package com.example.myapplication;
import androidx.appcompat.app.AppCompatActivity;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.os.Bundle;
import android.util.DisplayMetrics;
import android.util.Log;
import android.widget.TextView;
import java.util.Locale;
import java.util.Timer;
import java.util.TimerTask;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
/**
* 主页面:练习线程
*
* @author
*/
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//定时器,也是一个线程
Timer timer = new Timer();// Timer timer = new Timer(ture);设置其成为守护线程
timer.schedule(new TimerTask() {
@Override
public void run() {
int i = 0;
Log.d("TAG", "run:============================ " + i++);
}
}, 0, 1000);
Thread myThread = new Thread(new MyThread());
myThread.start();//只有通过这种方式才能抢占主线程CPU的时间片
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
// myThread.interrupt();//实例方法方法谁调用就唤醒谁(通过sleep的异常处理方式终止睡眠)
myThread.setPriority(7);//实例方法设置线程优先级(最高10,默认5,最低1)
myThread.getPriority();//获取线程优先级
// Thread.yield();//线程让位,静态方法使当前线程主动让位从运行状态变为就绪状态,但会继续抢夺时间片
// try {
// myThread.join();//合并线程,实例方法当前线程需要等待myThread线程执行完毕才能执行(栈没有合并,只是产生了等待关系)
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
for (int i = 0; i < 10; i++) {
Log.d("TAG", "main: ===========" + i);
try {
Thread.sleep(1000);//sleep()是静态方法在哪个线程里调用就会睡眠那个线程,利用他可以完成时间间隔的代码
// 只能try/catch因为子类不能比父类抛出更多的异常
} catch (InterruptedException e) {
e.printStackTrace();
}
}
Thread thread = Thread.currentThread();//获取当前线程对象
thread.setName("main01"); //设置线程名字
String t = thread.getName();//获取当前线程名字
Log.d("TAG", "onCreate: ===========" + t);
new Thread(new Runnable() {//匿名内部类的方式创建线程会在主线程运行之后运行
@Override
public void run() {
Thread thread1 = Thread.currentThread();
String t1 = thread1.getName();
for (int i = 0; i < 10; i++) {
Log.d("TAG", "thead03: ===========" + i);
try {
Thread.sleep(1000);//sleep()是静态方法在哪个线程里调用就会睡眠那个线程,利用他可以完成时间间隔的代码
} catch (InterruptedException e) {
e.printStackTrace();
}
}
Log.d("TAG", "onCreate111111: ===========" + t1);
}
}).start();
new Thread(new Runnable() {
@Override
public void run() {
Thread thread11 = Thread.currentThread();
String t11 = thread11.getName();
Log.d("TAG", "onCreate11111111111111: ===========" + t11);
}
}).start();//开辟一个新的栈(很快)
//创建线程的第三种方式实现Callable接口
FutureTask futureTask = new FutureTask(new Callable() {
@Override
public Object call() throws Exception {
Log.d("TAG", "call: ============start");
Thread.sleep(3000);
Log.d("TAG", "call: ============end");
int a = 100;
int b = 200;
return a + b;
}
});
Thread threadcall = new Thread(futureTask);
threadcall.start();
try {
Object obj = futureTask.get();//获取线程返回的值
} catch (ExecutionException e) {
e.printStackTrace();
} catch (InterruptedException e) {
e.printStackTrace();
}
Log.d("TAG", "okokokokokokkokkokokookoko");
}
}
class MyThread implements Runnable {
boolean run = true;
// 当需要中止线程时只需要
// MyThread myThread = new MyThread();
// myThread.run = flase;
@Override
public void run() {
if (run) {
for (int i = 0; i < 10; i++) {
Log.d("TAG", "MyThread: ===========" + i);
try {
Thread.sleep(2000);//sleep()是静态方法在哪个线程里调用就会睡眠那个线程,利用他可以完成时间间隔的代码
} catch (InterruptedException e) {
e.printStackTrace();
}
}
} else {
return;
}
// try {
// Thread.sleep(1000*60*60*10);
// } catch (InterruptedException e) {
// e.printStackTrace();
// }
Log.d("TAG", "MyThread: ===========end");
}
}
线程的知识
于 2022-02-15 15:51:10 首次发布