等待多个MAXIMUM_WAIT_OBJECTS组
创建一个线程来等待 MAXIMUM_WAIT_OBJECTS 句柄,然后等待该线程和其他句柄。 使用此技术可将句柄分解为 MAXIMUM_WAIT_OBJECTS组。这个方案的大概代码如下:
#include <windows.h>
#include <vector>
#include <algorithm>
#define MAXIMUM_WAIT_OBJECTS 64
// 线程参数结构
struct ThreadParams {
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
DWORD count;
DWORD globalStartIndex; // 全局句柄数组的起始索引
};
// 辅助线程函数
DWORD WINAPI WaitGroupThread(LPVOID lpParam) {
ThreadParams* params = static_cast<ThreadParams*>(lpParam);
DWORD result = WaitForMultipleObjects(
params->count,
params->handles,
FALSE, // 任意对象触发即返回
INFINITE
);
DWORD exitCode = (DWORD)-1;
if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + params->count) {
exitCode = result - WAIT_OBJECT_0; // 计算组内触发索引
}
delete params; // 释放动态分配的内存
return exitCode;
}
int main() {
// 示例:创建多个事件句柄(假设数量超过 MAXIMUM_WAIT_OBJECTS)
const DWORD NUM_HANDLES = 100;
std::vector<HANDLE> handles(NUM_HANDLES);
for (DWORD i = 0; i < NUM_HANDLES; ++i) {
handles[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
}
// 分组处理
DWORD numGroups = (NUM_HANDLES + MAXIMUM_WAIT_OBJECTS - 1) / MAXIMUM_WAIT_OBJECTS;
std::vector<HANDLE> threadHandles(numGroups);
for (DWORD i = 0; i < numGroups; ++i) {
// 动态分配线程参数
ThreadParams* params = new ThreadParams;
params->globalStartIndex = i * MAXIMUM_WAIT_OBJECTS;
params->count = std::min(MAXIMUM_WAIT_OBJECTS, NUM_HANDLES - params->globalStartIndex);
// 复制当前组的句柄
for (DWORD j = 0; j < params->count; ++j) {
params->handles[j] = handles[params->globalStartIndex + j];
}
// 创建线程
threadHandles[i] = CreateThread(
NULL,
0,
WaitGroupThread,
params,
0,
NULL
);
if (!threadHandles[i]) {
delete params; // 创建线程失败时释放内存
}
}
// 主线程等待辅助线程和其他句柄(这里以等待所有辅助线程为例)
while (true) {
DWORD result = WaitForMultipleObjects(
numGroups,
threadHandles.data(),
FALSE, // 任意线程完成即返回
INFINITE
);
if (result >= WAIT_OBJECT_0 && result < WAIT_OBJECT_0 + numGroups) {
DWORD threadIndex = result - WAIT_OBJECT_0;
HANDLE hThread = threadHandles[threadIndex];
// 获取线程退出码
DWORD exitCode;
if (GetExitCodeThread(hThread, &exitCode) && exitCode != (DWORD)-1) {
// 计算全局索引并处理
DWORD globalIndex = threadIndex * MAXIMUM_WAIT_OBJECTS + exitCode;
printf("Handle %d triggered\n", globalIndex);
// 重新创建线程以继续等待(此处根据需求调整)
CloseHandle(hThread);
ThreadParams* params = new ThreadParams;
params->globalStartIndex = threadIndex * MAXIMUM_WAIT_OBJECTS;
params->count = std::min(MAXIMUM_WAIT_OBJECTS, NUM_HANDLES - params->globalStartIndex);
for (DWORD j = 0; j < params->count; ++j) {
params->handles[j] = handles[params->globalStartIndex + j];
}
threadHandles[threadIndex] = CreateThread(NULL, 0, WaitGroupThread, params, 0, NULL);
}
}
}
// 清理资源(此处为示例,实际需根据循环退出条件处理)
for (auto& h : handles) {
CloseHandle(h);
}
for (auto& h : threadHandles) {
CloseHandle(h);
}
return 0;
}