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    Struct GPUPrefixSum

    Utility class for computing inclusive or exclusive prefix sums, directly or indirectly dispatched on the GPU.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public struct GPUPrefixSum

    Constructors

    Name Description
    GPUPrefixSum(SystemResources)

    Initializes a re-usable GPU prefix sum instance.

    Methods

    Name Description
    DispatchDirect(CommandBuffer, in DirectArgs)

    Prefix sum a list of data from a CPU-defined count.

    DispatchIndirect(CommandBuffer, in IndirectDirectArgs)

    Prefix sum a list of data from a GPU-defined count.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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