Sign in
chromium
/
chromium
/
src
/
427276eeddc29f2b9d30ed171c5d272c20e3ae69
/
ui
/
surface
9e715412
Use base::MessageLoop in more files.
by
[email protected]
· 12 years ago
14b45ec
Streamline SIMD targets in media.gyp
by
[email protected]
· 12 years ago
fd00eee5
Windows: Synchronize browser process D3D adapters with GPU process D3D adapters.
by
[email protected]
· 12 years ago
1dfb8bef
Switch Linux Aura ports over to POSIX SHM instead of legacy SYSV SHM.
by
[email protected]
· 12 years ago
c60e3d8
Rationalize dependency on khronos EGL headers in place of angle.
by
[email protected]
· 12 years ago
d6272fe
Change use of GetShellWindow() to GetDesktopWindow(), since GetShellWindow() returns NULL with an empty shell. This can cause painting problems in certain cases when no shell is running.
by
[email protected]
· 12 years ago
7929b6c
accelerated_surface_transformer_win: Improve readback and scaling performance
by
[email protected]
· 12 years ago
7060d659
ui: Use base::MessageLoop.
by
[email protected]
· 12 years ago
2fa2f2d8
Rationalize linux vs x11 in ui
by
[email protected]
· 12 years ago
7c6f204
ui: Update the includes of message_loop_proxy.h to its new location.
by
[email protected]
· 12 years ago
cb75116
Simplify the transport dib situation across our various platforms, as a
by
[email protected]
· 12 years ago
c1f620ce
Implemented software output device for Aura.
by
[email protected]
· 12 years ago
77c54b0
ui: Update the includes of base/shared_memory.h to its new location.
by
[email protected]
· 12 years ago
d0f4bd1f
Pass a sequence number along with the DIB handle when compositing in software.
by
[email protected]
· 12 years ago
f91f748
Windows: AcceleratedPresenter takes present thread lock before reseting its D3D device.
by
[email protected]
· 12 years ago
67ea507
Make SharedMemory track the size that was actually mapped
by
[email protected]
· 12 years ago
c76faea
Add a |scope| argument to TRACE_EVENT_INSTANT* and require its presence.
by
[email protected]
· 12 years ago
ff6af38f
Fix performance issue affecting ATI/AMD GPUs.
by
[email protected]
· 12 years ago
0fb7f983
Removed support for Core Animation plugins when accelerated compositing is disabled. CA plugins have been rendered through Chrome's compositor for several releases now and it has not been found necessary to revert back to the older behavior.
by
[email protected]
· 12 years ago
7d3cbc9
[Cleanup] Remove StringPrintf from global namespace
by
[email protected]
· 12 years ago
8fe7b5d
Windows: Remove spurious LOG(ERROR) in PresentThread::ResetDevice.
by
[email protected]
· 12 years ago
da1b5fa
Implement CopyFromCompositingSurfaceToVideoFrame for mac.
by
[email protected]
· 12 years ago
e3617f75
Windows: release AcceleratedSurfaceTransformer pixel shaders.
by
[email protected]
· 13 years ago
5799981
Move file_path.h to base/files.
by
[email protected]
· 13 years ago
a379c20
Restore the caching behavior in AccleratedSurfaceTransformer::CompileShaderCombo. This method is supposed to do lazy compilation with caching, and the way it's called from SetShaderCombo relies on this.
by
[email protected]
· 13 years ago
7ec277e
Call AcceleratedSurfaceTransformer::ReleaseAll when resetting the device.
by
[email protected]
· 13 years ago
6b7fa22d
Mac Chromium style checker cleanup
by
[email protected]
· 13 years ago
bde6bc5d
Windows: fix failure to recover from device lost in AcceleratedSurface.
by
[email protected]
· 13 years ago
c02cccc
Tab Capture: Backing store readbacks to YV12 VideoFrames.
by
[email protected]
· 13 years ago
79f6388
Replace FilePath with base::FilePath in some more top level directories.
by
[email protected]
· 13 years ago
d748d0f
Change PlatformBitmap memory ownership story. Fix CopyFromBackingStore threading issues.
by
[email protected]
· 13 years ago
4d0f71d
Windows: Forcibly terminate GPU process if AcceleratedSurface cannot present.
by
[email protected]
· 13 years ago
7408e92
Fix high-DPI on Windows to make use of DIP scaling in WebKit.
by
[email protected]
· 13 years ago
babf78ee
Switch do GDI rendering when the screensaver is active.
by
[email protected]
· 13 years ago
8b1c3c7
Speculative fix for the white/stale tab issue on Windows.
by
[email protected]
· 13 years ago
eba04f08
Windows: Remove old diagnostics code from AcceleratedSurface.
by
[email protected]
· 13 years ago
5f3daf544
Two techniques are introduced implementing RGB->YV12 conversion using fragment shaders. This functionality is added to AcceleratedSurfaceTransformer, and validated by new tests checking accuracy against a reference implementation.
by
[email protected]
· 13 years ago
9069b607
Revert 174920
by
[email protected]
· 13 years ago
92246b8
[ui/surface] Separate image processing logic from presentation logic.
by
[email protected]
· 13 years ago
54e74d6
Revert 175152
by
[email protected]
· 13 years ago
bc0cfe2a
[ui/surface] Separate image processing logic from presentation logic.
by
[email protected]
· 13 years ago
bd59c69
Revert 174943 because it broke ui_unittests in win-vista, win7.
by
[email protected]
· 13 years ago
b61fd46
[ui/surface] Separate image processing logic from presentation logic.
by
[email protected]
· 13 years ago
abc374f
Reland 174257 with fix for win_aura
by
[email protected]
· 13 years ago
9e008af
Revert 174338
by
[email protected]
· 13 years ago
2966d38
[ui/surface] Separate image processing logic from presentation logic.
by
[email protected]
· 13 years ago
1fd6e69
Revert "win: AcceleratedPresenter replies to the GPU process as soon as shared texture is copied."
by
[email protected]
· 13 years ago
b66596e
win: AcceleratedPresenter replies to the GPU process as soon as shared texture is copied.
by
[email protected]
· 13 years ago
5dc92e18
Revert 174028 It breaks ui_unittests on win bots.
by
[email protected]
· 13 years ago
aac1bd6f
[ui/surface] Separate image processing logic from presentation logic.
by
[email protected]
· 13 years ago
10edcfc
Normalize paths in compile_hlsl.py for cygwin.
by
[email protected]
· 13 years ago
264e102
Teach GYP how to compile HLSL.
by
[email protected]
· 13 years ago
81a40f9
Move initialization of D3D earlier in present thread lifetime.
by
[email protected]
· 13 years ago
3dbf0a3
Revert 171413
by
[email protected]
· 13 years ago
7f31842
Move initialization of D3D earlier in present thread lifetime.
by
[email protected]
· 13 years ago
69f74c5
Revert 171174
by
[email protected]
· 13 years ago
ec385b7c
Move initialization of D3D earlier in present thread lifetime.
by
[email protected]
· 13 years ago
70601d6f
Implement CopyTo via LockRect instead of GetRenderTargetData.
by
[email protected]
· 13 years ago
87ee4a87
Move readback to present thread.
by
[email protected]
· 13 years ago
2025d00
Move eintr_wrapper.h from base to base/posix
by
[email protected]
· 13 years ago
9d611ca
Simplify platform_canvas.h by recognizing that PlatformCanvas does not actually extend
by
[email protected]
· 13 years ago
be71a04
win: Do not present with GDI if the device is lost or the swap chain suspended.
by
[email protected]
· 13 years ago
e1d2f53
Skip present if device fails to reset.
by
[email protected]
· 13 years ago
bbaefd9
accelerated_surface_win.cc: Two CopyTo bug fixes, and new event tracing.
by
[email protected]
· 13 years ago
ec32426f
Reland 160434 - Keep track of which transport DIBs are currently in the X servers queue
by
[email protected]
· 13 years ago
d362433
Revert 160434 - Keep track of which transport DIBs are currently in the X servers queue
by
[email protected]
· 13 years ago
27f0408
Keep track of which transport DIBs are currently in the X servers queue
by
[email protected]
· 13 years ago
d830fd4d
Windows: AcceleratedSurface presents with GDI while the window is being resized.
by
[email protected]
· 13 years ago
419523b4
add forgotten #ifdef that could cause crash in non-aura
by
[email protected]
· 13 years ago
56deede
Listen in the browser for a connection from a metro viewer process.
by
[email protected]
· 13 years ago
0bd1a6ddb
Make shared memory segments writable only by their rightful owners.
by
[email protected]
· 13 years ago
fec5d362
Windows: AcceleratedSurface present thread periodically polls raster status.
by
[email protected]
· 13 years ago
cce93f7a
win aura: fixes for non-chrome binaries
by
[email protected]
· 13 years ago
36e2f42
gl: Put ScopedMakeCurrent into ui namespace.
by
[email protected]
· 13 years ago
111975c6
Enable GPU acceleration for Aura on Windows
by
[email protected]
· 13 years ago
c102f87
Add tracing to early-outs of accelerated surface presents
by
[email protected]
· 13 years ago
ea7c9330
Disable DWM call while we figure out what is causing the flash of non-composited content.
by
[email protected]
· 13 years ago
92f377d
Revert 152664 - win: Always present AcceleratedSurface via the UI thread.
by
[email protected]
· 13 years ago
7cf67b5
win: Always present AcceleratedSurface via the UI thread.
by
[email protected]
· 13 years ago
db2a3c0
Revert 151982 - Revert 151932 (caused gpu_throughput_tests to start failing on Mac GPU bots) - Hook up Mac OSX VSync parameters to compositor thread
by
[email protected]
· 13 years ago
5f503aa
Revert 151932 (caused gpu_throughput_tests to start failing on Mac GPU bots) - Hook up Mac OSX VSync parameters to compositor thread
by
[email protected]
· 13 years ago
6809a47
Hook up Mac OSX VSync parameters to compositor thread
by
[email protected]
· 13 years ago
85c2ff9
Plumb vsync info from AcceleratedPresenter to RenderWidgetHostImpl BUG=137792
by
[email protected]
· 13 years ago
0d4bc35
Use DwmGetCompositionTimingInfo to get vsync info on Windows
by
[email protected]
· 13 years ago
2ddf6e09
Revert 149083 - Add command-line option to have an extra delay before blitting.
by
[email protected]
· 13 years ago
1d27ba17
win: Drop extra triangles in triangle fan used to flip image transport surface.
by
[email protected]
· 13 years ago
c2085fe
Use occlusion query to test if blit is finished
by
[email protected]
· 13 years ago
7129b1b7
Add command-line option to have an extra delay before blitting.
by
[email protected]
· 13 years ago
4f64616
Support copying a partial rectangle region from the compositing surface on Win.
by
[email protected]
· 13 years ago
83afcbcc
ui: No need to typedef testing::Test in unittests.
by
[email protected]
· 13 years ago
b162911f
Always reverse rows prior to presenting in AcceleratedSurface on Windows.
by
[email protected]
· 13 years ago
01c86ec
Remove the rest of #pragma once in one big CL.
by
[email protected]
· 13 years ago
744273c
Fix latency tests.
by
[email protected]
· 13 years ago
5ccf6c7
Revert 144832 - Fix latency tests.
by
[email protected]
· 13 years ago
eb65e87
Fix latency tests.
by
[email protected]
· 13 years ago
3208c523
Roll ANGLE 1046:1168.
by
[email protected]
· 13 years ago
f724d899
Revert 144358 - Roll ANGLE 1046:1164.
by
[email protected]
· 13 years ago
9b5affb5
Roll ANGLE 1046:1164.
by
[email protected]
· 13 years ago
6a1808e
Add more trace events to find cause of premature swapbuffers ack.
by
[email protected]
· 13 years ago
f544549
Windows: added command line switch to reverse rows of image transport surface.
by
[email protected]
· 13 years ago
Next »