Maurizzio

Technical Artist

3D Rigger

Rigging

Python

C++

Unreal Engine

Projects

Technical Artist

3D Rigger

DREAMZzz

Character, vehicules, prop and setProp rigging

Season 3

StrawBerry ShortCake

Character, vehicules, prop and setProp rigging

Specials

NINJAGO Dragon's Rising

Character, vehicules, prop and setProp rigging

BLAZE

Character, vehicules, prop and setProp rigging

Season 7

Go Dog Go!

Character, vehicules, prop and setProp rigging

Season

Fireman Sam

Character, vehicules, prop and setProp rigging

Season 7

Personal Projects

Technical Artist

3D Rigger

Jared

Biped rig

Facial

Shoulder

Shoulder

Overalls

Overalls

Jaw

Jaw

Push Joints

Push Joints

Hand

Hand

Tittle

Tittle

Foot

Foot

Facial

Facial

Hat

Hat

In this project I wanted to create a more realistic rig with muscle like systems, also wanted to try something out of rigging scope, so I did the hair with xgen

Batsi

Biped rig

Facial

For Batsi I wanted a more toony rig with wide range of motion, smooth deformations and a wider set of options for deformations

Facial

For the facial rig, I implemented a Python script that helped to build the mouth and eyelids.

Hips/Belt



Arms



Cape



Limbs


Frank

Facial

Rig

In this project I used a full blendshape system for the facial rig.

I also experimented a with a pivot system to simulate the lid tumbling.


Head lid

Head lid

Facial

Facial

Jaw

Jaw

Scientist

Facial

Rig

In this project I used a Python script that helped me build the eyelids and lips rig.
I experimented with follicle physics features, this allowed me to add multiple setting options for the hair.

Goggles

Goggles

Hair

Hair

Facial

Facial

Mouth

Mouth