferStub.
by
[email protected]
· 14 years ago
4ee0c305
Revert 101545 - Moved code not relating to GPU scheduling out of GpuScheduler and into GpuCommandBufferStub.
by
[email protected]
· 14 years ago
4bbe6d0c
Moved code not relating to GPU scheduling out of GpuScheduler and into GpuCommandBufferStub.
by
[email protected]
· 14 years ago
aa766612
Remove support for switching draw surfaces on a context.This was originally intended to share canvas "back buffers" between the GPU process and the browser process. The plan is to issue all the GL calls in the GPU process now, with the browser process just doing the final present. Removing the redundant code.
by
[email protected]
· 14 years ago
c279bff
Static initializers: Remove <iostream> include from GPU logging system.
by
[email protected]
· 14 years ago
9a14ae61
Cache OpenGL program info on the client side of the command buffer.
by
[email protected]
· 14 years ago
a81c24c
Remove ReadWriteTokens from GpuVideoDecodeAccelerator + fallout
by
[email protected]
· 14 years ago
ea47b6a
Introduce ui.dll / libui.so for the component build.
by
[email protected]
· 14 years ago
e79be09
Remove the comments setting emands and vim tab width and expansion variables.
by
[email protected]
· 14 years ago
d8ea977
Move VertexAttribManager to another file.
by
[email protected]
· 14 years ago
3704633
Cache easy to cache OpenGL values on client side of command buffer.
by
[email protected]
· 14 years ago
d267861
Remove the dependency on app_base from some targets.
by
[email protected]
· 14 years ago
890e896
Implement proper synchronization between HW video decode IPC and CommandBuffer.
by
[email protected]
· 14 years ago
ae80234
Reland "EGLImage transport for TOUCH_UI".
by
[email protected]
· 14 years ago
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