DragShadowBuilder是新版安卓拖放时的一个辅助类,是在手势拖动的时候动态显示拖动的阴影,这个阴影可以放置图片,也可以自己用画布画
构造方法
View.DragShadowBuilder(View):
这个构造器接收任意的应用程序的View对象。这个构造器把View对象保存在View.DragShadowBuilder对象中,以便在回调期间访问这个View对象,来构造拖拽影子。它(View对象参数)不必跟用户选择的开始拖拽操作的View对象相关联。
如果使用这个构造器,就不必扩展View.DragShadowBuilder类或覆写它的方法。默认情况,你会获得一个跟传递给构造器的View对象外观相同的拖拽影子。在用户的触屏位置下方,以出点为中心显示。
View.DragShadowBuilder():
如果使用这个构造器,在ViewDragShadowBuilder对象中没有有效的View对象。默认情况下,如果使用这个构造器,并且没有扩展View.DragShadowBuilder类或覆写它的方法,那么就会获得一个不可见的拖拽影子,系统不会给出错误。
相关的翻译已经有很多,但是不知道为什么没有去实验一下,反正我的实验结果是单纯的用View.DragShadowBuilder(View)是无法显示阴影的,当然我传入的是imageview,然后我就去stackoverflow上搜索,果然也有人有相同问题
链接http://stackoverflow.com/questions/11757115/why-dragshadowbuilder-doesnt-show-imageview
下面的有一种猜测:ImageView is not being drawn until it is added to a layout
所以解决方案为重写DragShadowBuilder传入一个位图,自己画
public class LJDragShadowBuilder extends View.DragShadowBuilder {
private Bitmap image; // image to draw as a drag shadow
public LJDragShadowBuilder(Bitmap _image) {
super();
image = _image;
}
public void onDrawShadow(Canvas canvas)
{
canvas.drawBitmap(image, 0, 0, null);
}
public void onProvideShadowMetrics(Point shadowSize, Point shadowTouchPoint)
{
shadowSize.x = image.getWidth();
shadowSize.y = image.getHeight();
shadowTouchPoint.x = shadowSize.x / 2;
shadowTouchPoint.y = shadowSize.y / 2;
}
}
这个方法我证实过可行,同时研究android给的例子可以看到,它也是继承一个自己画的,跟传进来的view没半毛钱关系,只是super给父类了。。。
private static class MyDragShadowBuilder extends View.DragShadowBuilder {
// The drag shadow image, defined as a drawable thing
private static Drawable shadow;
// Defines the constructor for myDragShadowBuilder
public MyDragShadowBuilder(View v) {
// Stores the View parameter passed to myDragShadowBuilder.
super(v);
// Creates a draggable image that will fill the Canvas provided by the system.
shadow = new ColorDrawable(Color.LTGRAY);
}
// Defines a callback that sends the drag shadow dimensions and touch point back to the
// system.
@Override
public void onProvideShadowMetrics (Point size, Point touch)
// Defines local variables
private int width, height;
// Sets the width of the shadow to half the width of the original View
width = getView().getWidth() / 2;
// Sets the height of the shadow to half the height of the original View
height = getView().getHeight() / 2;
// The drag shadow is a ColorDrawable. This sets its dimensions to be the same as the
// Canvas that the system will provide. As a result, the drag shadow will fill the
// Canvas.
shadow.setBounds(0, 0, width, height);
// Sets the size parameter's width and height values. These get back to the system
// through the size parameter.
size.set(width, height);
// Sets the touch point's position to be in the middle of the drag shadow
touch.set(width / 2, height / 2);
}
// Defines a callback that draws the drag shadow in a Canvas that the system constructs
// from the dimensions passed in onProvideShadowMetrics().
@Override
public void onDrawShadow(Canvas canvas) {
// Draws the ColorDrawable in the Canvas passed in from the system.
shadow.draw(canvas);
}
}
你看它画的是drawable,跟传进来的view有半毛钱关系么。。。
希望有大牛能够进来指教一下