common/CommonMessages.msg by opp_msgc.
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#include <CommonMessages_m.h>

Public Member Functions | |
| GameAPISnowMessage (const char *name=NULL, int kind=0) | |
| GameAPISnowMessage (const GameAPISnowMessage &other) | |
| virtual | ~GameAPISnowMessage () |
| GameAPISnowMessage & | operator= (const GameAPISnowMessage &other) |
| virtual GameAPISnowMessage * | dup () const |
| virtual void | parsimPack (cCommBuffer *b) |
| virtual void | parsimUnpack (cCommBuffer *b) |
| virtual NodeHandle & | getSrc () |
| virtual const NodeHandle & | getSrc () const |
| virtual void | setSrc (const NodeHandle &src_var) |
| virtual Vector2D & | getStart () |
| virtual const Vector2D & | getStart () const |
| virtual void | setStart (const Vector2D &start_var) |
| virtual Vector2D & | getEnd () |
| virtual const Vector2D & | getEnd () const |
| virtual void | setEnd (const Vector2D &end_var) |
| virtual int | getTimeSec () const |
| virtual void | setTimeSec (int timeSec_var) |
| virtual int | getTimeUsec () const |
| virtual void | setTimeUsec (int timeUsec_var) |
Protected Member Functions | |
| bool | operator== (const GameAPISnowMessage &) |
Protected Attributes | |
| NodeHandle | src_var |
| Vector2D | start_var |
| Vector2D | end_var |
| int | timeSec_var |
| int | timeUsec_var |
common/CommonMessages.msg by opp_msgc.
packet GameAPISnowMessage extends GameAPIMessage { NodeHandle src; Vector2D start; Vector2D end; int timeSec; int timeUsec; }
Definition at line 2256 of file CommonMessages_m.h.
| GameAPISnowMessage::GameAPISnowMessage | ( | const char * | name = NULL, |
|
| int | kind = 0 | |||
| ) |
Referenced by dup().
| GameAPISnowMessage::GameAPISnowMessage | ( | const GameAPISnowMessage & | other | ) |
| virtual GameAPISnowMessage::~GameAPISnowMessage | ( | ) | [virtual] |
| virtual GameAPISnowMessage* GameAPISnowMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from GameAPIMessage.
Definition at line 2273 of file CommonMessages_m.h.
02273 {return new GameAPISnowMessage(*this);}
| virtual const Vector2D& GameAPISnowMessage::getEnd | ( | ) | const [inline, virtual] |
Definition at line 2285 of file CommonMessages_m.h.
Referenced by getEnd().
02285 {return const_cast<GameAPISnowMessage*>(this)->getEnd();}
| virtual Vector2D& GameAPISnowMessage::getEnd | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual const NodeHandle& GameAPISnowMessage::getSrc | ( | ) | const [inline, virtual] |
Definition at line 2279 of file CommonMessages_m.h.
Referenced by getSrc().
02279 {return const_cast<GameAPISnowMessage*>(this)->getSrc();}
| virtual NodeHandle& GameAPISnowMessage::getSrc | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual const Vector2D& GameAPISnowMessage::getStart | ( | ) | const [inline, virtual] |
Definition at line 2282 of file CommonMessages_m.h.
Referenced by getStart().
02282 {return const_cast<GameAPISnowMessage*>(this)->getStart();}
| virtual Vector2D& GameAPISnowMessage::getStart | ( | ) | [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual int GameAPISnowMessage::getTimeSec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| virtual int GameAPISnowMessage::getTimeUsec | ( | ) | const [virtual] |
Referenced by SimpleGameClient::handleLowerMessage().
| GameAPISnowMessage& GameAPISnowMessage::operator= | ( | const GameAPISnowMessage & | other | ) |
| bool GameAPISnowMessage::operator== | ( | const GameAPISnowMessage & | ) | [protected] |
| virtual void GameAPISnowMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPISnowMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPISnowMessage::setEnd | ( | const Vector2D & | end_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
| virtual void GameAPISnowMessage::setSrc | ( | const NodeHandle & | src_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
| virtual void GameAPISnowMessage::setStart | ( | const Vector2D & | start_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
| virtual void GameAPISnowMessage::setTimeSec | ( | int | timeSec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
| virtual void GameAPISnowMessage::setTimeUsec | ( | int | timeUsec_var | ) | [virtual] |
Referenced by SimpleGameClient::handleRealworldPacket().
Vector2D GameAPISnowMessage::end_var [protected] |
Definition at line 2261 of file CommonMessages_m.h.
NodeHandle GameAPISnowMessage::src_var [protected] |
Definition at line 2259 of file CommonMessages_m.h.
Vector2D GameAPISnowMessage::start_var [protected] |
Definition at line 2260 of file CommonMessages_m.h.
int GameAPISnowMessage::timeSec_var [protected] |
Definition at line 2262 of file CommonMessages_m.h.
int GameAPISnowMessage::timeUsec_var [protected] |
Definition at line 2263 of file CommonMessages_m.h.
1.5.8