ConsoleMessage
ConsoleMessage objects are dispatched by page via the page.on('console') event. For each console message logged in the page there will be corresponding event in the Playwright context.
// Listen for all console logs
page.on('console', msg => console.log(msg.text()));
// Listen for all console events and handle errors
page.on('console', msg => {
if (msg.type() === 'error')
console.log(`Error text: "${msg.text()}"`);
});
// Get the next console log
const msgPromise = page.waitForEvent('console');
await page.evaluate(() => {
console.log('hello', 42, { foo: 'bar' }); // Issue console.log inside the page
});
const msg = await msgPromise;
// Deconstruct console log arguments
await msg.args()[0].jsonValue(); // hello
await msg.args()[1].jsonValue(); // 42
Methods
args
Added before v1.9List of arguments passed to a console
function call. See also page.on('console').
Usage
consoleMessage.args();
Returns
location
Added before v1.9Usage
consoleMessage.location();
Returns
page
Added in: v1.34The page that produced this console message, if any.
Usage
consoleMessage.page();
Returns
text
Added before v1.9The text of the console message.
Usage
consoleMessage.text();
Returns
type
Added before v1.9Usage
consoleMessage.type();
Returns
- "log" | "debug" | "info" | "error" | "warning" | "dir" | "dirxml" | "table" | "trace" | "clear" | "startGroup" | "startGroupCollapsed" | "endGroup" | "assert" | "profile" | "profileEnd" | "count" | "timeEnd"#