In 2024, total U.S. consumer spending on video game content amounted to **** billion U.S. dollars, a significant increase from ***** billion U.S. dollars in the preceding year. Video game spending surged in 2021 due to the COVID-19 pandemic.
video game content includes physical & digital full game, DLC/MTX and subscription consumer spending across console, cloud, mobile, portable, PC and VR platforms
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Entertainment Software Association. (January 23, 2025). Consumer spending on video game content in the United States from 2010 to 2024 (in billion U.S. dollars) [Graph]. In Statista. Retrieved October 18, 2025, from https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. "Consumer spending on video game content in the United States from 2010 to 2024 (in billion U.S. dollars)." Chart. January 23, 2025. Statista. Accessed October 18, 2025. https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. (2025). Consumer spending on video game content in the United States from 2010 to 2024 (in billion U.S. dollars). Statista. Statista Inc.. Accessed: October 18, 2025. https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association. "Consumer Spending on Video Game Content in The United States from 2010 to 2024 (in Billion U.S. Dollars)." Statista, Statista Inc., 23 Jan 2025, https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/
Entertainment Software Association, Consumer spending on video game content in the United States from 2010 to 2024 (in billion U.S. dollars) Statista, https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/ (last visited October 18, 2025)
Consumer spending on video game content in the United States from 2010 to 2024 (in billion U.S. dollars) [Graph], Entertainment Software Association, January 23, 2025. [Online]. Available: https://www.statista.com/statistics/252457/consumer-spending-on-video-games-in-the-us/