Open Source C# Game Development Frameworks

C# Game Development Frameworks

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Browse free open source C# Game Development Frameworks and projects below. Use the toggles on the left to filter open source C# Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 44 This Week
    Last Update:
    See Project
  • 2
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
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    Downloads: 49 This Week
    Last Update:
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  • 3
    Oblivion Works
    Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash
    Downloads: 18 This Week
    Last Update:
    See Project
  • 4
    ZTAB

    ZTAB

    Ze Text Adventure game Builder : Create as you play !

    Software for creating very easily Text adventure games : * Build text adventure games, gamebooks, visual novels or point and clicks * Text, image and sound based aventure games. * Simple graphical game edition (no script) * Design as you play: you play, and if you want to enhance, you add new text and conditions and you continue to play. Nothing simpliest ! * As you design, ZTAB points out your errors and compute playability statistics * Import/export : Windows Game, HTML, RTF, DOCX, PDF, EPUB, Advelh, Twine, Quest, Ren'Py * Confidentiality mode Donation : https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2L5MR7VZZZWRU ZTAB of https://sourceforge.net/projects/ztab/ is provided regarding the terms of the licence Creative Commons Attribution – No commercial use - No modification 3.0 France
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    Downloads: 21 This Week
    Last Update:
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

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  • 5
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 4 This Week
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  • 6

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 7 This Week
    Last Update:
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  • 7
    Dungeon Map Editor

    Dungeon Map Editor

    A 2D tile map editor created using .NET framework.

    A 2D tile map editor created using .NET framework.
    Downloads: 2 This Week
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  • 8
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 2 This Week
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  • 9
    IDE de desarrollo para el lenguaje de programación LUA, utilizado para programar en la plataforma de Sony PSP.
    Downloads: 2 This Week
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  • 10
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other modern IDES of the same type, but is unique enough to stand on it's own two feet. The engine is open source, and will be funded via public funding.
    Downloads: 2 This Week
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  • 11
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 1 This Week
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  • 12

    Better keyboard

    Small lightweight program to customize your keyboard

    This small lightweight program allows you to modify your keyboard as you want -colors -key changing (you can change "k" to be "h" when pressed) -battery info detector (voltage and battery life) - ability to disable any key on keyboard -and lot more. Needs: java 5.0u75 or higher NET framework 3.5 SP1 or higher 64x architecture of windows, 32x is not supported
    Downloads: 1 This Week
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  • 13
    Robi Robot
    Robi Robot is a collection of small learning games for children and adults Everybody is allowed to add its own game programed in C#. At the moment, two languages are supported: Swiss German and English, but the multi-language support is prepared.
    Downloads: 1 This Week
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  • 14
    Game Engine (2D) that supports Hi-Tec Mission Project.
    Downloads: 0 This Week
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  • 15

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 16
    Predicts and resolves collisions of circles of different sizes and densities. Coefficient of restitution taken into account. Could be used as engine behind game.
    Downloads: 0 This Week
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  • 17
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 18
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 19
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 0 This Week
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  • 20
    This project is supposed to become a custom XNA game engine implementation. It will start out as a specific implementation for a small game but should end up in a generic re-usable engine.
    Downloads: 0 This Week
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  • 21
    A .NET 2D game development engine & Game builder application.
    Downloads: 0 This Week
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  • 22

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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    See Project
  • 23
    CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA. On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
    Downloads: 0 This Week
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  • 24
    Despair Text Adventure Engine is an engine for old school text based adventure games consisting of a client and an editor.
    Downloads: 0 This Week
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  • 25
    A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
    Downloads: 0 This Week
    Last Update:
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