// semmle-extractor-options: --clang
#include "malloc.h"
struct vtype {
	int i1, i2;
};
extern int w1, w2;

#ifdef _MSC_VER
#define restrict __restrict
#else
#define restrict __restrict__
#endif

int printf(const char *restrict format, ...);
void *memcpy(void *restrict s1, const void *restrict s2, size_t n);

// case 1: _alloca directly contained in an unbounded loop
void foo(const struct vtype* vec, int count) {
	for (int i = 0; i < count; i++) {
		const vtype* v = vec + i;
		char *b1 = 0;
		if (b1 == nullptr) {
			if (w1 > w2) {
				// Allocate the buffer on heap
				b1 = new char[w1];
			} else {
				// Allocate the buffer on stack
				b1 = (char*) _alloca(w1);  // $ Alert // BAD
			}
		}
		memcpy(b1, v, w1);
		printf("%s\n", b1);
		if (w1 > w2) {
			delete b1;
		}
	}
}

// case 2: _malloca  contained in a do-while(0) that is in turn contained
//         in an unbounded loop
void bar(const struct vtype* vec, int count) {
	for (int i = 0; i < count; i++) {
		const vtype* v = vec + i;
		char *b1 = 0;
		do {
			if (b1 == nullptr) {
				if (w1 > w2) {
					// Allocate the buffer on heap
					b1 = new char[w1];
				} else {
					// Allocate the buffer on stack
					b1 = (char*) _malloca(w1);  // $ Alert // BAD
				}
			}
		} while (0);
		memcpy(b1, v, w1);
		printf("%s\n", b1);
		if (w1 > w2) {
			delete b1;
		} else {
			_freea(b1);
		}
	}
}

// case 3: _alloca  contained in an unbounded loop that is in turn contained
//         in a do-while(0)
void baz(const struct vtype* vec, int count) {
	do {
		for (int i = 0; i < count; i++) {
			const vtype* v = vec + i;
			char *b1 = 0;
			if (b1 == nullptr) {
				if (w1 > w2) {
					// Allocate the buffer on heap
					b1 = new char[w1];
				} else {
					// Allocate the buffer on stack
					b1 = (char*) _alloca(w1);  // $ Alert // BAD
				}
			}
			memcpy(b1, v, w1);
			printf("%s\n", b1);
			if (w1 > w2) {
				delete b1;
			}
		}
	} while (0);
}
