Lightweight game framework for Roblox. A lightweight framework that simplifies communication between core parts of your Roblox experience and seamlessly bridges the gap between the server and the client. Services and controllers are the core of Knit. These objects provide a foundation for Roblox experiences. By orienting core game logic around services and controllers, developers will inherit cleaner organization across codebases and easier maintainability. Services and controllers are easy to create, and provide a built-in networking layer. Knit automatically provides networking between the client and services. Since Knit handles the networking infrastructure, developers are not left with the burden of manually creating RemoteEvent and RemoteFunction objects throughout the hierarchy. Each service has the ability to expose specific endpoints to the client through declarative code.

Features

  • Knit automatically provides networking between the client and services
  • Knit is built to be extensible
  • From professional game studios to independent developers, Knit offers a powerful and easy-to-use foundation for Roblox experiences
  • Knit has been battle-tested in the Roblox ecosystem, and has proven itself to be reliable in both stability and scale
  • Knit is also open-source and encourages developers to contribute to the growth of the framework
  • Documentation available

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License

MIT License

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Additional Project Details

Programming Language

Lua

Related Categories

Lua Libraries

Registered

2024-06-05