Matchbox is a WebRTC-based networking library for the Bevy game engine, enabling multiplayer games to run in the browser or native environments with peer-to-peer communication. It handles matchmaking, NAT traversal, and synchronization in real-time, making it easier for game developers to add fast and scalable multiplayer features. Designed with simplicity and performance in mind, Matchbox supports both WebAssembly and desktop targets. It’s especially useful for browser-based games that need reliable real-time communication without external dependencies.

Features

  • WebRTC-based networking for Bevy game engine
  • Peer-to-peer multiplayer with NAT traversal
  • Works with native and WebAssembly targets
  • Matchmaking server for room coordination
  • Real-time synchronization with low latency
  • Lightweight and easy to integrate into Bevy projects
  • Support for binary messaging and custom protocols
  • Ideal for turn-based or fast-paced online games

Project Samples

Project Activity

See All Activity >

Categories

Networking

License

Apache License V2.0

Follow Matchbox

Matchbox Web Site

Other Useful Business Software
Auth0 for AI Agents now in GA Icon
Auth0 for AI Agents now in GA

Ready to implement AI with confidence (without sacrificing security)?

Connect your AI agents to apps and data more securely, give users control over the actions AI agents can perform and the data they can access, and enable human confirmation for critical agent actions.
Start building today
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Matchbox!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

Rust

Related Categories

Rust Networking Software

Registered

2025-04-11