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chromium
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1b5a48c29bca7371ed64c616d7d35a796d6a3341
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gpu
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gpu.gyp
3094c2a
Changed angleproject to angle due to name change.
by
[email protected]
· 15 years ago
f6a5698
Changes the GLES2Implementation to use a RingBuffer
by
[email protected]
· 15 years ago
b40b77f
Temporarily removed references to angleproject. It will be added back when angleproject is added. Still fighting with gclient to make it forget about previous references to angleproject.
by
[email protected]
· 15 years ago
586eb39
Add eglGetProcAddress to pgl.
by
[email protected]
· 15 years ago
de17df39
Integrated glsl translator with command-buffer service.
by
[email protected]
· 15 years ago
5a6db6c
Landing 45240 again.
by
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· 15 years ago
96f8063
Revert 45240 - Moved GLContext class to gfx/gl.
by
[email protected]
· 15 years ago
251f39e
Moved GLContext class to gfx/gl.
by
[email protected]
· 15 years ago
16a20c4
Changed NPAPI include path to be absolute. Since we cannot use ANY npapi header, keeping the include path as absolute is less confusing.
by
[email protected]
· 15 years ago
4bedba7
Added OSMesa based GLContext.
by
[email protected]
· 15 years ago
29a9eb5
Resubmit CL#1629004 Support for client side buffers TEST=none BUG=none
by
[email protected]
· 15 years ago
51fd18b
Reverting commit 44334 TEST=none BUG=none
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by
[email protected]
· 15 years ago
2fe6c79
Adds client side arrays
by
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· 15 years ago
d37231fa
- Extracted platform specific code from GLES2 command decoder to platform specific GLContext classes.
by
[email protected]
· 15 years ago
c692dd3
Eliminate unnecessary dependencies on OpenGL.framework.
by
[email protected]
· 15 years ago
644362cf
Added GPU unit tests to win, mac and linux builds. They aren't running yet.
by
[email protected]
· 15 years ago
6217d39
Calling OpenGL from the renderer process
by
[email protected]
· 15 years ago
a25fa87
Adds renderbuffer and framebuffer tracking so we can clear the buffers.
by
[email protected]
· 15 years ago
9f42732
Rearrange GLES2 files so they are easier to use from native client and pepper.
by
[email protected]
· 15 years ago
246a7045
Added support for opening a GPU command buffer from a renderer processes through a GPU channel.
by
[email protected]
· 15 years ago
3916c97e
Reorangizing the GLES2 code to handle shared
by
[email protected]
· 16 years ago
524f1cf
Add '-ldl' to Linux targets that use dynamic loader functions.
by
[email protected]
· 16 years ago
a93bb84
Adds texture tracking.
by
[email protected]
· 16 years ago
43f28f83
[GPU] Get GPU process running on the mac
by
[email protected]
· 16 years ago
8bf5a3e
Implements glGetVertexAttribPointerv
by
[email protected]
· 16 years ago
1b1bba77
Windows now uses the TLS API instead of __declspec(thread) for client side command buffer code compiled into DLLs. Other platforms use the pthreads API. This is because the __declspec(thread) approach does not on some platforms, including Windows XP and Mac.
by
[email protected]
· 16 years ago
6907f19
Fixed gles2 demo by switching it from a console application to a windowed one. The HINSTANCE it was getting from the console was invalid for some reason.
by
[email protected]
· 16 years ago
bc36e991
Resubmitting r36268 with a fix for mac:
by
[email protected]
· 16 years ago
a1de87d2
Revert 36268 - Implemented PGL library, an EGL like API for Pepper. Updated Pepper test plugin to use it.
by
[email protected]
· 16 years ago
34d9cbe4
Implemented PGL library, an EGL like API for Pepper. Updated Pepper test plugin to use it.
by
[email protected]
· 16 years ago
7684ec1
linux: dynamically load libGL.so.1, and use glew to dynamically resolve symbols
by
[email protected]
· 16 years ago
be4f188
linux: implement gpu plugin
by
[email protected]
· 16 years ago
7706e5e
Revert 35509 - linux: implement gpu plugin
by
[email protected]
· 16 years ago
4049046
linux: implement gpu plugin
by
[email protected]
· 16 years ago
8a837bb
A bunch of unit tests for GLES2
by
[email protected]
· 16 years ago
69d80ae
Adds a GLMock object so we can check the code is correctly calling GL
by
[email protected]
· 16 years ago
7477ea6f
Added Pepper 3D device that instantiates the GPU plugin and sends GLES2 commands to it via a command buffer.
by
[email protected]
· 16 years ago
773f07d
Add in missing file from previous CL TEST=none BUG=none
by
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· 16 years ago
a7a27ace
Added CommandBufferProxy, CommandBufferStub. Replaced NPAPI with IPC for synchronous messages. WebPluginDelegateImpl can instantiate a command buffer. Removed remaining dependencies on NPAPI.
by
[email protected]
· 16 years ago
c3d7d60
First batch of GCC fixes for GPU code.
by
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· 16 years ago
c0ce9d81
Implements bucket commands and adds unit tests to common_decoder
by
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· 16 years ago
d041d8c0
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TEST=none BUG=none
by
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· 16 years ago
96449d2c
Landing the GPU process and command buffer code again, this time with a DEPS file with the necessary include rules.
by
[email protected]
· 16 years ago
a7150972
Reverting the rest of 32952 TEST=none BUG=none
by
[email protected]
· 16 years ago
97632e2
Branched gpu process and command buffer code into Chrome tree. Fixed up paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently.
by
[email protected]
· 16 years ago