CapFrameX is a performance capture and analysis tool designed for PC gamers and benchmarking enthusiasts, which records frametimes, frame-rates and various sensor data during game or application execution. It uses backend tools like PresentMon to log data and then exposes a comprehensive UI for analyzing the results: you can view charts of frametimes, historic graphing, stuttering analysis, L-shape graphs, input-lag overlays, and compare multiple capture runs side by side. Importantly, the tool also integrates with sensor inputs (CPU, GPU, VRAM, temps, etc.) and overlays statistics in-game via Rivatuner Statistics Server, so you get in-situ feedback while you run. For benchmarking, it supports aggregation, filtering, outlier detection, and export of records to CSV/Excel for further analysis or reporting. The project is suited for reviewers, hardware testers, and power users who want to dig deeper than simple FPS numbers and want to diagnose performance issues.

Features

  • Frametime and FPS capture for games and applications
  • In-game overlay showing stats, sensors, and key metrics
  • Stuttering detection, latency input-lag analysis, and frame-distribution charts
  • Aggregation, filtering, and comparison of multiple benchmark runs
  • Support for exporting data to external formats (Excel, CSV) and sharing results
  • Regular updates to support new hardware, APIs, and sensor integrations

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License

MIT License

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Additional Project Details

Operating Systems

Windows

Programming Language

C#

Related Categories

C# Hardware Monitoring Software

Registered

2025-10-31