set(SRC
  BoundaryLayer.cpp
  gmshLBFGS.cpp
  highOrderBoundaryLayerUntangler.cpp
  winslowUntanglerGMSH.cpp
)

file(GLOB_RECURSE HDR RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.h)
append_gmsh_src(contrib/BoundaryLayers "${SRC};${HDR}")
