common/CommonMessages.msg by opp_msgc.
More...
#include <CommonMessages_m.h>

Public Member Functions | |
| GameAPIPositionMessage (const char *name=NULL, int kind=0) | |
| GameAPIPositionMessage (const GameAPIPositionMessage &other) | |
| virtual | ~GameAPIPositionMessage () |
| GameAPIPositionMessage & | operator= (const GameAPIPositionMessage &other) |
| virtual GameAPIPositionMessage * | dup () const |
| virtual void | parsimPack (cCommBuffer *b) |
| virtual void | parsimUnpack (cCommBuffer *b) |
| virtual Vector2D & | getPosition () |
| virtual const Vector2D & | getPosition () const |
| virtual void | setPosition (const Vector2D &position_var) |
Protected Member Functions | |
| bool | operator== (const GameAPIPositionMessage &) |
Protected Attributes | |
| Vector2D | position_var |
common/CommonMessages.msg by opp_msgc.
packet GameAPIPositionMessage extends GameAPIMessage { Vector2D position; }
Definition at line 2144 of file CommonMessages_m.h.
| GameAPIPositionMessage::GameAPIPositionMessage | ( | const char * | name = NULL, |
|
| int | kind = 0 | |||
| ) |
Referenced by dup().
| GameAPIPositionMessage::GameAPIPositionMessage | ( | const GameAPIPositionMessage & | other | ) |
| virtual GameAPIPositionMessage::~GameAPIPositionMessage | ( | ) | [virtual] |
| virtual GameAPIPositionMessage* GameAPIPositionMessage::dup | ( | ) | const [inline, virtual] |
Reimplemented from GameAPIMessage.
Definition at line 2157 of file CommonMessages_m.h.
02157 {return new GameAPIPositionMessage(*this);}
| virtual const Vector2D& GameAPIPositionMessage::getPosition | ( | ) | const [inline, virtual] |
Definition at line 2163 of file CommonMessages_m.h.
Referenced by getPosition().
02163 {return const_cast<GameAPIPositionMessage*>(this)->getPosition();}
| virtual Vector2D& GameAPIPositionMessage::getPosition | ( | ) | [virtual] |
Referenced by Vast::handleJoin(), Quon::handleJoin(), Vast::handleMove(), SimMud::handleMove(), Quon::handleMove(), and PubSubMMOG::handleMove().
| GameAPIPositionMessage& GameAPIPositionMessage::operator= | ( | const GameAPIPositionMessage & | other | ) |
| bool GameAPIPositionMessage::operator== | ( | const GameAPIPositionMessage & | ) | [protected] |
| virtual void GameAPIPositionMessage::parsimPack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPIPositionMessage::parsimUnpack | ( | cCommBuffer * | b | ) | [virtual] |
| virtual void GameAPIPositionMessage::setPosition | ( | const Vector2D & | position_var | ) | [virtual] |
Referenced by SimpleGameClient::updatePosition().
Vector2D GameAPIPositionMessage::position_var [protected] |
Definition at line 2147 of file CommonMessages_m.h.
1.5.8