Showing 4 open source projects for "mice software"

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  • 1
    Mosquito is an input system that, sitting on top of SDL or OIS, handles the mapping of physical input sources into virtual gamepads and mice that the programmer can work with. It supports configuration through config file, code and ingame remapping.
    Downloads: 0 This Week
    Last Update:
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  • 2

    Object Oriented Input System

    Moved to Github https://github.com/wgois/OIS

    [IMPORTANT! Moved to github https://github.com/wgois/OIS keeping this repository open for legacy reasons] Object Oriented Input System (OIS) is meant to be a cross platform, simple solution for using all kinds of Input Devices (Keyboards, Mice, Joysticks, etc) and feedback devices (e.g. force feedback). Written in C++ using Object Oriented Design pattern
    Downloads: 6 This Week
    Last Update:
    See Project
  • 3
    Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
    Downloads: 0 This Week
    Last Update:
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  • 4
    ezControl Center - is a cross-platform utility which lets you control multiple computers at your desk with only one mouse and one keyboard. It removes the hassle of multiple mice and keyboards. (Shared Mouse, Keyboard, Clipboard, Cross-Platform)
    Downloads: 0 This Week
    Last Update:
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