1. 3094c2a Changed angleproject to angle due to name change. by [email protected] · 15 years ago
  2. f6a5698 Changes the GLES2Implementation to use a RingBuffer by [email protected] · 15 years ago
  3. b40b77f Temporarily removed references to angleproject. It will be added back when angleproject is added. Still fighting with gclient to make it forget about previous references to angleproject. by [email protected] · 15 years ago
  4. 586eb39 Add eglGetProcAddress to pgl. by [email protected] · 15 years ago
  5. de17df39 Integrated glsl translator with command-buffer service. by [email protected] · 15 years ago
  6. 5a6db6c Landing 45240 again. by [email protected] · 15 years ago
  7. 96f8063 Revert 45240 - Moved GLContext class to gfx/gl. by [email protected] · 15 years ago
  8. 251f39e Moved GLContext class to gfx/gl. by [email protected] · 15 years ago
  9. 16a20c4 Changed NPAPI include path to be absolute. Since we cannot use ANY npapi header, keeping the include path as absolute is less confusing. by [email protected] · 15 years ago
  10. 4bedba7 Added OSMesa based GLContext. by [email protected] · 15 years ago
  11. 29a9eb5 Resubmit CL#1629004 Support for client side buffers TEST=none BUG=none by [email protected] · 15 years ago
  12. 51fd18b Reverting commit 44334 TEST=none BUG=none [email protected] by [email protected] · 15 years ago
  13. 2fe6c79 Adds client side arrays by [email protected] · 15 years ago
  14. d37231fa - Extracted platform specific code from GLES2 command decoder to platform specific GLContext classes. by [email protected] · 15 years ago
  15. c692dd3 Eliminate unnecessary dependencies on OpenGL.framework. by [email protected] · 15 years ago
  16. 644362cf Added GPU unit tests to win, mac and linux builds. They aren't running yet. by [email protected] · 15 years ago
  17. 6217d39 Calling OpenGL from the renderer process by [email protected] · 15 years ago
  18. a25fa87 Adds renderbuffer and framebuffer tracking so we can clear the buffers. by [email protected] · 15 years ago
  19. 9f42732 Rearrange GLES2 files so they are easier to use from native client and pepper. by [email protected] · 15 years ago
  20. 246a7045 Added support for opening a GPU command buffer from a renderer processes through a GPU channel. by [email protected] · 15 years ago
  21. 3916c97e Reorangizing the GLES2 code to handle shared by [email protected] · 16 years ago
  22. 524f1cf Add '-ldl' to Linux targets that use dynamic loader functions. by [email protected] · 16 years ago
  23. a93bb84 Adds texture tracking. by [email protected] · 16 years ago
  24. 43f28f83 [GPU] Get GPU process running on the mac by [email protected] · 16 years ago
  25. 8bf5a3e Implements glGetVertexAttribPointerv by [email protected] · 16 years ago
  26. 1b1bba77 Windows now uses the TLS API instead of __declspec(thread) for client side command buffer code compiled into DLLs. Other platforms use the pthreads API. This is because the __declspec(thread) approach does not on some platforms, including Windows XP and Mac. by [email protected] · 16 years ago
  27. 6907f19 Fixed gles2 demo by switching it from a console application to a windowed one. The HINSTANCE it was getting from the console was invalid for some reason. by [email protected] · 16 years ago
  28. bc36e991 Resubmitting r36268 with a fix for mac: by [email protected] · 16 years ago
  29. a1de87d2 Revert 36268 - Implemented PGL library, an EGL like API for Pepper. Updated Pepper test plugin to use it. by [email protected] · 16 years ago
  30. 34d9cbe4 Implemented PGL library, an EGL like API for Pepper. Updated Pepper test plugin to use it. by [email protected] · 16 years ago
  31. 7684ec1 linux: dynamically load libGL.so.1, and use glew to dynamically resolve symbols by [email protected] · 16 years ago
  32. be4f188 linux: implement gpu plugin by [email protected] · 16 years ago
  33. 7706e5e Revert 35509 - linux: implement gpu plugin by [email protected] · 16 years ago
  34. 4049046 linux: implement gpu plugin by [email protected] · 16 years ago
  35. 8a837bb A bunch of unit tests for GLES2 by [email protected] · 16 years ago
  36. 69d80ae Adds a GLMock object so we can check the code is correctly calling GL by [email protected] · 16 years ago
  37. 7477ea6f Added Pepper 3D device that instantiates the GPU plugin and sends GLES2 commands to it via a command buffer. by [email protected] · 16 years ago
  38. 773f07d Add in missing file from previous CL TEST=none BUG=none by [email protected] · 16 years ago
  39. a7a27ace Added CommandBufferProxy, CommandBufferStub. Replaced NPAPI with IPC for synchronous messages. WebPluginDelegateImpl can instantiate a command buffer. Removed remaining dependencies on NPAPI. by [email protected] · 16 years ago
  40. c3d7d60 First batch of GCC fixes for GPU code. by [email protected] · 16 years ago
  41. c0ce9d81 Implements bucket commands and adds unit tests to common_decoder by [email protected] · 16 years ago
  42. d041d8c0 [email protected] TEST=none BUG=none by [email protected] · 16 years ago
  43. 96449d2c Landing the GPU process and command buffer code again, this time with a DEPS file with the necessary include rules. by [email protected] · 16 years ago
  44. a7150972 Reverting the rest of 32952 TEST=none BUG=none by [email protected] · 16 years ago
  45. 97632e2 Branched gpu process and command buffer code into Chrome tree. Fixed up paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently. by [email protected] · 16 years ago