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Open Beta Update VI Notes 
We’ve also updated the design of the ship details window and made a more detailed history log. It will show things like what combats it has participated in, sunk ships, assists, and some other stuff.
Also, when you have updates in the history log, a small notification appears next to the ship icon. Similarly if you have the opportunity to grant the ship a medal. 
Medals apply as normal, and now have specific naval effects when they’re applied to a captain. This is a new modifier applied to the same medals, so it’s also quite easily moddable.
Additionally, a new set of traits are added to distinguish the kinds of ship captains that are available. Destroyer captains will unsurprisingly become better admirals for destroyer fleets, etc.
The entire thing is quite straightforward business, really! Just another way to build the admiral of your dreams.
First off, it’s physically bigger. More or less as big as we can make it and still fit on a 720p screen. We’ve used this opportunity to fit a few extra things. An additional row concerning main stats, including a combat width indicator directly in the division grid. Through truncating the terrain stats, we’re able to give the 3d model viewer a bit more real-estate, too. The usual stats remain in their place for a detailed breakdown. Resource and production cost have gotten a bit of a highlighted placement, too.
We’ve added a nifty set of hotkeys (shift-clicking and others), to let you instantly fill regiments with battalions of the same type, to reduce unnecessary clicking. I hope you’re as excited about this as I am.
In the previous dev corner, we experimented with scaling support companies stats based on the amount of battalions in a regiment. We now go for a more binary approach, and if you do not have enough line battalions in a regiment, you will not be able to attach a regimental support company.
In addition, we’ve added a fair amount of new support companies, specifically to bolster the regimental bit. We hope that this will let you have a bit more freeform experimentation when building divisions, and lead to some new interesting templates being built. An additional limit on regimental support is that not all companies are available to all types of line battalions; e.g. infantry pieces cannot be attached to motorised or armored companies, etc.
As a final addition to this, the support weapons research tree is getting a small adjustment in line with this change, to focus solely on certain regimental support equipment. Before it was a bit more of an obvious and free upgrade, assuming you had the slot over. Now it becomes a bit more intertwined with the industrial capacity of the nation you play as.
That’s all for this one! We hope you’ll enjoy these changes, and that it leads to some new interesting considerations when building divisions!
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