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    Class DebugUI.Container

    Base class for "container" type widgets, although it can be used on its own (if a display name is set then it'll behave as a group with a header)

    Inheritance
    object
    DebugUI.Widget
    DebugUI.Container
    DebugUI.Foldout
    DebugUI.HBox
    DebugUI.Table
    DebugUI.VBox
    Implements
    DebugUI.IContainer
    Inherited Members
    DebugUI.Widget.m_Panel
    DebugUI.Widget.m_Parent
    DebugUI.Widget.parent
    DebugUI.Widget.flags
    DebugUI.Widget.displayName
    DebugUI.Widget.tooltip
    DebugUI.Widget.queryPath
    DebugUI.Widget.isEditorOnly
    DebugUI.Widget.isRuntimeOnly
    DebugUI.Widget.isInactiveInEditor
    DebugUI.Widget.isHiddenCallback
    DebugUI.Widget.isHidden
    DebugUI.Widget.nameAndTooltip
    object.Equals(object)
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public class DebugUI.Container : DebugUI.Widget, DebugUI.IContainer

    Constructors

    Name Description
    Container()

    Constructor

    Container(string)

    Constructor for a container without header

    Container(string, ObservableList<Widget>)

    Constructor.

    Properties

    Name Description
    children

    List of children.

    panel

    Panel the container is attached to.

    Methods

    Name Description
    GetHashCode()

    Returns the hash code of the widget.

    OnItemAdded(ObservableList<Widget>, ListChangedEventArgs<Widget>)

    Method called when a children is added.

    OnItemRemoved(ObservableList<Widget>, ListChangedEventArgs<Widget>)

    Method called when a children is removed.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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