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    Class ProbeTouchupVolume

    A marker to adjust probes in an area of the scene.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    ProbeTouchupVolume
    Implements
    ISerializationCallbackReceiver
    Inherited Members
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    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    [CoreRPHelpURL("probevolumes-settings#probe-adjustment-volume", "com.unity.render-pipelines.high-definition")]
    [ExecuteAlways]
    [AddComponentMenu("Rendering/Probe Adjustment Volume")]
    public class ProbeTouchupVolume : MonoBehaviour, ISerializationCallbackReceiver

    Fields

    Name Description
    geometryBias

    Determines how far Unity pushes a probe out of geometry after a ray hit.

    intensityScale

    A scale to apply to probes falling within the invalidation volume. It is really important to use this with caution as it can lead to inconsistent lighting.

    invalidateProbes

    Whether to invalidate all probes falling within this volume.

    mode

    Choose what to do with probes falling inside this volume

    overriddenDilationThreshold

    The overridden dilation threshold.

    overrideDilationThreshold

    Whether to use a custom threshold for dilation for probes falling withing this volume.

    radius

    The size for sphere shape.

    rayOriginBias

    Distance from the probe position used to determine the origin of the sampling ray.

    shape

    The shape of the adjustment volume

    size

    The size for box shape.

    virtualOffsetDistance

    Determines how far probes are pushed along the specified virtual offset direction.

    virtualOffsetRotation

    The rotation angles for the virtual offset direction.

    Methods

    Name Description
    GetExtents()

    Returns the extents of the volume.

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, bool)
    AnalyticsUtils.ToNestedColumn<T>(T, bool)
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