Posts Tagged ‘anime

13
Dec
22

Happy Birthday, Tay…at MIDNIGHT

My muse, you’ve struck, again…before the midnight of your special day.  I have spent another countless batch of nights, inspired by you, crafting these creative pieces.  I hope you get the chance to enjoy them.  [If not, I may have to relocate to another “platform.”]  As I write these words, I have yet to sample your latest album.  Yet, the mere title (Midnights) struck a chord with me.  As always, you are a vision.  [But, something you said to Jimmy Fallon has me worried you might be riddled with toxins that pour out in your screw-you-lousy-lover songs.  That’s not exactly positive inspiration.  But, you, yourself, somehow remain a muse.]

HAPPY BIRTHDAY, TAY!

 

It started with this vision…trying to capture the look of your striking eyes in a fairly simple anime quality, emulating an anime that made me think of you.

Then, thinking about astrology, this happened…

Then, I started seeing you in superheroine costumes.

 I went back to my silhouette phase…  [The one on the far right, the smaller figure, is supposed to be a younger you, when you just started becoming famous.]

I took a quantum leap back to older anime…

Then this funny thing happened…I was thinking about Dick Tracy…and the 1990 McDonald’s promotion…and I thought…what if YOU were the detective…

And, most recently, I heard of this album, Midnights.  I have no clue what it entails.  But, the title, alone, gave me these ideas…  [The bag *Red* is carrying was originally intended to be a pizza carrier.  But, thinking of you, I thought it might hold some records…like the ones you’ve been re-recording to sort out that whole rights-to-the-originals matter.  Red Writing Tay is slipping away into the night with her original creations.]

 

Depending upon how you prefer to imagine/style your hair, you may or may not favor one or more of the above.  I stuck with one hairstyle but a few different blonde shades.  And, I wasn’t sure about adding the snake (your Chinese astrology sign) and/or guitar (if I got the proportions wrong).  But, there you have it.  The conclusion of the birthday parade for 2022.

Enjoy.  HUGS

[If, for some reason, this does not post at midnight, the moment your special day begins, blame WordPress.  I tried.]

23
Sep
22

Writingbolt Digital Poster Art Gallery Explosion, January-September 2022

*****

So, what HAS Writingbolt been creating, lately?

Recently…relatively recently (time eludes me), I was asked to show some of my latest art, my obsessive poster designs.  This year has been exceptionally rough on me, mentally, emotionally, physically.  And, to compensate, I dove into a long period of obsessive poster designing (of the digital art variety).  [I haven’t set up my “physical art” station since 2012, I think.  I haven’t given up on it.  But, right now, it just doesn’t feel…smart? to create physical art I don’t have a proper place to store.

So, here is a brisk sampler of my obsessive 2022 gallery.

fiveelementaltigeryears-earth-metal-water-wood-fire_silhouette-poster-set-reduced_ap-CSPP-1Rfiveelementalsnakesyears-chineseastro-earth-metal-water-wood-fire_mini-silhouette-poster-set_ap-CSPP-36x24-144-1S

Those first two sets of five images each are cropped samplers of something a fellow artist here requested.  I occasionally craft works related to astrology, in this case Chinese astrology.  Well, actually, I just like snakes and tigers, as animals.  I get along fairly well with snake years (in Chinese astrology).  I’m partial to one particular blonde earth snake, right now.  [T.S.]  Tiger years are a challenge, it seems.  

The rest of this gallery is an incomplete blur of my recent work and will likely get fuller as I get/take time to make more “sample-size” pieces.  I’m just scratching the creative surface.  If you see anything you like, you should contact me about purchase/commissions (if you like the style of a piece and have an idea for something similar you’d like me to craft).

moonsong-guitar-beauty-sloppybun-kimono-rabbit-heartrug-purplesky-silhouette_poster_ap-CSPP-24x36-144-30-2Rdragonair-2.0-beautyabovetheclouds-sunset-pokemon-layered-painting_reduced-24x36-in-144px-ap-CSPP-4RASTROS~1Catra-classicprowlpose-SheRa-misty-blue-moonlight_poster_ap-CSPP-24x36-144-1-2RMimi-and-Palmon-growninlove-robbedbeauty-digimon-leafycamo_poster_ap-CSPP-24x36-144-31-4S

pick-a-mysteria-threestyles-group-2_filmation-ghostbusters-rogues-poster_ap-CSPP-24x12inch-144px-2pick-a-mysteria-threehairstyles_filmation-ghostbusters-rogues-poster_ap-CSPP-24x12inch-144px-1

I’d appreciate your input on these last two images.  Let me know which variation of Mysteria, from Filmation’s Ghostbusters, you like best.  [I’m starved for audience input.]

Any questions about any of the above pieces?  Don’t just feel free to….ASK!  Say something.  Okay?  Don’t just “ghost the post.”  Thanks for coming.

20
Oct
21

Letter to Game Freak, the Makers of Pokémon Games, 10-20-2021

*****

Letter to Game Freak
Re: future Pokémon games

[I am posting this letter on my blog, instead of trying to figure out which email address is the best for reaching those who need to/should see it. I trust the forces that be will guide my words to the right source, somehow. I forewarn anyone who reads this; it is a lengthy letter…because I see many areas for improvement and have a fair number of compliments to offer, as well.  If you know where to send such letters to achieve my desired goal, feel free to suggest a direction/address in the comments below.]

Listen, game designers. I hate to sound like an adamant or rash Granbull, but it’s time we talk about remodeling these Pokémon games; specifically those involving extensive exploration of vast landscapes, collecting countless items and attempting to build up a team capable of defeating some advertised champion in battle. [And, I don’t mean complicating them, requiring more investment of time. No one needs to spend years playing one game (or…how many have you made/sold, now?) and ignoring their real world duties/interests. Although, having reason and/or zeal to revisit places (in changing weather/seasons) and replay the games is usually good.]

I *like* your games! Other than the thought of forcing my pets fight other animals in a strange sort of “cock fight,” over and over and over, again, I really do! I’ve spent countless dollars and hours chasing colorful creatures in so many different forms. I’ve chased to fast-food chains for toys when there were promotions. I feel like Ash Ketchum (Satoshi) sending in post cards to get his Kanto League baseball cap (instead of someone just handing it to him, along with new clothes, when he gets to the next region)! I once deemed myself a “Pokémon freak” for wanting and buying so many things. [There is a particular Pokémon character players encounter in the early games, who wears a costume set of dinosaur legs and a tail and is called something like a game or Pokémon freak; that would probably be me because I tend to enjoy wearing costume pieces and imitating other animals.]

The creature designs…well, most of them…are great. I think my first “loves” were Geodude and Bulbasaur. I don’t know why a round, rocky meatball with arms appeals to me, but it does! It’s the best “pet rock” I’ve ever seen. And, Bulbasaur screams “Chia Pet” but has a certain inexplicable charm, as well, unlike its evolutions. I love Articuno (but hate cold/icy things and weather). I favored Moltres until I saw Ho-Oh, which looks like a classical, cultural phoenix without being bathed in fire…like the exceptionally cooler Galarian Moltres (better design of the flames than the original), which is a little creepy. Wartortle is awesome; I love the feathery wings on its head, like Thor from Marvel Comics. Dragonair is beautiful; again, wings on its head…and a graceful form to represent wind and water, similar to Suicune, which is also beautiful. The Kantonian Vulpix could learn a few style tips from its Galarian cousin, but Ninetales is a dream, both the Kantonian and Alolan forms, as is Rapidash, both the Kantonian and Galarian forms. If I didn’t like enough of the Pokémon, I’d probably ignore the games.

001Bulbasaur_vector-pokemon-1

The splashy battle effects, when they’re done right, are delightful. [I LOVE fighting (well, not exactly enjoying combat but doing just about anything that isn’t labor) in the rain and am currently contemplating some new Pokémon that might make better use of Drizzle, which is better than Rain Dance if it still boosts water attacks/accuracy without requiring the use of a precious move slot.] Some moves look much cooler than they actually are. Spite, Sweet Scent and Confuse Ray, in certain games, are very cool visual effects but not very helpful.

The human character designs…well, let’s not talk about the Galarian region as much (including guys and gals that are…confused?…which caused certain members of my family to raise eyebrows and feel equally confused)…are mostly pleasing, as well, even “villains” like Giovanni and his Team (R) Rocket. They were a very clever mob in the early games because you didn’t know who worked with Team Rocket until they announced their allegiance. An agent could be anyone from a scientist to a person hanging out at a casino (unlike Team Skull who stood out like sore thumbs and seemed to only assist the beautiful yet somewhat scary boss lady, Lusamine, who headed the Aether company).

Watching the original (American) Pokémon cartoons (from what became known as the Kanto region), from the moment I first saw Brock at a Pokémon Center, I knew I was going to like the guy…and Nurse Joy…and Office Jenny. And, though it became a bit annoyingly repetitive, I enjoyed Misty’s responses to Brock’s behavior. Who couldn’t fall in love with those young women? And, how could I not pity a guy who fails…over and over…to find a proper life partner/wife/girlfriend? How could I not support him and follow his story?…except for that sad, brief period in which he stayed with Professor Ivy, while Ash and Misty were away at the Orange Islands. I was genuinely afraid he would meet some tragic fate after she rejected him.

Aside from all of that which is Brock, I was fairly gripped into following Ash’s journey across the region, trying different foods, ever so slowly learning a few things to better handle Pokémon (and other people) and reaching that Olympic-like championship (which sure looked better in the cartoon than it does in the early games). Despite Ash’s oblivious and hasty behavior (which seems oddly similar to that of Hop in Sword/Shield…though Hop is far less interesting), he is an amusing and somewhat inspiring character to follow. [Maybe Hop just needs a girlfriend or female “foil,” someone to interact with him, rather than just leave our playable character with a dumb smile on his/her face as we let Hop go about his chasing and failures.]

Misty was (is) a perfect travel companion, with her special blend of conflicting outlooks, humbling fear (of bugs, mainly), genuine concern and spirited encouragement. [I’m surprised Brock didn’t have any interest in HER, though I realize there may be a considerable age difference. Or, maybe, he secretly knew she was meant for Ash…though that relationship never seemed to develop!! I think I would have fallen in love with Misty on day one…and then told her to get rid of that odd hair band on day two…and replaced her bicycle by day thirty (because I hate having debt chained to me).] The three were a rather perfect team. [And, let’s not forget the comedic and touching antics of that rebellious Pikachu who wouldn’t stay in a ball.]

brock-misty-ash-overlookingviridiancity-or-palettetown-kantopokemonseries-TV-clip-1

I recall how the first generation of Pokémon questing games were so primitive–yet expansive in their own way and time–and failed to capture the magic of the cartoons. Then came Pokémon Yellow, and we players finally got the chance to meet up with Jessie and James and cope with a not-so-easy-to-please Pikachu. Brilliant, though somewhat of an after-thought in terms of planning. The “more accurate” game with a better quality of story came after the other three.

The story aspect, having your character pursue a goal and helping others along the way; that’s great (when it feels like a decent story and not just a flimsy set of directions guiding us through more and more questionable battles). Repetitive music droning without the ability to switch it off (when we just want to scream)…eh, not so much. [I can adjust volume of some things; why can’t I turn off the music?!…or alter the music style the way I was once able to alter the frame/profile card.]

It’s time to stop the TR/TM hunt madness. For over 25 years, you’ve had players scrambling and scratching their heads, trying to find and figure out what skill to teach what creature, worrying about wasting precious one-use lessons on the wrong critter just to win some big battle (or a series of big battles, which is even more excessively stress-inducing).

ENOUGH!!

There have been WAY too many hidden items and too few move tutors. And, the other means of teaching moves are just more confusion in the mix. [Oh!…my gosh! I cannot forget the time spent searching those repeating patches of grass and blank stretches with either the Item Finder or just looking for key spots for hidden items. That is a chore.]

Keep it simple.

EVERY move/lesson you can teach a Pokémon is a TM and free to use as often as players like once they find/acquire it. No more breaking or purchasing TRs at ridiculous rates. No more needing excessive amounts of “watts” to pay or money to reap. [Although, if you go with my following idea about Move Tutors, you COULD have some charge a fee for certain moves.]

I mean…geesh! We spend enough time scouring the maps for items and dealing with trainers looking to ambush us and raising levels to survive certain areas and gym battles. Why complicate all of that investment of time with fussing over what to teach our companions (and worrying about breeding)? [Not to mention…the limitation of 4 moves per creature is REALLY confining and discouraging; but I get it. Any more and the requirements for the game to house so many creatures with varying abilities might be overkill (in coding/memory storage).] If you decided to add more move/lesson options, on top of the already jaw-dropping list, where would you even bother to hide them all? How much more landscape do you need to stash a few dozen or hundred more “lesson balls?” When is enough enough? How long before a sufficient number of brains crash like computers?

Now, you could…

A) Have players finding hidden balls/scrolls that contain all of these moves and scatter them around the regional maps. [Good luck when the sheer number of moves exceeds land mass. I picture Easter egg hunts in which people run out of hiding places and/or interest and just dump a few here and there and call it done.]

OR

B) Scatter “wise folks” (move tutors) across the land, waiting for trainers to find and learn from them, like a “guru” or “sensei.” This would be an incentive for players to interact with the various people you place around the maps, including some of those pointless passersby who don’t seem to be doing much except requiring useless coding. Instead of having people that speak worthless nonsense, just to appear like they’re alive, give a few TMs to teach. A casual passerby might know a skill you could put to good use, if you let him/her “bend your ear.” [I recall the stout figure near the middle of town in one of the early games; he offered to teach Rollout, which was a new and amusing move, at the time.]

Perhaps, to scale down the number of required tutors (for the growing number of moves), you could have certain tutors help with a select variety of moves or function like those particular tutors who help remember “forgotten” moves, who don’t just re-teach one move. A tutor could be a master of a particular element/type, able to teach any move that fits under that type. Maybe certain tutors are better with teaching aggressive, physical moves while others are adept at training the mind or evasion/agility. Maybe some tutors work better with Pokémon of a particular nature/personality, much the way real teachers have differing results with different types of students. [A teacher with little or no sense of humor won’t likely put up with a “class clown.”]

I mentioned breeding earlier. Let’s talk about that, too, while we are here. Why do we even need to breed, honestly? Why do you need to complicate your games with an additional task just to HOPEFULLY get some ideal type/makeup and maybe satisfy the perfectionist virus in those who are cursed with it?

If breeding is to continue being a thing you can do, why not simplify it? Why can’t breeding just be a way to get a different personality or gender while retaining…

A) all of the moves known by one parent. In the case of breeding with a Ditto, the non-Ditto Pokémon’s full four-move set is passed to the offspring. Boom. Done. All that changes is the gender/personality of the offspring. Some children will be happier/nicer than others, who may be naughty/fussy.

OR

B) half of the moves known by the father and half known by the mother, specifying which slots are transferred, so trainers know where to place the passed-on moves. This would be a fair method/alternative for breeding without Ditto.

Now, let’s talk about the whole complication of Natures and whatever that other Personality trait is that also seems annoying. [‘Something about which IV stat is favored? Whatever!]

WHY ON GOD’S GREEN EARTH would anyone WANT a Pokémon that is “vain” or “naïve” or “finicky” or “likes to fight” or “lonely” or “capable of taking hits.” That last one really scrambles my brain. If every creature in your games cannot take hits, what’s it doing in a game that requires creatures to fight each other?! Seriously. That’s like saying “capable of running.” Yay. My Pokémon can get slapped and won’t complain because it’s also simple-minded and probably a masochist. And, if a Pokémon is traveling with you or another Pokémon, how can he/she/it be lonely?! That’s just stupid; that’s like saying the poor critter is oblivious to who or what is around him/her/it, even when they are receiving care.

I think you might need to clean the slate on some of these aspects and refresh the lists a bit. Try these options:

NATURES:

KIND (instead of Mild),
CARING (instead of Gentle),
HELPFUL (instead of Quiet),
FIERCE (instead of Adamant),
RABID/AGGRESSIVE (instead of Hasty/Rash),
REBELLIOUS (instead of Impish and/or Sassy which are both unpleasant, to say the least, if you consider sassy as rude, impolite and/or verbally cruel),
PROTECTIVE,
DEFENSIVE,
HONORABLE,
TRICKY (instead of Impish),
SMART,
WISE (instead of Timid)

[Quirky, Bashful (better than Timid which could be defined as afraid/cowardly), Docile, Bold, Jolly, Brave and Modest are just fine, I guess. Remember, these creatures are our companions/pets/defenders/teammates. Why would we want negative or defeatist traits? And, why do we need to “wonder trade” those with the lousy traits just to toss them away when we see them and become disappointed? That’s just a huge waste of time and coding!]

PERSONALITIES:

[I’m partial to “sturdy body” (versus the Sturdy ability, which is fairly pointless other than acting like a weak Focus Sash, if someone doesn’t use a move that spoils Sturdy like Double Kick), “highly curious” and “loves to eat” (as a fun, adventurous travel companion should be), “alert,” “thoroughly cunning” and “impetuous and silly.” Those are good/okay.]

RESPECTFULLY TIDY/SELF-CONFIDENT (instead of “somewhat vain,” which could be defined as useless or futile as well as obsessed with oneself),

STRONG/ENDURING (instead of that annoying “capable of taking hits”),

MESSY (as a fun alternative to tidy for slob fans, which makes more sense than “scatters things often”),

(FAIRLY/UNFAIRLY) PLAYFUL or TRICKY (versus impetuous and silly and/or mischievous, which could be defined as harmful, evil or mean-spirited, when some who benefit from Special Attacks might not need to be mean, wicked or evil…ya know?),

EXCEPTIONALLY (DARING/AUDACIOUS)

LOVES (LOUNGING/PLAYING) IN BED (versus “takes plenty of siestas,” which I realize is another attempt to infuse the Spanish language, for whatever reason)…or EARLY RISER/NIGHT OWL

ADEPT AT EVADING HARM or FAIRLY EVASIVE (versus “quick to flee,” which sounds cowardly and like someone who would abandon a friend)

Oh! I just had another intriguing idea. You created “mints” for adjusting certain traits/natures (without actually changing the text for those traits/natures). What if there were similar items or means of altering the actual (text) nature/personality to one that is preferred (considering certain code-skilled hackers are able to do this to some degree)? What if you could care for a Lonely and Somewhat Vain Pokémon some way that would turn him/her/it Jolly and Impetuous and Silly? What if a Pokémon Center could include a therapist (a “Doctor Mien” or “Doc Attitude” in an office near Nurse Joy) of some sort who could instill personality adjustments, much the way the café guys in the Galarian region can help with remembering moves and altering names?

Of course, if there were no such natures/personalities as Vain, Timid, Lax and Lonely, this wouldn’t be needed. But, considering you already have them in previous/current games…and considering you came up with the mint idea…why not a…er…mint-effect tutor; a personality adjusting therapist/massage supplier? This would improve the outlook on finding an unpleasant creature by providing a means of improving that outlook. You’re not exactly performing brain surgery or using mind control; you’re “polishing a turd” by instilling a new behavior/attitude. You’re turning a dud into a stud or star; you’re improving the nature of your partner by helping (not warping) him/her/it. Think of it like another way of correcting those status effects like paralysis and burns. A lonely or mischievous Pokémon could be trained/taught to be more jolly and kind/helpful; a timid Pokémon could be given ample feeding of support/compliments to become self-confident and/or brave. Now, you’re not just coping with a lousy “soldier” in your “army” as you pursue war; you’re looking out for your friends and stoking the fire of teamwork (much the way you already offer building “friendship” to allow for evading attacks).

Link Trades. I was recently discussing Link Trading with a family member who also plays some of your games. They were trying to connect with a particular trader via a link code. But, having to enter the same code over and over, only to encounter others trying to reach the same person, seemed rather annoying and futile. There is an option to block certain online players from making some kind of connection with you, as the player. What if there was a feature or bit of programming for filtering out those other people entering the link codes, so traders are not bumping into each other accidentally–which seems rather foolish. Or, there could be a “call-waiting” system which would let traders know where they stand in a line to get to a particular trader, giving each wannabe trader a number in that line. Also, a simple redial button would save the hassle of re-entering the same code over and over, again.

And, I know it’s probably asking too much, but I’d like a different general…er…type or model for these Pokémon games; focusing on battles seems deceptively cruel. There’s a splash of excitement and magic thrown over forcing animals to fight until they “faint.” My nephews say “die” and enjoy “killing” opposing Pokémon. It’s a bit difficult to enjoy…anything…when you are driven to “kill” something, without inducing bloodlust and promoting violence. I don’t want my beloved pets/friends/companions tearing, slashing and gutting other creatures I find in wild, natural settings…nor in some gym/arena; I’d prefer them to force the opposing creatures to withdraw with a playful splash, pounce or tail slap. [But, when I do encounter some jerk/bully and/or savage, mean-spirited creatures, I tend to lower my standards and may resort to some “blind” violence.]

[I realize the first games were probably intended for aggressive, restless boys who needed one more outlet for releasing violent energy away from actual human opponents. But, girls and non-violent boys/men (like me) like your “pets,” too. And, not every game or anime has to be about fighting to earn some sort of title or power; striving to achieve does not always equate combat. It may seem like combat, but we don’t actually attack others to get a promotion at work; that sounds more like The Hunger Games or The Running Man.]

Games like Pokémon Snap are…okay. But, I don’t want to just take photos and hope to get a good score/rating to decide my outcome; I don’t want to be rated on everything I do. [And, to be quite honest, taking photos of Pokémon in games seems a bit disappointing. Any photos I try to save always appear a bit pixelated, like an older 8-bit game versus an actual, quality photo I’d want to frame.] Completing a Pokedex is a goal, not a rating/score. And, I want to spend more time with my “pets,” not just throw a ball at them, feed them and then send them into battle only to watch some poor creature fall motionless (or…well…disappear). [Imagine having a monkey ride on your shoulder and toy/play with you or riding your newfound pet horse across the countryside, not watching a poor creature with short legs and lousy speed try to keep up as you speed ahead on a bicycle or motor vehicle.]

Even if my suggestions and these alternative Pokémon games help by providing alternatives to fighting, I get the feeling you may have already put a certain “stink” on the whole Pokémon image. Yet, like some trees, maybe this project just needs sufficient time to amend/heal. This reminds me of how certain legendary Pokémon cease conflicts between other powerful creatures.

Encouraging violence isn’t helping anyone, even if it temporarily can be a stress reliever. [When I get mad at someone, I’d rather play Final Fight or Double Dragon and pound some punks into submission than pick an actual fight with anyone.] If you look at anime like Avatar: The Last Airbender, the protagonists improve themselves with experience and interaction, with learning and observation; the combat is more often in self-defense than a chosen or required path. [And, isn’t one of the oldest lessons about the martial arts that they are not intended for “kicking butt” but for improving one’s ability to defend themselves and those they wish to protect?] Amazingly, people (in the Avatar anime) rarely faint; those who actually die seem to do so quietly or “off-camera” in a way that reduces potential discomfort. Though, I suppose, you have to accept the notion that mortals will eventually die, somehow; that’s also a lesson of life we all must learn.

You tried to steer things in a different direction with those “Pokémon Contests,” back in…was it Emerald? You had May face off against that “fancy pants” boy who boasted about his Roselia; they competed in some sort of exhibition of talents, beauty, strength, etc. Those were actually fun, in the game, by the way.

Maybe a sort of Pokémon Olympics would be a more noble path than fighting to fight some more and be the best fighter, excused as a “Pokémon Master.” [There is a Legend of Zelda game in which Link hones his skills as an archer. Similarly, Pokémon could hone skills with trainers met along a journey, practicing tree-climbing or swimming, for examples, to develop and improve skills which could then be tested in some sort of competition at a designated arena/stadium. And, unlike the actual modern Olympics, there would likely be less concern for coaches doing unpleasant things out of the public eye; in a way, the “parents” would be training and entering their “children” into competition, while encouraging/supporting the effort of helping others along the way to earning a medal/trophy.]

[You featured Pokémon Breeder as a path for Brock in the cartoons. Why couldn’t something like that be an alternative game plot? Have players work on being the best at caring for and learning about Pokémon, versus figuring out what deadly, powerful moves will ensure them victory in battle.]

Training could be done in nature, honing skills with splitting stones, meditating under waterfalls, swimming across lakes, listening to nature sounds, climbing mountains/trees, etc. Though, I realize, considering some of those objects in nature may also/actually be Pokémon…this gets a bit vexing. Also, instead of “fainting,” maybe, even in Pokémon battles, a fight could be decided with a “surrender” or “escape” when the opposing Pokémon “can no longer battle.” “The opposing (Pokémon) admits defeat and flees the scene to recover.” These games are not Dragon Quest or Final Fantasy; we’re not seeking tallies of kills in Medieval Times.

I think the Dynamax-pit battles in Pokémon Sword/Shield show signs of what’s to come. You took a diverse list of moves and reduced it to a smaller variety of type moves; all fighting moves become “maximum strike,” and grass moves become “maximum overgrowth.” That’s one step from going back to rock, scissors and paper. I think even you realize the list of possible moves is getting out of hand…yet you continue to try and invent more and more new creatures and keep them interesting. I think the early games should have taught you the lesson; such pursuits are sure to drive anyone mad and consume everything. It’s another green-eyed monster.

150 was a noble feat. 800+ is steering toward madness. You became like a rolling boulder, trying to keep the machine rolling with something new to keep buyers buying without losing or shedding the old. But, feeding such a monster only saps you until you’re nothing. [It’s a…wait for it…giga drain. Ha.]

You created something amazingly popular. Be content with it and move on to something new. Every story has an end; and then we find other stories. Eventually, Ash (Satoshi) gets older (even if he doesn’t mature); maybe he becomes a wistful mentor to the next generation who don’t see a need to have Pokémon fight for sport. Or, continue to make games involving Pokémon without the original questing and struggle to add more creatures/moves.

All of this does not mean anyone will forget what you created. Like other old games, we go back and play them, again, when the mood strikes. [Maybe not checkers, though my nephews are first playing that, now; I suppose some games lose their appeal.] The “Pokémon world” is a somewhat fun and educational place to visit (and return), full of colorful characters and creatures, just like our real world. Sure; it’s constantly evolving (and only expanding by revealing other parts we have yet to explore). But, learn from Monopoly, which is a huge waste of resources to create repetitive and time-consuming gaming just with an endless array of pieces from which players can choose. I know…creativity is both invigorating and taxing; but we all need to master better self-control. [I need to control myself and keep my letters more concise, as I’ve been advised many times.]

[And, I say all of this while a nephew and I have been busy creating new Pokémon; he already has two regions (or hemi-regions for the two compatible games of his generation) in mind and occasionally comes to me with new character drawings and explanations. You’ve given us–and others, I am sure–that itch you know all too well. Now, if only I could get him to work on a story, instead of just creatures and battle tactics.]

Despite your aspirations and/or intentions, we cannot actually LIVE in your Pokémon world. Trying to do so will deplete us until we are nothing. However, we can learn from your world how to better interact with and appreciate our own…you know, if we don’t try pitting a sparrow against a pig in combat.

Hopefully, some, if not all, of the above suggestions improve the quality and appreciation of your laborious works, for designers and players, alike. I think they will. I believe, with these adjustments, lengthy Pokémon questing games will be more worth the journey/investment.

Thank you (or “Domo arigato”) for your time and consideration. And, thank you for continuing to inspire me with your colorful creations. I am currently invested in Pokémon Shield and (excessively in) Pokémon Moon. I look forward to trying your latest Arceus game, considering it appears to add some fresh outlook on the journey and involves some historical elements. [I have an inexplicable interest in Asian culture and ancient history, though a few details occasionally deter my interest.]

Sincerely,

Writingbolt, a Pokémon fan since 1996 (though I first became enamored with the American cartoons in 1998, which drew me back to the games)

mina-hau-lillieinZmodeoutfit_pokemon-sun-moon-clipart-1

21
Jul
21

Tokyo Olympics Fever; Get Some!

*****

At a recent doctor’s appointment…

ME: I don’t know what started it, doc; nor do I know when it started. But, I’ve had it for a long time; this inexplicable excitement at the thought of the Far East, particularly China and Japan, occasionally Thailand, the latter not joining the list until after 2001. It’s like a fever that takes over my entire being. I imagine being surrounded by beautiful Asian women and spontaneously exploding from the overload to my brain. What do you think I should do?

DOCTOR CULTURE: I think you should embrace this feeling, especially in the coming weeks as the Olympics finally take place in Tokyo, Japan, after a horrible delay and crisis which will, sadly, prevent the games from being as spectacular as you probably had expected them to be. But, even though the games will not be all they could be, they will be something very unique BECAUSE of the crisis, just as previous games are remembered for some terrible event that impacted them.

ME: Doc? You sound weird; not just WHAT you are saying but also the sound of your voice…a-and a sound BEHIND your voice. In fact, just as you started talking, I could hear music. Was it…Elton John’s Philadelphia Freedom?!

DOCTOR CULTURE: No. What you actually heard was…

TOKYO OLYMPICS FEVER!!! YOU LOVE, LOVE, LOVE IT…YES YOU DO!

And, with that, my mind exploded into a rainbow of Olympic colors and Japanese flags. [And, yes, the music was…is…definitely Elton John’s Philadelphia Freedom covered with new lyrics.]

Here are just a few of the wacky creations that recently erupted from my infected brain. Hopefully, they will inspire those who see them. [Feel free to play that Elton John song as you look at these. Can you hear it?]

[Give me enough time and motivation, and I’ll rewrite the lyrics to Philadelphia Freedom to fit Tokyo Olympics Fever.]

TOKYOO~1RONINH~2

TOD873~1TOKYOO~1TO9AD5~1

If you find yourself infected with a similar strain of the “fever,” I hope you will stay in touch…so we may share in some form of group therapy…as I am sure we will all need some, eventually. If it’s contagious, I hope it’s a joyous condition. For me, it can be a severe drain on focus and productivity, like a powerful daydream. Whatever it is; it urges me to be creative and embrace Asian beauty, as well as cultural elements like Chinese astrology, origami, various ethnic foods and historical fashions which I occasionally envision getting some modern revival and alterations.

[As of posting this, I heard rumors of Japan possibly canceling the Olympics, only days before the opening ceremonies.  That…would be sad.  But, considering how sad the games already seem with impact of Covid-19, I can…understand?…the possibility.  And, I don’t know who deserves the full impact of my anger.  Who would ruin such an awesome Olympic season (as I foresaw it being, back at the last summer Olympics when Japan aired that “trailer” with Mario, Sonic and other video game characters)?  Ever since Beijing rocked the Olympics with those footprint fireworks and moving tapestry staging, I started looking forward to opening and closing ceremonies.]

18
Aug
20

Back to School in Crisis Mode

****

So, it’s back to school for all you young-er folks still hoping to score a diploma, someday. Surely, current circumstances won’t contribute to much fun or fond memories. And, I doubt you’ll be looking forward to picture day, this year. So, I will save you the trouble. Gather together, now. A little closer. Awe. I know you’re supposed to “social distance” yourselves, but cooperate with me. Will ya? That’s it. Now, say “Cheese.”

[SNAP!]

theclassof2020-schoolintheyearofcovid19-humor_UY-ep5_ap-CSPP-1100x800-1theclassof2020-schoolintheyearofcovid19-humor_UY-ep5_ap-CSPP-1100x800-3theclassof2020-schoolintheyearofcovid19-humor_UY-ep5_ap-CSPP-1100x800-4theclassof2020-schoolintheyearofcovid19-humor_UY-ep5_ap-CSPP-1100x800-5

Priceless.

 

13
Dec
19

Obnoxious Flashback Humor

****

I dug up this old chestnut cartoon and thought this image tickled my funny bone.

Anyone remember the old Obsession perfume ads?

Obsession-cologne-calvinklein-ad-spoof-UY-clip-AP-CSPP-800x1200-2

09
May
19

Happy Mothers’ Day

***

Even if your mother drives you batty, long after she stopped being the object of delusional fantasy, thanks to too many episodes of Wonder Woman and Marvel comics about Ms. Marvel.

I heard a certain Wahlberg from an SNL skit when I saw this frame of Urusei Yatsura.  “And, say hello to your mom for me.”

mothersday-card-2019_ten-ataru-lum-sayhitoyourmotherforme-whack-fryingpan_UY-ep171-part2-1

25
Jan
19

Women’s Clothing Needs to Grow Up, Again

****

Call me old-fashioned–though “my kind” doesn’t exactly like the word “old” to be attached to anything personal–but I have an issue with some articles of modern women’s clothing; namely skirts and some of the dresses you may see on the red carpets of countless, excessive and potentially quite pointless award shows. [But, I’ll save my “beef” with award shows for another post.]

I flip through the TV channels and come across some old…really old…I’m talking black-and-white…show that features women of the “Wild West” in long dresses and skirts that dance around their ankles; and I feel generally good about these women. There’s a reassuring warmth and appealing feminine energy about them. They’re fragile but enduring. And, some can be quite spirited, standing up for themselves when confronted by hostile men. ‘Nothing wrong with that. But, who would wear such outfits these days? And, I don’t mean just for costume parties, photo booths or role-playing games.

But, this isn’t new news. So, why am I bothering to say anything? I’m the Writingbolt. And, I write these pieces when the mood strikes, like lightning. [Insert lightning-infused header image and audio/visual effects.]

In short, too many current skirts (and some dresses) are far too revealing and short; so short that they’ve lost my interest. In fact, I think they’re rather annoying, impractical and hazardous.

[MMMMaybe I have reached “that age.” Even I sound old to myself. Yet, even when I was younger, I never saw a model I liked in such tasteless outfits. And, if she posed in some skimpy lingerie in some lewd or forced way, I didn’t drool. The Rachel H., Rebecca R. and Kathy I. I liked had more class, even when wearing lingerie.]

I don’t know when this trend started. But, I am inclined to guess the mid-1990s, when a certain anime character (I quickly grew to favor) featured an atypical short skirt as part of her civilian uniform instead of a Barbie-doll paper-cut-out dress with some weird design on the front, as seen in other incarnations and on Nancy O’Dell on a regular ET basis. It’s the only thing about the character’s appearance…other than maybe the odd way her nose and lips are drawn, as if she has no lips…that bugs me. If the short skirt was a pair of shorts, I wouldn’t mind.

But, it’s not just in anime, anymore. I see it everywhere, including countless outfits with those poor excuses for thin belts hugging the boobs and leaving some rippling tree skirt to cover the rest. [Are we seriously passing “baby doll” lingerie and shower curtains as everyday wear?] It’s being shoved down our throats. Just as women are striving for more respect and equality, their clothing is not respecting THEM. [And, several (not all) starlets of “Hollywood” and the music industry are possibly the worst…and not just the ones under the age of 30.]

Or, how about the dress that has a horribly cut neckline that plunges beyond the sexy V-shape plunge to the navel like some weird vest? That’s not a peplos (a really old Greek style of dress, for anyone who has no clue). That’s a pep-loss! Do you honestly feel content wearing such clothes…or did someone slap them on you to make a buck and turn you into their NASCAR billboard? Isn’t it about time women, even the “stars,” started making their own clothing choices and giving the photo barrages a bit more variety, instead of looking like deer caught in the headlights with their pants down? [I’m just so tempted to go on a rant about award shows. Grrr!]

On most women–who do NOT have enough breast to call them chickens–this is not the least bit attractive or flattering. It’s like an invitation to assault them. OPEN HERE TO GET LUCKY; BUT GOOD LUCK ENJOYING THE SCRAPPY CONTENTS. Though, I am sure most women who wear these dresses are crying, “Please, think of me and tell me I’m still popular and pretty. I don’t want to be left out of the party…even though other women are dressed differently and, thus, this shouldn’t be a concern. So, WHY, just for one night, am I wearing enough money to fill a Macy’s department store when I’d rather be lounging in something else…just to add one more rather pointless trophy to a shelf few get to see?”

[Or, do those awards work like stats in professional sports? Do you get a better shot at the next “gig” by flashing some gold or finely cut glass? Will your talent be ignored in favor of someone younger who grabbed two awards when you only got nominated? How sad is that?]

If men started wearing vests with nothing underneath, just boxer shorts or even flannel pajamas as day clothes and/or business attire, would they be as respected? Would they have as much sway over women? Maybe those who have something to show off. But, what about all the men with “body image” inhibitions (including yours truly)? It would be a social crisis of e-pectoral proportions! [See what I did there?]

Now, ladies, if you are lucky enough to be wise to the “legging” trend, you might get away with pairing a set with one of these short-short skirts/dresses…you might. The right color and fabric combo could be distracting, comfortable and sufficiently protective. But, if there is ANY chance of exposing undergarments? No go. Return to retailer.

At a time when more and more girls and women are coming up in cases of mistreatment (which is putting it lightly), do we really want to dress them in clothes that not just attract corrupt predators but do nothing to make them feel protected and comfortable?

[Ths may just be my opinion…and I am well aware of how futile such rants may be in an ever-expanding sea of opinionated, anti-social hermits being sucked into some cyber-universe while robots replace them…but if you are comfortable going about your day in a “babydoll” outfit, do you like sexual harrassment for breakfast, lunch and dinner? Are you so starved for compliments that you think such a skimpy outfit will do no harm? If I had a part of my body I wanted to show off, even I know accentuating it would be like playing with fire. Can you imagine a man boasting his “manhood” by wearing something that showcased it as casual or even business attire?]

If you disagree, tell me exactly how such daring garments are respectful to women? Flattering? Protective? Comforting?

So many are trying desperately to be trendsetters or getting caught up in what they think is a trend that there’s this ugly slaughter-house effect stinking up media sources without giving any viewer something realistic to emulate. [Do NOT give me that crap about how you can get close to the red-carpet looks with similar pieces at lower prices. Just shut up.]

[And, I am sure plenty would agree the “photo barrages” need to stop, too. It’s really getting old and not helping anyone other than those who make a buck off the photos.]

Ladies? You deserve better.

[And, no, the everything-elastic trend I am noticing on the rise with those who do not get much camera attention, is not necessarily the solution. It’s like me excusing sweats as casual wear, and I am more than eager to come up with better men’s fashion options…just low on ideas for how to adequately design and make them.]

Are you just going to sit there and accept this? I sure hope not.

Fashion designers and their distributors, you don’t have to go petticoat. But, please, correct this mistake. Bring back longer skirts, knee socks and dresses that only reveal a small portion of the upper body above the bustline. And, put belts where they belong…around the waist (not the “underwire”). Women don’t need to look like choked napkins. I will thank you by adequately servicing those who follow these guidelines. Those who stick with the too-short and choking-belt outfits will eventually lose my respect, especially if they think they can hold any authority over me.

In short, like getting more flies with honey versus vinegar, women, you’ll get more from me by wearing less-revealing attire. I’m giving you a personal pass to protect your goods by draping them in more fabrics and styles than are currently being “pressed” as “amazing.” Comfort and protection don’t have to be lazy, loose and/or unflattering.

And, though it has little to nothing to do with the main topic of this post, my fellow heterosexual (not gay, not LGBT-and-the-rest-of-alphabet, not a-sexual or any other variant who thinks shades of turquoise, seafoam green, pink and orange are the only colors men should be wearing with hideous striped designs) men, I am pounding my brain to come up with some clothing options for us. But, even if I had some ideas, I have no idea how to put them into production. I’d appreciate some help.

14
Jun
18

Happy Fathers Day, June 17th

*****

‘Not sure why, but when I saw this picture in a recent viewing, Fathers Day came to mind.  It’s the new father receiving shocking word of his partner’s pregnancy.

FathersDay2018_ataru-lum-shockingletter-UY-ep-73_ap-1040840-1

On another personal note, I cannot say I will ever have the chance to be the father on such a day.  There will be no grills or cars with bows on them waiting for me.  No cookouts in my honor, most likely.  Nor do I take much pleasure in doing anything special on this holiday.  I feel more sorry for my father than I care to celebrate him.

And, what he wants from me this weekend is outside my comfort zone.  As much as I want to be the good son and do as he wishes, I feel a little selfish yet deserving of being that way after my experiences, not feeling like going out of my way this year to make him happy.  But, I won’t be disrespectful or start any fights, either.  Call it a peaceful distance if need be.  Peace is better than conflict or tension.

 

21
May
18

More Honey Love

*****

Back on my Cutey Honey kick, I composed a side-by-side anime-like image of myself with the lovely Honey Kisaragi from the 1990s OVA mini-series.

This then motivated me to turn a pair of dancing silhouettes into a related image which spawned a variation of old prose.  You know that bit that goes something like…

How do I love thee?  Let me count the ways…

And, here are the varieties of love that came to my mind.

And, I’ll throw in a variation of one just for good measure (because I really like the idea of making a mess with chocolate or mud for some reason).   Note how I worked in Honey’s go-go boots, dress and hairstyle, along with the rose which is used at times as the weapon of Sister Jill.

messylove_CHLove-flashkiss-tangocouple-1L_ap-11001400-CSPP-1ML

A quick, off-the-cuff explanation of each image…

Types of love:

@ Starry-Eyed Love: A) When you fall madly infatuated with a celebrity, imagining yourself embracing that person. B) When you see stars (struggle to see) after kissing someone, letting you know this person is someone special (or just a really good kisser). C) When you fall madly in love with someone’s first appearance and lose awareness of your surroundings.

@ Radiant Love: When you see and/or feel a light growing around you and the one(s) you love, filling you with *comforting* warmth.

@ Steamy Love: When intensely interacting with the one(s) you love makes you sweat; when sexual chemistry between lovers singes the skin.

@ Bubbly Love: When you feel like kissing someone and laughing/smiling at the same time; love that makes you undeniably giddy.

@ Messy Love: When you don’t care what happens to your appearance or surroundings while physically expressing your love, literally getting messy in the process.

@ Flowery Love: When you shower the one(s) you love with romantic/affectionate favors and/or gestures, often letting others know about the relationship. [IE Sending someone flowers at their workplace where every coworker and boss can see them.]

@ Smotherly Love: When you hold the one(s) you love prisoner while expressing your love, keeping them (and yourself) from completing daily tasks and interacting with others.

@ Energizing Love: When sharing an intimate moment with someone gives you either a jolt or an abundance of energy, capable of rejuvenating skin, hair, etc; when a kiss gives you that special spark.

@ Group Love: Polygamous love; when you love more than one person at a time and do not want any love interest to feel slighted, dividing your attention to each, adequately.

 

 




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