Last year’s movie “Battleship” seems to attract an unhealthy dose of ire from pretty much everyone I mention it to. It appears to fall into that strange category of art that people love to hate, even when they haven’t seen it, or taken the time to try to make sense of it. Most people can’t seem to get past one of these things:
- It’s based on a boardgame.
- It’s trying to be a Michael Bay movie – an empty summer blockbuster, devoid of imagination
- Everyone says its crap.
- It uses eye candy like Brooklyn Decker, Alexander Skarsgaard, Rihanna and Taylor Kitsch to put asses in seats, rather than engaging acting and drama.
Well, I’d heard all of these things and even grew fearful of what they might mean for a film before I’ve seen it, yet I walked away from the movie rather surprised and quite happy I’d seen it.
Now, this article isn’t about how I’m going to try to change the minds that are already predisposed against it, prejudiced or not, or trying to point out the redeeming qualities of a piece of art that balances on the threshold between mediocre escapism and dreck, or claiming that it is a misunderstood wonder of modern film-making because of x, y and z, but rather an examination, if not a thought experiment, about how it might make sense in terms of world-building. To try and suggests reasons for this and that – to put some science behind the fiction, as it were, or the missing piece to the puzzle. SPOILERS ahead, in case you actually want to see the movie.







