-
var s = 1.0;
-
function Update () {
-
var cube = GameObject.Find("Cube");
-
if(Input.GetAxis("Mouse ScrollWheel")){
-
s += Input.GetAxis("Mouse ScrollWheel");
-
cube.transform.localScale=Vector3(1*s,1*s,1*s);
-
}
-
}
最新 Unity3D鼠标滑轮控制物体放大缩小 [
最新推荐文章于 2025-03-18 11:31:44 发布