common/CommonMessages.msg by opp_msgc.
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#include <CommonMessages_m.h>

Public Member Functions | |
| GameAPIFrozenMessage (const char *name=NULL, int kind=0) | |
| GameAPIFrozenMessage (const GameAPIFrozenMessage &other) | |
| virtual | ~GameAPIFrozenMessage () |
| GameAPIFrozenMessage & | operator= (const GameAPIFrozenMessage &other) |
| virtual GameAPIFrozenMessage * | dup () const |
| virtual void | parsimPack (cCommBuffer *b) |
| virtual void | parsimUnpack (cCommBuffer *b) |
| virtual NodeHandle & | getSrc () |
| virtual const NodeHandle & | getSrc () const |
| virtual void | setSrc (const NodeHandle &src_var) |
| virtual int | getThrower () const |
| virtual void | setThrower (int thrower_var) |
| virtual int | getTimeSec () const |
| virtual void | setTimeSec (int timeSec_var) |
| virtual int | getTimeUsec () const |
| virtual void | setTimeUsec (int timeUsec_var) |
Protected Member Functions | |
| bool | operator== (const GameAPIFrozenMessage &) |
Protected Attributes | |
| NodeHandle | src_var |
| int | thrower_var |
| int | timeSec_var |
| int | timeUsec_var |
common/CommonMessages.msg by opp_msgc.
packet GameAPIFrozenMessage extends GameAPIMessage { NodeHandle src; int thrower; int timeSec; int timeUsec; }
Definition at line 2308 of file CommonMessages_m.h.
| GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const char * | name = NULL, |
|
| int | kind = 0 | |||
| ) |
Referenced by dup().
| GameAPIFrozenMessage::GameAPIFrozenMessage | ( | const GameAPIFrozenMessage & | other | ) |
| virtual GameAPIFrozenMessage::~GameAPIFrozenMessage | ( | ) | [virtual] |
| virtual GameAPIFrozenMessage* GameAPIFrozenMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from GameAPIMessage.
Definition at line 2324 of file CommonMessages_m.h.
02324 {return new GameAPIFrozenMessage(*this);}
| virtual const NodeHandle& GameAPIFrozenMessage::getSrc | ( | ) | const [inline, virtual] |
Definition at line 2330 of file CommonMessages_m.h.
Referenced by getSrc().
02330 {return const_cast<GameAPIFrozenMessage*>(this)->getSrc();}
| virtual NodeHandle& GameAPIFrozenMessage::getSrc | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual int GameAPIFrozenMessage::getThrower | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual int GameAPIFrozenMessage::getTimeSec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual int GameAPIFrozenMessage::getTimeUsec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| GameAPIFrozenMessage& GameAPIFrozenMessage::operator= | ( | const GameAPIFrozenMessage & | other | ) |
| bool GameAPIFrozenMessage::operator== | ( | const GameAPIFrozenMessage & | ) | [protected] |
| virtual void GameAPIFrozenMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPIFrozenMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPIFrozenMessage::setSrc | ( | const NodeHandle & | src_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
| virtual void GameAPIFrozenMessage::setThrower | ( | int | thrower_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
| virtual void GameAPIFrozenMessage::setTimeSec | ( | int | timeSec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
| virtual void GameAPIFrozenMessage::setTimeUsec | ( | int | timeUsec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleTimerEvent().
NodeHandle GameAPIFrozenMessage::src_var [protected] |
Definition at line 2311 of file CommonMessages_m.h.
int GameAPIFrozenMessage::thrower_var [protected] |
Definition at line 2312 of file CommonMessages_m.h.
int GameAPIFrozenMessage::timeSec_var [protected] |
Definition at line 2313 of file CommonMessages_m.h.
int GameAPIFrozenMessage::timeUsec_var [protected] |
Definition at line 2314 of file CommonMessages_m.h.
1.5.8