Table 3 Trainees’ post-experiment feedbacks
From: Human factors evaluation in VR-based shunting training
Subjective feelings | Average |
|---|---|
1. presence of VR experience | 3.33 |
2. realism of VR experience | 3.50 |
3. stress of shunting in VR | 2.75 |
4. sense of movement in VR | 3.92 |
5. fatigue after VR experience | 2.25 |
6. attention to aspect in VR | 4.33 |
7. how real the sound is in VR | 3.67 |
8. attention to ambient sound | 2.92 |
9. effectiveness of the shunting training in VR | 4.25 |
10. effectiveness of the on-site training | 4.36 |
11. difficulty of task in VR comparing to real life | 2.67 |
12. preference to use VR over video | 4.00 |
13. preference to use VR over lecture | 4.00 |
14. preference to use VR over on-site training | 2.67 |
15. VR learn faster than videos | 4.50 |
16. VR learn faster than lectures | 4.50 |
17. level of trust in VR | 3.50 |