1. 9e715412 Use base::MessageLoop in more files. by [email protected] · 12 years ago
  2. 14b45ec Streamline SIMD targets in media.gyp by [email protected] · 12 years ago
  3. fd00eee5 Windows: Synchronize browser process D3D adapters with GPU process D3D adapters. by [email protected] · 12 years ago
  4. 1dfb8bef Switch Linux Aura ports over to POSIX SHM instead of legacy SYSV SHM. by [email protected] · 12 years ago
  5. c60e3d8 Rationalize dependency on khronos EGL headers in place of angle. by [email protected] · 12 years ago
  6. d6272fe Change use of GetShellWindow() to GetDesktopWindow(), since GetShellWindow() returns NULL with an empty shell. This can cause painting problems in certain cases when no shell is running. by [email protected] · 12 years ago
  7. 7929b6c accelerated_surface_transformer_win: Improve readback and scaling performance by [email protected] · 12 years ago
  8. 7060d659 ui: Use base::MessageLoop. by [email protected] · 12 years ago
  9. 2fa2f2d8 Rationalize linux vs x11 in ui by [email protected] · 12 years ago
  10. 7c6f204 ui: Update the includes of message_loop_proxy.h to its new location. by [email protected] · 12 years ago
  11. cb75116 Simplify the transport dib situation across our various platforms, as a by [email protected] · 12 years ago
  12. c1f620ce Implemented software output device for Aura. by [email protected] · 12 years ago
  13. 77c54b0 ui: Update the includes of base/shared_memory.h to its new location. by [email protected] · 12 years ago
  14. d0f4bd1f Pass a sequence number along with the DIB handle when compositing in software. by [email protected] · 12 years ago
  15. f91f748 Windows: AcceleratedPresenter takes present thread lock before reseting its D3D device. by [email protected] · 12 years ago
  16. 67ea507 Make SharedMemory track the size that was actually mapped by [email protected] · 12 years ago
  17. c76faea Add a |scope| argument to TRACE_EVENT_INSTANT* and require its presence. by [email protected] · 12 years ago
  18. ff6af38f Fix performance issue affecting ATI/AMD GPUs. by [email protected] · 12 years ago
  19. 0fb7f983 Removed support for Core Animation plugins when accelerated compositing is disabled. CA plugins have been rendered through Chrome's compositor for several releases now and it has not been found necessary to revert back to the older behavior. by [email protected] · 12 years ago
  20. 7d3cbc9 [Cleanup] Remove StringPrintf from global namespace by [email protected] · 12 years ago
  21. 8fe7b5d Windows: Remove spurious LOG(ERROR) in PresentThread::ResetDevice. by [email protected] · 12 years ago
  22. da1b5fa Implement CopyFromCompositingSurfaceToVideoFrame for mac. by [email protected] · 12 years ago
  23. e3617f75 Windows: release AcceleratedSurfaceTransformer pixel shaders. by [email protected] · 13 years ago
  24. 5799981 Move file_path.h to base/files. by [email protected] · 13 years ago
  25. a379c20 Restore the caching behavior in AccleratedSurfaceTransformer::CompileShaderCombo. This method is supposed to do lazy compilation with caching, and the way it's called from SetShaderCombo relies on this. by [email protected] · 13 years ago
  26. 7ec277e Call AcceleratedSurfaceTransformer::ReleaseAll when resetting the device. by [email protected] · 13 years ago
  27. 6b7fa22d Mac Chromium style checker cleanup by [email protected] · 13 years ago
  28. bde6bc5d Windows: fix failure to recover from device lost in AcceleratedSurface. by [email protected] · 13 years ago
  29. c02cccc Tab Capture: Backing store readbacks to YV12 VideoFrames. by [email protected] · 13 years ago
  30. 79f6388 Replace FilePath with base::FilePath in some more top level directories. by [email protected] · 13 years ago
  31. d748d0f Change PlatformBitmap memory ownership story. Fix CopyFromBackingStore threading issues. by [email protected] · 13 years ago
  32. 4d0f71d Windows: Forcibly terminate GPU process if AcceleratedSurface cannot present. by [email protected] · 13 years ago
  33. 7408e92 Fix high-DPI on Windows to make use of DIP scaling in WebKit. by [email protected] · 13 years ago
  34. babf78ee Switch do GDI rendering when the screensaver is active. by [email protected] · 13 years ago
  35. 8b1c3c7 Speculative fix for the white/stale tab issue on Windows. by [email protected] · 13 years ago
  36. eba04f08 Windows: Remove old diagnostics code from AcceleratedSurface. by [email protected] · 13 years ago
  37. 5f3daf544 Two techniques are introduced implementing RGB->YV12 conversion using fragment shaders. This functionality is added to AcceleratedSurfaceTransformer, and validated by new tests checking accuracy against a reference implementation. by [email protected] · 13 years ago
  38. 9069b607 Revert 174920 by [email protected] · 13 years ago
  39. 92246b8 [ui/surface] Separate image processing logic from presentation logic. by [email protected] · 13 years ago
  40. 54e74d6 Revert 175152 by [email protected] · 13 years ago
  41. bc0cfe2a [ui/surface] Separate image processing logic from presentation logic. by [email protected] · 13 years ago
  42. bd59c69 Revert 174943 because it broke ui_unittests in win-vista, win7. by [email protected] · 13 years ago
  43. b61fd46 [ui/surface] Separate image processing logic from presentation logic. by [email protected] · 13 years ago
  44. abc374f Reland 174257 with fix for win_aura by [email protected] · 13 years ago
  45. 9e008af Revert 174338 by [email protected] · 13 years ago
  46. 2966d38 [ui/surface] Separate image processing logic from presentation logic. by [email protected] · 13 years ago
  47. 1fd6e69 Revert "win: AcceleratedPresenter replies to the GPU process as soon as shared texture is copied." by [email protected] · 13 years ago
  48. b66596e win: AcceleratedPresenter replies to the GPU process as soon as shared texture is copied. by [email protected] · 13 years ago
  49. 5dc92e18 Revert 174028 It breaks ui_unittests on win bots. by [email protected] · 13 years ago
  50. aac1bd6f [ui/surface] Separate image processing logic from presentation logic. by [email protected] · 13 years ago
  51. 10edcfc Normalize paths in compile_hlsl.py for cygwin. by [email protected] · 13 years ago
  52. 264e102 Teach GYP how to compile HLSL. by [email protected] · 13 years ago
  53. 81a40f9 Move initialization of D3D earlier in present thread lifetime. by [email protected] · 13 years ago
  54. 3dbf0a3 Revert 171413 by [email protected] · 13 years ago
  55. 7f31842 Move initialization of D3D earlier in present thread lifetime. by [email protected] · 13 years ago
  56. 69f74c5 Revert 171174 by [email protected] · 13 years ago
  57. ec385b7c Move initialization of D3D earlier in present thread lifetime. by [email protected] · 13 years ago
  58. 70601d6f Implement CopyTo via LockRect instead of GetRenderTargetData. by [email protected] · 13 years ago
  59. 87ee4a87 Move readback to present thread. by [email protected] · 13 years ago
  60. 2025d00 Move eintr_wrapper.h from base to base/posix by [email protected] · 13 years ago
  61. 9d611ca Simplify platform_canvas.h by recognizing that PlatformCanvas does not actually extend by [email protected] · 13 years ago
  62. be71a04 win: Do not present with GDI if the device is lost or the swap chain suspended. by [email protected] · 13 years ago
  63. e1d2f53 Skip present if device fails to reset. by [email protected] · 13 years ago
  64. bbaefd9 accelerated_surface_win.cc: Two CopyTo bug fixes, and new event tracing. by [email protected] · 13 years ago
  65. ec32426f Reland 160434 - Keep track of which transport DIBs are currently in the X servers queue by [email protected] · 13 years ago
  66. d362433 Revert 160434 - Keep track of which transport DIBs are currently in the X servers queue by [email protected] · 13 years ago
  67. 27f0408 Keep track of which transport DIBs are currently in the X servers queue by [email protected] · 13 years ago
  68. d830fd4d Windows: AcceleratedSurface presents with GDI while the window is being resized. by [email protected] · 13 years ago
  69. 419523b4 add forgotten #ifdef that could cause crash in non-aura by [email protected] · 13 years ago
  70. 56deede Listen in the browser for a connection from a metro viewer process. by [email protected] · 13 years ago
  71. 0bd1a6ddb Make shared memory segments writable only by their rightful owners. by [email protected] · 13 years ago
  72. fec5d362 Windows: AcceleratedSurface present thread periodically polls raster status. by [email protected] · 13 years ago
  73. cce93f7a win aura: fixes for non-chrome binaries by [email protected] · 13 years ago
  74. 36e2f42 gl: Put ScopedMakeCurrent into ui namespace. by [email protected] · 13 years ago
  75. 111975c6 Enable GPU acceleration for Aura on Windows by [email protected] · 13 years ago
  76. c102f87 Add tracing to early-outs of accelerated surface presents by [email protected] · 13 years ago
  77. ea7c9330 Disable DWM call while we figure out what is causing the flash of non-composited content. by [email protected] · 13 years ago
  78. 92f377d Revert 152664 - win: Always present AcceleratedSurface via the UI thread. by [email protected] · 13 years ago
  79. 7cf67b5 win: Always present AcceleratedSurface via the UI thread. by [email protected] · 13 years ago
  80. db2a3c0 Revert 151982 - Revert 151932 (caused gpu_throughput_tests to start failing on Mac GPU bots) - Hook up Mac OSX VSync parameters to compositor thread by [email protected] · 13 years ago
  81. 5f503aa Revert 151932 (caused gpu_throughput_tests to start failing on Mac GPU bots) - Hook up Mac OSX VSync parameters to compositor thread by [email protected] · 13 years ago
  82. 6809a47 Hook up Mac OSX VSync parameters to compositor thread by [email protected] · 13 years ago
  83. 85c2ff9 Plumb vsync info from AcceleratedPresenter to RenderWidgetHostImpl BUG=137792 by [email protected] · 13 years ago
  84. 0d4bc35 Use DwmGetCompositionTimingInfo to get vsync info on Windows by [email protected] · 13 years ago
  85. 2ddf6e09 Revert 149083 - Add command-line option to have an extra delay before blitting. by [email protected] · 13 years ago
  86. 1d27ba17 win: Drop extra triangles in triangle fan used to flip image transport surface. by [email protected] · 13 years ago
  87. c2085fe Use occlusion query to test if blit is finished by [email protected] · 13 years ago
  88. 7129b1b7 Add command-line option to have an extra delay before blitting. by [email protected] · 13 years ago
  89. 4f64616 Support copying a partial rectangle region from the compositing surface on Win. by [email protected] · 13 years ago
  90. 83afcbcc ui: No need to typedef testing::Test in unittests. by [email protected] · 13 years ago
  91. b162911f Always reverse rows prior to presenting in AcceleratedSurface on Windows. by [email protected] · 13 years ago
  92. 01c86ec Remove the rest of #pragma once in one big CL. by [email protected] · 13 years ago
  93. 744273c Fix latency tests. by [email protected] · 13 years ago
  94. 5ccf6c7 Revert 144832 - Fix latency tests. by [email protected] · 13 years ago
  95. eb65e87 Fix latency tests. by [email protected] · 13 years ago
  96. 3208c523 Roll ANGLE 1046:1168. by [email protected] · 13 years ago
  97. f724d899 Revert 144358 - Roll ANGLE 1046:1164. by [email protected] · 13 years ago
  98. 9b5affb5 Roll ANGLE 1046:1164. by [email protected] · 13 years ago
  99. 6a1808e Add more trace events to find cause of premature swapbuffers ack. by [email protected] · 13 years ago
  100. f544549 Windows: added command line switch to reverse rows of image transport surface. by [email protected] · 13 years ago