Posts Tagged ‘tournament

07
Sep
24

We Need the Female Perspective on Rocket League!

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ROCKET LEAGUE NEEDS A FEMALE PLAYER’S PERSPECTIVE ON…EVERYTHING; PERIOD AND THE EXCLAMATION POINT.

At least, I want to hear from female fans of the game.

Every time I look up something YouTube-ish about Rocket League, I get a dozen or so videos from guys who are (assumed) in their twenties and who have very select artistic interests. [The British variety seem to trip over their own saliva; ‘just saying.] Every one has specific colors they like (usually black to match their wardrobes and dark studio spaces with giant microphones) and little to no tolerance/interest for most of the items offered in the game. They also have sponsorship and money to blow on stuff before other players get to see any of it.

[And, some, if not all, of these YouTube people claim they don’t even bother with “anthems” (because all they do is talk over gameplay, which they reduce to short clips of dazzling scoring efforts and boasting titles some of us players can only imagine achieving). Do they really play that well or just get handed titles for advertising the game? They probably have the most expensive and advanced controllers to play, too…and better reflexes and don’t sweat as much as I do.

But, without the anthems, I’d probably go nuts, after a while. I don’t like most anthems; some are downright annoying, and jerks know it, which is why they use those songs to drive other players away, mental weaponry at its worst. But, you need SOMETHING to hear during gameplay, something to motivate you. If all you get is silence or a blur of engine sounds and explosions, it gets tiresome faster.

I recommend Brakes Mistakes (which really sounds like Watch Me Go) by Julie Buchanan; best anthem from Season 5 (I think). Or, try one of the decent options from Phill Boucher or Kevin Riepl. Watch out for clever tracks like Season 11’s Crickets sound effect, Season 12’s Bob’s Ramen ad/jingle and Dial-Up twelve-second sound effect and Season 13’s dance track (4 Tonight).

So, enjoy your thirty-second highlight reals you might as well get with “god” mod and training spaces, you who live on YouTube. You’ll be back on paid vacation, soon enough, and making more excuses in your next installment of the ME Channel Show; don’t forget to show off the great tan and physique you got…on your vacation.]

When I look at every new season’s stuff/offerings, I can see the game trying to appeal to a diverse audience…and, usually, failing. I agree with some of what the YouTube “critics” are saying but also have more respect for the more youthful, creative items (and am okay with more than one color choice…just not sky blue, lime, black, grey or pink, in most cases).** I don’t dismiss something just because it’s not “sick” and edgy.

——–

**What’s wrong with sky blue, pink, lime, black and/or grey?

Well, while I am at it, I could also throw in just about every other color the game gets wrong, sometimes. Orange often looks yellow. Lime often looks like a slightly sicker saffron/yellow (and that’s not the cool kind of “sicker”). Purple sometimes turns indigo or blue, which really upsets me.

Pink is good in small doses and when it looks like quality bubblegum; otherwise it’s puke…though when pink is used as a lit/holographic item, it seems to be better than purple, as if pink lit IS purple lit.

Sky blue used to be a color I liked…until Rocket League made it a staple color and found a million ways to make me nauseous with it. So, now, I detest most sky-blue items. [That paint-brush antenna and matching bucket can rot you know where.]

Black would be great if I could get a decent car coated in it, with a matte finish. But, no, instead, you typically get an item that lacks any color or appeal…it’s just black, dull, dark, hard to see and otherwise basic. You offer a black version of a Premium/Rocket Pass (bought) car…and it might as well be the starter version; what difference do the little edges turned black make? I have yet to see a Black variant of a car that gets me excited, at all. Either paint the car black or leave this out. [Titanium white can be similarly bothersome when it’s white in the wrong places, breaking up an otherwise good decal/paint finish like a bad painting.]

Grey has also been one of my favorite colors, but Rocket League makes it a cheap clone of the standard items you cannot give or trade with anyone. So, enjoy duplicates for no reason whatsoever and don’t think about the extra time you just spent to get them, when you could have been getting a cooler item in a color you actually like. So, enjoy duplicates for no reason whatsoever and don’t think about the extra time you just spent to get them, when you could have been getting a cooler item in a color you actually like. [You see what I did there?]

Lime, in most cases, is nauseating; it just is. This isn’t the cool neon/glow-in-the-dark sort of green you might favor; this is a very mucus…booger…bad slime color. At best, it’s TMNT mutagen. Now, pair that lime up with a pinkish purple and put that on the only decent tentacle’d wheels, boost and trail the game has offered so far…and you might want two puke buckets. Way to fail, you money-grabbing game artists; you are the monsters in the Beast Box.

[I may be repeating some things from other rants I’ve made.]

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I highly doubt any respectable female fan would even use the word “edgy” (or “sick”). So, I want to see a woman’s perspective on the game. [Unless…all female players are smarter than the guys and doing more with their lives. Then, ignore what I am saying, ladies. You’re doing just fine. Let the guys be “foolcrum.”]

Every “season” (three months per season, four seasons per year), Rocket League pulls some stupid moves and messes up what could be much better “swag” for the players who try so hard to enjoy the game.

[I am not speaking for those players who give the game five percent of their play time, who use the most basic stuff and whatever scraps they get tossed for just signing in to play once in a blue moon. If you’re guilty of being “carried” to some high rank and collected benefits (like a fancy goal explosion or decal), you don’t care enough to read what I have to say. It doesn’t really matter/apply to you.]

I don’t know who the artists are, but they need some help. And, if they need financial help (as there has been so much pitch for “supporting the artists”), they need to talk to the boss who’s cruising around on his yacht like that Grand-Theft-Auto version of Ned Flanders in LA-Z Rider. Color combos typically disappoint if not disgust. [Who pairs cantaloupe orange with sky blue other than maybe Miami, Florida in the 1980s?…which was a time before most players existed, thus they would call these concepts antique. Who puts lime with pink or a pinkish purple?] SO many items have potential but also exhibit room for major improvement. Reviewers are giving passing grades to stuff that just typically disappoints, evaluating one set of trash better than another. It’s not a point of pride for the game designers.

I get the feeling the artists have been struggling for some time, like those who slaved for Walt Disney, year after year, to make animation that earned awards. It’s slave labor instead of inspired exhibition. Like so many creative product lines, there will be a few gems that show divine inspiration…but there will be plenty more pieces of junk no one respects for long or at all. And, that’s a shame because I can see so much potential.

I also see themes that don’t hold up or come as advertised. For example, you pitch a forest theme (with no hint of spooks or excess Halloween swag) and then reveal it as a spooky forest theme…with only maybe half of the items reflecting that theme. That seems to happen too often, lately, probably since Season 6 went “animated.” Actually, Season 8, with the street art, was rather consistent and decent. But, everything started falling apart with Season 9. Free-player chase items started looking really crappy. And, premiums raised eyebrows with concern. WAY too many junky, uninspired wheel sets. Lookalike boosts and trails with no style, whatsoever. [It’s a spooky forest theme. How about a trail of ghosts or a lumberjack boost spitting out wood chips and tree branches? Maybe a boost/trail of moths and street light to go with the other moth items? A flashlight beam that produces shadow puppets?] Animated decals that are confusing at best (a forest decal that looks more like pulsating veins, which is really disappointing), and adding touches of color to the wrong places does nothing to improve them. Artistic waste, all around. I feel the urge to scream, throw stuff and cry, every season, for some reason. It’s a bad, bad, bad romance.

I don’t know if adding seasons of duplicate junk takes up memory space or affects server performance, but if it does all of that, these amassing seasonal collections need to stop. And, trading needs to be brought back/improved. The whole Fortnite merger/limitation of trade-ins is trash forcing players to sit on the stuff of past relationships they wish they could discard and/or burn. Even a normal, functional computer recognizes duplicate files and asks why you’d want to keep both copies. If you still want the duplicate, the computer slaps a special little added title to the file. You don’t have two duplicate files stacked on top of each other after trading in a fortune of other items, reading about some Fortnite policy that sucks or supposedly working up levels in a game just to get a duplicate sky-blue trail.

You want to make more money off players? Well, you must have plenty of idiots feeding your monster, because the sensible folks are not buying so much. We see garbage, and we don’t want more of it. We don’t need to pay three bucks every time we want to hear a song we like for five seconds…we just stream music on a player we actually can enjoy without feeling like dirt and ignore your stupid sound system. You’d get more people willing to pay for other things if you let them upload anthems they liked to their profiles…but, then, you’d probably have to filter some or all of that because creeps and freaks would start injecting music not appropriate for most people, especially kids who DO play as well as drug-fed adults. [I feel bad for the kids exposed to trashy people and behavior, but their parents aren’t likely very attentive, either.]

Speaking of filters……
[Nah. I’ve already ranted about how Rocket League filters suck. I won’t duplicate my rants if I can avoid it.]

Anthems should cost 50 cents/credits, at most. You’re borrowing a sound bite of a song people can stream other ways for better value. You’re luring people into paying to use a song title in a game for a fraction of the time. [“Yeaaah! That’s my jam…in this game. I get to hear a tidbit of it every time I score…and it only cost me more than it would cost to get a used CD of the whole album and play that on a CD player I could pair with a headset while playing this crazy game.”] People are selling CDs for pennies because more and more people are finding other digital ways to get the same music, and they’re not listening to sample clips for three bucks apiece.

[Real genius, Rocket League. Your biggest customer base doesn’t have the brain cells left to see their own financial mishaps. And, the other “big spenders” are paid to advertise for you; it’s like a book becoming a bestseller just because it gets the right TV support to hand out enough copies to qualify for that title.]

You’d also see more investment if you lowered prices on things that should never be as expensive as you make them, including goal explosions which you occasionally give away for a song, after advertising them for 20+ bucks. Who wants to see you give something away for a dime or nothing after they paid twenty-five bucks? That’s just rude. Try five bucks per goal explosion. That seems more fair.

Damn, let a bunny-gal-loving guy get his Buffy and maybe that missile strike of awesomeness, so I can punish all the jerks I keep finding (too often). I’m not dishing out twenty-five bucks just to see what I paid for get screwed up somehow when you make changes to the game, like having an anthem set to play when the game fails to properly function and plays no music. That’s a horrible investment strategy. I used to think being a “free player” meant you were a free-loader who deserved to get kicked, now and then. Now, I think free players are probably better off and free to be jerks as much as the fools who spend all their rent money and are not sure they’ll enjoy that. Paying to rent digital art that gets trashed or screwed up too often…..this isn’t rocket science, people.

It’s not about making a fortune on one item (or selling a decent item for too little, maybe). It’s about charging just enough to respect the designers of those items while still being affordable and fair to players who never really OWN any of this stuff…they just get to borrow it in one messed-up game…and designing stuff that makes sense (versus adding bits of color to something in a horrible way and calling it a worthy variant). If you add up the money people spend on this game, they probably paid more to play a game that frustrates and upsets (while failing to make the most of the community aspect because they suck at making friends) than they paid for a cartridge game/system that they probably get more out of just playing alone or with family (and friends…if they have any). I get more joy out of replaying the original Legend of Zelda and Teenage Mutant Ninja Turtles 2 for the NES than I get from Rocket League, on an average day (though even that old TMNT game has lost its charm after playing so many other games and me experiencing the hard truths of aging).

You consistently talk about making changes and improvements, namely to servers to improve smooth gameplay, yet at least one big section of your fan base continues to suffer as it always has. Your changes improve nothing. Try fixing the prize system, altogether, for starters. That includes the casual “drops,” which, for me, too often upset and rarely please, at all. Forget making cosmetic changes to how your car explodes, as if that’s why we play…to explode cars. You don’t need to fuel the jerks in this game. They already consume enough Monster and bull body parts. Or, how about explaining why/fixing certain goal explosions (namely a “Premium” one you go so far to promote) don’t work in certain game modes, like Rumble or Hoops, leaving me with the Standard of boredom.

[That new demolition relocation/camera thing? I think it sucks, and so do those teammate boost meter circles (pointless); what am I going to gain from knowing how much boost my team has? They usually waste it, anyway, and get in my way when I go to get some…so I go without and whiff too much. I have yet to notice the difference in demolition sounds (between teammates and the other team). But, I have noticed how opposing teams, typically playing on a suped-up PC or Playstation/Xbox system, have amazing hearing and can detect me coming up behind them at every damn turn (yet they can get around my glitchy, lagging motion, as I sort of drift through the air whenever I get bumped or jump, and demolish me just fine…over and over until I don’t want to play, anymore).]

I think you’re giving everyone who doesn’t use the Nintendo Switch an edge to be bigger jerks than they already are, while Switch users (who I presume are mostly kids who like to depict themselves as colorful characters from the other more fun, childlike games they play) get diddly squat and abused.

[Be honest. You added the Nintendo Switch audience just to trick young fools into spending their parents’ money on perpetual failure for a system not fit to play this game. Didn’t you.]

In short, Rocket League continues to be a love-hate relationship, a real gut-wrencher. You look at your mate and see so much potential, but you can’t get through to them. You scream, “Give me fuel. Give me fire. Give me that which I desire.” But, what you essentially get is ignorance, mayhem and foolishness. You either put up with the mountains of crap or power through the breakup.

LADIES! GIRLS, however old you may be. If you play Rocket League, PLEASE let me know your thoughts. I must know. I won’t badger you to hit a LIKE or SUBSCRIBE button. And, are there any other artistic souls out there who give this game a chance? Can I help the artistic team of this game, somehow? Can I? I am sure, with some other/outside input, they could reduce the (duplicating) waste and put out some really pleasing seasons. If people listen, I tend to attract profits. But, you have to listen. Are you listening? Or, is the sweetness not concerned with you?

18
Nov
22

Did You See ‘Pickled,’ the Colbert Cup Mini-Tournament of Pickleball?

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I’m officially infatuated with Emma Watson (and June Raphael…aaand Kelly Rowland)…and somewhat envious of Dierks Bentley (d’professional pickleball jerk). [NOTE: I’m bound to misspell some names. And, part of me doesn’t care. The infatuated part cares, but not the sour part.]

But first…

How the F’ did this mini-tournament get put together?! And, not just the concept of gathering so many “celebrities” to compete in this thing…but the whole glamorous package! It’s a charity event. It’s a battle of the odd lot of stars, including two of the finest African-American women I’ve ever seen. [I adore you, Kelly; you outshine “the queen bee” who went Barbie.] It’s some intense sports action in an alternative-tennis sport. It’s a footwear promotion. It has it’s own fashion line. It’s a tip of the sweaty hat (and headband) to Claussen pickles (in 90+ degree sunshine). It has a mascot and stellar special effects.

How…

What?

What financed this thing? Did it have to be as elaborate as Holey Moley for one single, excessively hot afternoon in California?

Okay. All financial thoughts aside…

Let’s talk about the sportsmanship.

‘Some really fierce competition which sparked a fire in me. June Raphael (occasionally at the expense of the man claimed to be her husband) dominating her side of the small court. Emma Watson was even more amazing and so graceful. Infatuatus Uponami. *Poof* I feel bad for Aisha Tyler and Kelly Rowland; in short, I think black women are just too fierce for pickleball. They couldn’t control their wiffle. I’d like to see them on a tennis court. And, Sugar Ray Leonard…what can’t that guy do at any age? He will be ninety-five and still kicking someone’s ass at something; I thought him and Emma might win…I really did.

I’m amazed no one was hurt. I expected a few skinned knees and palms. Maybe a twisted ankle or two…unless everyone is so athletically prepared to play to avoid injury. But, I don’t think every competitor was even fully aware of the rules. Yet, the closest anyone came to injury was “tripping” and falling on their front/chest. [He got right back up and seemed unharmed.]

As hot as it supposedly was, no one collapsed from the heat. I didn’t see anyone pause for water. [Maybe the heat wave came and went rather quickly. Considering how the whole show was cut down, maybe it all took place within the time it took for a large cloud to pass over the grounds.]

The whole thing really came down to Will Ferrell and da ‘Jerks Bentley, who I suspect spearheaded the event; it’s there show. The other “celebs” were just agreeable company. Dierks looked and played like a pro tennis player. It seemed like a joke of a contest; you might as well have hired one of the Williams sisters to play the Muppets and then flashed a hotline for the charity all night. Bentley conducted the whole tournament.

And, there was a karate trophy.

I was drawn into this. But, Stephen Colbert and CBS are ultimately the culprits who soured the pickle fest. HOW CAN YOU CUT SUCH FIERCE COMPETITION DOWN, OMITTING PORTIONS OF THE GAMES?! Sure; some laughs were intended and anticipated. But, the play became fierce; it wasn’t all or even very silly. It was some seriously stimulating competition…and you cut it down for air-time.

[And, the trophy was funny for a minute…but, once you saw how really intense the competition became and how elaborate the set was…it deserved better. The trophy turned a benefit gala into a cheap Jimmy-Fallon’s-Tonight-Show teaser; you could have just handed Bentley the trophy, had Will ham it up for a few minutes and called it a night in half the time, if you were going to be so rude. Actually, if it was a true Jimmy-Fallon, you’d give the final two teams a fair chance to even up the score before making the last scoring play worth a million points, to “win it all.” Every damn Jimmy-Fallon game has to show a little pity to all players and then wrap things up with a ridiculously valued play.]

It really, truly, soured the pickle’ for me. This could have been aired over two or more days. This could have gathered more willing competitors, been slightly less corny (and questionable with some of the sad attempts at jokes**) and could have done even better to raise money for Colbert’s chosen charity. So much creatively invested in this event…just for one brief moment in television. ‘Really a shame.

**The mascot’s history bit was a Holey Moley of unnecessary (and not very funny).

Colbert wanted to see Emma wear a third outfit. [Didn’t she just unzip the first one a bit, revealing a green sports bra with the tournament logo? Maybe I was missing something.] He could have gotten his third wardrobe change had the tournament continued for the teams that didn’t make the top spots. [I would have loved to see Emma and Sugar Ray challenge June and Paul.] There could have been a second-chance option for third and maybe fourth place. Damn the sour pickles. [I’m more of a bread-and-butter pickle guy. But, Dill-I-AM was a sweet team name.]

After watching, I am dying to compete with and against most of the female players, especially Emma Watson. [I should mention I have never played pickleball and would probably make a fool of myself but try my best to keep a sense of humor.] It’s people like Emma who would make losing acceptable. If I lost to June Raphael, I think I’d be both turned on and furious…because she’s hot…but her boastful dancing would irk me. I know I’d only humiliate myself against Bentley. And, as much as I am amused by him, Will Ferrel would surely get on my nerves, forcing me to play hot-headed like June and Kelly.

So, even if Comic Relief failed to get my money (or anyone’s money), at the very least, the participants and people responsible for putting this whole shebang together deserved more time and respect for their work. The craftsmanship put into this game…was really something. It truly was like an Olympics debut of a new sport.

08
Nov
22

Working Hard AND Hardly Working

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There’s an old expression that recently came to mind as I realized what a failure at just about everything I have been…though, every now and then, someone praises my supposed talents and tells me I should get a degree in and be/get rich doing what I do.

Surely, someone has asked you, “Are you working hard or hardly working?”

I’m first now starting to think I do both. I feel like I’m working hard…or, at least, struggling to stay afloat. I often put in extra time to get things done. In my retail history, I’ve spent more time negotiating with and ensuring the happiness of customers than my coworkers. In my school days, I spent more time than my classmates on homework…and felt really, really slow.

I’ve been prodded to enter contests. But, I cannot recall when I’ve ever placed 1st in one. I’ve placed 2nd or 3rd in some rather small and easily unnoticed competitions.

[I just placed first in a small Rocket-League tournament…but…1) my team was not the best, when you consider all of the stats of other teams. 2) I was ranked worst in every category…but, at least, I ranked? and 3) looking back, I’ve been bottom of the ranking lists for a long time, lucky if I earned a point for anything when paired with players who seemed less effective yet managed to place higher in the ranks. I often wonder if being a “free player” isn’t causing whoever manages the game to stuff me into the category of “poop,” regardless how well I think I do…and I know my reflexes, eyesight and handling of the controls are not great. But, I sure have seen my share of players who do worse and just make me mad. I cannot be the worst.]

And, when I take a compliment and think I deserve it, someone is sure to come along and knock me right back down with a lousy assessment or competitor. When it comes to being approved to partake in some activity or enroll in a school I like or get a promotion, I end up feeling like a cruel joke. I get snickers and brushed aside. Why? Because I don’t have a PHD? Screw you. I bet if we had to write formal documents, I’d have far fewer typos than you (because, as a chronic perfectionist, I usually check my work more than once)…and yet no one would make me senior editor unless I did the work of ten people.

So, in short, no matter how much time I invest in something, it seems I still come up short, in terms of results and value/rank (in the eyes of whoever is making those decisions). I’m working hard…AND it’s hardly working for me. Good grief.

Cue the piano player to play “Linus and Lucy.” I need to shake my blues off with silly dancing.

31
Jul
21

Letter to Psyonix and the Other Makers of Rocket League

*****

A Letter to Psyonix and the other makers of the “free edition” of Rocket League, capable of being played with the Nintendo Switch (provided you have a decent controller).

To whom it should concern,

Folks, let me be blunt. Your gaming universe sucks. You’ve created one more lousy internet-crashing space full of jerks, losers, cowards and posers. Most of your music catalog is absolutely annoying. And, your award system is the worst.

How do I justify these statements? Well, let’s see…

I’ve invested more time than most players to complete every goal of the 3rd season, just as I did last season. And, I came very close to completing “gold level” the first season, back when Slushii was a decent guest DJ, providing the first song I would have liked as a player anthem…but nooo…I couldn’t get that song as my anthem. And, just because I’m not a paying member of your “premium” customer base, you’re going to deny me a decent song when I find one? Instead, you’ll feed me a billion dumb blueprint copies, ugly wheels and hideous decals? On my best day, I get a “finish” or “trail” that looks half-decent. Maybe I’ll craft a new preset to improve my furious mood. But, not today!

So, people are astounded when they see my high-level picture frame. Gee, is it because I put in the hard work for such little gain? It’s not like I am a great player……buuuuuut I sure am better than many of those boasting “Season 3 Tournament Winner.” Which brings me to my next point…

Learn how to group players by rank! You create this lengthy road to a rating system and provide numerous tournaments. But, people who cannot clearly play somehow become winners and appear in games with rookies and actual “noobs” (not those champion hotshots who just call themselves NOOB to be cheeky). Only the real champions ever show any skill, and, when I see them, it seems to always be an unfair game, me and a couple of newcomers or some lousy AI against 1-3 guys half my age who can spin their car in the air like a wand of cotton candy.

Let me tell you about my latest tournament experience. In my first tournament, just this season, I made it to round two before being crushed by a team of “S3 Tournament Winners.” There were no such winners on my team. How did I get put up against a team of winners? [Actual winners; not posers.] Fair enough; that just seems to be the norm with your lousy setup; it has happened far too many times in ranked matches, like those Rumble and Snow Day variations. I powered through. Oh. I earned some sort of tickets or credits to spend on some kind of trophy package. Hmm. Lots of possible items to get. Oh. I just get one? Ookay. Oh, wow! Goal explosions and some of Julie Buchanan’s music! Maybe I’ll. Okay. No goal explosion. But, I did get the better of two Julie B. songs. I’ll save the rest of my credits/tickets for later….maybe I’ll earn enough to get a higher prize. Next tournament, I am put up against three more pros with two rookies at my sides; we’re wiped out in round one. I have just enough credits/tickets to get two prizes. Maybe I’ll be lucky this time and get–nope! I got some lame wheels and a really ugly decal. Okay. Let’s save some credits for next time, again. What?! The week turned over, and my saved credits/tickets are gone? Is that how that works? What a load of–! Okay. Stay cool. Let’s just try one more tournament and get some more credits/tickets to spend. Okay, my team makes it to round 2. And, we are supposed to be facing some “Mantis” team. But, the game isn’t starting. I clicked “Continue” and was faced with the “bracket” while my teammates, for some reason, retreated to the main menu. Now, I don’t see them on the list and I am not in the game…and the Mantis team is up 2 to 0?! What is going on?! Suddenly, I’m ejected from the team and seeing results for the team’s loss. WTF?! Okay. Calm down. Let’s just spend some credits/tickets to improve our sour, confused mood. What the–?! A duplicate of the same song track I got the previous round?! Son of a–!! Okay, let’s not lose those other credits, again. Let’s spend them and get–more crappy wheels?!

And, ya know what else grinds my gears about team-ups? 9 out of 10 games, I am put up against a “club” of two or three who clearly have a means of communicating with each other. Forget your crappy chat system no one but me seems to want to use other than to slander and beg for freebies (trades and shots they won’t earn themselves). These players must have headsets and internet voice-chat services running to be so coordinated. And me? I’m just trying to silently convey how to work together, passing the ball in front of the other team’s goal (called clearing) so one of my teammates can score. No. No one really gets that move, other than the other team who does it so flawlessly and skirts around me and my team almost every time. And then, my team has the nerve to criticize ME! And, if one more “floater” tells me to “take the shot,” I will snap and shove my foot up his or her– Well, you get the idea. What’s the use in having my fierce language filtered?

And, how lousy is it to enter a ranked match and either have your team vote to forfeit after one goal or have some internet glitch lose connection, knock you out of the game and get a penalty for leaving the game? Extremely lousy! How many games have I entered in which my team bails and leaves me to rot with the full other team for another few minutes of humiliation? How many must I endure? And, if I feel the urge to leave, heaven forbid! I will be burned at the stake and banned from play! As if! Do that and I will unleash a wrath so scathing, you’re grandkids will scream in pain.

Oh yea. And, “friend lists?” What a joke. The people I befriend seem only interested in winning, not being actual teammates who tolerate and learn from loss and actually communicate with each other! I have actually deleted and blocked “friends” because they only want someone who can win games for them, as if it’s magic that just graced their doorstep like some blue fairy visiting a wooden boy. When I’m not dazzling them, they want nothing to do with me. Screw friends.

I thought chatting outside games would be beneficial to all. I guess not! People have no patience for chat. They just want to play, rank up and win, win, win more stuff. But, if they are going to be “friends,” why can’t they be more friendly and enduring?! No. Friends suck. Your friend list and chat service with all of its excessive filtering sucks. You’re worse than Ned Flanders; ohgly dohgly.

Now, let’s talk about those “rare drops.” How many of those damn things do I have to earn to get something I really like?! Well, so far, I’d say the odds of getting a favorable reward are about 1/20. 19/20 include lousy duplicate wheels, paint finishes or decals, even if the drop is an extra special one. Last season, when I completed the big list of chores and got the three special prize “eggs,” did I get anything great out of those? Nope. I got a duplicate of a car I had already unlocked/earned elsewhere and more wheels and, I think, a new finish or decal I was lucky I could even use on some cars. THAT was what all of my hard work earned?!

Of course, there’s always trading. As if! If I don’t “buy in to trade,” I see only the option to “trade in,” AND THAT SUCKS! How many things have I traded in just to get another lousy set of wheels or duplicate finish? Too many. Blueprint trading is dumber than dumb!

If people could actually trade with me, MAYBE I’d actually find someone willing to trade for what I have in duplicate. But, probably not, because what I think or see labeled as RARE, UNCOMMON and/or IMPORT are actually quite common and already showcased on other players. I don’t see much sense in trading anything. Any good items I have or want seem only one-of-a-kind.

Do you realize I have worked my arse off through three seasons/years of lousy team-ups and brutal thrashings by pros thrice my speed, and I still haven’t earned ONE lousy goal explosion? What is the fricken elite deal with those, anyway?! And, why can’t I get the one Julie Buchanan song I actually like without “going premium?” Haven’t I earned that track? I think I have. Last season, you had tracks available as prizes along the journey to completing a season level. Why not this season? Someone actually wants one of your better songs. LET ME USE IT, ALREADY!

I am so furious at my lousy luck after three years, I am reluctant to even open any more “prize eggs” much less play any more games, at all. And, I’m sure some if not all of you would say, “Good! Get lost, you cheapskate!” Well, isn’t that just a fine kettle of fish. What did you expect? Every person who plays without paying to eventually give in and spend the bucks? Ya know, I bet I’d cave, spend the money and STILL get screwed with the lousy prizes and teams. I look at the “premium” list of items I am missing out on…and only 5 of the lot are remotely appealing. The rest are–ooooh! fifty colors of the same prize from several levels ago! Oh, I just have to have that prize in every color! NOT! I’m not going to put out my hard-earned cash just to get paired up with more wimps who cannot communicate or endure a loss and get creamed by more pros and sweet-shot weasels who sit at their goal just waiting for my team to make a mistake so they can race across the field and score the easiest of goals! I’m not going to pay to earn duplicate items only to feel worse than I do getting useless furniture in Animal Crossing. You can take your financial demands, turn them sideways, polish them and then shove them up your candy–

You want me to reconsider? Tell ya what. Just give me the Julie Buchanan soundtrack, all of her songs, so I can pick and use them in the game…or, maybe, just send me a CD I can play at home when I don’t need to be raising my BP to the limit in your game, late at night. Do that, and I’ll likely shrug off my complaints. Or, even better, throw a decent goal explosion my way. Give me that “overgrowth” with the birds flying out of the tree; any color but pink or green will do. Give me the dancing rabbit girl (without me spending 20 bucks to buy enough credits). Or, give me that checkered flag or mic drop. For crying out loud, how hard is it to earn a goal explosion?!

But, if you’re anything like the average player I encounter, you’ll probably be happier just to see me storm away and never play your game, again. Whatever. There aren’t enough foul words to satisfy the bile in my throat, the venom I want to spew at you before I drive my fist into your faces like your obnoxious Octane speeding into a goal explosion; you know, that thing you refuse to let me use.

Sincerely,

One furious customer who regrets ever getting sucked into your world, Junk Sleep

P. FRICKEN S. Is there a contact service line I could use to speak with some of your illustrious staff?  Email?  Phone line? [Cracks his knuckles in anticipation.]

22
Mar
21

Bend It Like Rocket League; a Nintendo-Switch Gamer Review

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Do you feel the need, the need for speed? Do you like fast cars and the engine noises they make? Do you like remote-control cars and enjoy driving recklessly without the risk of losing your life? Do you like video games in which you can customize your “character” and change the music to suit your mood? Do you like soccer…er, futbol (for those who don’t accept the other sport name)…ice hockey, basketball, American football and the concept of using rocket-powered cars to play those sports?

If you answer yes to any of those questions, Rocket League, essentially a high-powered soccer/futbol game, designed for international internet interaction by Psyonix, may be good for your collection. But, this is just a review from the perspective of a Nintendo-Switch player who has been sampling the fast and furious action for about six months, since the game went “public” and expanded its membership to the Nintendo Switch, last summer. The PC origins of the game and its earlier fan base are beyond my limited, non-premium comprehension.

For readers who are among the average lot of players, this review may be too long and too much for you to handle; so you might as well forfeit and bail, now. It’s probably 4:20, somewhere. Go smoke some weed and write “poop” a thousand times, which is about as much as you can say in the game before you get filtered, disconnected and/or banned, though you can name yourself everything horrid and vulgar under the sun. When you’re done, maybe the game will let you play, again; you know; when the ban is lifted. [No. I will not say “Sorry” for those “Savage” words. You know who you are. And, trash talk, limited as it may be, is permitted.]

Now, for those who I have not ruffled with that statement, please, continue reading if you are interested in knowing more about this game and how it plays on the Nintendo Switch (not the PC or any other gaming system which runs the software).

With the Switch, you gain the advantage of connecting with other Switch players, with relative ease, and are able to alter your profile information, most importantly your profile picture and in-game name, allowing you to customize more than just your car, game settings and player anthems. [‘Lots of customization options, including the car’s frame, wheels, engine sound, exhaust stream, tire streaks, colors, decals and antenna decorations. But, many you’ll have to earn by entertaining the masses, like a gladiator in the ol’ Roman Coliseum.]

Other (non-Switch) players appear as either “AIs,” artificial units supplied by the game makers with names, apparently, taken from the movie Top Gun, or “Epic” (user-controlled) icons with some sort of coded identification. AIs fill in for teammates who leave a game before its end (for reasons I have already touched on and will touch, again, soon enough) and play with varying skill. Some AIs seem to play better than the average player and win games for the inept. Others appear to be just as lousy as their teammates or even worse and make costly mistakes in the faces of those trying to avoid one more loss in their “career.” [You can thank your “wingman” Goose, ignore Iceman or bicker with Jester for contributing to your loss.] On a good day…er, night…a pair of AIs will come to my rescue and play better than the players who left me because the team was down one point and they could not score (not to mention defend a goal or drive) to save their lives. [But, what fun is that, playing with “people” who can’t talk back? Oh. Right. That’s what most video-game players have been doing for decades before the age of internet gaming.]

Nintendo-Switch players are free to use short or long…er…colorful names, even symbols for those too shy or not creative enough to craft names. “Epic” names seem to be a given, something provided by the game, and are separate from the players’ chosen in-game names. “Epic” names also seem to be rather odd, random combinations of letters, numbers and words. [PC players might see things from a different perspective. I have not heard enough from any of them because chatting with other players remains a challenge, especially when they have 0 patience to stall their adrenaline rushes as well as greed for “swag” and pointless titles. Perhaps, they see Switch players the same way I see them, as faceless, colorless, odd names and numbers.]

[See my list of complaints below for other problems with chosen and Epic names.]

There is a WIDE assortment of cars to drive and customize. Lovers of car shows and/or movies like The Fast and the Furious and Back to the Future (well…for THE car) are sure to get a thrill. But, when you first start playing, your choices are very limited. As I’ve said before, you have to earn your treats and whistles. You are joining a league of gladiators who use cars to fight their battles and score goals in an arena run by emperors who wear Bluetooth wreaths upon their heads.

Your initial options include a boxy A-Team van called the Merc (which, unfortunately, I could not decorate to LOOK like the actual A-Team van), a reject Hot Wheels racecar called the Breakout and a common RC car called the Octane (which seems to be the most favored and an exceedingly annoying show-off in the hands of adept players). Each has earned some favor with previous players, and you can find videos from real people who will talk at great length about the matter. [I’ll try my best to spare you the expense.]

[Speaking of expense, if you feel so inclined, you can improve your playing experience by “subscribing” to a “premium account” which gives you far more freebies (as you gain rank) and allows you to trade things you don’t want (anymore) with other players. If you’d rather not invest actual money too quickly, you have the option to play the “free version” (as I have) and take your chances with unlocking anything that may interest you in investing more time and energy into this heavy-metal grudge match and geometry test.]

As you…er, progress…through the game, enduring losses, fighting feverishly for wins, earning and losing pointless rankings in the blink of an eye and putting up with teammates of varying skill and attitude, you’ll unlock more and–in my opinion–better options. Though, it seems, the ability of the car and its parts rests upon the player. I’ve seen players do amazing things with the car and parts I thought were useless. It also seems a car can improve its usefulness with investment of time and practice; a car or wheels you use for the first time may suddenly prove a sluggish challenge after spending countless hours with another model.

The average game consists of three players on two teams, orange and blue (though you don’t have to LOOK orange or blue), competing to score goals by driving and, sometimes, launching their cars, like rockets, in a spacious stadium with a dome and numerous glowing pads that provide extra “boost” to help you speed around and perform airborne stunts (you know, if you possess such superhuman skill and like to annoy players who struggle with motion sickness from 3D games). You can also play Doubles and one-on-one Duels, if you prefer less competition and more control; you can even customize the colors and other elements (like gravity and swapping the common ball with a cube) of a game to suit your interests.

[I find myself struggling to control the ball, when I am alone, and do not see much enjoyment in being pitted against no one or just one other player who cannot speak beyond a few restricted text messages. But, to each their own.]

You not only score points by hitting the ball (or puck in the ice-hockey variation) into the goal (or hoop in the Hoops/basketball variation); you can also earn “ping” (audience enthusiasm, I presume?) and participation points which can give you VIP status, potentially earning you a special prize…most often some lame “blueprint” that you’ll get multiple times and never pay to use because it’s not worth the price. Other prizes include new car models, wheels, profile “banners,” methods of painting your car, etc., etc. [I have yet to win a “goal explosion;” so I presume that is just for “premium” players?]

Every week, new challenges are offered to earn an XP (or EXP, aka experience, for you older players) boost and/or unlock a new something. [Don’t get your hopes up.] There are also tournaments you can host and/or enter, some which earn you official “tournament winner” status banners you can proudly display to annoy and scare off other players, though you might not have done anything to earn them in the company of some jaw-dropping gamers who seem born with the ability to send a toy car spinning like a tornado through the air, soaring directly from one goal to the other or bouncing a ball off a wall at such an angle that geometry teachers around the world would cry blood in amazement. [If only the players’ math grades were as stellar.]

There is also something called a “season” which consists of numerous challenges in blocks. Each time you complete a necessary number of challenges in a block, you unlock the next block and the chance to earn certain ranked prizes, including a new metallic finish for your car, like earning a bronze, silver or gold medal in the Olympics. [I reached Silver status in the first season.]

Once in a while, often for a special holiday (season), the game offers special arenas, game formats and/or “swag” you can earn by completing various tasks. There is a concept called “Rocket Labs” in which the makers provide unique arenas, sometimes with unique skills/tools you can use, for a limited time; which is unfortunate when you try and quickly find yourself attracted to a particular game format/arena. The recent Chinese-New-Year, Super Bowl and Halloween (Ghostbusters) events were particularly entertaining.

[On a personal note, I’d like to ask the makers of Rocket League to consider adding the American football variation to the “Extra” menu, to round out the sports options which already include ice hockey and basketball.]

When you need a break from intense, infuriating play, there are options to communicate and trade items with other players. BUT, first you have to add them to your “friend” list. [I know; challenging your anti-social, introverted comfort zones. Right?] Then, you have to PAY for a means of earning “credits” which you will need to trade/buy certain (not all) items and “build” blueprints, turning a crappy hologram into something you can use. I’ve been told there is a “starter package” for unlocking the trading feature, an expense of about five American dollars (in the USA). Chatting is free for those who have become “friends” (Epic or otherwise) and tragically disregarded by most players I’ve encountered; people are more interested in driving recklessly and wasting time against better players than getting to know their teammates and, maybe, working on strategies! [‘More on this in my next section.]

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PERSONAL DIFFICULTIES AND COMPLAINTS

# Often enough, some sort of interference causes the controllers to fail.

Suddenly, my car is moving jarringly on its own and no longer sensibly participating in the game, allowing my team to lose and my rank to plummet as if I was playing blind and dumb. I do not know if this a means of player hacking to disable opponents or a game glitch. Perhaps, too much internet interaction is causing a jam like proton streams crossing in those old Ghostbusters movies. There is no swift way to convey to teammates that my controls are jammed; I’ve tried texting the information, but that risks me being kicked from the game, anyway, because I have to stop driving to type more letters than the average player ever uses. [A headset communication option (and alert/icon for every player who has it active) might be helpful, if everyone I happened to pair up with had one…but that’s a hoop dream.]

# There is the option of activating something called “ball cam” (which my one nephew insists should be disabled) to keep an eye on where the ball (or other target object) goes.

This is an attempt to replace your own human ability to follow the “ball” with your internal compass, turning your head and ears in that direction. Though the game has fairly good sound quality, meshing audience noise with engine sounds and background music which comes and goes in volume for various reasons, there is a lack of natural, instinctive motion awareness, being able to detect something beside or above you. Turning off “ball cam” leaves you with just whatever is in front of your car and whatever surrounding space you can see from the forward viewpoint; the only values I see in this are:
1) Reducing motion sickness from constantly shifting camera angles, sometimes throwing your view above the car where, hopefully, you can keep track of the “ball” in motion (as it soars past you into your goal) and
2) Allowing you to chase down annoying opponents and “demolish” them.
In either case, gameplay is challenging and, sometimes, nauseating, which pushes me to cease playing. There is just no substitute, it seems, for real, outdoor sports, perhaps, without a VR interface and space to play such a game. [Hmm…]

[I personally prefer the ball cam to be on. This seems to add to the controller/signal problem(s) I previously mentioned, but it’s better than not being able to use your peripheral vision and instincts.]

# Other players too often…well…suck. [This is not something the game’s makers can actually fix. But, it deserves to be said.]

When you play for the first time, maybe for a few weeks, you’ll soon realize–unless you were (dare I fuel anyone’s ego) “born to play”–you are “out of your league” and forced to learn how to control yourself as quickly as possible (or get out of the traffic jam). But, practice a bit more, and you’ll soon feel yourself improving and notice how much other players are a waste of your time and energy. [No offense…but…it’s true. And, I am far from what I’d call a “pro.”]

HOWEVER, what makes matters worse is when players turn cowardly in an instant, usually when the team is down by a single point, and decide to leave the game before it ends. Now, in any rational sport with an audience and teams of more than three players, you could not do this. But, in this game, you can. And, when you bail on a game, if it is a “ranked” or “competitive” game, you may lose your prized rank and be banned from playing the game, not just the round you were enjoying? a moment ago, any Rocket League game you wish to try within a set amount of time (if you are not banned completely from all RL usage). That’s right; there are penalties; and, occasionally, you get penalized for mechanical failure outside your control (as I have been).

Now, you, yourself, might want to leave a game before its end because, well, your team sucks. Maybe you are doing all of the work (or think you’re that hot) while your teammates can barely drive or hit a ball in the right direction. Maybe you are earning nothing while one teammate is creaming the competition, whether or not they flaunt their prowess with crowns and flashy moves. Maybe you just hate losing (or are a sore loser). Fine. But, it comes at a price. You might get away with some of it in the non-competitive “casual” arenas. But, you’ll have the gaming police on your tail in the ranked games. If you find your team sending a red SOS vote to forfeit and disappearing from your sides, you can be sure they will either pay or not be playing, again, for some time. But, while that’s their justice, you are still left to pay the price of facing a better team on your own! [And, that royally sucks.]

[So, I ask you, makers of Rocket League, is this justified punishment? Is it fair to be punished by losing rank and/or the ability to enter another game when a player on your team leaves the game, by his/her choice or technical failure? I am sure you tried to establish some kind of law system. But, it’s still not fair (or working fairly). I think players who stay with the game and lose, regardless, should not suffer a loss of rank, even if their team (or what’s left of it) loses. If not this, then there should be no banning from play for those who leave early; let those who are brave (or dumb) enough to stay in play, and let the cowards leave. And, if some glitch causes technical difficulties, it should NOT result in a ban and/or loss of rank, as I have suffered. That’s just cold.]

# Extra-personal peeve: I tire of players who call themselves some variation of “poop” and/or “faze” and either play horribly (and bail) or play so well that I almost feel humiliated for being beaten by poop. [It’s also really annoying playing someone who has a name like NOTAPRO who then plays like a pro and leaves you wondering why you bothered entering the arena. I hate “sorries” and most falsehoods. I also do not get along well with “420s” and any variation of an advertised drug abuser. Nor do I enjoy seeing people who give themselves very vulgar, sometimes horrific names (involving body parts) when players may very well be small children (who cannot drive or adequately hit a ball), leaving parents and relatives to answer uncomfortable questions.] I also despise the abusive use of the Octane car, which looks like nothing more than a common lightweight toy car, which too many players embellish with the over-used crowns and trophies, flaunting their supposed skill. There is A LOT of “posturing” in this game, and it quickly gets annoying.

# Players confuse in-game/Switch names with Epic names.

I, myself, did not realize the problem until someone I teamed up with freaked out over seeing a different name under the car of the person who “invited” her to “team up.” I also found someone who failed to find me on the list of people you “previously played with” to add as a friend. She received an invite from me, but from my “Epic name” which I did not even know I had until I puzzled over what she last said to me before leaving. It took me a long time to reconnect with her and clear up the confusion.

[You might give your Profile the name WinkiFace (which you will see in the games when you score or assist) but send an invite under the name CrookedPanda921 or PreviouslyBanned612.]

Oh; that thing in the corner by the Epic logo…what the heck is that name and who picked it for me?! No wonder they freaked out; even I could not say I had two names. I didn’t know until it was too late. Foreigners REALLY have a problem because some names don’t even translate into the English (or whatever that quasi-English alphabet is) format; they just come out as lines of white squares. Sigh. Such is the life of the game.

# Texting/Chatting is HORRIBLY filtered.

This is a HUGE issue for me, in part, because, often enough, what seems like an ordinary string of words is lumped together as something offensive and BLEEPED OUT, causing the recipient to wonder what horrible thing I just said, denying me from having a civil chat. YET, players are allowed to use awful, immoral, disgusting names…and that is NOT filtered or prohibited. What sense does this make? I feel like some “holy” boy band and their promise rings are running the chat service, banning text they feel is “poopy” or not “pruuudent.”

You could take the chat option away and save players some grief, but then a fair amount of the joy, from connecting with others around the world, would be lost. However, I am sure, fowl language, perverts and the like would not (be lost).

You have a limited variety of phrases and whatnot you can program to keys for use before, in and after a game. But, these ARE LIMITED and not to everyone’s interest/taste. I do not feel SAVAGE! or SORRY! (especially the way some people misuse that word) satisfies my texting needs. I’d love the option of custom text messages with the same key options, but, I’m equally sure, some players would abuse this to flash vulgar and otherwise disturbing messages. So…there seems to be no way to satisfy everyone.

Also, some players “spam” provided text messages until, at some point, the game finally bans them from using the feature (temporarily, I presume). This is (dare I repeat myself…also) annoying. You can adjust chat options to block one or both teams’ messages, but this ruins the opportunity to communicate with teammates, which, I like to think, is part of being a team! Otherwise, you’ve got tape over your hands and faces and can only scream silently when your teammate turns the wrong way, collides with you and/or ruins a chance to score/defend.

[I guess…I choose silence over annoying, repeating messages AND TEAMMATES WHO CHEER FOR THE OTHER TEAM, WHICH PLAYS BETTER THAN MY TEAM (BAILING AND/OR FAILING TO DEFEND/SCORE) AND DOES NOT CHEER FOR MY TEAM. What is up with that?! My sister says it’s good sportsmanship. Did it ever occur to her that a better (though less friendly and sociable) team might keep comments to themselves and not lick the boots of other players?…they just play well and gloat silently? Oh please, master player, let me praise you, so that you might add me to your Epic friend list and let me be on that S2-Championship-Winner team, with which I may earn a useless banner to flaunt and intimidate (or annoy) other players! Oh no! That guy is a S2 Championship Winner!…who did nothing but watch his stellar teammate do all the work, merely spinning through the air when every goal was scored. No one praises me like that, by the way, even if I thought I was that good.]

# Prizes are often underwhelming, and rankings are seemingly pointless. [At least, for non-premium players, I presume.]

You want a free blueprint or set of oddly colored wagon wheels (wheels only some Steam-Punk pothead might enjoy)? I’ve got plenty. If you want a new car model, profile banner or car topper, you’ll have to…uh…earn it as I have. The thing is…how you earn these rewards is sketchy. I could have a really great few games and get nothing. I could have one lucky shot, lose the game and get a prize. And, the value of the prize is also randomized, it seems. You could do very little to earn a wonderful prize and play your best to earn a lousy one. The whole dynamic is a bit like a claw machine; you deposit your time and energy and, hopefully, come out with something, without knowing if that something is worth more or less than what you paid.

[Here’s the most recent and most discouraging “kicker.” I completed the necessary tasks to finish “Season Two” and earn the triple-prize package. That is a LONG list of achievements to complete for three measily surpise eggs. But, the colors of those surprise eggs seemed tempting enough; I mean, they aren’t the lowest of prizes…right? Except…they sort of were/are. When I opened the coveted prize boxes, all I received were a duplicate of a car I had already won “at random,” a lousy set of wheels I’ll never use and a “decal” which I’d consider okay at best. THAT was my big reward for all I had done? THAT SUCKS! What was the big point of completing a season? To get gold paint for my car, like every other season? Or, maybe they will offer some annoying song EVERYONE has to play every minute to show their “status”…or a new crown/trophy you have to flaunt on top of your toy time bomb…er, car. Crap. Or, should I say, 420, 69, Big-Daddy, Faze-ing, ninja, supersonic, UN-lucky monster poop. What does it take to get a decent “goal explosion” like the “Titanium White Overgrowth,” the super-cute robotic bunny-woman DJ or the roaring T-Rex that makes me want to perpetually quote Jurassice Park?]

[Months before this, I completed another bigger-than-small challenge and collected 5 “golden presents.” I was advised to leave them shut and sell them as surprise eggs, next year, when they would (somehow) gain value like stocks or rare unopened packs of Yu-Gi-Oh trading cards. But, another voice prodded me to open them. When I listened to the latter, I was sufficiently disappointed, again (or…for the first time). One of the five prizes I’d call decent. The others I could have probably earned randomly through regular play; most I did not even plan on using. ‘Some reward. Psh.]

Similarly, you earn ranks of various kinds based upon performance AND completion of listed tasks. If you play well enough–psh, that’s asking a lot of a team that hasn’t already given itself a unified name and share the same internet service/server and/or room–you work your way up the list of ranks, including bronze, silver, gold, platinum, etc. If you lose well enough, down goes that rank (and, sometimes, your ability to enter certain tournaments and use other modes/features). But then, there is this other numerical ranking system that determines some of the prizes you receive and a status I don’t understand. It’s that little number that appears with a glowing bar under your picture and name. What is that? Whatever it is, you can improve this by completing tasks which award you XP bonuses.

I’ve had players see that numerical rank and sound astounded as if I was an ace player. That’s not how that works! It does not mean anyone is an ace by any means! All it seems to mean is that I have played enough and served up enough dog tricks to earn those XP bonuses which elevate the number. So, what is the point of calling that a level? I guess, it’s a level of dedication to gameplay? It shows how enslaved I am? It says Writingbolt is so addicted that he stuck around for X number of hours, not including the time spent customizing cars and trying to find music that doesn’t annoy him?

Which brings me to…

# The music is okay if you like Grand Theft Auto and/or moody techno/new-age tracks.

I can see myself playing those old, awful games, stealing vehicles and listening to various tunes while committing other crimes. One out of five songs is tolerable. I can count on one hand how many I like. [I’m partial to the vocals of Morgan Perry, but the videos that go with those songs are fairly inane, like old ads for Axe body spray without the humor.] Last “season,” an artist known as Slushii had a catchy tune I picked as my favorite, but it, too, has moments of annoying repetition and high-pitch grating. [To each their own. I WOULD like to receive/use the “goal explosion” with the robotic bunny-woman DJ, though.]

# Trading duplicate and/or unwanted prizes remains a challenge.

What adds to my annoyance is when teammates who fail to help you win a game decide to waste precious time by TYPING “TRade?” or “RTade wit me.” There are definite cases of dyslexia among those who play. Why would I want to trade with someone I can barely speak with (for numerous reasons) while in the middle of a game I am trying to win so I don’t lose rank? If you want to trade with me, first, offer friendship and try to get on my list; second, be sure I CAN trade; third, find out if I have any duplicates or unwanted items worth trading (I probably do not); and THEN we can consider a trade or two. But, don’t try talking trades in the middle of a game; I did not enter to have a fashion show.]

When you are playing with people who use computers or other gaming systems, there is, likely, a conflict of information exchange. There may be an inability to trade/transfer across “platforms.” [I have not confirmed this, yet.] So, if you don’t want to get “too technical,” enjoy what you can get and do not bother with trading. [However, if I could trade some duplicate crap…er, items for something like a goal explosion (I’ve been coveting), that’d be greeeeat (Office Space).]

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I suppose an FAQ webpage, somewhere, might provide answers to many newcomers (and those who struggle to learn no matter how long they have played), but who, “these days,” would read it? 🙂 People barely take the time to read legal statements, manuals and warranty information.

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In short, what you expect or hope to achieve or win is never guaranteed. Enjoy customizing the shiny toy guns…er, cars…and good teamwork, if you can establish it. Make real friends or quit before you waste too much of your precious time. That is, if you’re not so “baked” that you are still aware of time and space.

Why do I continue playing? Perhaps, an undying hope of connecting with players around the world and establishing some sort of valued friendship. It’s not likely the intended or main goal of most players (nor of the game’s makers), but that’s my SPIN on it. Without the friendships you COULD achieve (or should have to play with a solid team), the game is a futile chase of balls and other things among insulting, immoral and sometimes deeply troubled players who could round out a rogue’s gallery for Batman.

If you want my pick, I say learn how to flip (sideways, backwards and forwards), collect plenty of “boost” and go with the Dominus (until I discover a better model). The Octane, I’ve already insulted (above). The Merc has its charms when playing defense, as does the Road Hog and Marauder (all good for Ice Hockey but lousy in terms of speed). And, many of the other models you may “unlock” are colorful alternatives with no clear advantage. I’ve won a few that are so “short;” they can barely reach the ball in motion unless I drive directly forward/into the ball. They might as well be clown cars from Japan. The Dominus is fairly balanced, sufficiently heavy and looks slick in most of its “clothing;” you just need to adjust for its lack of height by honing jumping and flipping skills. [And, work on aim…oh, my horrible aim.]

Oh, who am I kidding? [I’m not being paid to write this.] Make REAL FRIENDS (even if you have to meet them online, first) and get outside, once in a while! Get fresh air and play real soccer…er, futbol…if it’s your thing. You can go shopping for stickers of flashy sportscars, some other rainy day, and fill a whole sticker book no one but you and fellow sticker collectors might appreciate.



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