#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include<stdlib.h>
int Menu(){
printf("***********\n");
printf("1.开始游戏\n");
printf("0.结束游戏\n");
printf("***********\n");
printf("请输入您的选择: \n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
#define MAX_ROW 3 //宏定义,棋盘的行列
#define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];//全局变量
void Init(){
//棋盘使用X表示玩家落子,O表示电脑落子,' '表示未落子
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
chess_board[row][col] = ' ';
}
}
}
void Print(){
for (int row = 0; row < MAX_ROW; ++row){
printf("| %c | %c | %c |\n", chess_board[row][0], chess_board[row][1], chess_board[row][2]);//%c一个字符
if (row != MAX_ROW -1){
printf("|---|---|---|\n");
}
}
}
void PlayerMove(){
printf("玩家落子!\n");
while (1){
printf("请输入一组坐标(row,col): ");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row >= MAX_ROW || row < 0 || col >= MAX_COL || col < 0){
printf("您的输入非法!\n");
continue;
}
if (chess_board[row][col] != ' '){
printf("您输入的位置已被占用!\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
}
void ComputerMove(){
while (1){
int row = rand() % MAX_ROW;//随机得到坐标
int col = rand() % MAX_COL;
if (chess_board[row][col] != ' '){
//这个位置被占用,重新分配随机数
continue;
}
chess_board[row][col] = 'o';
break;
}
}
//如果棋盘满了,返回1,否则返回0
int IsFull(){
for (int row = 0; row < MAX_ROW; ++row){
for (int col = 0; col < MAX_COL; ++col){
if (chess_board[row][col] == ' '){
return 0;
}
}
}
return 1;
}
//返回X表示玩家胜;返回O表示电脑胜;返回H表示和棋;返回' '表示未分出胜负,不是和棋,继续进行
char CheckGameOver(){
//检查所有行
for (int row = 0; row < MAX_ROW; ++row){
if (chess_board[row][0] == chess_board[row][1] && chess_board[row][0] == chess_board[row][2]){
return chess_board[row][0];
}
}
//检查所列
for (int col = 0; col < MAX_COL; ++col){
if (chess_board[0][col] == chess_board[1][col] && chess_board[1][col] == chess_board[2][col]){
return chess_board[0][col];
}
}
//检查所有对角线
if (chess_board[0][0] == chess_board[1][1] && chess_board[0][0] == chess_board[2][2]){
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1] && chess_board[1][1] == chess_board[2][0]){
return chess_board[0][2];
}
if (IsFull()){
return 'h';
}
return ' ';
}
void Game(){
//1创建并初始化一个键盘
Init();
char winner = ' ';
while (1){
system("cls");
//2.打印棋盘
Print();
//3玩家落子
PlayerMove();
//4.检测游戏结束
winner = CheckGameOver();
if (winner != ' '){
//分出胜负或者和棋
break;
}
//5电脑落子
ComputerMove();
//6.检测游戏结束
winner = CheckGameOver();
if (winner != ' '){
//分出胜负或者和棋
break;
}
}
system("cls");
Print();
if (winner == 'x'){
printf("玩家胜利!\n");
}else if (winner == 'o'){
printf("电脑胜利!\n");
}else if (winner == 'h'){
printf("平局!\n");
}else{
printf("好像出错了!\n");
}
}
int main(){
while (1){
int choice = Menu();
if (choice == 1){
Game();
}
else if (choice == 0){
printf("goodbye\n");
break;
}
else{
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}