Showing posts with label Paradigm Shifts. Show all posts
Showing posts with label Paradigm Shifts. Show all posts

Saturday, June 24, 2017

F-35 Was NOT Inferior to F-16 in a 2015 "Dogfight"

Why Any Inference that the F-35 2015 'Post-Stall Agility' Control Law (CLAW) Test As a 'Dogfight' is Bogus

This is a rework of something I posted on twice in 2015. I'm doing the rework a a form of blog 'housekeeping'. When I wrote about it in 2015, the focus was on the echo-chamber, click-bait media claiming or inferring the CLAW test was a 'Dogfight' test. When I look back at that post, I now feel I buried the lede twice. The important bits were not how media tends to be F.O.S. for all their shenanigans (that's hardly 'news'), but the reasons WHY it was not a 'Dogfight' test, and that it can be clearly shown it was NOT a 'dogfight' test are.

Nowadays that the 2015 'controversy' seems to be a perennial word-count filler: something for the lazy media to put in a piece to 'balance out' any positive information about the F-35 in any article or story that might appear to be otherwise 'favoring' the F-35. I want to be very specific in what I am claiming going forward.

Assertion:  The event in question was a post-stall agility test, testing for areas where it might be worthwhile to 'open up' the control laws (CLAWs) and was not a 'dogfight'.

The 2015 Testing in Question was Described in 2014

Supporting Evidence:
The JSFPO and Lockheed Martin at the time of this faux controversy asserted it was a CLAW test. The assertion was met with much snark and derision from the professional cynics and F-35 Haters, yet that is exactly what the test was about. and it was described in a published technical paper by an LM engineer who should certainly know WTF the test was going to be about at the time he wrote the paper.

From the 2014 AIAA paper "F-35A High Angle-of-Attack Testing"[1], by Mr. Steve Baer, (Lockheed Martin "Aeronautical Engineer, Flying Qualities" at Edwards AFB), and presented to the Atmospheric Flight Mechanics Conference held 16-20 June 2014, in Atlanta, Georgia we find that F-35 High AoA testing was designed to follow in the following progression:
 "The test objectives for high angle-of-attack testing are as follows: 1) Characterize the flyqualities [sic] at AoAs from 20° to the control law limit regime with operationally representative maneuvers. 2) Demonstrate the aircraft’s ability to recover from out of control flight and assess deep stall susceptibility 3) Evaluate the effectiveness and usefulness of the automatic pitch rocker (APR) 4) Evaluate departure resistance at both positive and negative AoA with center of gravity (CG) positions up to the aft limit and with maximum lateral asymmetry. 5) Assess the handling qualities of the aircraft in the High AoA flight." 
Let's observe here that from the paper itself we can tell it was written while Objective #4 testing was ongoing and published at about the time it concluded. This observation is supported by the paper's passage [emphasis/brackets mine]:

With intentional departure testing [Objective #4] wrapped up, the team will soon move into departure resistance [Still Objective #4] and plan to remove the SRC now that these systems have been verified. In this phase of testing, the jet will test the CLAW limiters with much higher energy and rates than previous testing, fleshing out and correcting areas that may be departure prone. Lastly, select operational maneuvers [Objective #5], such as a slow down turn and a Split-S, will be used to gather handling qualities data on high AoA maneuvers. With the completion of this phase, the F-35 will be released for initial operational capability in the high AoA region. 
Note: 'SRC' is a 'Spin Recovery Chute'. 

Clearly the testing was not yet at step #5 at the time of writing but to emphasize same, the author followed the above paragraph with [brackets/emphasis mine]:
While the flight test team will explore legacy high AoA maneuvers for handling qualities, it will be the Operational Test and Evaluation team that will truly develop high AoA maneuvers for the F-35. In the operational world, a pilot should rarely be taking the F-35 into the high angle-of-attack regime, but the ability to do so could make the difference between being the victor or the victim in air-to-air combat.... 
So with this paragraph, not only does the author expound on the exploring of "legacy high AoA maneuvers" that is to come, he specifically identifies Objective 5 test as having "Handling Qualities" objectives and explicitly states that the kind of testing that will "truly develop high AoA maneuvers for the F-35" to the testing Operational Testers will perform later and excluded from the Edwards AFB Developmental Test Team activities.

In a nutshell, just within these two paragraphs that Baer wrote in early/mid 2014 is precisely what the JPO/LM stated in their official response to claims that the 2015 event involved some kind of 'dogfight'. Therefore the "reasonable man" may logically and confidently conclude the LM/JSFPO response:

1. WAS NOT simply something that was contrived in response to stories built around leaked program documents but...
2. WAS accurately asserting the truth about what the testing purpose truly was.

Now here we are two years later...


By next year and the roll out of '3F' software/capabilities I doubt if you will be able to find an F-16 pilot who has flown the F-35 that would not pick the F-35 over the F-16.

[1] AIAA #2014-2057

Monday, June 19, 2017

“Fighter Aircraft” Design: Driven by Operational Requirements (Part 3)

With the world about to bear witness at the Paris Air Show (#PAS17) this week that the F-35 is NOT the 'pig' aircraft that the propagandist critics (all of whom have NO material knowledge of the F-35) have claimed, I decided it was time to finally publish this post and close out the series. All the contrived elaborate and ignorant ‘stories’ assembled from twisted factoids  that have surfaced over the years, are about to fall flat, and will trigger much denial, wailing and gnashing of teeth from those quarters.
Now is also an especially good time for me to close out the series because it will be a handy reference for later smacking down a piece of anti-JSF Dezinformatsia that surfaced (as a metaphorical rotting dead cetacean) this week.

Behold! O haters and doubters.....and weep.

Super-manueverability without Thrust Vectoring, Check...

And so we proceed…

The entire point of this series has been and is to illustrate that fighter design isn’t driven by opinions, whim, or fashion; nor is the implementation of it either the least bit capricious. To recap, Part 1 of this series was just an initial outline of what I intended to cover/accomplish overall. Part 2 was an extended ‘two-parts in one’ review of the evolution of fighter design requirements from the earliest days and up through the emergence of ‘supermaneuverability’. We reviewed the developments that influenced fighter designs up through to the ‘fourth-generation’ of fighters and we could even say included design trends that influenced the earliest aerodynamics of fifth generation design: the F-22.

This brings us up to the starting point for Part 3, still somewhat in the past, but not so far as to prevent us from getting to the present from there. In the introduction of this series, I had originally envisioned that in Part 3 we would:
..."break down a 1 vs. 1 air combat scenario into a high-level conceptual model of constituent phases and associated combatant states. Then we will apprise the F-35’s potential advantages and disadvantages”...
As it turns out, we can leverage one and a half decades of expertise from professionals to accomplish the first objective and do so in fewer words than I had initially planned. We will also use the same for framing the discussion to meet the second objective: quickly ‘apprising’ the “F-35’s potential advantages and disadvantages”. It should shock only those with less than a passing interest in, and/or superficial knowledge of the subject, that by the time the first Part 3 objective is met, the second objective will become largely self-evident.


“Aircraft Maneuverability” or “Agility” research probably reached its zenith (in the West anyway) with the extremely successful X-31 Enhanced Fighter Maneuverability Demonstrator program.

Before the X-31 even flew, it was already viewed as a key investigative tool for ‘applied agility’ research, and the only effort at the time to span all “applied” research areas of interest.

Figure 1. X-31 Spanned Applied Agility Research Interests

I was TDY to Edwards AFB for one program or another and we had just landed (it had to have been sometime in 1992 or January-ish 1993 at the latest) and while sitting on the ramp waiting for a crew van, we watched the X-31 return from a mission and work the pattern with its chase plane. The discussion, led by our own test pilots and flight test engineers, turned to wondering: Just how much any additional maneuverability that might come out of the X-31 program would actually translate into any REAL additional combat capability? This is a question of the same kind of ‘asymptotic limits’ that were addressed in Part 2.

As it turns out, we still can’t quantify an answer to that question because nothing about that time on up through to the present day was, or is, “static”. Changes and developments in all the other fighter aircraft capabilities and technologies kept evolving long after we hit peak ‘supermaneuverability’ with the X-31. But from Part 2 and what we are about to review, we can answer the question in general:
1) Maneuverability beyond the F-16/F-18 characteristics doesn’t really get you all that much more capability (effectiveness and survivability), and  
2) When costs involved are considered, there are cheaper/better ways to increase combat offensive capability and survivability than improving AoA, turn rates, or g-loads past the present state of the art.
We know these are the answers because those involved in fighter design and development have known them for a long time. From 1986 through at least 1995, the NATO member countries of France, Germany, the United Kingdom, and the United States collaborated on a major study1 to determine where future fighter design efforts should be targeted.

Note:  
While I’ve been too busy to engage in substantial posting for a lot of reasons, another reason this post was so long in coming is the open source data has been fickle. I first typed out about 4K words (longer than this post) I had put to electrons just to go over the gory details in the study we are about to discuss. But after all that work trying to do justice to the contents of the study I found a copy of the original without a paywall in place. I slashed what I had written to leverage the source without saving the earlier version. Then the source disappeared again. If access reappears, I'll link to it.


The study had two major objectives:
• Through analysis and simulation, determine whether supermaneuverability is operationally useful in future air combat scenarios.  
• If operationally useful and technically feasible, determine the practical limits of supermaneuverability and full envelope agility.

The context of the study was obviously about the benefits of supermaneuverability in WVR combat. The authors referred to it as “Close In Combat” (CIC), of which choosing to engage in a turning fight is only one possibility. After all there’s not much point in doing a Danse Macabre if there’s no opponent within visual range to ‘appreciate’ it.

The study participants used the following definitions:
“Supermaneuverability is defined as very high levels of maneuverability and agility throughout the flight envelope of a fighter aircraft, especially beyond maximum lift.”  
“Agility is defined as the ability to change states rapidly with precision.”   
“Full envelope agility contains airframe, missile, and avionics attributes.”
It is important to observe here the recognition by the actual “experts” involved that the broadest definition of agility was important going in to the study. The definition of 'weapon system agility'  has become a somewhat standard one:

Figure 2. Weapon System Agility = Total Agility
(See also my backgrounder on modern Energy-Maneuverability,)


The study’s ‘statement’ of purpose was:
Previous analyses and manned simulations for close-in-combat (CIC), primarily emphasizing 1 v. 1, have indicated substantial improvements in air combat effectiveness when supermaneuverability (in particular, post-stall technology) was incorporated in advanced fighter designs. Recognizing that air combat scenarios are likely characterized by rapid transition from beyond-visual-range (BVR) to CIC involving multiple aircraft, the effect of supermaneuverability technologies on the outcome of this type of engagement needs to be determined.
This multi-national NATO-sponsored study began with manned simulation at Industrieanlagen-Betriebsgesellschaft (iABG), involving two piloted aircraft and three computer generated aircraft. Four pilots were trained on the baseline post-stall aircraft including avionics, weapons, and scenarios. After the training phase, the pilots jointly determined possible starting conditions (geometry, speed, weight, weapons load, number of runs, etc.).
The purpose of the manned simulation was to create a database to develop a digital pilot reaction model. The application of a batch model was necessary in order to generate the large number of computer runs needed to accomplish the project goals. The batch simulation strategy involved three different programs. First, the ‘Arena’ war simulation program was used to model a beyond-visual-range, many-on-many air battle and generate within-visual-range starting conditions. This was a valuable technique that got the study group past the ‘How do we set up realistic WVR combat starting points?’ question. Second, the Air-to-Air System Performance Evaluation Model (AASPEM) was used to model one-versus-one (1 v 1) engagements that were initialized under the Arena-derived starting conditions. Third, the Abductory Induction Mechanism (AIM™) was used to link AASPEM results to Arena as depicted in Fig. 3.
 

Figure 3. Source: Practical Limits of Supermaneuverability and Full Envelope Agility

As you can see by the parsing of function among different models, it wasn’t easy to do complex scenario modeling back in the 80’s-90’s. The primary models had to be linked because neither one could answer the questions ask if used as standalone devices. An evolved MIL-ASSPEM II was part of the USAF’s standard analysis toolkit as late as 2005. It might still be.

The study identified and used probability of kill, probability of survival, and exchange ratio as “the key parameters” using two types of weapons: missiles and guns. For each weapon type they assigned a probability of a kill (Pk) given a ‘hit’. Under a ‘massive-number-of-trials’ modeling effort, they established an average Pk of a (AIM-9L ‘like’) missile of 0.8 for each simulated missile fly-out. The Pk (given a ‘hit’) of the missiles being held constant may have made some of the long-term study quantifiable results more conservative ‘offensively’ and more optimistic ‘defensively’ than optimum, given the lethality enhancements seen with AIM-9 and AIM-120 developments ongoing at the time and later. The advantage of using a constant Missile Pk value is that it prevents missile lethality from dominating the calculations and masking nuances in outcomes due to other variations in the aircraft/missile (as a system) combinations. ‘Pk’ for the gun was more complex, and was based upon a function of the maximum burst length for one firing and the time duration of the gun hits within that burst.

The baseline “good-guys” (Blue aircraft) were assumed to have the ‘agility’ of the X-31, and the baseline “bad-guys” (Red aircraft) represented an “F-18 type aircraft”. Given the study timeframe we can probably assume the “F-18 type” aircraft comparisons were based upon the F-18C/D versions.

The study group ran multiple excursions of the 'sort-of-a-metamodel' they created, exploring the relative impacts of increasing aircraft and weapons capabilities on the outcomes of air combat engagements. A recreation of the contents in the matrix of different test cases explored and as summarized in the study’s Table 8 is shown in Figure 4.

Figure 4. Cases studied in "Practical Limits of Supermaneuverability and Full Envelope Agility"

The engagements were run under set conditions to control the number of variables. The following are the rules of engagement used for 1 v. 1 engagements:
• 120 second duration  
• No kill removals  
• Each aircraft started with same fuel load  
• Each aircraft had 4 missiles and a gun  
• Conditions for gun firing:  
- Minimum range = 500 ft  
- Maximum range = 3500 ft  
- Tracking delay = 0.2 seconds  
- Pipper size = 3.5 MIL (±2°)

All of these criteria were controls based upon expert analysis and historical records except the “No Kill Removals”. The ability to count wins and losses in a test run without ‘kills’ that would remove the killed aircraft from the equation allowed for many more engagements (trials) to add up within each computer simulation run. This approach in modeling was akin to the process of re-spawning adversary aircraft in Red Flag or similar exercises, though with a somewhat different purpose. Today, we would run more trials with actual removals because computer time is cheaper and the runs are faster.

What was learned

Figure 5. The Bottom Line of  Modern WVR Combat
In trying all the various combinations of possible enhancements (and degradations) the authors produced many relevant ‘findings’ associated with each of the design changes and combinations thereof.
1. Aircraft Agility Changes: Blue’s losses were serious, but Red Losses were even worse. Blue losses were seen as high (around 45%) for the baseline case; aircraft agility increased the red losses by 20%, while blue losses increased slightly.  
2. Enhanced Missile Capability: Blue’s losses were still serious, but Red Losses were even more severe. Blue losses were high (around 45%). However, red losses increased drastically to near 70% against the most capable missile option.  
3. Enhanced Avionics: Just improving avionics didn’t help Blue’s effectiveness or survivability. Overall, there was virtually no effect on exchange ratio or losses (which, once again, were around 45%) for the Blue Force.  
4. Combined Short-Range Missile (SRM) and Avionics Enhancements. Blue losses are again high (40-45%). Red losses were slightly lower than that for the same missile using baseline avionics, but still significant approaching 70%.  
5. Aircraft Agility with SRM Enhancements. Losses remained high (up to 52% for blue and up to 66% for red).  
6. Aircraft Agility with Avionics Enhancements. Red losses were again higher than blue losses (20% higher), but both remained high (above 45%).  
7. Combined Enhancements. Again, blue losses were high (48% for the "best" system). Red losses increased to beyond 70%.
The biggest benefit of EFM that could be drawn from the study was that EFM pays off significantly IF the A2A fight STARTS very ‘close in’ under 1 v. 1 situations AND inside the minimum range (Rmin) of the ‘then-era’ of Short Range Missiles with limited OBC (Off-Boresight Capability up to 30°), AND IF no further aircraft enter the combat (remains a 1 vs 1 engagement). Within the study, EFM largely enhanced gun firing opportunities that come well after the initial ‘long-game’ has been played and those outcomes settled. That advantage is now questionable with SRMs that have very high OBS capability. No one has to actually point anywhere near the opponent in WVR combat anymore to be able to take offensive action against that opponent.

And for the readers who just skimmed the WVR engagement outcomes above and didn't see Figure 5, let us now explicitly state that the WVR ‘short game’ IF it comes at all, during the course of this study was determined to be an unsustainable “loser’s game” between comparable opponents. This has now been known for decades, and findings such as these had to have influenced the definition of the F-35’s requirements.

Given that 1) ‘modern’ low observability predates this study significantly-- at least in the U.S.—and 2) low observability makes a foe far more lethal to 4th generation and earlier aircraft as well as more dangerous surface to air systems, it should speak volumes to any reasonable person as to why the design thrust of the F-22 and F-35 (and now others) emphasizes the reduction of susceptibility to being targeted in the first place, while (as in the case of the F-35) also emphasizes the ability to sense, discern, and assist the pilot in dealing with external threats as effectively and efficiently as possible.

We can be certain that the responsible agencies involved conducted manifold similar studies involving the effects and limits of low observability in combination with all other design drivers to produce the latest fighter designs. I can’t imagine what kind of thinking is required by the uninvolved to imagine the professionals make these kinds of analyses and force structure decisions without due diligence.

How many more pilots, planes, and support assets would ‘blue’ forces need to win a war of attrition if only WVR-capable “day fighters” and/or non-‘stealth’ aircraft are involved? This is an important question. After all, simple ‘less capable’ fighters are what all those earnest and/or Faux Reform critics advocate to varying degree when they are insisting the actual experts are doing fighter acquisition “wrong”. Advocates of less capable systems are advocates for a strategy of Wars of Attrition.

The frequency--how often WVR conditions would occur between aircraft (again, they were all non-LO aircraft) -- was to be a subject of the Arena runs of the future. I’ve not found the results of this effort in unclassified sources, but given what we’ve learned from all air combat that has occurred since that time, and experiences in major exercises such as in recent Red Flags, I would suspect WVR encounters, and certainly 'extended turning' fights, will become even more of a rarity.

Given the improved min-range performance of short-range missiles and future non-kinetic weapon solutions on the horizon, extended maneuvering fights might become extinct. At the very least, they could become ‘black-swan’ encounters not worthy of driving aircraft design in the future nearly as much as in the past, that is, at least for the foreseeable future.

How potential enemies see the future is indicated in how hard they work to either follow the US lead in design trends or in attempting to devise ways to mitigate the advantages sought by the U.S. and its allies. “Advantages” such as those that come from the capabilities of the Fifth Generation fighters.

The entirety of EFM-AASPEM work performed during the study was devoted to within-visual-range 1 v. 1 combat. Comparisons were made based on firing opportunities, exchange ratio, and losses. One really needs to read the study to understand the nuances of the findings, but by way of introduction to the findings, let us observe what key conclusions were drawn. [ My comments in brackets]:

The most significant contribution to operational effectiveness was increased OBC coupled with enhanced avionics (mainly due to helmet mounted displays). Further improvements were possible when Rmin [Minimum Range] was reduced. [Missile Rmins have been getting smaller, and off boresight capabilities have expanded wildly beyond any assumptions in the study since the report was published. The utility of an advanced HMD has been recognized as far back as the earliest F-15 requirements list. It’s good to see technology has finally advanced enough for the concept to have come of age in the F-35.]  
Missile and avionics enhancements have to be harmonized to fully make use of the improvement potential. It should be noted that missile/avionics OBC enhancements will provide even higher impacts in the many-on-many environment. [And the F-35’s integrated avionics/sensor fusion are now the epitome of this idea made real.] 
Aircraft agility contributes to a certain extent, although not as significantly as missile/avionics enhancements. To make full use of agility, new aircraft designs might be required concerning aircraft kinematics and aerodynamics. [‘Agility’ as defined by the research pointed to just the kind of design philosophy used for the F-35.]  
Conventional aircraft performance enhancements do not improve system effectiveness. If envisaged, they would also require new aircraft designs. [Asymptotic limits of maneuverability have been reached. Perhaps it is a plateau for the current technology available, but I would suspect there will have to be a breakthrough no one has yet identified as needing to happen first.]  
Degraded aircraft performance [Aero efficiency and Thrust to Weight for the most part] can hardly be compensated by enhanced agility. The degradation decreases the conventional turn capability which is a "defensive" potential. A decrease of this potential enables the opponent to generate increased firing opportunities. [In a WVR world fighters will still need to be able to turn and burn. Think of it as the lower limit of maneuverability isn’t going away just because the practical upper limit has been reached.]  
Degraded aircraft performance might be compensated by suitable missile/avionics enhancements. Although the same degradation concerning "defensive" potential applies, more firing opportunities can be generated earlier. [This is actually not a new thought. If Glenn Bugos’ history of the F-4 is to be believed (and I believe most of it is quite on target), much of the F-4 Phantom design was philosophical: driven by how best to divide the ‘capability’ between the missiles carried and the aircraft carrying missiles and to a lesser extent fleet radar support.]

Some of the last findings in the study report can be said to have become even MORE true since it was written [Brackets still mine]:
During the last 10-12 years, [and now two decades since the study report] there has been significant improvement in missile technology. Next generation missiles [ASRAAM, AIM-9X, etc.] have better seekers and more sophisticated fly-out capabilities to make successful use of better thrust vector control, thereby improving missile agility in the close-in environment as well as endgame performance. [The missile performance realized in today’s generation of missiles exceed that ever envisioned in the study]. In addition, [aircraft] avionics have improved to make use of high OBC. [And of what the study authors would have considered impossibly-high OBC.] These developments [through and past 1995 and that were and are ongoing] make the new generation SRM/avionics attractive; however, the high mutual loss rates [expected to increase further] with all type of enhancements will "stress" the recommendation to urgently improve situational awareness as well as beyond-visual-range effectiveness to avoid WVR/CIC. [And unsurprisingly has been incorporated into the F-35 design.]


“Fighter Aircraft” Design as Always is STILL Driven by Operational Requirements

(Bumped)

Operational requirements have evolved continuously since the first fighters flew. It would be as large a folly to insist that a fleet of 4th generation fighters could meet the needs of current and foreseeable operational requirements as to insist a WWI aircraft could meet the requirements of a WWII operational environment.

Compare what we know now about ‘where’ air-to-air combat is going with the kinds of capabilities built into fighters like the F-35 and F-22, and what potential ‘near-peers’ are trying to build. Given the study findings, 5th generation fighter capabilities, and actual air combat history, WVR combat is now something to be even avoided more; something any A2A combatant would seek to avoid if at all possible and only to be endured if unavoidable.

Defense planning and foresight informed by experience and research, such as that embodied in the study we just reviewed, produces the requirements for future weapon systems that resulted in the F-35. I marvel at how much hybris the uninformed must possess to shamelessly assert alternate realities while second guessing legions of actual subject matter experts who have done the work day-in and day-out for decades to deliver viable solutions to defense requirements, and who have access to the kind of data and history needed to actually carry out such responsibilities.

The future of fighter design and design requirements will change as the operational environment changes. This is why as soon as one ‘generation’ of fighters is being fielded, work begins to define what will be needed in the next generation. Work on what became the F-15 began as soon as the AF got the F-4. The F-22 is descended from the first efforts to define what would be needed after the F-15 as the first F-15s were in development. Yes, we can envision some of these future changes (lasers anyone?) and can imagine how strategists and designers will cope with them. But the entire battlespace will continue to be reshaped beyond any analyst’s imagination and prevent them from peering too far into the future just as it always has been.

NOTE:
Nowhere in this series of posts, or in any other posts the reader will find here, is the assertion made that ‘maneuverability’ (however one defines it) is "unimportant"-- in the past, modern day or immediate future. This must be stated unambiguously up front because I've seen the tiresome broad-brush accusation of same made too often when anyone dares challenge some closely held belief as to maneuverability’s relative importance to fighter design, or dares challenge the vague reasons why many of the uninitiated think “maneuverability” is important.


A Request in Closing: If history repeats itself, when this post is referenced on a ‘board’ or comment thread somewhere, some yahoo is probably going to contest what I have written as “SMSgt Mac is wrong…”. As if their disagreement is with ‘me’-- when they’re really expressing their disagreement with…y’know…the ACTUAL experts I cited. I usually trip over these weak statements. while looking for something else, ages (sometimes years) after the mischaracterization of what I typed is displayed: long after the disinformation damage is done and everyone has since moved on to other topics. Soooo…If one finds this happening somewhere after this post, it would be much appreciated if a reader or two would reply in response that “SMSgt Mac said you would try that B.S. deflection”. Feel free to use the direct quote.



1. Practical Limits of Supermaneuverability and Full Envelope Agility; B.A. Kish, D.R. Mittlestead, G. Wunderlich, J.M. Tokar, T. Hooper, R. Hare, H. Duchatelle, P. Le Blaye; Proceedings from the AIAA Flight Simulation Technologies Conference, San Diego, CA, July 29-31, 1996; PP 177-187; AIAA Paper 96-3493.     

Saturday, January 21, 2017

'Opti-Onics': Arrived in the Late 20th Century


Via x-ray delta one we find the visionaries at Bell & Howell understood Intelligence Strike & Reconnaissance (ISR) way back in the 1940s :

Source: XRay Delta One (James Vaughan)
Just envision that's a 'Predator' or 'Global Hawk' silhouette we see looking down on the battlefield.

B&H is still with us-- somewhat transmogrified--too.

Thursday, January 12, 2017

Drone Swarm Testing

The applications and ramifications are numerous, mind-boggling. For the paranoid, it probably has the added bonus of being scary as h*ll.
Sleep well.

Sunday, September 06, 2015

“Fighter Aircraft” Design Part 2: Driven by Operational Requirements


Most important characteristics of a fighter aircraft?...It depends upon ‘when’ you ask the question

(Part 1 here)

Updated and Bumped: Part 2 is now complete.

Before any discussion about whether or not a fighter is ‘good enough’ to be an ‘effective’ and therefore ‘successful’ fighter design, there has to be a discussion on WHAT makes a fighter aircraft design effective and successful in the first place. While many may think they know the ‘magic mix’ that makes a fighter design a good one, the problem with the ‘many’ thinking they ‘know something’ is that the ingredients, and to be more precise, the mix of ingredients have been evolving continuously under pressure of technological and operational developments that span the entire history of fighter design. As I indicated in Part 1, for this part of the series we will use “The Characteristics of a Fighter Aircraft”, a 1977 paper by Prof. Gero Madelung to guide us through fighter development into the 1970s. At the time of his preparing this paper, Prof Madelung was the Managing Director of Panavia, the company formed expressly to develop and build the Panavia Tornado aircraft.

The First ‘Characteristic’ Emerged Quickly

Prof. Madelung tells the history of fighter development in terms of the development and application of technology in response to the operational requirements over time, beginning with the first ‘challenge’ that had to be overcome (all text in [brackets] throughout this post are mine):
The initial generation of fighter aircraft (in W.W.I) had first to solve the problem of developing an effective armament, the art of maneuvering flight having been provided by the Wright Brothers only a few years earlier. The unarmed early airplanes were nevertheless providing effective reconnaissance and were as such already "fighters”. The Wright Brothers thus delivered probably also the world’s first actual fighter to the U.S. Army Signal Corps. The "armed fighter" was only a reaction to an earlier airborne threat [Zeppelins] to the land and naval forces.
The initial armament by hand-held guns was soon overtaken by the aircraft-mounted machine gun, but it was difficult for the pilot to control the airplane with one hand and to point the gun with the other, especially if a propeller in the front was in the way of the natural line of sight.
The solution of taking a weapons operator or "gunner" along was detrimental to the fighter’s rate of climb and speed. The other solution of reverting to a "pusher installation'' of the engine also resulted in a heavier airplane.
The truly ingenious solution was that of firing through the tractor-propeller with a rigidly mounted gun and to accurately point and aim by controlling the direction of flight and attitude of the aircraft. The propeller was protected first by local armour and later by a synchronizing system.
This system was, I believe, invented by R. Garros of France in 1915, met instant success and set a pattern which is still
[as of 1977] valid. I am recounting this well known history because I believe that it really started the fighters as a special breed of airplanes.
Prof. Madelung further observed that the thrust of fighter design for the next two decades appeared to be maximizing the fighter’s “1g SEP” (Specific Excess Power) or Rate of Climb to get higher than your opponents as a priority over other parameters, which drove increasing engine horsepower by an order of magnitude (10 times the WWI horsepower ratings) during that time while increasing weight only by a “factor of 3.5”. The size of the aircraft changed little during this period and most were sized around the pilot it would carry.  Prof Madelung observed that the aerodynamics of the aircraft were held “subordinate” to structural load-carrying considerations,  which meant that external bracing, and fabric covering over wood and steel tubing structure remained the norm.
To summarize this era, we find that (aside from getting as much climb performance out of the spindly early fighter designs) the single dominant characteristic of a fighter during this rather extended timeframe was ‘a machinegun aligned to the direction of flight’.
The alignment of gun and plane simplified the attacker’s problem of ‘attack geometry’ by reducing the variables involved. This simplification of the problem enabled the fighter pilots of the era to methodically plot and execute a path of attack, within some predictable level of certainty, that would at least enable him to fire his gun(s) in a direction that would place bullets on target.


Aerodynamics, Propulsion and Structural Design Matures


Prof. Madelung continues:
By the early 30's however the designers of airliners and bombers started to really apply aerodynamics including retractable landing gears and combined this with higher wing loadings and stress-skin aluminum structures. They were outspeeding the contemporary fighters which did only about 230 mhp [sic] with an engine of 600 hp. The fighter community had to react since it could not justify its existence for long by pointing out how excellent they remained in fighting their own kind. This started a revolution in fighter requirements and for the next 25 years these were reoriented towards excelling in maximum speed. It also started the introduction of mechanical complexity with all sorts of variable geometry features: retractable landing gear, hydraulic system, flaps and slats - soon used as maneuver devices, cooling flaps and variable pitch propellers.
The first fighter coming -very close to this new concept in 1939 was, I believe, the Russian Polikarpov “Rata”, which was only lacking the aluminum stress-skin and the closed canopy. In the following year appeared the ME-109 and the Curtiss P-36 followed shortly by the Spitfire… …all of which had without much increase in engine power a speed advantage of some 30% over the previous fighters. Early combat encounters proved the superiority of the new design
[approach] despite its higher wing loadings.
Complexity Drives Engineering Costs.
(Pg 20)

So it was the advancements in larger aircraft design that drove a “revolution” in fighter aerodynamics and structural design before WWII. Ever-increasing speeds in turn drove increased complexity of systems and structures to achieve those speeds and control the aircraft at those higher speeds. Implied here is also the fact that to fly faster, the aircraft also had to fly higher as well.  As an illustration of the kind of investment in time and money the increase in complexity required, we need look no further than the relative engineering costs that came with technology changes of the era. Where we find that by the time airframe construction techniques moved to widespread use of monocoque construction, aircraft engineering costs were approximately 2 ¼ times higher than for an aircraft in the ‘wood and fabric’ days.

If there is a recurring theme in this history, it is that requirements have, and do, drive complexity. That complexity has impacted design in different ways over time, including (in general) an increase in wing-loading as a by-product of the necessary complexity. We will see that the trend persisted to at least up until the F-15/F-16 era.

The Jet Fighter Arrives


Madelung now tells us that the constantly increasing ‘need for speed’ made the next pivotal point in fighter design recognizable beforehand:
Once the philosophy of maximizing fighter speed had been accepted, it was soon recognized that propulsion by propellers (and reciprocating engines) would be limiting this to some 450 mph. [propeller efficiency plummets as tip speed approaches the speed of sound.] Work on the first jet engines started at about the same time when the second generation fighters emerged, and took only 10 years, to the mid-40’s, to completely take over the propulsion of fighters. In this period the reciprocating engines were developed to high performance up to about 2800 hp and with turbo-supercharging for altitude performance.
Yet the first operational jet aircraft in 1944, the ME-262, immediately had a speed advantage of about 100 mph with two jet engines of only 2000 lbs thrust each. Relative to the fastest bomber, the B-29, the advantage was almost 200 mph. The airframe and aerodynamics of these first jet fighters were at that not really advanced over the contemporary aircraft apart from the thinner symmetric airfoil, tapered spar caps made of steel and a nose landing gear with a breaked
[sic] wheel. I was an apprentice at Messerschmitt when production of the ME-262 had started and I recall that the advent of the jet engine was welcomed as a move towards mechanically more simple fighters. The reciprocating engines with their increasing number of cylinders, already 48 cylinder engines were under discussion, their supercharging and their cooling system were getting increasingly more complicated. The jet engine had fewer moving parts and bearings, and the podded engine installation of the twin jet was mechanically very neat.
Madelung noted also that the new engines were not so ‘neat’ for the operators who had to learn a whole new way of managing their operation and power output. Today, FADEC-equipped jet engines are simpler to operate than many light sport propeller-driven aircraft.  The sudden jump in speed achievable by the jet engine performance drove fighter design right into the next technical developments that were necessary:
Again combat experience of the speed advantage was positive, despite another increase in wing loading. The associated disadvantage of requiring longer runways for these fighters was accepted by the Air Forces.
It was evident that further development of the jet engine would soon push the aerodynamic design concept to its mark under limit. The propulsion break-through was however followed by an aerodynamic breakthrough with the discovery of effect of wing sweep in the early 40’s. Again this technology reached the users first with fighter aircraft, that is with the F-86 and the Mig-15 in 1948. The speed was pushed right up to M 0.9, the limit of the thick swept wing, another step of about 160 mph.

Many people thought that fighter speed performance would settle for a while at that, and this may have been better in the long run…

However, the aviation world and in particular the fighter community, was in a speed craze and daring experimental airplanes in the U.S. had demonstrated by 1947 that the sonic barrier could be overcome by brute force and skillful design in terms of thrust, reduced wing thickness and powered control surfaces.
The increased thrust requirement could be met by the jet engine by reheat, which in turn required variable nozzles and resulted in additional complexity. Wing loading had to be further increased and so were the airfield requirements. Brake parachutes were required to shorten the landing run.

Speed Limits


Prof. Madelung’s wistfulness over increasing speeds and ‘paths not taken’ is recognition that the military utility of increasing top speed past a certain point in the end provided a smaller return on time and dollars invested than it was worth, but we didn’t know it at the time:
The fighter community lost its innocence [sic] at this stage and only the major military powers, the U.S. and Russia, entered this round in the early 50’s with the introduction into service of the NA-F100 and the Mig-19, one and a half years later. The thrust of these magnificant [sic] fighters was about 3 times that of their predecessors, their speed at Mach-1 .3 about 40% higher. The single engine, single seat F-100 had about twice the take-off weight of its predecessors, at 30000 lbs equal to the twin engine medium bomber "NA-62 [North American Aviation Project Number for the B-25] Mitchell" with a crew of 4 only 12 years earlier…
So Prof Madelung observed that, for the first time, the fighters’ size and weight due to the increasing complexity grew out of proportion with the speed increase. The increases in propulsion, structure, and systems complexity needed just to be able to fly at supersonic speeds drove the weight and size growth. Let us note here that as of this time in fighter development history that the ‘day-fighter’ sub-type was the norm for fighter design and that the need to make all fighters all-weather, 24-hour weapon systems was not yet the norm.
The aviation world of Britain, France and Sweden however followed suit with prototypes which were demonstrated in the mid 50’s, capable of Mach-2 and introduction into service of these fighters started 1958 to 1960. From the technology of the F-100 and the Mig-19 it was a matter of air intake development and further refinement of engine and airframe to reach the limit speed for aluminum airframes. The first fighter prototype to reach this limit was, I believe, the Lockheed F-104, with a thin unswept wing. A wing concept which was to gain prominence in future fighter designs, particularly in the U.S. "Mach-2" was to be the limit of the fighter communities’ speed craze and only special purpose aircraft, such as the Lockheed YF-12, SR-71 and the Mig-25,· were developed for yet higher speeds. The fighters which were developed in the :mid-50’s are however still now [1977] dominating in quantity in the world’s forces, and inflation makes these complex airplanes appear inexpensive relative to anything we do in the 70’s.

A Rebalancing


It would be hard to find a better illustration that all the handwringing these days over increased costs and complexity is not a ‘new’ sport and that things will always look simpler and less expensive in retrospect than what Prof. Madelung wrote here in 1977. He then discussed the state of fighter design drivers in the 1977 milieu:
The question arises why, having reached the “ultimate performance" in terms of speed, new fighter designs were actually required. It is not surprising that the requirements picture was at first hazy for the follow-on generation, the development of which only started toward the end-60’s sand early 70"s with one notable exception [AV-8 and STOVL].
The following new requirement areas were however becoming apparent:
1. In the late 50’s concern was mounting relative to the vulnerability" of fighter forces relying on these long 9000 ft runways...
2. Another new requirement which became important to the fighters in their fighter-bomber role was that of low level/high speed penetration. In fact, most of the early Mach-2 fighters are usable in this role due to their high wing loading. The F-104 with appropriate navigation equipment and plenty of external fuel is
[1977] still widely in service for this task, a task which is of particular importance in Central Europe. 
Under ‘area .2’, Prof Madelung discussed the technology developments that came out of this new requirement including “fan-jet engines with greatly improved fuel consumption and the terrain following radar system”. He also made a point to emphasize the importance of, a practical scheme for the variable sweep wing” that “allowed the retention of optimum high speed/low level dash performance with a gain in cruise performance at all altitudes and greatly improved air-field performance.” Prof Madelung continued:
3. Another new requirement which emerged in the late 60"s called for a better balance of performance in air-to-air combat. The high speed capability of the Mach-2 fighters of the mid-50’s turned out to be of little practical use as there were no bomber and recce aircraft flying at such speeds (apart from special purpose aircraft which. could not be intercepted anyway by a tactical fighter), and air-to-air combat could actually be sustained only in the lower transonic regime with these airplanes. A better balance of performance could be achieved mainly by a decrease in wing loading, which would provide for higher turn rates in the speed and altitude regime of dog-fights, at the expense of increased wetted surface and of a heavier airframe, i.e. trading rate of climb and low level dash performance. It is a tribute to aviation technology that the new generation of fighters actually improve also the latter two performance regimes while making a big step forward in turn rate and as a fallout in airfield performance.  
4. Finally the new fighters would require a "look-down" capability of the radars in their air-to-air role in order to be able to fight the low level intruders. …
So the trend shifted for the first time in decades to not a more ‘maneuverable’ and ‘balanced’ fighter design, once the practical upper limit of aircraft speed was reached:
The four U.S. designs, the F-14, F-15, F-16 and F-18 and the Viggen have low wing loadings (50 to 70 lbs/ft2·) to optimize turn rate. The latest three U.S. designs, the F-15, F-16 and F-18 have at the same time thrust to weight ratios in excess of one, resulting in a big step forward in dog-fight capability. They employ advanced materials including composites and very advanced engines. The latter two designs are introducing a new aerodynamic feature, the "strake", to improve the lift of the thin, unswept wings at high angles of attack. In the case of the F-15 this dog-fight capability is combined with fairly long range air-to-air missile intercept capability which results in a very big fighting machine, with a wing area of 650 ft2, as big as the F-14 fleet defence fighter….In Europe most of the forces have emphasized the requirements (1) and (2), that is low level/high speed penetration capability associated with excellent airfield performance. The defence environment of these countries requires instant and effective response, day and night and all weather in the land battle. The latest fighter engine technology with the magnificant [sic] thrust to weight of about 8.0 and variable sweep with considerable use of titanium were applied in the Tornado to improve payload-range by a factor of about two for this mission, and to cut runway requirements to 60%. This twin engine fighter with plenty of avionics, a crew of two and a wetted surface of only about 1850 ft2 is smaller than an F-4 Phantom, about in-between the big and new U.S. fighter with wetted surface of about 2800 ft2 and the small fighter of about 1400 ft2. At the same time this aircraft will provide first-class long range air-to-air capability with an air defence avionics fit and long range missiles. 

What Was to Come after 1977?


Prof. Madelung then ruminated on what would be the NEXT developments in fighter aircraft design, and as it happens he was largely prescient, foreseeing most developments that have since occurred or are emergent at this time, I see only one complete ‘miss’, a tail-sitting fighter did not come about. But that may have been due to the collapse of the Warsaw Pact as much as anything else. Who knows what would have happened otherwise? But I’d say he had an amazingly complete vision of what would be the major requirements that would drive those developments.
The outlook into the more fighter-specific areas is difficult because of the attendant operational trade-offs which depend upon projected structures of threat and friendly forces. The "haze'' obscuring the real future requirements is still very thick, apart from the broad scope of ECM, the air-to-ground weapons area and the requirement to reduce unit cost.
In any case it will be increasingly necessary to “destill"
[sic] the essentials for future combat effectiveness, rather than relying on the simple formulas like maximizing rate of climb or speed or turn rate. We have already seen two breaks in such simple and general formulas. The trade of quality versus quantity will remain most difficult.
Prof Madelung predicted increased use of the post-stall flight regime:
In fighter aerodynamics and control we will probably open up the post-stall regime for another increase in dog-fight maneuverability….
But he also saw under what conditions that post-stall maneuverability might not be so important: recognizing other development could obviate the advantage:
…As long as weapons remain installed in the classic fighter style requiring turning of the whole aircraft for pointing of the weapons, this post-stall maneuverability may also be of interest to other than dog-fight missions….
He recognized the potential of thrust vectoring in exploiting the post-stall maneuvering capability:
…Post-stall maneuvering will require some form of auxiliary control such as used on VTOL aircraft or missiles, for example by thrust vectoring. It will also require an air intake and engine suitable for angles of attack of 90°. Both techniques are basically available…
Project GunVal Concept: Cannon Turret on F-89.
The turret rotated and the guns elevated 90 degrees. Sanity
inserted itself before the system ever flew. (Northrop Photo)   
Madelung reluctantly (based upon past experiences) brings up the possibility of Off-Boresight Capabilities (OBC) AND helmet mounted sights:
…Another next generation fighter may be (the return of) some form of pointing the weapons other than by the pointing of the entire aircraft. I hesitate to put this forward since all earlier attempts involving some form of weapons-turret and a gunner have been failures when used on fighters. The fixed guns operated by the pilot have been a tremendous success due to the light weight and low volume and due to the accuracy of firing achieved with this installation. However the rate of pointing of the fixed weapons is slow, even a fighter with a turning rate of 18°/second will take some 6 seconds for 90° change of directions. Modern weapons installations on ships and cars will do 90° in less than one second. One approach to overcome this problem is to program, with the aid of a helmet sight, the projectile or missile to turn at very high “g” after being fired from a conventional fixed launcher. It may be rewarding to find a simple way of achieving this with a gun since this form or armament is still the most economic one.
Helmet Mounted Sights may not have required all that much of a leap in imagination given the then state of the art and the known initial goal of employing them on what would become the F-15, but taken in context of all his thoughts on the future it is still impressive that he thought them significant.

Stealth Was Seen as Too Hard for Aircraft

Madelung recognized the advantages of reduced RF and IR signatures, falling short in his vision only because he was not aware of the revolution in stealth that was underway as he spoke:
Yet another design feature may be that of reduced signature for radar and IR missiles. For a full-fledged fighter with all its other requirements these appear to me pretty difficult additional ones.However one should bear in mind the advantages of small aircraft size in this context as well as for reduced probability of visual detection and last but not least for a better chance of not being hit. The next generation of fighters should, and not only for these reasons, be of moderate size.As the control of UAVs by manned aircraft seems to be brought up more and more as ‘the future’ Prof. Madelung’s observations on the topic seem particularly ‘timely’:Finally this outlook has to cover the prospects of unmanned fighter aircraft: adding up all the interface design features which are required to allow the pilot to control an aircraft, as well as the features to provide for the appropriate environment and safety, a lot of sensors and computing capacity could be provided instead, using microprocessor technology. The ''cruise missiles" are paving the way in this direction and I expect that the fighter aircraft designers will have to take this development very serious. The manned fighter will have to concentrate on the more difficult tasks which cannot be readily programmed. One could imagine combined systems of manned fighters and unmanned aircraft like a hunting party with hounds, the latter being "programmed" to track and harass under the command of the former.
Recognizing the limits to the return on investment from increasing aircraft capabilities, he foresaw a shift to more capable weapons such as AMRAAM and ASRAAM etal. And the interest in even more advanced weapons continues unabated.
The future of both the manned and unmanned fighter may however depend largely on the development of more effective weapons and methods for the air-to-ground battle in order to achieve a better balance of cost effectiveness.
Prof Madelung then concluded:
Some 75 years ago the Wright Brothers had the vision, skill and persistence to develop the prototype of powered aircraft, and gave birth to a new dimension of mobility and spirit of mankind. The fighter aircraft is one of the grim but magnificant [sic] outgrowths of this new dimension and will continue to participate in a lead role of aeronautics if the "fighter community" will maintain and develop its vision, skill and persistence offering-new and cost effective qualities and performance rather than retiring to marginal improvements.

To Recap the Part 2  'SoFar'

Operational requirements other than ‘maneuverability’ drove fighter design for far longer than post-stall ‘Supermaneuverability’ has been part of the definition, and ‘maneuverability’ was and still remains only one of the required hallmarks of fighter design.
Further, while ‘maneuverability’ has always been a requirement, the definition of same evolved over time. ‘Maneuverability’ only increased in importance relative to top speed and ability to climb after the option of increasing the top speed and climb rates for fighter aircraft reached their practical operational limits.
Most important to the current and near-term future of fighter design considerations are:
1. ‘Maneuverability’ as it is currently interpreted to include post-stall controllability is a relatively new construct in the history of fighter design development and even in 1977, the limitations of post-stall maneuvering, and developments that could render it less effective or even ineffective were already foreseen. 
2. Low Observable aircraft were seen as unachievable by a noted aircraft designer at the same time the US was developing the first Low Observable (LO) aircraft in the form of the F-117. We do not have Prof. Madelung’s thoughts on the ramifications of this development, but he obviously grasped the significance of LO in even mentioning the possibility of LO weapons (a couple of examples of same I was supporting or flight testing by the early-mid 1980s’.)

Update: 

Supermanueverability

Given that ‘supermaneuverability’ appears to be the current ‘top dog’ requirement in the general public’s mind and that misperception seems to be running amok in the background of any public discourse on what defines ‘maneuverability’, in the coming paragraphs we will discuss ‘supermaneuverability’ by leveraging a series of technical papers written by W.B. Herbst in the 1972 and early 80s’. As Dr. Herbst coined the term ‘supermaneuverability’ in the first place, his thoughts should provide a solid basis for further discussion on the benefits and limits of post-stall maneuverability.

Supermaneuverability: The Roots 

In 1972 W.B. Herbst coauthored a paper titled “Design for Air Combat” [1]. In it the authors recognized and demonstrated there were limits to the pursuit of conventional maneuverability and an increasing need to trade off various metrics of performance to define individual combat effectiveness. This raised the prospect of broadening the scope of the very definition of maneuverability (aka ‘agility’) as a phenomena under examination:
[P. 7]  Thus far we have considered the air vehicle maneuverability only. The simulations were based on short range air-to-air missiles of equal maneuverability. An increase of missile maneuverability would improve the aggressive capability of kill. However, would it allow to relax the maneuverability of the air vehicle and thus allow to lower the cost of the weapon system at constant weapon system effectiveness?
The authors found a diminishing return on improving missile maneuverability at that time however:
[P. 8] The engagement of equal opponents (aircraft maneuverability 1:1) with equal weapons {relative weapon maneuverability = 1) results in a ratio of firing opportunities equal to one. A weapon improvement by a factor of 10 increases the system combat capability only by a factor of 5. 
[P. 9] Improved weapon maneuverability pays off only to a limited extend because a superior missile is of little use in a defensive combat situation. Air vehicle maneuverability is still required to neutralize a position advantage of the opponent.
I find the authors’ conclusions in this case premature but informative nonetheless. They provide sufficient information that with the additional knowledge we have from certain developments that actually occurred since their limited exploration to see that they were using excessively conservative missile characteristics and using a far too crude approach to modeling the impact of improved missile capabilities.
To explain what I mean, let us first look at the author’s technical approach to describing missile maneuverability:
Realtive [sic] weapon maneuverability was expressed as the ratio of the areas behind the target in which the weapons considered can be successfully launched [‘successfully’ means launch and actually hit the target] 
This is the graphic that accompanied the discussion:
Only Rear-Aspect attack was considered 

The authors attempted to measure the relative lethality of the gun against two ‘advanced’ missile systems.  One was an IR missile with ‘better’ characteristics than a then state of the art AIM-9 (Presumably the AIM-9D or E):
Viper is a medium-range/dogfight missile with a motor burn time about double that of Sidewinder and a minimum effective range of 200m-300m. The motor is a new unit being developed by Kongsberg Vapenfabrik. The missile's launcher is equipped with an infra-red search unit to acquire targets and then point the Viper IR head in the correct direction. The launcher also houses a cooling unit for the IR heads. Viper is designed to lock on to targets within a squint angle of ±15° while on the launcher, compared with Sidewinders ±2°. [Ref. 5]
The prototype Viper was to be ready by the end of the year and service entry was scheduled to occur around 1975-76. It never materialized. The AIM-9L with its all-aspect engagement technology and even larger ‘look-angle’ greatly surpassed the Viper’s capability. While Germany continued it for a short while as a hedge against the AIM-9L program failing, it was ultimately cancelled. So the short range missile used in the authors’ study significantly under-represented the short-missile capability that did emerge.
The ‘Advanced Missile’ referenced may have been an early study concept for what eventually became the AIM-120 AMRAAM, but even in its earliest forms the AMRAAM had a range far in excess of the numbers Herbst and Krogull modeled, So the engagement envelope for the ‘Medium Range’ missile can be seen to have been hyper-conservative as well.
Aside from the over simplification of a rear aspect engagement by resolving it into a 2 dimensional area instead of a three-dimensional volume for comparison, the limitation to a ‘rear aspect only’ problem disregarded any capability to attack from a forward hemisphere.
This speaks to the possibility of a far greater increase in a fighter-weapon system effectiveness increase than the authors perceived in 1972, and from what we know about how air combat has evolved in the interim, the real difference in the effectiveness that was modeled and what actually fielded is found in the ability to attack from regions around the target that were never anticipated.

Herbst and Krogull, in looking at combat capability of various fighter design approaches also found:
“At equal thrust/weight ratios the SEP [Specific Excess Power] concept with its higher wing loading yields lighter and consequently cheaper aircraft at the penalty of decreased close-in combat performance.”[P. 8] 
This led the authors to consider the importance of combat capability as a ‘fleet’ measurement rather than a unit measurement. This led further to the observation that because of the diminishing return of increased maneuverability compared to the costs of achieving that maneuverability, from a TOTAL fleet capability, at the time of the writing it MAY have made sense for a nation to procure larger numbers of less-capable ‘SEP-concept’ aircraft than an insufficient number of more-capable aircraft.

In the paper’s   Summary and Conclusions [P. 10] several points come to the fore. First:
Increasing thrust/weight and decreasing wingloading has a progressive effect on weight and cost. This leads to combinations of T /W [Thrust to Weight] and W/S [Wingloading, Weight/Wing Reference Area] which cannot be realized with the present state of technology.
Asymptotic Limits: the diminishing
return and infeasible regions. 
Within the paper, the authors repeatedly refer to the pursuit of ‘higher’ performance in terms of inevitably reaching the ‘asymptotic limit’ of same. While the authors used a very specific, and by today’s standards rather conservative ‘baseline’ configuration and threat (Mig-21 ‘like’), to model the effects of different technical approaches, 4th generation aircraft that have appeared in the interim look to be only further along essentially the same curves.

So when you hear or read of despair over the fact that ‘traditional’ combat aircraft kinematic performance hasn’t advanced much in the last 40 plus years, you know those spreading the ‘woe’ have no idea there really hasn’t been any value (capability/cost) driving a universal need to go faster, turn harder, or fly higher. Nor do the same people ever seem to grasp the relative value of the advances that have been pursued instead (computational power, sensors, radars, precision weapons, stealth, etc.). There’s an irony in this mix, as the same people who complain about how expensive weapon systems are seem to be oblivious to the cost avoidance achieved by resisting the frivolous pursuit of unnecessary speed, maneuverability, and operating altitude.

The authors at the time concluded that lowering a design wing loading seemed to trump increasing thrust to weight ratios, but I note here that the advantage seems to be viewed as one of lower cost and, as the authors noted, a DEFENSIVE advantage was seen:
Defensive capability - as opposed to offensive capability calls for lower wing loading rather than higher thrust to weight ratio.
As noted earlier, the authors saw some limited advantages to increasing missile maneuverability to allow relaxation of aircraft maneuverability, but in their conclusion they pointed out (again) that even so, it was seen as of use “if decreased aircraft survivability is acceptable.”  As we will see further along in this series, this conclusion from the authors’ fairly limited early exploration was in retrospect, a ‘flag’ warning us to look for an emerging, greater truth.

Supermaneuverability: The Realization (From a European Perspective)

Eight years after he coauthored Design for Air Combat, Dr Herbst published a more ‘tailored’ paper, 'Future Fighter Technologies' [Ref. 2]. This paper was tightly focused on the application of his (and others’) lessons-learned towards the fielding of a new European Fighter design (We’ll call it a ‘Eurofighter’ for convenience –wink,wink, nudge, nudge).
In the introduction of his paper he was quite assertive in stating that going forward, there was not much sense in pursuing better Energy Maneuverability than the 1980 state of the art, and that close in combat was perhaps becoming obsolete as a viable tactic:
The design of fighter aircraft used to be a race for performance. There was the race for maximum speed, followed by the aim for maximum climb performance, and eventually concluded with the emphasis on sustained turn capability. As a result, the installed thrust-to-weight ratio (T/W) continuously increased and has now exceeded the value of 1. Unfortunately, there is a progressive effect of T/W on weight and cost and even an asymptotic limit. Though this limit is shifting with airframe technology, more thrust per engine has to be paid for by more cost per unit of thrust, thus further accelerating the price for increased performance. The analysis of war games indicates that the cost-effectiveness of a fighter fleet would suffer from the introduction of aircraft employing T/W ratios of more than 1.2. In Fig. 1, fleet deterioration is presented against increasing vehicle performance at constant budget, e.g., against decreasing fleet size. Beyond a performance level equivalent to T/W=1.2, the red fighters-assumed to employ a T/W of 0.7-would outnumber the higher performance blue aircraft. This performance level, however, is already achieved by current fighter aircraft. The race for energy-performance has reached its limits.
There is also competition to the airframe designer by the new generation of medium range missiles (MRM) to be introduced soon. MRM's plus multi-target and shoot up/down capabilities of radar weapons may even tend to make the classical fighter concept questionable.
[p.561]
Dr. Herbst identified three key requirements a ‘future’ Eurofighter must satisfy:
In Central Europe there is a need for a new fighter concept which would have to satisfy the following three largely contradicting requirements: 1) interception of intruders under all-weather conditions beyond visual range with MRM's [Medium Range Missiles], 2) air superiority against a superior number of maneuvering offensive targets with short-range weapons, and 3) short field performance for base survival...
Note the automatic default to unavoidable short-range combat within requirement number 2. This is a pretty solid ‘tell’ that “Stealth” was, unsurprisingly NOT going to be a prime design driver at the time the paper was published. Dr. Herbst expanded on the requirements and what they meant to the design under consideration:
The driving airframe parameter to satisfy requirement 1 turns out to be high-speed maneuverability in particular. In a MRM environment with multi-target capability on both sides, supersonic performance is important to achieve an advantage…
…The air superiority requirement leads to a requirement for superior close combat capability with short-range weapons, e.g., for subsonic maneuvers performance. Unfortunately, there is that contradicting problem with conventional aircraft which achieve their maximum rate of turn at a speed very different from that constituting a smallest turn radius. Also, it is well known from many manned and unmanned combat simulations that it takes about 3 deg/s rate of turn* advantage to be superior; however, the current level of about 25 deg/ s (maximum sustained) is very difficult to exceed by conventional means. Without any thrust support, short field performance primarily is a matter of wing loading. Optimum maneuver and cruise performance prohibits low wing loadings for trapezoidal wing aircraft. Low-aspect ratio delta wings lend themselves to, and are even dependent upon, considerably low wing loadings. However, a low wing loading may constitute a problem for low-level high-speed penetration missions (ride quality).
*See here for my reliance on a similar figure in evaluating possible F-35 sustained turn performance. Dr. Herbst’s reference is a mere 1 degree/sec different (approximately) from our other references.
Dr Herbst identified three technologies that offered a solution in “combining diverging requirements such as high supersonic speed, subsonic combat capability, and short field performance.” They were Digital Fly-by-Wire Control, Delta Wings, and Supermaneuverability. Only the last is of interest to us in this discussion.  This is the first known reference to the term Supermaneuverability, in English anyway [Ref. 4?], and so we defer to Dr. Herbst’s description for our definition thereof:
This is a term for combined post-stall (PST) and direct force (DFM) capability. PST represents the ability of the aircraft to perform controlled tactical maneuvers beyond maximum lift angle of attack up to at least 70 deg; DFM represents the ability of the aircraft to yaw and pitch independently of the flight path, or to maneuver at constant fuselage attitude. DFM has been the subject of various analysis, design studies, simulations, and even flight tests. DFM has been developed by McAIR in conjunction with the vectored lift fighter (VLF) concept. PST has been developed and analyzed by MBB. PST and DFM are tactically related, supplement each other, and constitute a combined new and superior air combat feature.
Dr. Herbst dropped a few of what was then ‘new’ tidbits for use in Supermaneuverable designs:
...In particular, high yaw rates and high pitch down rates are required to perform PST maneuvers of tactical value... 
...Beyond about a 30-deg angle of attack, an additional reaction control system becomes necessary at least for pitch and yaw. The most suitable solution would be the deflection of engine thrust, e.g., a vectored nozzle, since any PST-maneuver is flown at high-power settings... 
...The most difficult design problems prevail in the 30-50-deg angle-of -attack regime. Beyond 50 degrees, flight and control conditions are primarily ruled by thrust rather than aerodynamic support or disturbances...
In its earliest conceptual design stages, the EF2000 had that ‘reaction control system’ planned, but the vectored thrust feature was dropped when BAE took over the design lead as the other governments involved dropped interest in the project. I understand the feature is being looked at again for the plane as a retrofit.

Dr. Herbst summarizes his 1982 paper's findings thusly:
The design of a new fighter has become more challenging since a pure increase of conventional performance does not seem to pay off any more. However, a new concept evolves from the combination of three key technologies: electronic digital control, the aerodynamic advancements of delta wings, and "supermaneuverability." Such fighter concept would feature excellent supersonic performance, thus improving the use of future MRM's, a conventionally unachievable level of short-range air combat capability, and extremely short field performance combined in one design.
The differences in Dr. Herbst’s research between 1972 and 1980 reveal a change in perspective as to the lethality and 'worth' of fielding advanced A2A missiles. He found in 1980 that if the combatants’ conventional agility were equal, the ‘Supermaneuverable’ fighter would dominate a ‘conventional’ fighter by a factor of "3 to 1" if missiles, or missiles and guns, were the armaments used. This later research was performed in the wake of the AIM-9L development and recognition of the future MRM developments that brought us the AMRAAM and others--and it shows.


We now include excerpts from Dr. Herbst’s third paper (1983’s “Dynamics of Air Combat”) on the subject of fighter aircraft design and agility, mostly because the findings and observations in the paper are more assertive and expansive than the 1980 paper on the evolving nature of A2A combat and the advantages of Supermaneuverability. Again, there will be no recognition of the impact of Low Observable design on air combat as this paper comes well before the known existence of America’s Stealth programs. I will keep commentary on these excerpts to a minimum as they are largely more of the same or expansion on that we’ve already discussed. First:
New short and medium-range air-to-air weapons have been analyzed by means of computerized and manned air combat simulation. As a result of their peculiar capabilities, air combat maneuver characteristics are expected to change significantly. The all-aspect capability of new short-range weapons leads to a dominance of head-on engagements and thus to an increase of importance of instantaneous maneuver capability over the classical sustained performance.
Typical flight conditions are analyzed in terms of turn rates, rates of climb and rates of longitudinal acceleration and in terms of the resulting power and energy management. The guidance and performance capabilities of new medium-range weapons lead to a maneuvering-type combat in the supersonic speed regime...
...Significant changes in air combat characteristics will occur owing to the development of the following new air-to-air weapons and fire control systems: 1) all-aspect capability SR missiles; 2) all-aspect capability** guns in conjunction with unorthodox aircraft maneuvers and coupled fire/flight control systems; and 3) new radar guided MR missiles... 
** Dr. Herbst uses the term ‘all aspect’ in relation to ‘guns’ to mean they can be effectively employed against a target flying towards, away, or across  in relation to the firing aircraft. 
Note the change in importance of Thrust to Weight by 1983 compared to 1972:
How will these new weapon capabilities influence the combat characteristics and thus the design requirements of fighter aircraft, in particular the requirements for maneuverability? The analysis of future air combat and fighter design requirements has been the subject or several years of work at MBB. The results are based on extensive computer combat modeling and on manned combat simulation and even on flight testing. SR combat with rear aspect weapons was characterized by sustained turns. Conversion to a firing solution was a matter of sustained turn rate margin vs the opponent. Combat effectiveness, therefore, tended to be very sensitive with regard to a variation of T/W and also to wing aspect ratio and wing loading. With all-aspect weapons, however, combat effectiveness proves to be significantly less sensitive to classic energy maneuverability parameters and more sensitive to attained unsteady performance. 
[For medium range combat] Aircraft maneuverability was considered to be of minor importance and high speed was sometimes a penalty in a head-on situation against a similar armed target. Air combat modeling using the new generation of MR missiles indicates that combat effectiveness can be significantly improved if maneuvers at high supersonic speed are employed. The change in SR combat characteristics toward unsteady maneuver performance in the low subsonic speed regime and the need for supersonic maneuverability in MR combat are contradicting design requirements. This presents a design challenge if both missions have to be satisfied with the same fighter aircraft...
…The significant observation throughout a large number of simulated engagements with all-aspect weapons is the dominance of frontal firing opportunities…
… Predominantly, the most effective prelaunch maneuvering tends to lead to an almost head-on firing situation, independent of the initial condition (except tail-on initial conditions). There is a small difference between duels and multiple engagements. There is also an influence on actual missile hits; beam attacks tend to yield a smaller probability of target hits. Direct, head-on passes happen rarely because of missile seeker characteristics and missile off-bore sight capability….
…The ability to aim the aircraft fuselage independently of the flight path provides a very effective way of solving the gun, snap shooting problem, and permits successful frontal hemisphere firing opportunities. Fuselage aiming-if properly designed and mechanized-makes the gun a very effective frontal hemisphere weapon and thus compatible with future missiles.
Contemplate how the following paragraph would be affected if High Off Boresight missiles had been imminent in 1983:
With all-aspect weapon capability there are no sanctuary spaces remaining around the target. There is a certain level of kill probability whenever the target is within range and within a certain off-bore sight cone. In this situation a pilot may not have a choice of maneuvering defensively or offensively. In many cases the only way to survive is to respond aggressively and to achieve an earlier firing opportunity. As a result, both opponents would engage in a sequence of head-on passes. After each pass, provided a mutual weapon exchange was unsuccessful, both aircraft would try to reverse as quickly as possible, even at the expense of energy. Any loss of energy could be replaced as appropriate later on.
We may use this structure/description of A2A combat in future F-35 capability discussions and so it is included here:
Starting at high subsonic speed, it has been observed in many simulated engagements that SR combat develops in the following three phases: 
a) by slowing the aircraft into a better turning speed regime and thereby maneuvering into a head-on situation (this may be accomplished by gaining altitude, by throttling the engine, or by means of speed brakes, or by a combination of all three means); 
b) by repetitively turning into each other at lower speed, with a possible loss of altitude; and 
c) in proximity to the ground, by low-speed clinch or target pursuit depending on the outcome of phase b.
…Its [short range combat’s] most significant feature is the continuous change of flight conditions throughout the entire engagement and the repetition of a typical cycle with 1) conversion of kinetic energy into altitude (if possible) and a simultaneous buildup of turn rate; 2) loss of speed for even higher (instantaneous) turn rates; and 3) conversion into firing position at decreasing rate of turn and increasing speed. 
Herbst did not ignore medium range combat in his discussion. I intend to refer to this part later as well in any F-35 discussions :
MR missiles are frontal hemisphere weapons by design and definition. In comparison with SR combat, firing ranges are much larger than aircraft radii of turn. Therefore fighter aircraft would not pass each other and would not reverse their position. However, they would employ very dynamic maneuvers in order 1) to achieve a firing position (with regard to aspect, speed, and altitude) which provides a target hit with a minimum counterhit [sic] probability; 2) to stay out of, or maneuver out of, the opponent's missile envelope after their own launch while maintaining the required look angle for  midcourse guidance; and 3) to sustain sufficient energy after the initial combat maneuver for reattack [sic] and to continue fighting against other opponents in a multiple situation…
…Of course, opponents would employ similar tactics. Thus a combat develops which is characterized by dynamic high-speed ·maneuvers in a relatively large airspace…. 
…There is no loss of energy, and therefore no need for a recovery of energy. This is a result of the relatively small maneuver power margin and the high basic thrust demand for supersonic flight… 
Any increase in T/W would significantly improve the maneuver capability and contribute to combat success, respectively….
Herbst summed up his most important major points as follows:
New short- and medium-range weapons must be expected to change air combat characteristics significantly. Short- and medium-range combat maneuvers are very dynamic in terms of a continuous interchange of speed, rate-of-turn, and rate-of-climb. Short-range combat is drifting to lower speed; it is characterized by extensive use of attained maneuvers and a fluctuation of total energy. Medium-range combat takes place at supersonic speed. It is characterized by very careful energy management and constant total energy. Consequently, design requirements for fighter aircraft will change. …
Thus even in its earliest heyday, the Supermaneuverability concept’s contributions to a successful air combat engagement was already being affected by the advances of newer, more capable air weapons that were changing the rules of the game before the first fighters leveraging same were fielded.
In our next installment (Part 3) we will take a hard look at what by 1996 was seen as the ‘Practical Limits of Supermaneuverability’. Post 1982-3, the advancements in computer modeling permitted far more sophisticated and higher-fidelity examination of the problems under examination. It should be interesting to review the more modern findings.    

Refs:
1. Design For Air Combat; W. B. HERBST, B. KROGULL; AIAA 4th Aircraft design, flight test, and Operations Meeting,AUGUST 7-9, 1972; AIAA Paper 72-749

2. Future Fighter Technologies; W.B. Herbst; AIAA Journal of Aircraft, Vol 17, No. 8, August 1980, Article 80-4077; pp 561-566.

3. Dynamics of Air Combat; W.B. Herbst; AIAA Journal of Aircraft, Vol 20, No. 7, July 1983; pp 594-598

4. Herbst, W.B., "Zur Beurteilung des taktischen Nutzens von PST/DFM fUr die Luftkampffabigkeit eines zukiinftigen TKF,"MBB Rept. VF 1477, 1978 (“To assess the tactical benefits of PST / DFM for the air combat ability of a Future TKF) TKF= Taktisches Kampfflugzeug aka Tactical Combat Fighter?.

5. FLIGHT International, 7 June 1973, p. 871.

NOTE:
Nowhere in this series of posts, or in any other posts the reader will find here, is the assertion made that ‘maneuverability’ (however one defines it) is "unimportant"-- in the past, modern day or immediate future . This must be stated unambiguously up front because I've seen the tiresome broad-brush accusation of same made too-often when anyone dares challenge some closely held belief as to maneuverability’s relative importance to fighter design or dares challenge the vague reasons why many of the  uninitiated think “maneuverability” is important.