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libdisplaydevice latest
C++ library to modify display devices.
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LizardByte has the full documentation hosted on Read the Docs.
libdisplaydevice is a library that provides a common interface for interacting with display devices. It is intended to be used by applications that need to interact with displays, such as screen capture software, remote desktop software, and video players.
Windows and macOS are currently supported. Support for Linux is planned for the future.
Ensure git is installed and run the following:
First, you need to install MSYS2.
For AMD64 startup "MSYS2 UCRT64" (or for ARM64 startup "MSYS2 CLANGARM64") then execute the following commands.
For UCRT64:
For CLANGARM64:
Our support methods are listed in our LizardByte Docs.