docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property allFalse

    allFalse

    True if all bits are 0.

    Declaration
    public bool allFalse { get; }
    Property Value
    Type Description
    bool
    Implements
    IBitArray.allFalse
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)