Image Processing Software for WINE

Browse free open source Image Processing software and projects for WINE below. Use the toggles on the left to filter open source Image Processing software by OS, license, language, programming language, and project status.

  • Auth0 for AI Agents now in GA Icon
    Auth0 for AI Agents now in GA

    Ready to implement AI with confidence (without sacrificing security)?

    Connect your AI agents to apps and data more securely, give users control over the actions AI agents can perform and the data they can access, and enable human confirmation for critical agent actions.
    Start building today
  • Cloud-based help desk software with ServoDesk Icon
    Cloud-based help desk software with ServoDesk

    Full access to Enterprise features. No credit card required.

    What if You Could Automate 90% of Your Repetitive Tasks in Under 30 Days? At ServoDesk, we help businesses like yours automate operations with AI, allowing you to cut service times in half and increase productivity by 25% - without hiring more staff.
    Try ServoDesk for free
  • 1

    FITS Command-line Utilities

    A set of Windows command-line utilities to manipulate FITS files

    A set of Windows command-line utilities to manipulate FITS files, primarily developed to simplify photometry data reduction process with IRIS (free astronomical image processing software).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next