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chromium
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src
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44d444cbfbd0967b3d5211a9aac8707efc8f8ceb
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content
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gpu
/
gpu_watchdog_thread.cc
25cb8c45
Increase GPU watchdog timeout after resume.
by
[email protected]
· 13 years ago
0d284e4
Cause GPU hangs on Windows to make crash dumps.
by
[email protected]
· 13 years ago
eb39819
Move a bunch of code in content\common (as well as a few left in renderer) to the content namespace.
by
[email protected]
· 13 years ago
26d045f
Add flag to crash GPU process on hang.
by
[email protected]
· 13 years ago
14f01f8
Revert 160526 - Crash GPU process on watchdog timeout.
by
[email protected]
· 13 years ago
b109340
Crash GPU process on watchdog timeout.
by
[email protected]
· 13 years ago
69d5c51
RefCounted types should not have public destructors, content/browser part 2
by
[email protected]
· 13 years ago
5f99f45c3
Update a few more function calls to use TimeDeltas instead of int ms.
by
[email protected]
· 14 years ago
d8bfff7
Revert 117324 - Convert use of int ms to TimeDelta in files owned by apatrick.
by
[email protected]
· 14 years ago
21960153
Convert use of int ms to TimeDelta in files owned by apatrick.
by
[email protected]
· 14 years ago
c694427
Remove task.h and finish base::Bind() migration.
by
[email protected]
· 14 years ago
35a5b75
base::Bind() conversion for content/common/gpu and content/gpu
by
[email protected]
· 14 years ago
b39ef1cb
Move resource_codes to content/public/common.
by
[email protected]
· 14 years ago
f9a7e08f
GPU process terminates rather than crashing on hang.
by
[email protected]
· 14 years ago
b224f79
Add support for base::Closure in the MessageLoop, and reimplement the whole sucker on top of base::Closure. After this, all Task objects that are posted will be wrapped in a closure prior to dispatch.
by
[email protected]
· 14 years ago
808f7fe7
Check the GPU watchdog after processing every 3D command.
by
[email protected]
· 14 years ago
623c0bd
Move chrome\gpu to content\gpu.
by
[email protected]
· 14 years ago
[Renamed (98%) from chrome/gpu/gpu_watchdog_thread.cc]
cff2ac8e
Renamed GpuWatchdogThread::OnExit to make it clear it is crashing deliberately.
by
[email protected]
· 14 years ago
995a7f1
Disarm and reset GPU watchdog if it sleeps for an extended period of time.
by
[email protected]
· 15 years ago
e8ea65a
Corrected GPU watchdog termination error message.
by
[email protected]
· 15 years ago
981c1c5
Switched GPU watchdog timeout to be based on main thread's user + kernel time rather than wall clock time on Windows.
by
[email protected]
· 15 years ago
49eab48
GPU thread acknowledges an armed watchdog every time it returns to the message loop.
by
[email protected]
· 15 years ago
e09cee4
- Relanding 61718.
by
[email protected]
· 15 years ago
923b561
Revert 63388 - http://build.chromium.org/buildbot/waterfall/builders/Mac10.6%20Tests%20(dbg)(2)/builds/10949
by
[email protected]
· 15 years ago
dcc7b32
Relanding 61718.
by
[email protected]
· 15 years ago
9876476a
Revert 61718 - GPU process terminates on hang.
by
[email protected]
· 15 years ago
281d17a
GPU process terminates on hang.
by
[email protected]
· 15 years ago