//播放SkeletalAnimation动画
this.anim.crossFade("attack", 0.1);
//修改重复次数
this.anim.getState("attack",).repeatCount = 1;
//监听回调
this.anim.once(Animation.EventType.FINISHED, () => {
this.anim.play("idle");
})
01-05
1466

01-25