首先先创建衣服扑克牌 去掉大小王 每人三张最后比大小 话不多说直接上代码
# -*- coding: utf-8 -*- import random puke = [] # 存储扑克牌 num_list = ['2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K', 'A'] hua_list = ['梅花', '红桃', '黑桃', '方块'] sort_dic = {'2': 0, '3': 1, '4': 2, '5': 3, '6': 4, '7': 5, '8': 6, '9': 7, '10': 8, 'J': 9, 'Q': 10, 'K': 11, 'A': 12, '对子': 15, '顺子': 30, '顺金': 60, '豹子': 100} count_new_list = [] # 存储玩家分数和排序后排名 count_dic = {} # 存储玩家分数 # 准备52张扑克 for hua in hua_list: for num in num_list: a = hua + num puke.append(a) player_dic = {'玩家1': [], '玩家2': [], '玩家3': [], '玩家4': [], '玩家5': []} # 随机给五个玩家发牌 # print(len(puke)) for key, value in player_dic.items(): for i in range(3): plate = random.sample(puke, 3) player_dic[key] = plate for i in plate: puke.remove(i) print(player_dic) # 获取玩家的牌型 def paixing(list1): num = [] huase = [] for i in list1: a = i[2:] b = i[:2] num.append(a) huase.append(b) return num, huas