1. 25cb8c45 Increase GPU watchdog timeout after resume. by [email protected] · 13 years ago
  2. 0d284e4 Cause GPU hangs on Windows to make crash dumps. by [email protected] · 13 years ago
  3. eb39819 Move a bunch of code in content\common (as well as a few left in renderer) to the content namespace. by [email protected] · 13 years ago
  4. 26d045f Add flag to crash GPU process on hang. by [email protected] · 13 years ago
  5. 14f01f8 Revert 160526 - Crash GPU process on watchdog timeout. by [email protected] · 13 years ago
  6. b109340 Crash GPU process on watchdog timeout. by [email protected] · 13 years ago
  7. 69d5c51 RefCounted types should not have public destructors, content/browser part 2 by [email protected] · 13 years ago
  8. 5f99f45c3 Update a few more function calls to use TimeDeltas instead of int ms. by [email protected] · 14 years ago
  9. d8bfff7 Revert 117324 - Convert use of int ms to TimeDelta in files owned by apatrick. by [email protected] · 14 years ago
  10. 21960153 Convert use of int ms to TimeDelta in files owned by apatrick. by [email protected] · 14 years ago
  11. c694427 Remove task.h and finish base::Bind() migration. by [email protected] · 14 years ago
  12. 35a5b75 base::Bind() conversion for content/common/gpu and content/gpu by [email protected] · 14 years ago
  13. b39ef1cb Move resource_codes to content/public/common. by [email protected] · 14 years ago
  14. f9a7e08f GPU process terminates rather than crashing on hang. by [email protected] · 14 years ago
  15. b224f79 Add support for base::Closure in the MessageLoop, and reimplement the whole sucker on top of base::Closure. After this, all Task objects that are posted will be wrapped in a closure prior to dispatch. by [email protected] · 14 years ago
  16. 808f7fe7 Check the GPU watchdog after processing every 3D command. by [email protected] · 14 years ago
  17. 623c0bd Move chrome\gpu to content\gpu. by [email protected] · 14 years ago[Renamed (98%) from chrome/gpu/gpu_watchdog_thread.cc]
  18. cff2ac8e Renamed GpuWatchdogThread::OnExit to make it clear it is crashing deliberately. by [email protected] · 14 years ago
  19. 995a7f1 Disarm and reset GPU watchdog if it sleeps for an extended period of time. by [email protected] · 15 years ago
  20. e8ea65a Corrected GPU watchdog termination error message. by [email protected] · 15 years ago
  21. 981c1c5 Switched GPU watchdog timeout to be based on main thread's user + kernel time rather than wall clock time on Windows. by [email protected] · 15 years ago
  22. 49eab48 GPU thread acknowledges an armed watchdog every time it returns to the message loop. by [email protected] · 15 years ago
  23. e09cee4 - Relanding 61718. by [email protected] · 15 years ago
  24. 923b561 Revert 63388 - http://build.chromium.org/buildbot/waterfall/builders/Mac10.6%20Tests%20(dbg)(2)/builds/10949 by [email protected] · 15 years ago
  25. dcc7b32 Relanding 61718. by [email protected] · 15 years ago
  26. 9876476a Revert 61718 - GPU process terminates on hang. by [email protected] · 15 years ago
  27. 281d17a GPU process terminates on hang. by [email protected] · 15 years ago