docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method OnItemAdded

    OnItemAdded(ObservableList<Widget>, ListChangedEventArgs<Widget>)

    Callback used when a child is added.

    Declaration
    protected virtual void OnItemAdded(ObservableList<DebugUI.Widget> sender, ListChangedEventArgs<DebugUI.Widget> e)
    Parameters
    Type Name Description
    ObservableList<DebugUI.Widget> sender

    Sender widget.

    ListChangedEventArgs<DebugUI.Widget> e

    List of added children.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)