| <style> |
| .note::before { |
| content: 'Note: '; |
| font-variant: small-caps; |
| font-style: italic; |
| } |
| |
| .doc h1 { |
| margin: 0; |
| } |
| </style> |
| |
| # WebUI Explainer |
| |
| [TOC] |
| |
| <a name="What_is_webui"></a> |
| ## What is "WebUI"? |
| |
| "WebUI" is a term used to loosely describe **parts of Chrome's UI |
| implemented with web technologies** (i.e. HTML, CSS, JavaScript). |
| |
| Examples of WebUI in Chromium: |
| |
| * Settings (chrome://settings) |
| * History (chrome://history) |
| * Downloads (chrome://downloads) |
| |
| <div class="note"> |
| Not all web-based UIs in Chrome have chrome:// URLs. |
| </div> |
| |
| This document explains how WebUI works. |
| |
| <a name="bindings"></a> |
| ## What's different from a web page? |
| |
| WebUIs are granted super powers so that they can manage Chrome itself. For |
| example, it'd be very hard to implement the Settings UI without access to many |
| different privacy and security sensitive services. Access to these services are |
| not granted by default. |
| |
| Only special URLs are granted WebUI "bindings" via the child security process. |
| |
| Specifically, these bindings: |
| |
| * give a renderer access to load [`chrome:`](#chrome_urls) URLS |
| * this is helpful for shared libraries, i.e. `chrome://resources/` |
| * allow the browser to execute arbitrary JavaScript in that renderer via |
| [`CallJavascriptFunction()`](#CallJavascriptFunction) |
| * allow communicating from the renderer to the browser with |
| [`chrome.send()`](#chrome_send) and friends |
| * ignore content settings regarding showing images or executing JavaScript |
| |
| <a name="chrome_urls"></a> |
| ## How `chrome:` URLs work |
| |
| <div class="note"> |
| A URL is of the format <protocol>://<host>/<path>. |
| </div> |
| |
| A `chrome:` URL loads a file from disk, memory, or can respond dynamically. |
| |
| Because Chrome UIs generally need access to the browser (not just the current |
| tab), much of the C++ that handles requests or takes actions lives in the |
| browser process. The browser has many more privileges than a renderer (which is |
| sandboxed and doesn't have file access), so access is only granted for certain |
| URLs. |
| |
| ### `chrome:` protocol |
| |
| Chrome recognizes a list of special protocols, which it registers while starting |
| up. |
| |
| Examples: |
| |
| * chrome-devtools: |
| * chrome-extensions: |
| * chrome: |
| * file: |
| * view-source: |
| |
| This document mainly cares about the **chrome:** protocol, but others can also |
| be granted [WebUI bindings](#bindings) or have special |
| properties. |
| |
| ### `chrome:` hosts |
| |
| After registering the `chrome:` protocol, a set of factories are created. These |
| factories contain a list of valid host names. A valid hostname generates a |
| controller. |
| |
| In the case of `chrome:` URLs, these factories are registered early in the |
| browser process lifecycle. |
| |
| ```c++ |
| // ChromeBrowserMainParts::PreMainMessageLoopRunImpl(): |
| content::WebUIControllerFactory::RegisterFactory( |
| ChromeWebUIControllerFactory::GetInstance()); |
| ``` |
| |
| When a URL is requested, a new renderer is created to load the URL, and a |
| corresponding class in the browser is set up to handle messages from the |
| renderer to the browser (a `RenderFrameHost`). |
| |
| The URL of the request is inspected: |
| |
| ```c++ |
| if (url.SchemeIs("chrome") && url.host_piece() == "donuts") // chrome://donuts |
| return &NewWebUI<DonutsUI>; |
| return nullptr; // Not a known host; no special access. |
| ``` |
| |
| and if a factory knows how to handle a host (returns a `WebUIFactoryFunction`), |
| the navigation machinery [grants the renderer process WebUI |
| bindings](#bindings) via the child security policy. |
| |
| ```c++ |
| // RenderFrameHostImpl::AllowBindings(): |
| if (bindings_flags & BINDINGS_POLICY_WEB_UI) { |
| ChildProcessSecurityPolicyImpl::GetInstance()->GrantWebUIBindings( |
| GetProcess()->GetID()); |
| } |
| ``` |
| |
| The factory creates a [`WebUIController`](#WebUIController) for a tab. |
| Here's an example: |
| |
| ```c++ |
| // Controller for chrome://donuts. |
| class DonutsUI : public content::WebUIController { |
| public: |
| DonutsUI(content::WebUI* web_ui) : content::WebUIController(web_ui) { |
| content::WebUIDataSource* source = |
| content::WebUIDataSource::Create("donuts"); // "donuts" == hostname |
| source->AddString("mmmDonuts", "Mmm, donuts!"); // Translations. |
| source->SetDefaultResource(IDR_DONUTS_HTML); // Home page. |
| content::WebUIDataSource::Add(source); |
| |
| // Handles messages from JavaScript to C++ via chrome.send(). |
| web_ui->AddMessageHandler(std::make_unique<OvenHandler>()); |
| } |
| }; |
| ``` |
| |
| If we assume the contents of `IDR_DONUTS_HTML` yields: |
| |
| ```html |
| <h1>$i18n{mmmDonuts}</h1> |
| ``` |
| |
| Visiting `chrome://donuts` should show in something like: |
| |
| <div style="border: 1px solid black; padding: 10px;"> |
| <h1>Mmmm, donuts!</h1> |
| </div> |
| |
| Delicious success. |
| |
| ## C++ classes |
| |
| ### WebUI |
| |
| `WebUI` is a high-level class and pretty much all HTML-based Chrome UIs have |
| one. `WebUI` lives in the browser process, and is owned by a `RenderFrameHost`. |
| `WebUI`s have a concrete implementation (`WebUIImpl`) in `content/` and are |
| created in response to navigation events. |
| |
| A `WebUI` knows very little about the page it's showing, and it owns a |
| [`WebUIController`](#WebUIController) that is set after creation based on the |
| hostname of a requested URL. |
| |
| A `WebUI` *can* handle messages itself, but often defers these duties to |
| separate [`WebUIMessageHandler`](#WebUIMessageHandler)s, which are generally |
| designed for handling messages on certain topics. |
| |
| A `WebUI` can be created speculatively, and are generally fairly lightweight. |
| Heavier duty stuff like hard initialization logic or accessing services that may |
| have side effects are more commonly done in a |
| [`WebUIController`](#WebUIController) or |
| [`WebUIMessageHandler`s](#WebUIMessageHandler). |
| |
| `WebUI` are created synchronously on the UI thread in response to a URL request, |
| and are re-used where possible between navigations (i.e. refreshing a page). |
| Because they run in a separate process and can exist before a corresponding |
| renderer process has been created, special care is required to communicate with |
| the renderer if reliable message passing is required. |
| |
| <a name="WebUIController"></a> |
| ### WebUIController |
| |
| A `WebUIController` is the brains of the operation, and is responsible for |
| application-specific logic, setting up translations and resources, creating |
| message handlers, and potentially responding to requests dynamically. In complex |
| pages, logic is often split across multiple |
| [`WebUIMessageHandler`s](#WebUIMessageHandler) instead of solely in the |
| controller for organizational benefits. |
| |
| A `WebUIController` is owned by a [`WebUI`](#WebUI), and is created and set on |
| an existing [`WebUI`](#WebUI) when the correct one is determined via URL |
| inspection (i.e. chrome://settings creates a generic [`WebUI`](#WebUI) with a |
| settings-specific `WebUIController`). |
| |
| ### WebUIDataSource |
| |
| <a name="WebUIMessageHandler"></a> |
| ### WebUIMessageHandler |
| |
| Because some pages have many messages or share code that sends messages, message |
| handling is often split into discrete classes called `WebUIMessageHandler`s. |
| These handlers respond to specific invocations from JavaScript. |
| |
| So, the given C++ code: |
| |
| ```c++ |
| void OvenHandler::RegisterMessages() { |
| web_ui()->RegisterMessageHandler("bakeDonuts", |
| base::Bind(&OvenHandler::HandleBakeDonuts, base::Unretained(this))); |
| } |
| |
| void OverHandler::HandleBakeDonuts(const base::ListValue* args) { |
| double num_donuts; |
| CHECK(args->GetDouble(0, &num_donuts)); // JavaScript numbers are doubles. |
| GetOven()->BakeDonuts(static_cast<int>(num_donuts)); |
| } |
| ``` |
| |
| Can be triggered in JavaScript with this example code: |
| |
| ```js |
| $('bakeDonutsButton').onclick = function() { |
| chrome.send('bakeDonuts', [5]); // bake 5 donuts! |
| }; |
| ``` |
| |
| ## Browser (C++) → Renderer (JS) |
| |
| <a name="AllowJavascript"></a> |
| ### WebUIMessageHandler::AllowJavascript() |
| |
| This method determines whether browser → renderer communication is allowed. |
| It is called in response to a signal from JavaScript that the page is ready to |
| communicate. |
| |
| In the JS: |
| |
| ```js |
| window.onload = function() { |
| app.initialize(); |
| chrome.send('startPilotLight'); |
| }; |
| ``` |
| |
| In the C++: |
| |
| ```c++ |
| void OvenHandler::HandleStartPilotLight(cont base::ListValue* /*args*/) { |
| AllowJavascript(); |
| // CallJavascriptFunction() and FireWebUIListener() are now safe to do. |
| GetOven()->StartPilotLight(); |
| } |
| ``` |
| |
| <div class="note"> |
| Relying on the <code>'load'</code> event or browser-side navigation callbacks to |
| detect page readiness omits <i>application-specific</i> initialization, and a |
| custom <code>'initialized'</code> message is often necessary. |
| </div> |
| |
| <a name="CallJavascriptFunction"></a> |
| ### WebUIMessageHandler::CallJavascriptFunction() |
| |
| When the browser process needs to tell the renderer/JS of an event or otherwise |
| execute code, it can use `CallJavascriptFunction()`. |
| |
| <div class="note"> |
| Javascript must be <a href="#AllowJavascript">allowed</a> to use |
| <code>CallJavscriptFunction()</code>. |
| </div> |
| |
| ```c++ |
| void OvenHandler::OnPilotLightExtinguished() { |
| CallJavascriptFunction("app.pilotLightExtinguished"); |
| } |
| ``` |
| |
| This works by crafting a string to be evaluated in the renderer. Any arguments |
| to the call are serialized to JSON and the parameter list is wrapped with |
| |
| ``` |
| // See WebUI::GetJavascriptCall() for specifics: |
| "functionCallName(" + argumentsAsJson + ")" |
| ``` |
| |
| and sent to the renderer via a `FrameMsg_JavaScriptExecuteRequest` IPC message. |
| |
| While this works, it implies that: |
| |
| * a global method must exist to successfully run the Javascript request |
| * any method can be called with any parameter (far more access than required in |
| practice) |
| |
| ^ These factors have resulted in less use of `CallJavascriptFunction()` in the |
| webui codebase. This functionality can easily be accomplished with the following |
| alternatives: |
| |
| * [`FireWebUIListener()`](#FireWebUIListener) allows easily notifying the page |
| when an event occurs in C++ and is more loosely coupled (nothing blows up if |
| the event dispatch is ignored). JS subscribes to notifications via |
| [`cr.addWebUIListener`](#cr_addWebUIListener). |
| * [`ResolveJavascriptCallback`](#ResolveJavascriptCallback) and |
| [`RejectJavascriptCallback`](#RejectJavascriptCallback) are useful |
| when Javascript requires a response to an inquiry about C++-canonical state |
| (i.e. "Is Autofill enabled?", "Is the user incognito?") |
| |
| <a name="FireWebUIListener"></a> |
| ### WebUIMessageHandler::FireWebUIListener() |
| |
| `FireWebUIListener()` is used to notify a registered set of listeners that an |
| event has occurred. This is generally used for events that are not guaranteed to |
| happen in timely manner, or may be caused to happen by unpredictable events |
| (i.e. user actions). |
| |
| Here's some example to detect a change to Chrome's theme: |
| |
| ```js |
| cr.addWebUIListener("theme-changed", refreshThemeStyles); |
| ``` |
| |
| This Javascript event listener can be triggered in C++ via: |
| |
| ```c++ |
| void MyHandler::OnThemeChanged() { |
| FireWebUIListener("theme-changed"); |
| } |
| ``` |
| |
| Because it's not clear when a user might want to change their theme nor what |
| theme they'll choose, this is a good candidate for an event listener. |
| |
| If you simply need to get a response in Javascript from C++, consider using |
| [`cr.sendWithPromise()`](#cr_sendWithPromise) and |
| [`ResolveJavascriptCallback`](#ResolveJavascriptCallback). |
| |
| <a name="OnJavascriptAllowed"></a> |
| ### WebUIMessageHandler::OnJavascriptAllowed() |
| |
| `OnJavascriptDisallowed()` is a lifecycle method called in response to |
| [`AllowJavascript()`](#AllowJavascript). It is a good place to register |
| observers of global services or other callbacks that might call at unpredictable |
| times. |
| |
| For example: |
| |
| ```c++ |
| class MyHandler : public content::WebUIMessageHandler { |
| MyHandler() { |
| GetGlobalService()->AddObserver(this); // <-- DON'T DO THIS. |
| } |
| void OnGlobalServiceEvent() { |
| FireWebUIListener("global-thing-happened"); |
| } |
| }; |
| ``` |
| |
| Because browser-side C++ handlers are created before a renderer is ready, the |
| above code may result in calling [`FireWebUIListener`](#FireWebUIListener) |
| before the renderer is ready, which may result in dropped updates or |
| accidentally running Javascript in a renderer that has navigated to a new URL. |
| |
| A safer way to set up communication is: |
| |
| ```c++ |
| class MyHandler : public content::WebUIMessageHandler { |
| public: |
| MyHandler() : observer_(this) {} |
| void OnJavascriptAllowed() override { |
| observer_.Add(GetGlobalService()); // <-- DO THIS. |
| } |
| void OnJavascriptDisallowed() override { |
| observer_.RemoveAll(); // <-- AND THIS. |
| } |
| ScopedObserver<MyHandler, GlobalService> observer_; // <-- ALSO HANDY. |
| ``` |
| when a renderer has been created and the |
| document has loaded enough to signal to the C++ that it's ready to respond to |
| messages. |
| |
| <a name="OnJavascriptDisallowed"></a> |
| ### WebUIMessageHandler::OnJavascriptDisallowed() |
| |
| `OnJavascriptDisallowed` is a lifecycle method called when it's unclear whether |
| it's safe to send JavaScript messsages to the renderer. |
| |
| There's a number of situations that result in this method being called: |
| |
| * renderer doesn't exist yet |
| * renderer exists but isn't ready |
| * renderer is ready but application-specifici JS isn't ready yet |
| * tab refresh |
| * renderer crash |
| |
| Though it's possible to programmatically disable Javascript, it's uncommon to |
| need to do so. |
| |
| Because there's no single strategy that works for all cases of a renderer's |
| state (i.e. queueing vs dropping messages), these lifecycle methods were |
| introduced so a WebUI application can implement these decisions itself. |
| |
| Often, it makes sense to disconnect from observers in |
| `OnJavascriptDisallowed()`: |
| |
| ```c++ |
| void OvenHandler::OnJavascriptDisallowed() { |
| scoped_oven_observer_.RemoveAll() |
| } |
| ``` |
| |
| Because `OnJavascriptDisallowed()` is not guaranteed to be called before a |
| `WebUIMessageHandler`'s destructor, it is often advisable to use some form of |
| scoped observer that automatically unsubscribes on destruction but can also |
| imperatively unsubscribe in `OnJavascriptDisallowed()`. |
| |
| <a name="RejectJavascriptCallback"></a> |
| ### WebUIMessageHandler::RejectJavascriptCallback() |
| |
| This method is called in response to |
| [`cr.sendWithPromise()`](#cr_sendWithPromise) to reject the issued Promise. This |
| runs the rejection (second) callback in the [Promise's |
| executor](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise) |
| and any |
| [`catch()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/catch) |
| callbacks in the chain. |
| |
| ```c++ |
| void OvenHandler::HandleBakeDonuts(const base::ListValue* args) { |
| base::Value* callback_id; |
| args->Get(0, &callback_id); |
| if (!GetOven()->HasGas()) { |
| RejectJavascriptCallback(callback_id, |
| base::StringValue("need gas to cook the donuts!")); |
| } |
| ``` |
| |
| This method is basically just a |
| [`CallJavascriptFunction()`](#CallJavascriptFunction) wrapper that calls a |
| global "cr.webUIResponse" method with a success value of false. |
| |
| ```c++ |
| // WebUIMessageHandler::RejectJavascriptCallback(): |
| CallJavascriptFunction("cr.webUIResponse", callback_id, base::Value(false), |
| response); |
| ``` |
| |
| See also: [`ResolveJavascriptCallback`](#ResolveJavascriptCallback) |
| |
| <a name="ResolveJavascriptCallback"></a> |
| ### WebUIMessageHandler::ResolveJavascriptCallback() |
| |
| This method is called in response to |
| [`cr.sendWithPromise()`](#cr_sendWithPromise) to fulfill an issued Promise, |
| often with a value. This results in runnings any fulfillment (first) callbacks |
| in the associate Promise executor and any registered |
| [`then()`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/then) |
| callbacks. |
| |
| So, given this JS code: |
| |
| ```js |
| cr.sendWithPromise('bakeDonuts').then(function(numDonutsBaked) { |
| shop.donuts += numDonutsBaked; |
| }); |
| ``` |
| |
| Some handling C++ might do this: |
| |
| ```c++ |
| void OvenHandler::HandleBakeDonuts(const base::ListValue* args) { |
| base::Value* callback_id; |
| args->Get(0, &callback_id); |
| double num_donuts_baked = GetOven()->BakeDonuts(); |
| ResolveJavascriptCallback(*callback_id, num_donuts_baked); |
| } |
| ``` |
| |
| ## Renderer (JS) → Browser (C++) |
| |
| <a name="chrome_send"></a> |
| ### chrome.send() |
| |
| When the JavaScript `window` object is created, a renderer is checked for [WebUI |
| bindings](#bindings). |
| |
| ```c++ |
| // RenderFrameImpl::DidClearWindowObject(): |
| if (enabled_bindings_ & BINDINGS_POLICY_WEB_UI) |
| WebUIExtension::Install(frame_); |
| ``` |
| |
| If the bindings exist, a global `chrome.send()` function is exposed to the |
| renderer: |
| |
| ```c++ |
| // WebUIExtension::Install(): |
| v8::Local<v8::Object> chrome = |
| GetOrCreateChromeObject(isolate, context->Global()); |
| chrome->Set(gin::StringToSymbol(isolate, "send"), |
| gin::CreateFunctionTemplate( |
| isolate, base::Bind(&WebUIExtension::Send))->GetFunction()); |
| ``` |
| |
| The `chrome.send()` method takes a message name and argument list. |
| |
| ```js |
| chrome.send('messageName', [arg1, arg2, ...]); |
| ``` |
| |
| The message name and argument list are serialized to JSON and sent via the |
| `FrameHostMsg_WebUISend` IPC message from the renderer to the browser. |
| |
| ```c++ |
| // In the renderer (WebUIExtension::Send()): |
| render_frame->Send(new FrameHostMsg_WebUISend(render_frame->GetRoutingID(), |
| frame->GetDocument().Url(), |
| message, *content)); |
| ``` |
| ```c++ |
| // In the browser (WebUIImpl::OnMessageReceived()): |
| IPC_MESSAGE_HANDLER(FrameHostMsg_WebUISend, OnWebUISend) |
| ``` |
| |
| The browser-side code does a map lookup for the message name and calls the found |
| callback with the deserialized arguments: |
| |
| ```c++ |
| // WebUIImpl::ProcessWebUIMessage(): |
| message_callbacks_.find(message)->second.Run(&args); |
| ``` |
| |
| <a name="cr_addWebUIListener"> |
| ### cr.addWebUIListener() |
| |
| WebUI listeners are a convenient way for C++ to inform JavaScript of events. |
| |
| Older WebUI code exposed public methods for event notification, similar to how |
| responses to [chrome.send()](#chrome_send) used to work. They both |
| resulted in global namespace polution, but it was additionally hard to stop |
| listening for events in some cases. **cr.addWebUIListener** is preferred in new |
| code. |
| |
| Adding WebUI listeners creates and inserts a unique ID into a map in JavaScript, |
| just like [cr.sendWithPromise()](#cr_sendWithPromise). |
| |
| ```js |
| // addWebUIListener(): |
| webUIListenerMap[eventName] = webUIListenerMap[eventName] || {}; |
| webUIListenerMap[eventName][createUid()] = callback; |
| ``` |
| |
| The C++ responds to a globally exposed function (`cr.webUIListenerCallback`) |
| with an event name and a variable number of arguments. |
| |
| ```c++ |
| // WebUIMessageHandler: |
| template <typename... Values> |
| void FireWebUIListener(const std::string& event_name, const Values&... values) { |
| CallJavascriptFunction("cr.webUIListenerCallback", base::Value(event_name), |
| values...); |
| } |
| ``` |
| |
| C++ handlers call this `FireWebUIListener` method when an event occurs that |
| should be communicated to the JavaScript running in a tab. |
| |
| ```c++ |
| void OvenHandler::OnBakingDonutsFinished(size_t num_donuts) { |
| FireWebUIListener("donuts-baked", base::FundamentalValue(num_donuts)); |
| } |
| ``` |
| |
| JavaScript can listen for WebUI events via: |
| |
| ```js |
| var donutsReady = 0; |
| cr.addWebUIListener('donuts-baked', function(numFreshlyBakedDonuts) { |
| donutsReady += numFreshlyBakedDonuts; |
| }); |
| ``` |
| |
| <a name="cr_sendWithPromise"></a> |
| ### cr.sendWithPromise() |
| |
| `cr.sendWithPromise()` is a wrapper around `chrome.send()`. It's used when |
| triggering a message requires a response: |
| |
| ```js |
| chrome.send('getNumberOfDonuts'); // No easy way to get response! |
| ``` |
| |
| In older WebUI pages, global methods were exposed simply so responses could be |
| sent. **This is discouraged** as it pollutes the global namespace and is harder |
| to make request specific or do from deeply nested code. |
| |
| In newer WebUI pages, you see code like this: |
| |
| ```js |
| cr.sendWithPromise('getNumberOfDonuts').then(function(numDonuts) { |
| alert('Yay, there are ' + numDonuts + ' delicious donuts left!'); |
| }); |
| ``` |
| |
| On the C++ side, the message registration is similar to |
| [`chrome.send()`](#chrome_send) except that the first argument in the |
| message handler's list is a callback ID. That ID is passed to |
| `ResolveJavascriptCallback()`, which ends up resolving the `Promise` in |
| JavaScript and calling the `then()` function. |
| |
| ```c++ |
| void DonutHandler::HandleGetNumberOfDonuts(const base::ListValue* args) { |
| base::Value* callback_id; |
| args->Get(0, &callback_id); |
| size_t num_donuts = GetOven()->GetNumberOfDonuts(); |
| ResolveJavascriptCallback(*callback_id, base::FundamentalValue(num_donuts)); |
| } |
| ``` |
| |
| Under the covers, a map of `Promise`s are kept in JavaScript. |
| |
| The callback ID is just a namespaced, ever-increasing number. It's used to |
| insert a `Promise` into the JS-side map when created. |
| |
| ```js |
| // cr.sendWithPromise(): |
| var id = methodName + '_' + uidCounter++; |
| chromeSendResolverMap[id] = new PromiseResolver; |
| chrome.send(methodName, [id].concat(args)); |
| ``` |
| |
| The corresponding number is used to look up a `Promise` and reject or resolve it |
| when the outcome is known. |
| |
| ```js |
| // cr.webUIResponse(): |
| var resolver = chromeSendResolverMap[id]; |
| if (success) |
| resolver.resolve(response); |
| else |
| resolver.reject(response); |
| ``` |
| |
| This approach still relies on the C++ calling a globally exposed method, but |
| reduces the surface to only a single global (`cr.webUIResponse`) instead of |
| many. It also makes per-request responses easier, which is helpful when multiple |
| are in flight. |
| |
| ## See also |
| |
| * WebUI's C++ code follows the [Chromium C++ styleguide](../c++/c++.md). |
| * WebUI's HTML/CSS/JS code follows the [Chromium Web |
| Development Style Guide](../styleguide/web/web.md) |
| |
| |
| <script> |
| let nameEls = Array.from(document.querySelectorAll('[id], a[name]')); |
| let names = nameEls.map(nameEl => nameEl.name || nameEl.id); |
| |
| let localLinks = Array.from(document.querySelectorAll('a[href^="#"]')); |
| let hrefs = localLinks.map(a => a.href.split('#')[1]); |
| |
| hrefs.forEach(href => { |
| if (names.includes(href)) |
| console.info('found: ' + href); |
| else |
| console.error('broken href: ' + href); |
| }) |
| </script> |