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    Class TileLayoutUtils

    Utility for tiles layout

    Inheritance
    object
    TileLayoutUtils
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering
    Assembly: Unity.RenderPipelines.Core.Runtime.dll
    Syntax
    public static class TileLayoutUtils

    Methods

    Name Description
    TryLayoutByCol(RectInt, uint, out RectInt, out RectInt)

    Try decompose the givent rect into columns given the parameter

    TryLayoutByRow(RectInt, uint, out RectInt, out RectInt)

    Try decompose the givent rect into rows given the parameter

    TryLayoutByTiles(RectInt, uint, out RectInt, out RectInt, out RectInt, out RectInt)

    Try decompose the givent rect into tiles given the parameter

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